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- -> Des McPherson (des_mcpherson@cl_63smtp_gw.chinalake.navy.mil) wrote:
- -> : We are puchasing a Flyer and Alpha and would like to render on the
- -> Alpha : and port the files over to the Flyer. The current plan is to
- -> use : removable hard drives and just move them back and forth. The
- -> question : is, can an A2000 recognize a hard drive that was formatted
- -> on an Alpha(I : would assume it would be FAT). Is there software
- -> drivers for the A2000 : that can read such a formatted SCSI disk, or
- -> is another solution more : practical.
- ->
- -> : Thanks in advance,
- -> : Des
- ->
- -> Why not just network the two. Thats what I've done between my Alpha
- -> and my Amigas, a MAC, and a Pentium.
- Speed for one thing. If you have hundreds of med res frames to transfer
- to an Amiga, rendering to a portable drive, removing one cable and
- attaching another is a whole lot faster than sending the frames across a
- network. To answer the original question, CrossDoss does indeed allow
- use of a FAT drive on the Amiga, but those 8.3 file names can trip you
- up. A better solution might be the new product from MaxDos that allows
- NT machines to read Amiga drives.
-
- ----
- +---------------------------------------------------------------------------+
- | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- | (Please do not send any attached or uuencoded files to this address.) |
- +---------------------------------------------------------------------------+
-
- Article: 752
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!news.sprintlink.net!holonet!colossus.holonet.net!mercopus!dan.bloomfield
- From: dan.bloomfield@mercopus.com (Dan Bloomfield)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Measuring Distance in Layout?
- Message-ID: <7615.760.uupcb@mercopus.com>
- Date: 24 Jul 95 22:50:00 GMT
- Distribution: world
- Organization: Mercury Opus BBS - St. Petersburg, FL - 813-321-0734
- Reply-To: dan.bloomfield@mercopus.com (Dan Bloomfield)
- References: <3uj4qm$5f9@usenet.INS.CWRU.Edu>
- Lines: 21
-
- -> Right now I go into top view and kind of guess the size
- -> needed based on the grid size and object size. However there is no
- -> grid in side or front view.
- ->
- -> Is there some easy way to get size information? Right now
- -> I have been lucky in that I don't resize my objects after modeling so
- -> I can use modeler to tell but it's kind of a hassle to go back and
- -> forth. Is there anyway to get a grid in all 3 orthographic views?
- Don't worry about resizing objects in layout unless you use save
- transformed. Just setting a size keyframe does not effect the texture
- sizes, these will always remain the size they were modeled at. BTW the
- easiest way to tell the size of a surface in layout is simply to go into
- the attribute panel that you want to size and hit automatic sizing under
- planar mapping. You can then look at the texture size values and see the
- maximum size of the surface along each axis.
-
- ----
- +---------------------------------------------------------------------------+
- | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- | (Please do not send any attached or uuencoded files to this address.) |
- +---------------------------------------------------------------------------+
-
- Article: 753
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!news.sprintlink.net!holonet!colossus.holonet.net!mercopus!dan.bloomfield
- From: dan.bloomfield@mercopus.com (Dan Bloomfield)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Object Hierarchy's
- Message-ID: <7616.760.uupcb@mercopus.com>
- Date: 24 Jul 95 22:54:00 GMT
- Distribution: world
- Organization: Mercury Opus BBS - St. Petersburg, FL - 813-321-0734
- Reply-To: dan.bloomfield@mercopus.com (Dan Bloomfield)
- References: <jgrossDBy7CG.s6@netcom.com>
- Lines: 15
-
- -> Gratly improved over current implementations, but remember that there
- -> are still limitations. Fingers and talking lips are fairly
- -> complicated.
- -> Remember that displacement plug-ins are available (which is what
- -> bones are after all)!
- ->
- -> JG
- Where are these plug-ins available? Are these just beta, or is someone
- actually selling them?
-
- ----
- +---------------------------------------------------------------------------+
- | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- | (Please do not send any attached or uuencoded files to this address.) |
- +---------------------------------------------------------------------------+
-
- Article: 754
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!usenet.eel.ufl.edu!spool.mu.edu!torn!uunet.ca!news.uunet.ca!inforamp.net!usenet
- From: Colin Cunningham <colin@coredp.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Movie Posters
- Date: 24 Jul 1995 16:09:48 GMT
- Organization: InfoRamp Inc., Toronto, Ontario (416) 363-9100
- Lines: 9
- Message-ID: <3v0gkc$iuj@inforamp.net>
- References: <3to8hq$3e5@newsbf02.news.aol.com> <3tpanj$c9b@flood.xnet.com>
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- X-URL: news:3tpanj$c9b@flood.xnet.com
-
- Any particular posters you're looking for? There's a movie poster warehouse
- where I live (Toronto). They sell every poster for every movie ever made (even
- ones from the 30's).
- --
- ...................................................................
- Colin Cunningham EMail: colin@coredp.com
- C.O.R.E. Digital Pictures HTTP://www.coredp.com/index.html
- ...................................................................
-
-
- Article: 755
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!usenet.eel.ufl.edu!spool.mu.edu!torn!uunet.ca!news.uunet.ca!inforamp.net!usenet
- From: Colin Cunningham <colin@coredp.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Has Mojo Gone Nuts?
- Date: 24 Jul 1995 16:12:51 GMT
- Organization: InfoRamp Inc., Toronto, Ontario (416) 363-9100
- Lines: 11
- Message-ID: <3v0gq3$iuj@inforamp.net>
- References: <3t2r59$9g1@newsbf02.news.aol.com> <DwightG.0eav@nesbbx.rain.COM>
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- To: DwightG@nesbbx.rain.COM
- X-URL: news:DwightG.0eav@nesbbx.rain.COM
-
- Well as I mentioned a while back, DIRECTOR'S CUTS of movies (Aliens, Abyss, T2,
- Blade Runner) have been around for years and you don't see THEM replacing the
- originals at video stores do you? In fact, you can't even GET those versions on
- video (except Blade Runner). I don't see why Star Wars would be any different.
-
- --
- ...................................................................
- Colin Cunningham EMail: colin@coredp.com
- C.O.R.E. Digital Pictures HTTP://www.coredp.com/index.html
- ...................................................................
-
-
- Article: 756
- Path: nnrp3.primenet.com!news.primenet.com!usenet
- From: Brady Caverly <brady@desktopimages.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lobby NewTek for Links to 3rd Party Sites
- Date: 25 Jul 1995 17:38:01 GMT
- Organization: Desktop Images
- Lines: 4
- Message-ID: <3v3a5p$kd7@nnrp2.primenet.com>
- References: <3urhv3$pt6@ixnews2.ix.netcom.com>
- NNTP-Posting-Host: ip012.lax.primenet.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b2 (Windows; I; 32bit)
-
-
- stratvid@ix.netcom.com (Thomas M. Schaefer ) wrote:
- > Don't you think it would be great if NewTek would
- >have a WWW page with links to related 3rd party products?
-
- Article: 757
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!usenet.ins.cwru.edu!po.cwru.edu!mbc
- From: mbc@po.cwru.edu (Michael B. Comet)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: MODELER: How to un-metaform? ie: simplify
- Date: 25 Jul 1995 17:59:54 GMT
- Organization: Case Western Reserve University
- Lines: 22
- Message-ID: <3v3beq$8k9@usenet.INS.CWRU.Edu>
- NNTP-Posting-Host: sushi.ins.cwru.edu
- X-Newsreader: CWRU GnomeNews for Windows
-
-
- Hey it's probably in the manual but I'm at work right now
- and thought of a question. Is there a way to take some selected polygons
- and un-metaform or simplify them?
-
- I am asking because I am trying to find a way to merge to
- different objects together. ie: do a boolean sub and then at the merger
- points I want them to smoothly flow together. I figure if I metaform
- several times at the join section it will start to merge smoothly...but
- I don't want THAT many polys there. So then I would go back and simplify
- and then re-metaform until I get a smooth joint.
-
- Something like sticking a tube into a sphere and then getting
- the sphere/tube to kind bulb up at the point smoothly.
-
- Will this work? Thanks!
-
- Mike Comet
- mbc@po.cwru.edu
-
-
- --
-
- Article: 758
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!swrinde!tank.news.pipex.net!pipex!news.sprintlink.net!news.globalone.net!shell.globalone.net!davewarner
- From: davewarner@globalone.net ()
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- Subject: Re: [Q] LightWave Motion Curves file format
- Followup-To: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- Date: 25 Jul 1995 06:00:15 GMT
- Organization: Global One, Inc.
- Lines: 16
- Message-ID: <3v219f$r3l@news.globalone.net>
- References: <3uup0d$5ol@cssun.mathcs.emory.edu> <Pine.SUN.3.91.950724000851.25073C-100000@access1.digex.net>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
- Xref: nnrp3.primenet.com comp.graphics.apps.lightwave:1285 comp.graphics.packages.lightwave:7649
-
- Ernie Wright (erniew@access1.digex.net) wrote:
-
- : Get out your pencil. LW motion files are ASCII text files that look some-
- : thing like this:
-
- Thanks Ernie! You've cleared up a couple of things I always wondered about
- LightWave motion files...
-
- Now, can you tell me what software uses the .vue motion file format (I'm
- pretty sure it is 3DS) and how does it relate to LightWave's motion file
- format? Is it possible to convert LW motion files to this .vue format?
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 759
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- From: davewarner@globalone.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: particles
- Date: 25 Jul 1995 06:03:05 GMT
- Organization: Global One, Inc.
- Lines: 12
- Message-ID: <3v21ep$r3l@news.globalone.net>
- References: <DC7py1.5n3@cix.compulink.co.uk>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- Phil South (snouty@cix.compulink.co.uk) wrote:
- : I know this is probably obvious, but how do you create single point polys
- : in LW4 Intel without the use of the POint->polys Macro?
-
- Well, if it's the same as LW 3.5 for the Amiga, then you select one point,
- go to the Polygon panel and click on the Make button. If you select more
- than two points, you will make a normal polygon.
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 760
- Newsgroups: comp.graphics.apps.lightwave
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- From: jgross@netcom.com (John Gross)
- Subject: Re: Object Hierarchy's
- Message-ID: <jgrossDC982z.G5L@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <jgrossDBy7CG.s6@netcom.com> <7616.760.uupcb@mercopus.com>
- Date: Tue, 25 Jul 1995 04:20:58 GMT
- Lines: 12
- Sender: jgross@netcom10.netcom.com
-
- : -> Remember that displacement plug-ins are available (which is what
- : -> bones are after all)!
- : -> JG
-
- : Where are these plug-ins available? Are these just beta, or is someone
- : actually selling them?
-
- I should have been more specific and said that the plug-in *architecture*
- is available for third parties to write displacement plug ins. Bones
- aren't a plug-in, but they are a displacement algorithym.
-
- JG
-
- Article: 761
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- From: Gary Coulter <gary@illusion.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave on SGI
- Date: Mon, 24 Jul 1995 23:02:08 GMT
- Organization: None
- Lines: 46
- Message-ID: <580170983wnr@illusion.demon.co.uk>
- References: <3ut3n3$i27@news.rain.org> <3utqg4$77d@newsbf02.news.aol.com>
- Reply-To: gary@illusion.demon.co.uk
- X-NNTP-Posting-Host: illusion.demon.co.uk
- X-Broken-Date: Monday, Jul 24, 1995 23.02.08
- X-Newsreader: Newswin Alpha 0.7
-
- In article: <3utqg4$77d@newsbf02.news.aol.com> swild19276@aol.com (SWild19276) writes:
- >
- > Easily answered. In our business (commercial & industrial video) we need
- > to bet things out fast fast fast. Quality comes first, speed second. ILM
- > and PIXAR may be able to work magic with movie effects with huge budgets
- > and long time deadlines, but as any professional in a large facility will
- > tell you, most project get finalized & are due within a couple of days.
-
- ILM is not above utilizing software like Lightwave, during the
- pre-production for Jurassic, Amblin did walk cycle tests and
- scene animatics using a trusty A2000, Lightwave & Toaster.
-
- > Alias (which we own) and Softimage are great software, to be sure, but you
- > just can't model and preview things fast enough with 12 clients in the
- > room. LW is an incredible tool for Online modeling and previewing, with
- > features I can activate with a button.
-
- Sorry, I don`t agree, Alias is a vastly powerful 3D tool. If you
- use it and can`t mock things up fast enough it could be time
- to redo the Level 1 and 2 tutorials :-) Both Alias and Lightwave
- have their pros and cons, whilst using Alias I can here myself
- saying if only I had Lightwave, and the same with Alias. However
- in a production environment I would go for Alias and various
- other 3D packages on the SGI platform. You have to use the
- right tool for the job, ILM don`t use Alias, Wavefront, Softimage
- and RenderMan just to give their animators a little variety.........
-
- > I believe LW's stellar future has
- > only been waiting for the right platform (SGI, Alpha, etc.). I loved my
- > Amigas, but the Amiga only held Lightwave back like a ball and chain.
-
- All 3D packages are waiting for that all important increase in
- platform power. A computer is just a BOX, if you can get by with
- an Amiga (fine) if not get a DEC Alpha or PC. Just the same as
- if you can get by with an Indy (fine) if not get an Indigo2 Ex or
- Onyx. A final word in support of the Amiga, simply put without
- the trusty Ami, Lightwave would not be where it is today, give
- its roots some credit .... Please.
-
- -Gary-
- --
- * -=> MA Multimedia Design <=-------------------------------------------- *
- Gary Coulter... EMAIL: gary@illusion.demon.co.uk
- * --------------------------------=> DeMontfort University, Leicester <=- *
-
-
- Article: 762
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!usenet.eel.ufl.edu!news-feed-1.peachnet.edu!news.duke.edu!agate!news.mindlink.net!news
- From: Glenn Giesbrecht <Glenn_Giesbrecht@Mindlink.bc.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: (no subject)
- Date: 25 Jul 1995 07:35:53 GMT
- Organization: CYBER REALITY PRODUCTIONS
- Lines: 4
- Message-ID: <3v26sp$rgl@fountain.mindlink.net>
- NNTP-Posting-Host: line039.nwm.mindlink.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
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- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
- Hello, Is anyone selling a used DPS Par board for the PC? If you
- live close to Vancouver, BC; Please E-Mail me. Thank-You!
-
-
-
- Article: 763
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!cs.utexas.edu!uwm.edu!vixen.cso.uiuc.edu!news.uoregon.edu!news.bc.net!news.mindlink.net!news
- From: Glenn Giesbrecht <Glenn_Giesbrecht@Mindlink.bc.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: DPS Par board wanted for PC, Please!
- Date: 25 Jul 1995 08:22:57 GMT
- Organization: CYBER REALITY PRODUCTIONS
- Lines: 4
- Message-ID: <3v29l1$bri@fountain.mindlink.net>
- NNTP-Posting-Host: line003.nwm.mindlink.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
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- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
- Hello, Is anyone selling a used DPS Par board for the PC? If you
- live close to Vancouver, BC; Please E-Mail me. Thank-You!
-
-
-
- Article: 764
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!newsfeed.pitt.edu!dbisna.com!psinntp!psinntp!psinntp!psinntp!ncrgw2.ncr.com!ncrhub6!daynews!ranger!news
- From: Brad Bowman <Brad.Bowman@daytonoh.ncr.com>
- Subject: Re: INTEL, Ami, or Alpha?
- X-Nntp-Posting-Host: 149.25.26.106
- Message-ID: <DCA7Cy.7nD@ranger.daytonoh.attgis.com>
- Sender: news@ranger.daytonoh.attgis.com (News Administrative Login)
- Reply-To: Brad.Bowman@daytonoh.ncr.com
- Organization: AT&T GIS
- X-Newsreader: DiscussIT for Windows (1.8.6) [Software Products Division of AT&T/NCR]
- References: <19950720.7A89360.DAEF@feedback.tezcat.com> <3umlrf$aqu@newsbf02.news.aol.com> <DC2IrD.rB@ranger.daytonoh.attgis.com> <Pine.SUN.3.91.950722162756.10068G-100000@eskimo.com> <DC8DCw.7ur@ranger.daytonoh.attgis.com> <3v2101$r1n@nnrp3.primenet.com
- Date: Tue, 25 Jul 1995 17:02:57 GMT
- Lines: 14
-
- Yes Glen, my post was indeed a flame, but it was really a flame at all of the
- Amiga Bigots flaming everyone else when they make alegitimate post like Lee did.
- All of his points were valid. And when I use the word Bigots, it does in no way
- include all Amiga users, just those who look to the machine as an omniotent
- being that will pulverize all other computers.
-
-
-
- Brad Bowman
- Technical Consultant and 3D Animator - AT&T Global Information Solutions - Dayton, Ohio
- If you think your job is boring, you probably need to upgrade your software
- The Views Expressed by Me are Not Neccessarily the Views of AT&T (Mine are Cool)
-
-
-
- Article: 765
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in1.uu.net!news3.digex.net!usenet
- From: gfx4tv@acy.digex.net
- Newsgroups: comp.graphics.apps.lightwave
- Subject: A4000 For Sale
- Date: Tue, 25 Jul 1995 02:10:18 GMT
- Organization: Express Access Online Communications, USA
- Lines: 24
- Message-ID: <3v1jj4$34r@news3.digex.net>
- NNTP-Posting-Host: acc10750.slip.digex.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- FOR SALE:
-
- Amiga 4000/040/25mzh
- 18 MB Ram
- 120 MB IDE Hard Drive
- 1942 De-Interlaced Monitor
- 3-Button Boing Mouse
- OpalVision Main Board
- DPS PAR (Personal Animation Recorder)
- Conner 540 MB PAR Hard Drive
- DPS Personal TBC IV
- Loads of Software
- Original Boxes and Manuals
- Excellent Condition
-
- $5500 or best offer
- Price does not include shipping
-
-
-
- E-MAIL BILL CAMAROTA/DATA PRODUCTIONS at:
-
- gfx4tv@acy.digex.net
-
-
- Article: 766
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: axtell805@aol.com (Axtell805)
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave
- Subject: Re: Video game company needs 3D lightwave art
- Date: 24 Jul 1995 23:52:28 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 5
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v1pps$9md@newsbf02.news.aol.com>
- References: <JGM.95Jul24150211@vegas.cs.brown.edu>
- Reply-To: axtell805@aol.com (Axtell805)
- NNTP-Posting-Host: newsbf02.mail.aol.com
- Xref: nnrp3.primenet.com comp.graphics.packages.lightwave:7653 comp.graphics.apps.lightwave:1293
-
- Why would you limit yourself to a geographical range for talent this hard
- to find? With modems and digital info you could easily use the best
- Lightwave talent from anywhere in the world. Many professional shows do
- it this way, for example read the Hercules article in Video Toaster User
- dated July 95. Just a thought for you to consider. Good luck in RI. Ax
-
- Article: 767
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!cs.utexas.edu!uwm.edu!msunews!netnews.upenn.edu!netnews.ursinus.edu!acad.ursinus.edu!maturney
- From: maturney@acad.ursinus.edu (Markish boyperson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Perception/audio synch-help users/Lee
- Message-ID: <1995Jul24.234012.1406@acad.ursinus.edu>
- Date: 24 Jul 95 23:40:12 EST
- Organization: Ursinus College
- Lines: 8
-
- Lee, or anyone else who knows. How well does the perception
- synch with audio from a 'cheap' sound card like an ensoniqe (because
- it has its nt drivers)? Will I be able to use it as a digital video
- engine and record 90 minutes of video and audio and rely on the
- setup to maintain sych. Please tell me there's nothing to worry
- about. Better yet, if anyone has two 9gig micropolis drives hooked
- up to their perception and could give it a try. Thanks a lot all,
- Mark maturney@acad.ursinus.edu
-
- Article: 768
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!cs.utexas.edu!uwm.edu!msunews!netnews.upenn.edu!netnews.ursinus.edu!acad.ursinus.edu!maturney
- From: maturney@acad.ursinus.edu (Markish boyperson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: perception nt drivers-when available?
- Message-ID: <1995Jul24.234229.1407@acad.ursinus.edu>
- Date: 24 Jul 95 23:42:29 EST
- Organization: Ursinus College
- Lines: 4
-
- Lee, or anyone that is in the position to know, or who
- has been told by dps. Exactly when are the nt drivers going
- to be ready for the perception. Thanks a lot for any help.
- Mark maturney@acad.ursinus.edu
-
- Article: 769
- Newsgroups: comp.graphics.apps.lightwave,rec.arts.animation
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!torn!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!bm846
- From: bm846@FreeNet.Carleton.CA (Shane Westgate)
- Subject: Looking for CGI group in Ottawa
- Message-ID: <DC9xq7.Lwv@freenet.carleton.ca>
- Sender: bm846@freenet3.carleton.ca (Shane Westgate)
- Reply-To: bm846@FreeNet.Carleton.CA (Shane Westgate)
- Organization: The National Capital FreeNet
- Date: Tue, 25 Jul 1995 13:34:55 GMT
- Lines: 60
- Xref: nnrp3.primenet.com comp.graphics.apps.lightwave:1296 rec.arts.animation:38629
-
- NOTE: My apologies if this post "intrudes" on your newsgroup. I've tried
- to target a few that are likely to have the answers I'm looking for. If
- you know a newsgroup that I've missed, please feel free to cross-post this
- message. Thank you.
-
-
-
- I'm the Vice-President of the Young AFCEANs (Ottawa Chapter). AFCEA is
- the Armed Forces Communications and Electronics Association. It is an
- international non-profit organization with members from military, government,
- and industry who meet periodically to exchange ideas and share information on
- topics concerning communications and electronics. The Young AFCEANs are a
- part of the AFCEA organization; the group leans towards a more technical view
- of topics (ie: how it works versus the long-term implications of the
- technology, etc). The term "young" is a bit of a mis-nomer, the only age
- requirement is that members of the executive be 35 or younger.
-
- From September through July, we hold monthly meetings (every second
- Thursday of the month). We invite a speaker for each meeting to dicuss a
- topic of current interest to the community. Recently, due to a number of
- movies as well as television series such as Babylon 5, there is both a lot of
- interest in and a lot of new developments in the field of computer graphics
- (and especially computer animation). Also, if I am to believe the media,
- Canadians in particular have distinguished themselves as being leaders in
- ever-exploding industry. As such, I'd like to have one of our YA meetings
- focus on it. Due to the nature of computer animation, it would perhaps be
- more effective to arrange a tour instead of the usual "speaker before an
- audience" meeting.
-
- To that end, I'm looking for a company/group in the Ottawa region that
- does computer animation of the sort I've mentioned above (ie: for TV,
- commercials, demos, movies, videos, etc) and would be willing to host such a
- tour. To give you an idea of the "parameters" we're used to, our meetings
- typically last 45 minutes with an audience of about 20 people. That's
- flexible, especially for something like a tour. If, to really get something
- out of it, it would take an hour and a half, that's fine. We can also require
- RSVPs for attendees and thus limit the numbers, if that's necessary. The
- audience tends to be techy-types, and will want to know what processor this
- has and how many MIPS such-and-such can crank out, etc, etc, though I doubt
- anyone will want to start opening things up to peek inside :)
-
- As for when I'd like this to happen, the November meeting is the
- earliest open slot right now. If someone is interested, please e-mail me or
- phone at the number below. Thank you for your time.
-
-
- Sincerely,
-
- Capt Shane Westgate
- DDIS 3-2
-
- ph: (613) 991-5732
- e-mail: bm846@FreeNet.Carleton.CA
-
-
- --
- | ___ | "If the square of the hypotenuse
- | (__ |_ _ _ _ \ /_ _ _ _ _ _ _ | is the sum of the square of the
- | ___)| )(_|| )(-' \/\/(-'`-,|(_|(_||(-' | other two sides, why is a mouse
- | bm846@FreeNet.Carleton.CA -' | when it spins?" -The 4th Doctor
-
- Article: 770
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!btnet!gold.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: Re: particles
- Message-ID: <DC9yJG.8s4@cix.compulink.co.uk>
- Organization: Ideas Inc
- References: <3v21ep$r3l@news.globalone.net>
- Date: Tue, 25 Jul 1995 13:52:28 GMT
- X-News-Software: Ameol
- Lines: 22
-
- > Phil South (snouty@cix.compulink.co.uk) wrote:
- > : I know this is probably obvious, but how do you create single point
- > polys : in LW4 Intel without the use of the POint->polys Macro?
- >
- > Well, if it's the same as LW 3.5 for the Amiga, then you select one
- > point,
- > go to the Polygon panel and click on the Make button. If you select
- > more
- > than two points, you will make a normal polygon.
- >
- > --
- > -David Warner
- > Event Horizon Graphics
- >
-
- It's a lot easier if you have a macro, especially if you are making
- starfields. :?(
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
- -------------------------------------------------------------
-
- Article: 771
- Path: nnrp3.primenet.com!news.primenet.com!krishna
- From: krishna@primenet.com (Glenn Saunders)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 26 Jul 1995 00:50:43 GMT
- Organization: Primenet (602)395-1010
- Lines: 23
- Message-ID: <3v43h3$n6b@nnrp2.primenet.com>
- References: <19950720.7A89360.DAEF@feedback.tezcat.com> <3umlrf$aqu@newsbf02.news.aol.com> <DC2IrD.rB@ranger.daytonoh.attgis.com> <Pine.SUN.3.91.950722162756.10068G-100000@eskimo.com> <DC8DCw.7ur@ranger.daytonoh.attgis.com> <3v2101$r1n@nnrp3.primenet.com
- NNTP-Posting-Host: usr4.primenet.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- The mortal Brad Bowman wrote:
- : Yes Glen, my post was indeed a flame, but it was really a flame at all of the
- : Amiga Bigots flaming everyone else when they make alegitimate post like Lee did.
-
- It's all offtopic. Amiga "bigots" wallowing in their isolation from the
- mainstream is no less despicable than the mainstream pounding down a
- platform while it's "down".
-
- My advice is to just let these threads die and deal with Lightwave issues,
- period. When you bring people together from opposite camps there is going
- to be tension. Without referees trying to impose some sanity here, things
- are going to get far uglier. Those of you who have no platform loyalty
- won't relate to the wars. But that doesn't mean having platform-loyalty
- is bad. Not everyone who uses LW has a blindly pragmatic "it's a tool
- only mindset and I think those who have platform loyalty have a right to
- feel as they do, even if it's built on dubious logic. Because ultimately
- it's a matter of taste which is more than specmark comparisons. Everyone
- has their own reasons for using what they do and they don't like other
- people telling them what they should and shouldn't use.
-
-
-
-
-
- Article: 772
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.internex.net!agis!gatech!swrinde!cs.utexas.edu!utnut!torn!news.bc.net!rover.ucs.ualberta.ca!hardin
- From: hardin@ee.ualberta.ca (Hardin Brett Arvid)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Scene Files - PC ->Amiga
- Date: 25 Jul 1995 15:39:27 GMT
- Organization: University of Alberta Electrical Engineering Department
- Lines: 35
- Message-ID: <3v337f$e0c@rover.ucs.ualberta.ca>
- References: <wturber.246.006E9C69@primenet.com> <3ugls0$pnf@News1.mcs.net>
- NNTP-Posting-Host: eigen.ee.ualberta.ca
- X-Newsreader: TIN [version 1.2 PL2]
-
- Dan Ablan (dma@mcs.com) wrote:
- | wturber@primenet.com (Walter J. Turberville (III)) wrote:
- | >I have had few problems moving scene files from the Amiga to the PC.
- | >However, when I recently went the other way (PC to Amiga), I had significant
- | >problems. It appears that the problem is caused by the different way that the
- | >PC and the Amiga handle ends-of-lines in scene files. When I load a PC scene
- | >file on the Amiga I end up with a little "box" character (I'm assuming its a
- | >LF or CR) on lights and null-objects. This does not go away after saving the
- | >scene on the Amiga. In fact, when the scene is reloaded, it seems to cause
- | >problems with parenting and I am getting a "infinite parenting loop" error
- | >that did not exist previously. It seems like I need a simple utility (AREXX
- | >script?) to search and replace the correct ends-of-line. Any ideas? Any
- | >similar experiences?
- | >
- This question has been answered pretty thoroughly, one little utility
- that has been of some use to me in the past is 'tr' (Translate) a unix
- like utility that is basically a search and replace type of operation.
- Works well with the various piping options for the Amiga. In fact with
- about eight consecutive tr commands (simultaneouly piped if your feeling
- brave) will translate just about everything you need to convert from one
- format to the other.
-
-
-
- ---------------------------------------------------------------------------
- Brett Hardin | LightSmith -the magazine -- Lightwave 3D Tutorials,
- | Hints, and Solutions
- All opinions are| ASK FOR DETAILS from the Experts in the
- mine, but they | IF INTERESTED field.
- are for lease |
- for a small fee,|----------------------------------------------------------
- and I'll Keep'em|The first ISSUE is finally ready, sample copies are
- to myself for a |available, send a reply to this address with
- BIG fee! | ' LIGHTSMITH INFO ' as the subject for more info!
- ---------------------------------------------------------------------------
-
- Article: 773
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.internex.net!agis!gatech!swrinde!cs.utexas.edu!utnut!torn!news.bc.net!unixg.ubc.ca!rover.ucs.ualberta.ca!hardin
- From: hardin@ee.ualberta.ca (Hardin Brett Arvid)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Sparks
- Date: 25 Jul 1995 15:42:28 GMT
- Organization: University of Alberta Electrical Engineering Department
- Lines: 24
- Message-ID: <3v33d4$e0c@rover.ucs.ualberta.ca>
- References: <3ud7sq$4n@status.gen.nz>
- NNTP-Posting-Host: eigen.ee.ualberta.ca
- X-Newsreader: TIN [version 1.2 PL2]
-
- Bill Boyce (bilboyce@iconz.co.nz) wrote:
- | Hi all
-
- | I purchase an early version of sparks, and it never worked (claimed LW wasn't running).
- | $200 down the tubes. Does anyone know where I can get an upgrade? I know it has changed
- | hands but to who, where, and is it worth having??
-
- | Thanks.
- I seem to remember speaking to the original author about that a few months ago,
- I'll track down the info and let you know.
-
-
-
- ---------------------------------------------------------------------------
- Brett Hardin | LightSmith -the magazine -- Lightwave 3D Tutorials,
- | Hints, and Solutions
- All opinions are| ASK FOR DETAILS from the Experts in the
- mine, but they | IF INTERESTED field.
- are for lease |
- for a small fee,|----------------------------------------------------------
- and I'll Keep'em|The first ISSUE is finally ready, sample copies are
- to myself for a |available, send a reply to this address with
- BIG fee! | ' LIGHTSMITH INFO ' as the subject for more info!
- ---------------------------------------------------------------------------
-
- Article: 774
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.mathworks.com!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: swild19276@aol.com (SWild19276)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave on SGI
- Date: 25 Jul 1995 18:22:39 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 10
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v3qrf$37n@newsbf02.news.aol.com>
- References: <580170983wnr@illusion.demon.co.uk>
- Reply-To: swild19276@aol.com (SWild19276)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- The last thing in the world I want to do is take away credit from the
- Amiga platform. If I didn't give it any credit, I never would have
- bothered writing software for it. However, what kept the Amiga back was
- COMMODORE, with outdated pricing, and horrible (if existent) marketing.
- The Amiga was ahead of it's time for years, but developers were not
- courted the way they are for other platforms and C seemed to feel that
- what was once a great machine would always be a great machine. It WAS a
- great machine, but a TOTAL overhaul of the hardware was needed years ago,
- and 24-bit should have been a part of the OS 4 years ago. I still love my
- Amiga, but wouldn't want to paint 24-bit with ANY of it's software.
-
- Article: 775
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.mathworks.com!uunet!in2.uu.net!news.iadfw.net!dal01-14.ppp.iadfw.net!user
- From: advmedia@iadfw.net (Terry Wester)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: spline patching
- Date: 25 Jul 1995 00:24:35 GMT
- Organization: Advanced Media
- Lines: 23
- Message-ID: <advmedia-2407951929480001@dal01-14.ppp.iadfw.net>
- References: <DC2BpE.K1v@cix.compulink.co.uk>
- NNTP-Posting-Host: dal01-14.ppp.iadfw.net
-
- In article <DC2BpE.K1v@cix.compulink.co.uk>, snouty@cix.compulink.co.uk
- ("Phil South") wrote:
-
- > Are there any good spline patching tutorials out there? If not can anyone
- > explain to me how it works, because I've seen a lot of talk about it
- > being a good way to make nice curvy organic shapes.
- >
- > ---
- > -------------------------------------------------------------
- > Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
- > -------------------------------------------------------------
-
-
- There is a book out there called LightWave Organic Modeling by David
- Duberman its pretty good! It got me started spline modeling. I can't
- remember where I got it, but here is the publishers address:
-
- Motion Blur Publishing
- 915A Stambaugh Street
- Redwood City, CA 94063
-
- --
- Terry Wester
-
- Article: 776
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!warp.cris.com!usenet
- From: tankt@cris.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS: Lightwave Pre-Release (Intel) $710+S/H
- Date: 26 Jul 1995 04:25:31 GMT
- Organization: Concentric Internet Services
- Lines: 11
- Message-ID: <3v4g3r$jb8@warp.cris.com>
- Reply-To: tankt@cris.com
- NNTP-Posting-Host: crc3-fddi.cris.com
- X-Newsreader: IBM NewsReader/2 v1.09
-
- Available now, one unused copy of lightwave 4.0 pre-release for intel
- machines...
-
- $710 + S/H
- $5 UPS Ground (4-5days)
- $10 2nd Day Delivery
-
- Tank Taylor
- Vision Imaging
- tankt@cris.com
-
-
- Article: 777
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.uoregon.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews
- From: "Thomas M. Schaefer" <StratVid@ix.netcom.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Worlds Biggest Lightwave Prints Available
- Date: 25 Jul 1995 23:37:33 GMT
- Organization: Strategic Video
- Lines: 19
- Distribution: world
- Message-ID: <3v3v7t$lvv@ixnews6.ix.netcom.com>
- NNTP-Posting-Host: ix-lb7-11.ix.netcom.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- I saw a neat program on Discovery (Beyond 2000, I think) where they were showing how a
- company called Metro Media prints bill board pictures 14ft X 48 ft! I called the company in
- Los Angeles and believe it or not, the prints are at about 7 to 8 dots per inch. Pulling out
- the trusty calculator... (12x14x7) by (12x48x7 is about 1200 vertical by 4000 horizontal.
- Other sizes are also available. This should be doable in Lightwave. Metro Media sent me 2 PC
- disks that leads you through the steps to creating and sending them a file they can print from.
-
- As soon as I can talk a client in to it, I'm going to put a lightwave print up on a
- bill board around here. Meanwhile, wouldn't it be cool to have a Babylon 5 frame put up on a
- bill board on Sunset to advertise the show?
-
- Write if you want Metro Media's phone number.
-
- Tom Schaefer
- Strategic Video
- Producers of the Frequent Flyer Video Clips(r)
- "Stock Video for the Digital Age"
-
-
-
- Article: 778
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!cs.utexas.edu!swrinde!emory!gatech!ncar!massive!netsrv1.cmdl.noaa.gov!boulder!news.coop.net!news.den.mmc.com!iplmail.orl.mmc.com!training-2.orl.mmc.com!user
- From: bill_l@magicnet.net (Bill Leonard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Date: 25 Jul 1995 18:29:55 GMT
- Organization: cyber.lab g.f.x.
- Lines: 52
- Message-ID: <bill_l-2507951435060001@training-2.orl.mmc.com>
- References: <rotor2avDC87xH.3JC@netcom.com>
- NNTP-Posting-Host: training-2.orl.mmc.com
-
- In article <rotor2avDC87xH.3JC@netcom.com>, rotor2av@netcom.com (Rotor) wrote:
-
- []> I've got PhotoShop running on my Amiga 3000!
- []> For a $40 registration fee (which is
- []>optional...as you can run the ShareWare version fine...just is a little
- slower) you get a
- []>VERY solid Mac emulator.
-
- Why the hell don't you just buy a Mac?
-
- []> I got a used GVPSpectrum card for $200 and an extra 4MB of RAM (now
- []>have 12MB) and now can run PhotoShop in 24bit- AND IT RUNS ALMOST AS
- FAST AS OUR QUADRA!
-
- Runs almost as fast as _what_ Quadra? What version of the system software
- are you running? What version of Photoshop? Plus, with 12MB of RAM, you
- are SOL if you want to run a filter in Photoshop 3 on an image larger than
- screen res.
-
- Also, let's not forget there's info in the Mac ROMS (which your emulator
- does not have). I really don't believe it is as solid as you say it is.
- You will not be able to take advantage of many of the newer Apple
- technologies that are being introduced.
-
- []> PhotoShop is the most incredible image manipulation software! (Not
- batch processing like
- []>ADPro though :( ) Between PhotoShop and Fractal Design Painter there's
- narry a texture you
- []>can't create! I also just ordered FD Poser, a utility that lets you
- position Human figures
- []>easily to create 'poses'- It's my hope that, as it exports DFX files, I
- can use the poses as
- []>morph targets to move human figures in LW!
-
- Dude... you OBVIOUSLY want all of the Mac applications, why not swallow it
- and buy a Mac? Use your Amiga as your 3D workstation only! Go to a REAL
- Mac for REAL 2D functionality.
-
- []> - not I'm trying to save up for RanderMan!
-
- Forget it... Pixar discontinued RenderMan for the PC and the Macintosh
- last week. Get an SGI.
-
- Bill Leonard
- bill_l@magicnet.net
- ______________________________________________________________________________
- cyber.lab g.f.x.
- 3D Animation * Modeling * Special Effects * Station ID Packages * Pre-Viz
-
- 407.425.5722
- http://www.magicnet.net/~bill_l/top.html
- ______________________________________________________________________________
-
- Article: 779
- Path: nnrp3.primenet.com!news.primenet.com!ip072.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LightWave PC Macros, Where? How?
- Date: Wed, 26 Jul 1995 01:10:30 LOCAL
- Organization: Primenet
- Lines: 24
- Message-ID: <wturber.268.004BA222@primenet.com>
- References: <3v15sn$sit@fountain.mindlink.net> <DC9yAB.7wu@cix.compulink.co.uk>
- NNTP-Posting-Host: ip072.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <DC9yAB.7wu@cix.compulink.co.uk> snouty@cix.compulink.co.uk ("Phil South") writes:
- >From: snouty@cix.compulink.co.uk ("Phil South")
- >Subject: Re: LightWave PC Macros, Where? How?
- >Date: Tue, 25 Jul 1995 13:46:59 GMT
-
- >At the moment I'm having to do
- >the macro stuff in LW 3.5 on the Amiga dn port it across, which could get
- >a bit dicey as I then have a notional limit of 720k on object size. (The
- >size of a PC disk. Okay sure I could link up TWIN and send them down the
- >null modem cable, but that's not a perfect solution, ie. it doesn't work
- >the whole time.
-
- >---
- >-------------------------------------------------------------
- >Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
- >-------------------------------------------------------------
-
- You can always use a file compression utility (like lz on the Amiga and lha on
- the PC). They seem to generally reduce an object file by about half.
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 780
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.mathworks.com!gatech!news.uoregon.edu!news.bc.net!news.mindlink.net!vanbc.wimsey.com!sanjuan.amtsgi.bc.ca!IslandNet.islandnet.com!spam
- From: spam@islandnet.com (Richard Peterson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS: Lightwave V3.5 SA
- Date: Tue, 25 Jul 1995 21:40:31
- Organization: Island Net in Victoria, B.C. Canada
- Lines: 6
- Message-ID: <spam.19.0015AD90@islandnet.com>
- NNTP-Posting-Host: sonora.islandnet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev A]
-
- Greetings! I have a copy of Lightwave V3.5 SA for the amiga for sale.
- Includes dongle, manual(s), the free videotape, disks, etc..
- I've upgraded to 4.0 for the PC, and have no use for it. I'll sign a document
- signing all ownership rights to the new user.
- I paid around $565.00 US for it in April.
- Any offers?
-
- Article: 781
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 26 Jul 1995 04:15:52 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 12
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v4tjo$fos@newsbf02.news.aol.com>
- References: <3v43h3$n6b@nnrp2.primenet.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- -------------
- Everyone has their own reasons for using what they do and they don't like
- other
- people telling them what they should and shouldn't use.
- --------------
-
- Ummmm - read the thread topic, please....
-
-
- _____________________________________________
- Lee Stranahan
-
-
- Article: 782
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.globalone.net!shell.globalone.net!davewarner
- From: davewarner@globalone.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lobby NewTek for Links to 3rd Party Sites
- Date: 26 Jul 1995 05:48:43 GMT
- Organization: Global One, Inc.
- Lines: 18
- Message-ID: <3v4kvr$4vl@news.globalone.net>
- References: <3urhv3$pt6@ixnews2.ix.netcom.com> <3v3a5p$kd7@nnrp2.primenet.com>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- Brady Caverly (brady@desktopimages.com) wrote:
-
- : stratvid@ix.netcom.com (Thomas M. Schaefer ) wrote:
- : > Don't you think it would be great if NewTek would
- : >have a WWW page with links to related 3rd party products?
-
- Certainly! But right now NewTek has their hands full with product releases
- and bug fixes.
-
- According to Chuck Baker, there are plans to eventually have the NewTek BBS
- linked to the Internet, and since they have a Web site already, I assume
- this 3rd party product links idea would eventually become reality. It's
- probably not a bad idea to bug them about it though...
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 783
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!hookup!usenet.eel.ufl.edu!gatech!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: dscott5663@aol.com (DScott5663)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Flyer/LW Question
- Date: 26 Jul 1995 05:24:45 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 22
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v51kt$gbb@newsbf02.news.aol.com>
- References: <msulliv.1.00198A38@getnet.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
-
- Got a nice call just now from Tony Velez
- (CZBE74B@prodigy.com). He called to give his
- compliments on my Light Speed #1 tutorial and
- asked if I knew how to record the results of that
- LW tutorial on how to make a B5 Shadow decloak
- so that the Flyer could play the anim back.
-
- To the best of my assumptions, I told him to save
- his LW anim as either IFFs or Framestores and to
- search his Flyer manual for the procedure to import
- the singular frames and convert them into a Flyer
- clip.
-
- I also told him I would ask all of you how it's REALLY
- done, not having a Flyer myself. Tony has JUST gotten
- his Flyer and is quite new to LW animating, too. ANY
- help posted to me (DScott5663@aol.com) or to Tony at
- his address above, is greatly appreciated!!! Please do so
- within the next 12-24 hrs. Thanks!
-
- Dean Scott
-
- Article: 784
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!cs.utexas.edu!math.ohio-state.edu!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!illusion.demon.co.uk!gary
- From: Gary Coulter <gary@illusion.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave on SGI
- Date: Wed, 26 Jul 1995 07:20:40 GMT
- Organization: Private Node
- Lines: 22
- Message-ID: <623292321wnr@illusion.demon.co.uk>
- References: <580170983wnr@illusion.demon.co.uk> <3v3qrf$37n@newsbf02.news.aol.com>
- Reply-To: gary@illusion.demon.co.uk
- X-NNTP-Posting-Host: illusion.demon.co.uk
- X-Broken-Date: Wednesday, Jul 26, 1995 07.20.40
- X-Newsreader: Newswin Alpha 0.7
-
- In article: <3v3qrf$37n@newsbf02.news.aol.com> swild19276@aol.com (SWild19276) writes:
- >
- > The last thing in the world I want to do is take away credit from the
- > Amiga platform. If I didn't give it any credit, I never would have
- > bothered writing software for it. However, what kept the Amiga back was
- > COMMODORE, with outdated pricing, and horrible (if existent) marketing.
- > The Amiga was ahead of it's time for years, but developers were not
- > courted the way they are for other platforms and C seemed to feel that
- > what was once a great machine would always be a great machine. It WAS a
- > great machine, but a TOTAL overhaul of the hardware was needed years ago,
- > and 24-bit should have been a part of the OS 4 years ago. I still love my
- > Amiga, but wouldn't want to paint 24-bit with ANY of it's software.
- >
- I could not agree more!, thats why I trashed Amiga Brilliance
- and purchased PhotoshopV3 for my PC, although I still use
- the Amiga for modelling and rendering.
- --
- * -=> MA Multimedia Design <=-------------------------------------------- *
- Gary Coulter... EMAIL: gary@illusion.demon.co.uk
- * --------------------------------=> DeMontfort University, Leicester <=- *
-
-
- Article: 785
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc
- From: mbc@po.cwru.edu (Michael B. Comet)
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- Subject: LW FAQ 2 - Frequently Asked Questions 7/26/95
- Date: 26 Jul 1995 12:48:33 GMT
- Organization: Case Western Reserve University
- Lines: 479
- Message-ID: <3v5dj1$5u3@usenet.INS.CWRU.Edu>
- NNTP-Posting-Host: sushi.ins.cwru.edu
- Summary: FAQ,Lightwave,Frequently Asked Questions,Tips
- X-Newsreader: CWRU GnomeNews for Windows
- Xref: nnrp3.primenet.com comp.graphics.apps.lightwave:1312 comp.graphics.packages.lightwave:7654
-
- +======================================================================+
- | Lightwave 3D |
- | FREQUENTLY ASKED QUESTIONS |
- |----------------------------------------------------------------------|
- | Written By |
- | Michael B. Comet |
- +======================================================================+
-
- This is the Frequently Asked Questions posting for the Lightwave
- 3D Mailing list and Newsgroup. This posting is sent every so often to
- answer general questions that users of the 3D rendering software,
- Lightwave 3D by NewTek may have. It is aimed toward all users,
- especially newcomers to the program.
-
- If you find any errors or have answers to other frequently asked
- questions that you would like to have included in this posting, please
- send e-mail to: mbc@po.cwru.edu.
-
- - Mike C.
-
- ========================================================================
-
- COPYRIGHT & DISCLAIMER
-
- The Lightwave 3D FAQ is Copyright 1995 Michael B. Comet.
- All Rights Reserved.
-
- No portion of the Lightwave 3D FAQ my be duplicated in part or in whole,
- by any means electronic or otherwise without prior written consent of
- the author. The Lightwave 3D FAQ may not be sold either individually
- or as part of other material. The Lightwave 3D FAQ may be distributed
- via electronic mail, Usenet news and other internet resources so long
- as no charge is incurred for the actual document itself.
-
- There is no guarantee regarding any information presented in this
- document either implicit or implied. The information may not be
- correct, useful or helpful. The reader accepts ALL responsibility for
- actions pertaining to reading this document regardless of consequence.
-
- ========================================================================
-
- Date : July 24, 1995 Mon.
- Issue Number : 2
- What's New : Section 1, #2: Added Lightwave PRO Magazine
- Section 1, #2: Added LIGHTSPEED Magazine
- Section 1, #2: Corrected address and phone for VTU oops!
- Section 1, #5: LW Plug-In Information
- Section 1, #7: Transfering scenes from PC to Amiga
- Section 3, #3: Fading Lens Flares Info.
- Section 3, #4: How to copy surfaces
- Section 3, #5: Figuring sizes in Layout
-
- Current Version of LW as of this FAQ: LW 4.0 Pre-release
-
- ------------------------------------------------------------------------
-
- CONTENTS:
- =========
-
- SECTION 1 - Support/Products/Sites
- 1] How do I reach NewTek?
- 2] Lightwave related: References/Help Books/Magzines/FTP sites.
- 3] What is the Lightwave Newsgroup and how can I obtain it?
- 4] Is there any documentation regarding the 3D Object File
- format for Lightwave Objects?
- 5] How can I write my own Plug-Ins for Lightwave?
- 6] I am having problems installing LW from the CD-ROM!
- 7] I am having problems transfering scene files from the PC to
- the Amiga
-
- SECTION 2 - Lightwave Modeler
- 1] How do I merge multiple layers into one layer?
-
- SECTION 3 - Lightwave Layout - Surfaces and Textures
- 1] List of common Index of Refractions (and not so common too!)
- 2] I texture my object and save my scene, but next time I
- load the scene the settings are gone!
- 3] My Lens Flares fade behind objects I don't want them too!
- 4] How can I copy a surface and paste it onto another?
- 5] How can I measure the size of my object to figure out
- texture sizes?
-
- SECTION 4 - Lightwave Layout - Animation
- 1] I move my objects into position, but they keep "forgetting"
- where they were.
- 2] I have problems setting bones for my object. My object
- keeps resizing or changing.
- 3] Can I click on an item to select it in Layout?
- 4] Whenever I create a preview wireframe animation, my objects
- don't show up, but I can see Lightsources and paths.
- 5] How can I copy a keyframe for an item?
-
- ========================================================================
- SECTION 1 - Support Products/Sites
- ========================================================================
-
- 1] How do I reach NewTek?
-
- NewTek, Inc.
- Executive Offices
- 1200 SW Executive Drive
- Topeka, KS 66615
-
- Voice: 913-228-8000
- FAX: 913-228-8001
- Customer Service: 800-847-6111
- Dealer Sales: 800-368-5441
- Dealer FAX: 913-228-8099
-
- TECHNICAL SUPPORT
-
- Voice: 913-228-8282
- FAX: 913-228-8222
- BBS: 913-271-9299
-
- Those with World Wide Web access might also wish to look at
- http://www.newtek.com/
- which has product information and pricing.
-
- ------------------------------------------------------------------------
-
- 2] Lightwave related: References/Help Books/Magzines/FTP sites.
-
- REFERENCES AND HELP BOOKS:
-
- "Lightwave 3D Layout Reference and Modeler Reference", NewTek Inc., 1995
- (Yes....read the manual!)
-
- MAGAZINES:
-
- These are some good graphics magazines, some focus on Lightwave, the
- Video Toaster or general graphics. If anyone has some other suggestions
- please mail me the pertintent information.
-
- "LightWavePRO"
- Avid Media Group
- 273 N. Mathilda Ave.
- Sunnyvale, CA 94086
- 800-322-2843
- 408-774-6770
- (LightWavePRO is the definitive LightWave Newsletter/journal
- for the LightWave user.)
-
- "LIGHTSPEED: The video Magazine for the Lightwave enthusiast"
- 2763 West Ave L Suite 172
- Lancaster CA 93636
- Voice: (800) 764 - 8696
- or (805) 726 - 3545
- (Lightspeed is a new video magazine series released
- monthly that users can subscribe to. Each issue contains many
- tutorials, product reviews, and animations. Run Time per video is
- approx. 90-120 mins in length. Each issue also contains tutorials
- and reviews by different people so you get a variety of styles and
- techniques.)
-
- "Video Toaster User"
- Avid Media Group
- 273 N. Mathilda Ave.
- Sunnyvale, CA 94086
- 800-322-2843 USA
- 408-774-6770
- (A magazine focusing specifically on NewTeks Video
- Toaster device. Also has a Lightwave column.)
-
- "Computer Artist"
- P.O. Box 3188
- Tulsa, OK 74101
- Voice: (918) 831 - 9405
- FAX: (918) 831 - 9555
- (A magazine specifically for computer artists. Articles on
- software and methods from Amigas, PC's and MAC's)
-
- "Computer Graphics World"
- P.O Box 122
- Tulsa, OK 74101-9845
- (800) 443 - 6632
- (918) 835 - 3161 ext. 400
- (918) 831 - 9497 (FAX)
- (A general computer graphics magazine focusing on the
- latest technology from PC's to SGI's)
-
- "AV Video"
- Montage Publishing Inc.
- P.O Box 16925
- North Hollywood, CA 91615
- or
- 701 Wetchester Ave.
- White Plains, NY 10604
- Voice: (914) 328 - 9157
- (800) 800 - 5474
- FAX: (914) 328 - 9093
- (An audio/video and computer magazine. Has articles about all
- types of video and graphics applications including the Amiga and
- Video Toaster)
-
- FTP SITES:
-
- Those with internet access can use FTP to retrieve and send
- Lightwave Objects, Scenes, Surfaces and more.
-
- FTP Site: tomahawk.welch.jhu.edu
- Path: /pub/lw
-
- New items should be placed in the appropriate directory under
- /pub/lw/incoming
-
- ------------------------------------------------------------------------
-
- 3] What is the Newsgroup and how can I obtain it?
-
- Obtain access to Usenet news on the internet. Then run your
- newsreader software and use the USENET newsgroup for Lightwave:
-
- comp.graphics.apps.lightwave
-
- There is also an older group named though you should now use '.apps.':
-
- comp.graphics.packages.lightwave (obsolete)
-
- Once again this group is setup so that people may post questions,
- answers and related discussions about Lightwave 3D.
-
- ------------------------------------------------------------------------
-
- 4] Is there any documentation regarding the 3D Object File format for
- Lightwave Objects?
-
- For documentaion on the 3D Object file format FTP to:
-
- FTP Site: ftp.netcom.com
- Path: pub/lw/lwsdk
- Filename: fmtLWOB
-
- ------------------------------------------------------------------------
-
- 5] How can I write my own Plug-Ins for Lightwave?
-
- You need to get the LightWave Server Developer Kit (LWSDK) which
- contains headers, libraries, samples and documentation for plug-in
- development. The LWSDK is available for the Amiga OS, SGI IRIX, and
- Win32 on Intel, MIPS and Alpha platforms.
-
- The LWSDK is supported on the "lwplugin-l" mailing list. To subscribe
- to the list, send a message to "listserv@netcom.com" with the message
- body (subject is ignored):
-
- subscribe lwplugin-l <optional-email-address>
-
- You will receive a informational message when you subscribe explaining
- the list and how to get the LWSDK by FTP. To get the informational
- message without subscribing, send a message to the same address above
- with the message body:
-
- info lwplugin-l
-
- ------------------------------------------------------------------------
-
- 6] I am having problems installing LW from the CD-ROM!
-
- Some CD-ROM drives have a problem reading certain files off of the
- LW 4.0 Pre-release CD-ROM. To do a complete install, run the LW install
- again, but do not select PostScript Fonts. Then manually copy the
- fonts over from the CD-ROM when the installation completes. Some
- PostScripts fonts such as "Unitus" may not copy over.
-
- ------------------------------------------------------------------------
-
- 7] I am having problems transfering scene files from the PC to the Amiga
-
- The PC and Amiga handle Carrige Return and Line Feed characters
- slightly differently. You need to convert CR/LF <-> LF. If you are
- using CrossDOS turn on the file filter to do this. CrossDOS will also
- handle Control-Z EOF markers that DOS uses. You can also strip out
- the CTRL-M's on the Amiga side.
-
- ========================================================================
- SECTION 2 - Lightwave Modeler
- ========================================================================
-
- 1] How do I merge multiple layers into one layer?
-
- Bring each layer you want to merge into the foreground. (ie: Shift
- click the foreground layer button for each layer). Then select "Cut"
- to remove all data and keep it in memory. Then select "Paste" to
- place all the data into the first selected foreground layer.
-
- ========================================================================
- SECTION 2 - Lightwave Layout - Surfaces and Textures
- ========================================================================
-
- 1] List of common Index of Refractions (and not so common too!)
-
- (All items except Vacuum are in alphabetical order)
- (STP = Standard Temperature and Pressure)
-
- MATERIAL Index
- -------------------------------------
- Vacuum ...................... 1.00000 (exactly)
-
- Air (STP).................... 1.00029
- Acetone ..................... 1.36
- Alcohol ..................... 1.329
- Amorphous Selenium .......... 2.92
- Calspar1 .................... 1.66
- Calspar2 .................... 1.486
- Carbon Disulfide ............ 1.63
- Chromium Oxide .............. 2.705
- Copper Oxide ................ 2.705
- Crown Glass ................. 1.52
- Crystal ..................... 2.00
- Diamond ..................... 2.417
- Emerald ..................... 1.57
- Ethyl Alcohol ............... 1.36
- Flourite .................... 1.434
- Fused Quartz ................ 1.46
- Heaviest Flint Glass ........ 1.89
- Heavy Flint Glass ........... 1.65
- Glass ....................... 1.5
- Ice ......................... 1.309
- Iodine Crystal .............. 3.34
- Lapis Lazuli ................ 1.61
- Light Flint Glass ........... 1.575
- Liquid Carbon Dioxide ....... 1.20
- Polystyrene ................. 1.55
- Quartz 1 .................... 1.644
- Quartz 2 .................... 1.553
- Ruby ........................ 1.77
- Sapphire .................... 1.77
- Sodium Chloride (Salt) 1 .... 1.544
- Sodium Chloride (Salt) 2 .... 1.644
- Sugar Solution (30%) ........ 1.38
- Sugar Solution (80%) ........ 1.49
- Topaz ....................... 1.61
- Water (20 C) ................ 1.333
- Zinc Crown Glass ............ 1.517
-
- ------------------------------------------------------------------------
-
- 2] I texture my object and save my scene, but next time I load the
- scene the settings are gone!
-
- Surface settings are saved with the object file not the scene file.
- After surfacing your object in layout, choose the "Object Panel" and
- then "Save Object" (or save all objects). Choose Yes to overwrite the
- objects with the new coloring. Next time you load the scene or load
- the object into another scene the surfaces will be correct.
-
- ------------------------------------------------------------------------
-
- 3] My Lens Flares fade behind objects I don't want them too!
-
- Lens flares can fade out behind objects. To do this simply
- set "Fade Behind Objects" button in the Lens Flare panel. However any
- object with 'Cast Shadows' turned OFF will allow the flare to show
- through (ie: it won't fade). Thus by making say the glass in a bulb
- not cast shadows, a flare inside will still show. However if you move
- the bulb behind an object that casts shadows the flare will fade behind.
-
- ------------------------------------------------------------------------
-
- 4] How can I copy a surface and paste it onto another?
-
- There is no actual cut and paste operation. However you can
- save the surface you want, select the new surface and then load the
- previous settings into place. The usual way to do this is to select
- the source surface and then to save the surface to a name such as
- 'temp.srf'. Then select the target surface and load temp.srf.
-
- ------------------------------------------------------------------------
-
- 5] How can I measure the size of my object to figure out texture sizes?
-
- There are two ways. Once is to manually build several grid objects.
- Basically create a flat cube in modeler with a set size and set number
- of sections. When you load it into layout you can use this as a
- reference. Under the 'Object' panel you can turn on "Polygon Edges" so
- that the grid even shows during rendering.
-
- Another easy way is when starting to set your texture or imagemap,
- select the default "Planar Texture" and then choose "Automatic Size".
- Lightwave will then set the center information to the center of the
- surface and the size to the size in meters of the surface. Note this
- works on a per surface not a per object basis.
-
- ========================================================================
- SECTION 4 - Lightwave Layout - Animation
- ========================================================================
-
- 1] I move my objects into position, but they keep "forgetting" where
- they were.
-
- In order for Lightwave to remember the postion, rotation, size other
- other settings of objects during an animation you must make a keyframe
- for that object. To do so, select "Create Key". Then select either
- "Selected Item" or "All" depending on if you want to create a keyframe
- for just the selected item or for all items.
-
- An improtant note: Even if you create a key frame for an object
- Light or Camera, if you go back later and alter it's position, rotation
- or other setting you must choose "Create Key" again. Otherwise the
- item will be set back to it's last "key" setting.
-
- This is why there is no UNDO function in Layout. If you wish to
- undo a change, simply go back or forth to another frame without
- choosing "Create Key". When you return to the frame, the item will be
- reset to it's last settings.
-
- HOWEVER, if you want to be able to simply change an item that
- already has a keyframe set without having to select "Create Key" again
- for that frame, choose "Auto Key Adjust" from the Option menu in Layout.
- This sets Layout to always remember the last settings for an item when
- you alter it in a keyframe. Note that the only undo ability will be to
- reload a saved scene in this case.
-
- ------------------------------------------------------------------------
-
- 2] I have problems setting bones for my object. My object keeps
- resizing or changing.
-
- In order to place bones for your object there are 4 basic steps.
-
- 1. Add a bone
- 2. Position the bone, and resize it using REST LENGTH not size.
- 3. Create a Keyframe for the bone
- 4. Press 'r' to active it and set it's rest information.
-
- There are 2 important notes. If you want to change the size of
- the bone for setup, use the "Rest Length" operation, not the "Size"
- operation. Otherwise when you press 'r' the object will suddenly
- grow or shrink.
-
- Also, you should set a keyframe for the bone, or it will be reset
- to it's default settings.
-
- TIP for adding Child Bones:
-
- Because child bones are added relative to their parent bones, it's
- often easier to add 1 parent bone first and get it setup to the proper
- size and rotation. Then go and add a child bone or bones. If you
- do this, the child bones size will probably be more appropriate. On
- the other hand if you add all your bones at once, you will have to set
- the Rest Length for each.
-
- ------------------------------------------------------------------------
-
- 3] Can I click on an item to select it in Layout?
-
- Yes, you should press the SHIFT key and click on objects origin.
- The origin is the location of the object that rotations take place
- around. Note this is in Lightwave 4.0 and you must click fairly close
- to that position.
-
- ------------------------------------------------------------------------
-
- 4] Whenever I create a preview wireframe animation, my objects don't
- show up, but I can see Lightsources and paths.
-
- In the Windows version of Lightwave, some display cards have a
- problem with their video driver software. This causes objects to
- not appear when you create a wireframe preview. To remedy this you
- should contact your display card manufacturer to obtain a new version
- of your graphics drivers.
-
- ------------------------------------------------------------------------
-
- 5] How can I copy a keyframe for an item?
-
- Go to the key frame you wish to copy. Select "Create Key".
- Now, change the frame number for the create key dialog to the frame
- you wish to copy to. Click Ok.
-
- ========================================================================
- END OF LW3D-FAQ
-
-
- --
- | Michael B. Comet - mbc@po.cwru.edu
- | http://inswww.ins.cwru.edu:8000/staff/comet/comet.html
- | 3D Graphics & Animation and more!
-
- Article: 786
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!purdue!lerc.nasa.gov!lerc.nasa.gov!eagle!kimnach
- From: kimnach@lims01.lerc.nasa.gov (Greg L. Kimnach)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: Wed, 26 Jul 1995 09:52:10
- Organization: NASA LeRC
- Lines: 32
- Message-ID: <kimnach.250.0009DE84@lims01.lerc.nasa.gov>
- References: <19950720.7A89360.DAEF@feedback.tezcat.com> <3umlrf$aqu@newsbf02.news.aol.com> <DC2IrD.rB@ranger.daytonoh.attgis.com> <Pine.SUN.3.91.950722162756.10068G-100000@eskimo.com> <DC8DCw.7ur@ranger.daytonoh.attgis.com> <3v2101$r1n@nnrp3.primenet.com
- NNTP-Posting-Host: gregkimnach-nov.lerc.nasa.gov
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev A]
-
- In article <3v43h3$n6b@nnrp2.primenet.com> krishna@primenet.com (Glenn Saunders) writes:
-
- >My advice is to just let these threads die and deal with Lightwave issues,
- >period. When you bring people together from opposite camps there is going
- >to be tension. Without referees trying to impose some sanity here, things
- >are going to get far uglier. Those of you who have no platform loyalty
- >won't relate to the wars. But that doesn't mean having platform-loyalty
- >is bad. Not everyone who uses LW has a blindly pragmatic "it's a tool
- >only mindset and I think those who have platform loyalty have a right to
- >feel as they do, even if it's built on dubious logic. Because ultimately
- >it's a matter of taste which is more than specmark comparisons. Everyone
- >has their own reasons for using what they do and they don't like other
- >people telling them what they should and shouldn't use.
-
- i hadn't followed this particular thread too closely...though i did post one
- follow-up (meant to be humorous--so i'm not all that funny). anyhow, the
- thread lends itself to platform bigotry by the very nature of the subject
- line. o.k., maybe bigotry and abuse are not implicit but will occur.
-
- well, my advice--as a diehard amiga user--would be for the original poster
- (whoever he may be) to get an alpha. that is the powerhourse in the
- aforementioned list.
-
- greg
-
- ------------------------------------------------------------------------------
- "ED Beta is simply the best consumer videotape format available."
- --Video Magazine (Nov.1992, p. 30)
- "Manufacturers may have a point when they perceive the U.S. consumer
- electronics market as unsophisticated." --VideoMaker (March 1993, p. 88)
- I opted for Betamax, the world for VHS. I for Amiga, the world for IBM clones.
- ------------------------------------------------------------------------------
-
- Article: 787
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!howland.reston.ans.net!ix.netcom.com!netcom.com!rotor2av
- From: rotor2av@netcom.com (Rotor)
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Message-ID: <rotor2avDCBy0E.L71@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <rotor2avDC87xH.3JC@netcom.com> <bill_l-2507951435060001@training-2.orl.mmc.com>
- Date: Wed, 26 Jul 1995 15:36:14 GMT
- Lines: 54
- Sender: rotor2av@netcom22.netcom.com
-
- Bill Leonard (bill_l@magicnet.net) wrote:
- : In article <rotor2avDC87xH.3JC@netcom.com>, rotor2av@netcom.com (Rotor) wrote:
-
- : Why the hell don't you just buy a Mac?
-
- Macs are much more than $40... I can use the saved $ to upgrade my current system...
-
- : Runs almost as fast as _what_ Quadra? What version of the system software
- : are you running? What version of Photoshop? Plus, with 12MB of RAM, you
- : are SOL if you want to run a filter in Photoshop 3 on an image larger than
- : screen res.
-
- Quadra 800. I'm running System 7.5. PhotoShop 3.0... Yes, true about the RAM- I need to
- buy more...
-
-
- : Also, let's not forget there's info in the Mac ROMS (which your emulator
- : does not have). I really don't believe it is as solid as you say it is.
- : You will not be able to take advantage of many of the newer Apple
- : technologies that are being introduced.
-
- ShapeShifter loads the Mac ROMs (or rather an image of them) from the HardDrive. A program
- comes with Shapeshifter to suck the image of the Roms out of a Mac
-
-
- : []> PhotoShop is the most incredible image manipulation software! (Not
- : batch processing like
- : []>ADPro though :( ) Between PhotoShop and Fractal Design Painter there's
- : narry a texture you
- : []>can't create! I also just ordered FD Poser, a utility that lets you
- : position Human figures
- : []>easily to create 'poses'- It's my hope that, as it exports DFX files, I
- : can use the poses as
- : []>morph targets to move human figures in LW!
-
- : Dude... you OBVIOUSLY want all of the Mac applications, why not swallow it
- : and buy a Mac? Use your Amiga as your 3D workstation only! Go to a REAL
- : Mac for REAL 2D functionality.
-
- I can get an '060 card for my current setup for the same price I can get a used Mac- and
- that Mac would be much slower ('030...maybe LC040).. I also like the having the ability to
- cut-and-paste between Amiga and Mac software. (I can switch back and forth between Mac and
- Amiga with a keystroke, and the clipboard is preserved cross-platform.)
-
- : []> - not I'm trying to save up for RanderMan!
-
- : Forget it... Pixar discontinued RenderMan for the PC and the Macintosh
- : last week. Get an SGI.
-
- Please, do you think if I could afford an SGI and all the software I would have any
- hesitations also getting a PowerMAC? (DECAlpha's next on my list anyway...) I don't know
- how much we paid for Randerman (have it at work) but I know it was EXPENSIVE...all SGI
- software is...
-
-
- Article: 788
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.onramp.net!convex!bcm!news.msfc.nasa.gov!newsfeed.internetmci.com!news.mathworks.com!gatech!newsjunkie.ans.net!Rezonet.net!news.aniq.com!news
- From: mpelletier@aniq.com (Michel Pelletier)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Hummer scene (LWPRO disk)
- Date: 26 Jul 1995 15:41:50 GMT
- Organization: Acces Noeud Internet Quebec
- Lines: 11
- Message-ID: <3v5nnu$cal@news.aniq.com>
- NNTP-Posting-Host: aniq43.aniq.com
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.93.10
-
- Hi,
- I am trying to find the Hummer scene file on the net. I know that it
- was included on a previous LWPRO disk *BUT* it don't subscribe to it. Any
- help?
-
- --
- ----------------------------------------------------------------
- Michel Pelletier EMail: mpelletier@aniq.com
- Studio FX Enr. Fax: (418) 871-8079
- 3D Animation / Non-Linear Editing Quebec City, Canada
-
-
- Article: 789
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.bluesky.net!news.mathworks.com!zombie.ncsc.mil!news.duke.edu!agate!news.mindlink.net!news
- From: Super-User <root>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Does NewTek has an FTP site?
- Date: 26 Jul 1995 16:52:34 GMT
- Organization: MIND LINK! - British Columbia, Canada
- Lines: 2
- Message-ID: <3v5rsi$sel@fountain.mindlink.net>
- References: <3v5a9e$38s@abac.au.ac.th>
- NNTP-Posting-Host: line132.nwm.mindlink.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (X11; I; IRIX 5.3 IP22)
- X-URL: news:3v5a9e$38s@abac.au.ac.th
-
- Yes they do its at -> http://www.newtek.com
-
-
- Article: 790
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.texas.net!news.kei.com!news.mathworks.com!gatech!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!uunet!in1.uu.net!sparky!nlcnews.nlc.state.ne.us!crcnis3.unl.edu!
- From: bussmann@herbie.unl.edu (BRENDAN BUSSMANN)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Win95
- Date: 26 Jul 1995 13:12:53 GMT
- Organization: University of Nebraska--Lincoln
- Lines: 47
- Message-ID: <3v5f0l$2b4@crcnis3.unl.edu>
- References: <DC2Bp6.JyJ@cix.compulink.co.uk>
- NNTP-Posting-Host: herbie.unl.edu
- X-Newsreader: TIN [version 1.2 PL2]
-
- Phil South (snouty@cix.compulink.co.uk) wrote:
- : Oh dear, problems problems... I've been running Lightwave quite happily
- : on my p90 using Windows 3.11 and Win32s, but now I've installed Win95
- : Beta and the program won't work. I tried re-installing it, but the same
- : thing happens. It's funny but when I installed the program on another
- : Win95 machine, it was easy and I wasn't asked for the drivers for the
- : dongle at all, but this time I was. I have no idea how to install the
- : drivers and I have no idea what is causing the problem. Does this mean I
- : have to go back to WFW 3.11?
-
- : When I start the program I get an "Initialsation Failed" message, and on
- : Modeler I get an error 212. Anyone know what is going on? The Win95 is
- : the new June build, and this might be the cause of the proble, I'm using
- : beta software on a beta operating system so I suppose I deserve
- : everything I get!?!
-
- : Please any ideas would be most gratefully recieved, as I am about t
- : embark on some work and I can't run the darn program anymore...
-
-
- To properly install Lightwave under Win95, install the NT version, and
- do not install the NT device driver, as Win95 dosen't need it. Not
- that you could anyway, it's for NT only.
- I've been running lightwave flawlessly on every Win95 build since the
- march test release (remember "final beta"?).
- From what I understand, the NT and Win32 versions of lightwave are
- EXACTLY the same, the only difference is that you install Win32 on
- windoze 3.1 (not needed for Win95) or the device driver for WinNT
- (also not needed for Win95). So, just install the program on disk 1
- and that's it. (Well, the dongle DOES need to be plugged into the
- parallel port...)
- Now, this worked flawlessly at work, at home it was a slightly
- diferent story. During the few months I owned a PC (those were dark
- times... :) ) I found that my computer wouldn't recognize the dongle
- in the parallel port unless I plugged a parallel cable into the back
- of it. Even though there wasn't actually a printer hooked up, the
- system recognized the dongle without fail from there on out.
- I have no idea why it worked that way, I do know that it had nothing
- to with my OS, since it behaved the same way on 3.1 as well as 95 (I
- think, it's been a while). You might try this, even mine was the only
- computer I've ever encountered that need this to be done.
- Damn generic clones.... :)
-
- : ---
- : -------------------------------------------------------------
- : Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
- : -------------------------------------------------------------
-
- Article: 791
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.texas.net!news.kei.com!news.mathworks.com!udel!gatech!howland.reston.ans.net!vixen.cso.uiuc.edu!news.ecn.bgu.edu!feenix.metronet.com!uunet!in1.uu.net!ncrgw2.ncr.com!ncrhub6!daynews!ranger
- From: Brad Bowman <Brad.Bowman@daytonoh.ncr.com>
- Subject: Re: INTEL, Ami, or Alpha?
- X-Nntp-Posting-Host: 149.25.26.106
- Message-ID: <DCBqH3.9Fu@ranger.daytonoh.attgis.com>
- Sender: news@ranger.daytonoh.attgis.com (News Administrative Login)
- Reply-To: Brad.Bowman@daytonoh.ncr.com
- Organization: AT&T GIS
- X-Newsreader: DiscussIT for Windows (1.8.6) [Software Products Division of AT&T/NCR]
- References: <19950720.7A89360.DAEF@feedback.tezcat.com> <3umlrf$aqu@newsbf02.news.aol.com> <DC2IrD.rB@ranger.daytonoh.attgis.com> <Pine.SUN.3.91.950722162756.10068G-100000@eskimo.com> <DC8DCw.7ur@ranger.daytonoh.attgis.com> <3v2101$r1n@nnrp3.primenet.com
- Date: Wed, 26 Jul 1995 12:53:27 GMT
- Lines: 12
-
- You strike me as a level headed type of guy and you are probably right. I was
- just trying to agree with Lee and add a bit of lighthearted comment but the
- bigots came after me with their large flamethrowers just as predicted. I rest my case.
-
-
-
- Brad Bowman
- Technical Consultant and 3D Animator - AT&T Global Information Solutions - Dayton, Ohio
- If you think your job is boring, you probably need to upgrade your software
- The Views Expressed by Me are Not Neccessarily the Views of AT&T (Mine are Cool)
-
-
-
- Article: 792
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!purdue!lerc.nasa.gov!kira.cc.uakron.edu!malgudi.oar.net!nt.colmicrosys.com!usenet
- From: jsonedecker@ee.net (John Sonedecker)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Thanks
- Date: 26 Jul 1995 01:55:44 GMT
- Organization: Columbus Micro Systems
- Lines: 3
- Message-ID: <3v47b0$8qn@nt.colmicrosys.com>
- NNTP-Posting-Host: mod193.colmicrosys.com
- X-Newsreader: WinVN 0.92.6
-
- Thanks to all who helped on my "Stencil" and "Camera resizing" problems!
- The answers were a great help.
- -John Sonedecker
-
- Article: 793
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!cs.utexas.edu!swrinde!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FINALLY!!! NewTek adds are elsewhere!!!
- Date: 26 Jul 1995 02:51:57 GMT
- Organization: University Of California at Santa Cruz
- Lines: 13
- Message-ID: <3v4akd$af6@darkstar.UCSC.EDU>
- NNTP-Posting-Host: tsa-25.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
- My eyes dropped tonight! Finally, I saw a LightWave add by
- NewTek in this months issue of CGW!!!
-
- GOOD GOING!!!!!
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 794
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!sdd.hp.com!svc.portal.com!news1.best.com!usenet
- From: paolo@paolo.com (Paolo Hutchison)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lightwave - Intel - Final?
- Date: 26 Jul 1995 06:38:03 GMT
- Organization: BEST Internet (415) 964-2378
- Lines: 31
- Message-ID: <3v4nsb$f63@news1.best.com>
- NNTP-Posting-Host: paolo.vip.best.com
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.99.3
-
- I'm starting to do more and more 3D animations for businesses, etc. and
- my partner and I are trying to decide on a single platform to do most of
- our animation work, and at this point it's between 3D Studio (which I've
- used for a couple years now and know pretty well) and Lightwave 4.0.
- But it's hard to evaluate a product on a pre-release version. So if
- someone could answer a few questions for me I'd be most appreciative!
-
- Will there be the ability to import file formats other than LWO and LWS,
- DXF, PRJ, 3DS, SCN, COB, etc?
-
- Will there be the ability to render to AVI's, FLC's, etc?
-
- Will there be better documentation?
-
- Is there any way to get a rendered picture on the screen other than
- turning on the view on render (small window) or just rendering to a file
- and then bringing that file up in a graphic viewing program?
-
- Why are you limited to one view at a time in the Layout program?
-
- Is there any way to render an object in the modeller?
-
- Do you recommend any good books on LW4.0?
-
- ----
-
- Thanks in Advance!
-
- -paolo
- paolo@paolo.com
-
-
- Article: 795
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Getting Lightwave 4.0
- Date: 26 Jul 1995 07:22:59 GMT
- Organization: University Of California at Santa Cruz
- Lines: 14
- Message-ID: <3v4qgj$cva@darkstar.UCSC.EDU>
- References: <3v49st$nmp@krel.iea.com>
- NNTP-Posting-Host: tsa-09.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
- You didn;t have an Amiga..but bought the 3.5 just to get the
- upgrade special??? WOW! What people will do....Well, you can;t
- be mad if you didn;t play by the rules..If you had an
- Amiga...you could be
- renderingggggggggggggggg...ggggggggggggg....ggggggggggggg
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 796
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: FS: Lightwave V3.5 SA
- Date: 26 Jul 1995 07:30:39 GMT
- Organization: University Of California at Santa Cruz
- Lines: 30
- Message-ID: <3v4quv$cva@darkstar.UCSC.EDU>
- References: <spam.19.0015AD90@islandnet.com>
- NNTP-Posting-Host: tsa-09.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
- spam@islandnet.com (Richard Peterson) wrote:
- >Greetings! I have a copy of Lightwave V3.5 SA for the amiga for sale.
- >Includes dongle, manual(s), the free videotape, disks, etc..
- >I've upgraded to 4.0 for the PC, and have no use for it. I'll sign a document
- >signing all ownership rights to the new user.
- >I paid around $565.00 US for it in April.
- >Any offers?
-
- Uh...if you transfer your ownership rites then i would
- assume under legal code that 4.0 goes to the new owner
- also..for the following reason...your upgrade is
- theorectically, mearly an extension of your original 3.5
- purchase..now i assume that your little transaction here would
- be some form of estople towards NewTek....But of course, most
- of us think economically and fail to see the reasons that we
- are given such nice upgrade offers.
-
- but then again..who would want 3.5SA with no option to upgrade
- to 4.0..sine you've already upgraded?..questions..questionss
-
- Any layers out there...am i on the right track..should i
- abandon animation and suffer in law school... ;)
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 797
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 26 Jul 1995 17:37:58 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 15
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v6cjm$n8a@newsbf02.news.aol.com>
- References: <DCBqH3.9Fu@ranger.daytonoh.attgis.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- -------------------
- You strike me as a level headed type of guy and you are probably right. I
- was
- just trying to agree with Lee and add a bit of lighthearted comment but
- the
- bigots came after me with their large flamethrowers just as predicted. I
- rest my case
- --------------------
-
- Yeah. Me too.
-
-
- _____________________________________________
- Lee Stranahan
-
-
- Article: 798
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!uunet!in1.uu.net!au!usenet
- From: Yongyuth Napasab <imagine@ksc5.th.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Does NewTek has an FTP site?
- Date: 26 Jul 1995 11:52:14 GMT
- Organization: AuNet Assumption University
- Lines: 7
- Message-ID: <3v5a9e$38s@abac.au.ac.th>
- NNTP-Posting-Host: ksc5.th.com
-
- Hi All,
- I'm quite new here so I don't know if NewTek has an FTP site or other
- newsgroups discussing about Video Toaster and Flyer. It would be
- appreciated if anyone can give me the names and addresses.
- Thanks a lot.
-
- Lakanon
-
- Article: 799
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!cs.utexas.edu!math.ohio-state.edu!news.cyberstore.ca!vanbc.wimsey.com!news.mindlink.net!news
- From: Glenn Giesbrecht <Glenn_Giesbrecht@Mindlink.bc.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LightWave 4.0 PC Macros, How can I get these?
- Date: 25 Jul 1995 09:17:10 GMT
- Organization: CYBER REALITY PRODUCTIONS
- Lines: 6
- Message-ID: <3v2cqm$3rp@fountain.mindlink.net>
- NNTP-Posting-Host: line065.nwm.mindlink.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
- Does anyone know where LightWave PC Modeller Macros exist?
- Is there an FTP Site other than TomaHawk? They only have one
- Plug-In so far. Even if the Macros are simple, please let me know.
- Ex: Center, Router, Bounding Box. Thank-You!
-
-
-
- Article: 800
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tezcat.com!news
- From: feedback@feedback.tezcat.com (Boolean Polygon)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: Tue, 25 Jul 95 04:38:47 CST
- Organization: Beta Testers of Life!!
- Lines: 28
- Distribution: world
- Message-ID: <19950725.7B3DCE0.4A6A@feedback.tezcat.com>
- References: <3v0cl5$2hs@bounder.isu.edu> <DC8IAF.2rv@cix.compulink.co.uk>
- Reply-To: feedback@tezcat.com
- NNTP-Posting-Host: feedback.tezcat.com
- X-Newsreader: TIN [AMIGA 1.3 950131BETA PL0]
-
- Glyn Williams (glynw@cix.compulink.co.uk) wrote:
- :
- : >>- expensive
- : >
- : >Well, I can't really argue with this one. Hopefully this will change
- : soon.
- :
- : Escom have just announced their first Amiga products will be in the shops
- : in September. First up to the bat is the Amiga 1200 some 50UKP *more*
- : expensive than it was under Commodore.
- :
- : Hmmmmm
- :
- : Glyn Williams
-
- We dont know what the prices will be. There was a price being sent around
- the net recently which isnt after all correct. Just a few days ago there
- was an Escom - US distributorship conference in Philly and that is where
- things were finally settled. For those interested, it looks hopeful, as
- far as development, availablility and pricing are concerned. This is not
- the proper newsgroup to just throw it out there so I won't get into detail,
- but you can start looking for ads in September. The larger distribs who
- can advertise more will probably be getting the better discounts. CEI is
- only one of them.
- --
- Help!! I'm trapped in a .sig factory and can't get out!!
-
- CXC
-
- Article: 801
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.mathworks.com!gatech!newsjunkie.ans.net!interaccess!d213.nb.interaccess.com!fstev
- From: fstev@interaccess.com (fstev)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Star Wars
- Date: Wed, 26 Jul 1995 16:35:52
- Organization: InterAccess,Chicagoland's Full Service Internet Provider
- Lines: 47
- Distribution: world
- Message-ID: <fstev.152.02D694CC@interaccess.com>
- References: <3t2ai2$g9q@earth.usa.net> <3tio54$o8v@gateway.ecn.com> <Pine.SV4.3.91.950710153918.5251C-100000@cello> <3tvqu9$r6m@ixnews3.ix.netcom.com>
- NNTP-Posting-Host: d213.nb.interaccess.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3tvqu9$r6m@ixnews3.ix.netcom.com> fwtep@ix.netcom.com (Fred Tepper ) writes:
- >From: fwtep@ix.netcom.com (Fred Tepper )
- >Subject: Re: Star Wars
- >Date: 12 Jul 1995 06:43:21 GMT
-
- >In <Pine.SV4.3.91.950710153918.5251C-100000@cello> Manuel Coats
- ><mcoats@qnet.com> writes:
-
- >><snip>I don't know if this has been mentioned, but by releasing a
- >>new updated version, he will peak interest in a LOT of younger viewers
- >>who were not around or old enough when the original movies hit the
- >>theatres. This will make the next trilogy a very anticipated movie by
- >>all viewers, young and old.
- >>
-
-
- > I think it's insane to think that Star Wars needs new effects to
- >draw an audience nowadays. <SNIP>
- > Do you know anyone for whom the deciding factor in whether to see
- >the re-release is whether or not it has new effects? The added footage
- >maybe, but not the new effects.
- > Hey, how about updating the effects in King Kong too while we're at
- >it. And hey, why not go in and add motion blur to all the Harryhausen
- >films.
-
- > -=Fred=-
-
-
- My sentiments exactly. It kind of makes me wonder if there's a
- creativity problem at work or something. Why waste money/time
- on re-doing a Classic, just because of as change in technology???
-
- To take your King Kong example a step or two further, why not re-
- paint the Mona Lisa, now that we have computer graphics? [gag]
- Haven't we seen enough of THOSE images yet? ;)
-
- There are FAR too many possibilities in the Star Wars universe
- to waste time going back to retread the original. What a poor
- decision. Sorry to hear it.
-
- Wasn't it Darth Vader who said something like, "Don't be too PROUD
- of this technological horror you've created..."?
-
-
-
-
-
-
- Article: 802
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.mathworks.com!gatech!newsjunkie.ans.net!interaccess!d213.nb.interaccess.com!fstev
- From: fstev@interaccess.com (fstev)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Center Object in Modeler shortcut?
- Date: Wed, 26 Jul 1995 16:37:52
- Organization: InterAccess,Chicagoland's Full Service Internet Provider
- Lines: 32
- Message-ID: <fstev.153.02D86B4F@interaccess.com>
- References: <NEWTNews.6253.805617829.arc@ausnet.world.net> <Thealy.0gc3@nesbbx.rain.COM>
- NNTP-Posting-Host: d213.nb.interaccess.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <Thealy.0gc3@nesbbx.rain.COM> Thealy@nesbbx.rain.COM (Thomas Healy) writes:
- >Subject: Re: Center Object in Modeler shortcut?
- >From: Thealy@nesbbx.rain.COM (Thomas Healy)
- >Date: Sat, 15 Jul 95 22:37:09 PST
-
- >In <NEWTNews.6253.805617829.arc@ausnet.world.net>, Mark Harmon
- ><arc@world.net> writes:
- >>
- >>
- >> >
- >> > Is there a keyboard shortcut to center and object (Zero X,Y,Z) ?
- >> >
- >>
- >> Hi Dan, For a keyboard shortcut to center object use a
- >> that single letter should do the trick.
- >>
-
-
-
- >NO! This does not center the object as he asked (Zero x,y,z), this just
- >makes the object fit in all three views (Visually)
-
-
- >Thomas
-
-
-
- On the Amiga version of LW it's F1.
-
-
-
-
-
- Article: 803
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!newsjunkie.ans.net!interaccess!d213.nb.interaccess.com!fstev
- From: fstev@interaccess.com (fstev)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 3DS --> Lightwave converter???
- Date: Wed, 26 Jul 1995 16:47:27
- Organization: InterAccess,Chicagoland's Full Service Internet Provider
- Lines: 24
- Message-ID: <fstev.154.02E12FB9@interaccess.com>
- References: <iler1.10.30053F30@server.uwindsor.ca> <DBv1JL.86u@cix.compulink.co.uk>
- NNTP-Posting-Host: d213.nb.interaccess.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <DBv1JL.86u@cix.compulink.co.uk> snouty@cix.compulink.co.uk ("Phil South") writes:
- >From: snouty@cix.compulink.co.uk ("Phil South")
- >Subject: Re: 3DS --> Lightwave converter???
- >Date: Mon, 17 Jul 1995 12:33:20 GMT
-
- >>
- >> I am looking for a program that will convert between 3D Studio mesh
- >> objects (even DXF) and Lightwave objects. If you have one and/ or know
- >> where I can get ahold of such a program PLEASE let me know. Thanks
- >>
- >> Ryan
- >>
-
- >If you're using Amiga then Interchange vy Syndesis is your man. If PC
- >then the dxf2lw.exe program in the lwutils suite on tomahawk (in the
- >/pub/LW/utils/ directory) will do the job very nicely.
-
-
- What about Pixel3D Professional? I love it!
-
-
-
-
-
-
- Article: 804
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!tris.demon.co.uk!tris
- From: Tristram Clark <tris@tris.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: the need for speed
- Date: Wed, 26 Jul 1995 20:14:26 GMT
- Organization: None
- Lines: 24
- Message-ID: <518551415wnr@tris.demon.co.uk>
- Reply-To: tris@tris.demon.co.uk
- X-NNTP-Posting-Host: tris.demon.co.uk
- X-Broken-Date: Wednesday, Jul 26, 1995 20.14.26
- X-Newsreader: Newswin Alpha 0.7
-
- Does anybody know of any rendering tests results for amigas v p.c
- using lightwave ?
-
- My current setup consists of a A1200 10 megs with a 33mhz co pro, and i
- and very tempted to buy a p90 8 megs. The A4000 would be nice but i
- think that it would have be a 060 to match the p90 performance. There
- the p90 wins on price but the os is not very flexible and you cannot
- run Dopus (yet)?
- Regarding the pc what is a practical amount of memory to run a pc to
- prevent paging out. I asume a minimum of 16 megs is probably the
- lowest. But after that of memory amount it all gets a bit too
- expensive.
- It seems to me that this subject is not tackled in the general computing
- press, and when they touch on it the answers are usually biased by the
- system they publish for. Or am i reading the wrong mags ?
-
- cheers tris
-
- -->EMail tris@tris.demon.co.uk-----------------------------------------
-
- dREming~~~~~~~~~~~ i shall win the lottery and buy a sgi ~~~~~~~~~~~~~
-
- ------------------------------------------------------------------------
-
- Article: 805
- Path: nnrp3.primenet.com!news.primenet.com!ip16-019.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave - Intel - Final?
- Date: Wed, 26 Jul 1995 20:21:06 LOCAL
- Organization: Primenet
- Lines: 59
- Message-ID: <wturber.489.01219C98@primenet.com>
- References: <3v4nsb$f63@news1.best.com>
- NNTP-Posting-Host: ip16-019.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3v4nsb$f63@news1.best.com> paolo@paolo.com (Paolo Hutchison) writes:
- >From: paolo@paolo.com (Paolo Hutchison)
- >Subject: Lightwave - Intel - Final?
- >Date: 26 Jul 1995 06:38:03 GMT
-
- >I'm starting to do more and more 3D animations for businesses, etc. and
- >my partner and I are trying to decide on a single platform to do most of
- >our animation work, and at this point it's between 3D Studio (which I've
- >used for a couple years now and know pretty well) and Lightwave 4.0.
- >But it's hard to evaluate a product on a pre-release version. So if
- >someone could answer a few questions for me I'd be most appreciative!
-
- >Will there be the ability to import file formats other than LWO and LWS,
- >DXF, PRJ, 3DS, SCN, COB, etc?
-
- >Will there be the ability to render to AVI's, FLC's, etc?
-
- >Will there be better documentation?
-
- >Is there any way to get a rendered picture on the screen other than
- >turning on the view on render (small window) or just rendering to a file
- >and then bringing that file up in a graphic viewing program?
-
- Not in the pre-release, but I understand that will change in the final. Can't
- say how though cuz I don't know. As a side note, on our Amiga we just render
- directly to the PAR or the Toaster which is preferable for video work since
- NTSC does its own nice things to computer images. I'm not sure if this is
- possible with a PAR on the PC, but it should be possible with the new
- Perception. That is more important to me than viewing on the PC screen
- (though viewing on the PC is a good second choice.)
-
- >Why are you limited to one view at a time in the Layout program?
-
- Yes - unless I missed the feature somewhere. Personally, I like it the way it
- is, but I suppose it has a lot to do with what you get used to.
-
- >Is there any way to render an object in the modeller?
-
- None that I know of. I think may be partly due to the fact that attributes
- cannot be assigned in Modeler. On the Amiga there is an import/export feature
- that makes moving objects between the two modules pretty quick. I miss that
- feature on the PC version. I wonder if DDE or even the clipboard can be put
- to use to do something similar. I have worked in Imagine which does let you
- render in the modeler. I found the feature only moderately useful there. Of
- course they may not have implemented it well there either. It seemed to me
- that placement and lighting affect things so much that I always preferred
- rendering in the Stage module. A quickshade render in Modeler would be nice
- for basic integrity checks etc. though.
-
- >Do you recommend any good books on LW4.0?
-
- No. Just LWPro magazine and VTU to a lesser extent. Also there are some very
- good tapes available. Hope this helps.
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 806
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!holonet!colossus.holonet.net!mercopus!dan.bloomfield
- From: dan.bloomfield@mercopus.com (Dan Bloomfield)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Polygon Problems
- Message-ID: <7667.760.uupcb@mercopus.com>
- Date: 26 Jul 95 22:14:00 GMT
- Distribution: world
- Organization: Mercury Opus BBS - St. Petersburg, FL - 813-321-0734
- Reply-To: dan.bloomfield@mercopus.com (Dan Bloomfield)
- References: <Thealy.0ge8@nesbbx.rain.COM>
- Lines: 20
-
- -> I've been messing with the old trick of Subdividing a Plane into
- -> major polygons and then applying a displacement imagemap of a
- -> topographical map to it. Everything seems ok but when I render it, I
- -> have "Gaps" of flipped polygons. They are random about the object.
- -> They apear to be flipped away from the camera. I've saved the
- -> transformed object, loaded it into modeler, and hit the old Align
- -> button, but it still has the gaps. This is a pretty high polygon
- -> count object, so I know I'm not getting wierd effects from the
- -> displacement map....I'm stumped as to what I can do. Any ideas??
- The simple answer is turn on double sided under the surface menu. If you
- just can't live with the slightly longer render times you can flip the
- individual polys one by one in Modeler(align never has worked worth a
- hoot for me on any kind of complicated object) or take the object into a
- program like Pixel Pro which does have a good align function.
-
- ----
- +---------------------------------------------------------------------------+
- | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- | (Please do not send any attached or uuencoded files to this address.) |
- +---------------------------------------------------------------------------+
-
- Article: 807
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!holonet!colossus.holonet.net!mercopus!dan.bloomfield
- From: dan.bloomfield@mercopus.com (Dan Bloomfield)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Character Animation "plug-in" ?
- Message-ID: <7668.760.uupcb@mercopus.com>
- Date: 26 Jul 95 22:23:00 GMT
- Distribution: world
- Organization: Mercury Opus BBS - St. Petersburg, FL - 813-321-0734
- Reply-To: dan.bloomfield@mercopus.com (Dan Bloomfield)
- References: <scc6969DC1rC8.5s4@netcom.com>
- Lines: 21
-
- -> Often when I've asked about character animation either here or on a
- -> 3DS group I have been referred to Animation Master. I'm interested in
- -> using Lightwave or 3Dstudio as a complement to Animation Master which
- -> I use now, but wonder if LW is good enough for character anim on its
- -> own, with IK etc. now, that's why I ask if people are doing char anim
- -> with it.
- Those of us at Gorilla Systems are using LW for character animation. We
- have Animation Master, but gave up on it and went back to LightWave.
- IMHO the lack of an undo for all the tools in AM was just inexcusable.
- At any rate our "Alfred the Electronic Butler" was done in LightWave and
- has been on both the NBC Nightly News and CNN, and we'll have a couple
- more character animations entered in the Wavey awards. LW was also used
- in our "Flip Out" video game for the Atari Jaguar which is very heavily
- character animation based. So while we don't have all the bells and
- whistles of the SGI programs it can be done.
-
- ----
- +---------------------------------------------------------------------------+
- | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- | (Please do not send any attached or uuencoded files to this address.) |
- +---------------------------------------------------------------------------+
-
- Article: 808
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!holonet!colossus.holonet.net!mercopus!dan.bloomfield
- From: dan.bloomfield@mercopus.com (Dan Bloomfield)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lens Flare ?
- Message-ID: <7669.760.uupcb@mercopus.com>
- Date: 26 Jul 95 22:32:00 GMT
- Distribution: world
- Organization: Mercury Opus BBS - St. Petersburg, FL - 813-321-0734
- Reply-To: dan.bloomfield@mercopus.com (Dan Bloomfield)
- References: <DC2Bp9.Jzw@cix.compulink.co.uk>
- Lines: 17
-
- -> > Turn off the cast shadows attribute of the dome lens while making
- -> sure > the reflector has cast shadows turned on. Objects with cast
- -> shadows > turned off will have lens flares shine through them even
- -> when you have > fade behind object turned on, which is what you would
- -> want in this case > rather than glow behind object which works
- -> independent of shadow casting > options.
- ->
- -> Presumably this would also work if you have a metal barn door type
- -> lamp with a glass cover over the front of it?
- It should if the glass cover is a seperate object with cast shadows
- turned off.
-
- ----
- +---------------------------------------------------------------------------+
- | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- | (Please do not send any attached or uuencoded files to this address.) |
- +---------------------------------------------------------------------------+
-
- Article: 809
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!torn!ccshst05.cs.uoguelph.ca!ccshst01.cs.uoguelph.ca!develand
- From: develand@uoguelph.ca (Darren Eveland)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: UPDATE: Amiga Convention '95
- Date: 27 Jul 1995 04:08:01 GMT
- Organization: University of Guelph
- Lines: 220
- Message-ID: <3v73f1$1tt@ccshst05.cs.uoguelph.ca>
- NNTP-Posting-Host: ccshst01.cs.uoguelph.ca
- X-Newsreader: TIN [version 1.2 PL2]
-
- The Official Info Pack on the Amiga Convention '95
-
- AMIGA CONVENTION '95 - THE LARGEST Amiga Show on the East Coast!
- August 19 and 20th, Montreal, Canada
-
- *NEW* Official Guests: Dale Larson and Peter Cherna! See details below.
-
- *NEW* Official Show WWW site: http://www.phoque.info.uqam.ca/stargate
-
- ---------------------------------------------------------------------------
- ***************************************************************************
-
- Please feel free to spread this file around wherever you can, as long
- as it is not altered. We don't want people to show up at the wrong city or
- during the wrong month!
-
- If you are a magazine, please feel free to put this in your magazine.
- All that we ask in return is that you e-mail or call us to tell us that you
- have put the information into the magazine. Also, if you would like to
- have an article written for your magazine after the convention about what
- happened at AC'95, please e-mail <zool@cyberwar.com>
-
- ***************************************************************************
- ---------------------------------------------------------------------------
-
- In August, in Montreal, the third annual Amiga Convention will take
- place! This convention will gather the Amiga community together from all
- across the world to show its support for the Amiga! We hope to make this
- show the first event in the long fight to make the Amiga a well known
- computer in North America again.
-
-
- WHY: We are putting on the Amiga Convention '95 (AC 95) to support our
- favorite computer, the Amiga! We feel that for too long, the Amiga
- has been ignored, and now that the Amiga is owned by people who
- actually will support it well, we want to help them out in any way we
- can. We also want to get a lot of people together to have a really
- cool time!
-
-
- WHERE: A College Cafeteria in Montreal, large enough to hold over 1,000
- people, not including the surrounding rooms.
-
- ADDRESS: College du Vieux Montreal
- 255, Ontario EAST (street)
- Montreal (Quebec)
- H2X 1X6
- Canada
-
- WHEN : 19th - 20th August 1995
-
- TIME : 8:00 - 20:00 (8:00 PM) Saturday
- 8:00 - 20:00 (8:00 PM) Sunday
-
- ENTRANCE COST: 7 Canadian dollars
-
- SHOW FEATURES:
-
- KEYNOTE SPEECH: The Future of the Amiga (by Dale Larson)
-
- *NEW* OFFICIAL GUESTS:
-
- Former C= Engineer Dale Larson, Amiga Networking specialist, now
- President of Intangible Assets Manufacturing, and author of Connect
- Your Amiga. Dale will be giving a speech on Amiga Networking.
-
- Former C= Engineer Peter Cherna, Montreal native and Amiga Intuition programming
- expert. Peter will share his views on the current state of the amiga and give
- some tips on programming the Amiga and its future.
-
-
- COMPETITIONS:
-
- Gfx (3d)
- --------
- 1st place : $300
- 2nd place : $200
- 3rd place : $100
-
- Music (mod 4 chan.)
- -----------------
- 1st place : $300
- 2nd place : $200
- 3rd place : $100
-
- Intro (64k max.)
- ----------------
- 1st place : $400
- 2nd place : $250
- 3rd place : $150
-
- Demo (2 megs max.)
- -------------
- 1st place : $800
- 2nd place : $500
- 3rd place : $300
-
-
- * Special Award ceremonies to give out a special prizes for the persons
- who create some amazing things with Amiga Computers! (to encourage
- some developers that are doing crazy thing with the amiga!)
-
- Dealers/Developers on list already!
- -----------------------------------
-
- We are currently talking to AMIGA TECHNOLOGIES, the new subsidiary of Escom,
- to see if they will attend. It will be announced later whether they are
- coming or not.
-
- RCS Management : Makers of the X-Calibur and Fusion-Forty.
-
- GfxBase Electronics: A local computer store chain.
-
- Wonder Computers : Owners of 4 stores in Ottawa, Toronto, Montreal, London.
- The biggest Canadian Amiga retailer.
-
- PreSpect Technics : Importers/dealers/Developers of hardware products!
-
- Spectrum GFX : A video production company headed by the programmer of
- Composite Studio Pro.
-
- Ultred Visions Inc.: Developers of a CD32-based plug-and-play Internet
- access set-top box.
-
- Amiga Link : The online Amiga magazine!
-
- Phantom Development: Software Developers (Quill and other projects on
- its way).
-
- Noahjis Canadian
- Representative : Distributor of Macrosystem hardware
- (Warp Engine, V-LAB, VLAB-MOTION).
-
- Better Concepts : One of the largest New York amiga resellers
- and mail-order houses.
-
- Dark Unicorn
- Productions : Developer of some very popular PD/Shareware
- games (such as Scorche Tank, Tomcat(1st game
- using FMV) and many more coming!).
-
- Moebius
- Technologies : Software developers (a new co. base in Montreal
- devoted for Amiga development, look for some products
- coming soon!).
-
- Oby's Amiga
- Computing Shop : A great Amiga Store from Ontario!
-
- COST FOR RENTING TABLES : $100 - 1 day, $150 - 2 days, for one table of
- 4' by 3' and chairs.
- You may do whatever you want to at the rented
- tables. These tables are aimed towards dealers
- and developers.
-
- FREE TABLES: We will also have free tables at AC'95 for anyone who wishes
- to bring their Amiga, whether to show off something cool, or
- just to help someone else who might need one at the time.
- However, at the free tables you get less space than the pay
- tables, it is first-come first-serve, and you cannot sell
- products at the tables! That is strictly for the rented
- tables.
-
-
- ACCESSIBILITY: The show is easily accessible by bus and train, as well as
- having lots of parking space in the vicinity for cars.
-
- WHY DEALERS SHOULD COME: At AC'95, we offer tables at an incredibly cheap
- price, a price which includes electrical outlets.
- You also get the chance to show and sell your
- wares to a crowd of Amiga owners, all of whom
- have money to spend and are influenced by how big
- a presence you have at the show.
-
- WHY PEOPLE SHOULD COME: AC'95 will have stands from many major dealers
- and developers. It will also have a lot of
- friendly Amiga owners there, plus a booming sound
- system and TV setup that will show crazy demos
- and products. It will be a wild good time for
- all!
-
-
- * Just 5 minutes walking distance from the Metro Station BERRI-UQAM as
- well as for the BUS terminals of VOYAGEUR, GREYHOUND, etc.
-
- * Interior parking space for up to 200 cars at $5 Canadian a day.
-
- * We will have Audio/visual equipment setup for presentations of demos,
- programs, hardware, new products, etc. The audio equipment runs at an
- incredible 5000W!!
-
- * The Student-Cafe will be open during the events selling food like
- sandwiches, soups, coffee and other fast food items.
-
- CONTACT:
-
- If you want to buy a table, get more information on the show, or just
- talk to the organizers, e-mail either <af666@freenet.hsc.colorado.edu> or
- <Zool@cyberwar.com>, or call 514-649-9756 (in Canada) and ask for Frederic
- Tessier regarding the Amiga Convention '95. You can also mail the
- organizers at:
-
- Frederic Tessier
- 922 Deschamps
- Sainte-Julie (Quebec)
- J3E 1N9
- Canada
-
- Show WWW site: http://www.phoque.info.uqam.ca/stargate
-
-
- --
-
- +------------------------------------------------------------------------+
- |"Don't jump on the bandwagon, because it's headed over the cliff." |
- +------------------+------------------+---------+------------------------+
- | WWW: http://tdg.uoguelph.ca/~darren | Amiga 3000/040, CD32+FMV, 486/66 |
- | IRC: HammerD | CyberVision 64, V-Lab, 3.1 roms |
- | E-Mail: develand@uoguelph.ca | "Yes I have Amiga Tech. news..." |
- +-------------------------------------+----------------------------------+
-
- Article: 810
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: SPACE animators speaking in Sunnyvale
- Date: 26 Jul 1995 18:22:31 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 17
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v6f77$o6c@newsbf02.news.aol.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Animators Ken Stranahan, Lee Stranahan and Scott Wheeler will be dicussing
- their work on the upcoming Fox-TV series Space : Above and Beyond at the
- Video Toaster Users Group Meeting, 7:00 pm Thursday, July 27th (ie. REAL
- soon). The meeting is at HT Electronics, 275 N. Mathilda, in Sunnyvale.
- For more info call Andrew at 408.244.9692.
-
- Space : A&B is a new show created by the executive producers of the
- X-Files. It's an adventure series, and features a whole mess 'o visual FX,
- including a large number of (LightWave 3D created) CGI battle shots and
- dog fights. Scott, Ken, and Lee are all with Area 51 visual FX, the
- effects house responsible for the show. They will be showing video and
- discussing their work on the show.
-
-
- _____________________________________________
- Lee Stranahan
-
-
- Article: 811
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!newsjunkie.ans.net!interaccess!d213.nb.interaccess.com!fstev
- From: fstev@interaccess.com (fstev)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Topographical [contour] maps to 3D model?
- Date: Wed, 26 Jul 1995 17:14:27
- Organization: InterAccess,Chicagoland's Full Service Internet Provider
- Lines: 10
- Message-ID: <fstev.156.02F9E7E6@interaccess.com>
- NNTP-Posting-Host: d213.nb.interaccess.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- Does anyone know of a program that runs on the PC or MAC that
- will convert topographical (contour) maps into 3D objects?
- Particularly AutoCAD DXF, 3D Studio, or other object file format
- that can be translated into LWOB [lightwave object] via Pixel3D
- or Interchange.
-
- Thanks in advance!
-
- {Please reply via email.}
-
-
- Article: 812
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!oleane!jussieu.fr!math.ohio-state.edu!news.cyberstore.ca!vanbc.wimsey.com!ddsw1!news.mcs.net!usenet
- From: kanep@mcs.com (kanep)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Date: 27 Jul 1995 06:28:12 GMT
- Organization: MCSNet Internet Services
- Lines: 52
- Message-ID: <2568.6416T79T670@mcs.com>
- References: <rotor2avDC87xH.3JC@netcom.com> <bill_l-2507951435060001@training-2.orl.mmc.com>
- NNTP-Posting-Host: venus.mcs.com
- X-Newsreader: THOR 2.1ß (TCP/IP)
-
-
- >In article <rotor2avDC87xH.3JC@netcom.com>, rotor2av@netcom.com (Rotor)
-
- >[]> PhotoShop is the most incredible image manipulation software! (Not
- >batch processing like
- >[]>ADPro though :( ) Between PhotoShop and Fractal Design Painter there's
- >narry a texture you
- >[]>can't create! I also just ordered FD Poser, a utility that lets you
- >position Human figures
- >[]>easily to create 'poses'- It's my hope that, as it exports DFX files, I
- >can use the poses as
- >[]>morph targets to move human figures in LW!
-
- >Dude... you OBVIOUSLY want all of the Mac applications, why not swallow it
- >and buy a Mac? Use your Amiga as your 3D workstation only! Go to a REAL
- >Mac for REAL 2D functionality.
-
- With 'Shapeshifer' or 'Emplant', you basically have a REAL Mac. They both use
- real Mac ROMs, my Emplant even has the Appletalk connectors for networking,
- and a SCSI port for CD-Roms and scanners, etc. I have an Emplant in my A4000
- system, and for the couple of hundred it cost, I have a emulated Mac that is
- 95% the speed of a 25mhz 68040 speed Macintosh (not bad for multitasking the
- MacOS on my Amiga!). Anyways, sure that not the speed of a PowerMac (unless
- that PowerMac is running 68K code [then I might be faster]) But I don't think
- that anyone who has gotten one of these lastest generation Mac emulators for
- the Amiga can be disappointed. From a software standpoint, there is very
- little that a real Mac offers, that Emplant/ShapeShifer cannot do.
-
- If fact, Emplant/ShapeShifer, give you a few abilities that you don't have
- on a Mac. How about a Mac with a NTSC compatiable display (heck, genlock it
- on your Toaster!) Easy file transfer between a Mac and Amiga (great for
- sending Lightware frames back and forth!) The ability to buy ONE accelerator
- card that will make both your Amiga and Mac faster! Or buying 16 megs of RAM
- that both your Amiga and Mac can use.
-
- >Bill Leonard
- >bill_l@magicnet.net
- >_________________________________________________________________________
- > cyber.lab g.f.x.
- > 3D Animation * Modeling * Special Effects * Station ID Packages *
-
- > 407.425.5722
- > http://www.magicnet.net/~bill_l/top.html
- >_________________________________________________________________________
-
-
-
- Kane --------------------------------------------
- Peterson -- "Kane's World" World Wide Web Home Page: --
- -- http://www.mcs.net/~kanep/www/ --
- kanep@mcs.com --------------------------------------------
-
-
- Article: 813
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood
- From: bhood@netcom.com (robert hood)
- Subject: Ok, now I'm depressed...
- Message-ID: <bhoodDCCKxI.7Az@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Wed, 26 Jul 1995 23:51:17 GMT
- Lines: 31
- Sender: bhood@netcom13.netcom.com
- Xref: nnrp3.primenet.com comp.graphics.packages.lightwave:7655 comp.graphics.apps.lightwave:1340 comp.graphics.animation:21718
-
- Well, I just had to turn down an interview with DreamWorks in
- LA. The reason? Purely principles: I don't want to move to LA. Yet,
- thar be the industry (currently). I just don't think it's worth
- subjecting my wife and kids to that place just to consider a position
- there. Were I single, there wouldn't have been a question.
-
- Anyway, to try to pull myself out of my depression, I'd like to
- put together a group of people in the Denver/Metro/Suburb area
- that are into LightWave. I'd like this group to be more than a
- simple user's group, but less than a real company. I want to do
- serious animation, learn and teach.
-
- If this sounds like fun to you, contact me (see my tag line).
- Needless to say, you need to own a copy of LightWave (platform
- doesn't matter), and a burning passion for computer animation.
- I'm looking for all talent/skill levels (I'm an intermediate beginner).
-
- Who knows, perhaps we can really create something and show Hollywood
- that LA isn't the only place where it's "happenin'"... =|^)
-
- Regards, |||
- Bob ^(===)^
- -------------------------oOO--(_)--OOo--------------------------------------
- Bob Hood | The reasonable man adapts himself to the world; the
- | unreasonable one persists in trying to adapt the world
- Work: 303-730-1324 | to himself. Therefore all progress depends on the
- Home: 303-980-8392 | unreasonable man. -- George Bernard Shaw
- bhood@netcom.com `-------------------------------------------------------
- hood@cqgrd.com ftp://ftp.netcom.com/pub/bh/bhood/www/bhood.html
- ----------------------------------------------------------------------------
-
-
- Article: 814
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!nwfocus1.wa.com!nwfocus.wa.com!krel.iea.com!usenet
- From: "David R. Stromberger" <pixelboy@iea.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Getting Lightwave 4.0
- Date: 26 Jul 1995 02:39:25 GMT
- Organization: Liason Ltd.
- Lines: 11
- Message-ID: <3v49st$nmp@krel.iea.com>
- NNTP-Posting-Host: e23.iea.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b2 (Windows; I; 32bit)
-
- I just talked to Newtek today about upgrading my 3.5 Ligtwave to
- 4.0(Intel NT), and they told me that they wouldn't be shipping for
- another 4 to 6 weeks!
-
- Now, I realize that the FINAL 4.0 is not yet released, but I thought that
- I could still get this beta version. What's the deal? I don't have an
- Amiga, so this 3.5 standalone version just sits here. Thats no fun at
- all... maybe I could just PRETEND to make cool stuff in Lightwave?
-
- L8R
-
-
- Article: 815
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!unixg.ubc.ca!vanbc.wimsey.com!fonorola!news.compulink.com!news2.compulink.com!jhoward
- Newsgroups: comp.graphics.apps.lightwave
- From: jhoward@cml.com (Jeff Howard)
- Subject: Black Polys/Holes Tip
- X-Newsreader: TIN [version 1.2 PL2]
- Organization: ComputerLink Online Inc.
- Message-ID: <ragnaroek1995Jul27.014513.17923@news2.compulink.com>
- X-Nntp-Posting-Host: cml.com
- Date: 27 Jul 95 05:45:13 GMT
- Lines: 31
-
- Don't recall ever seeing this technique for hunting down "missing" polys
- in a render, so here goes:
-
- Start out with the same rendered image you would use to create a
- reference map for making surface maps (100% luminous white object, flat
- camera view, etc).
-
- Load this image into modeler's BG Image, autosize to the object, and
- invert the BG image...black object on a clear background.
-
- The poly lines show up very well and so do the holes where those flipped
- or missing polygons rendered.
-
- Zero in on whatever gaps you see in the BG image, and they will be
- outlined by the vertices of the offending poly.
-
- ...has never failed me yet.
-
- Jeff
-
-
- work-----------------------------------------------------------------play
- | MEDIA F/X | WheazeLizard/3rd Mutant Limb |
- | Video Productions | DREAM LAB |
- | jhoward@cml.com | rave visuals/animation |
- -----------------------------------------------------------------------
-
-
- --------------------------------------------------------------
- : Come play Realms of Despair! telnet://realms.game.org:4000 :
- --------------------------------------------------------------
-
- Article: 816
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: pmshark@aol.com (PMshark)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: FINALLY!!! NewTek adds are elsewhere!!!
- Date: 26 Jul 1995 21:00:13 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 9
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v6oet$rjt@newsbf02.news.aol.com>
- References: <3v4akd$af6@darkstar.UCSC.EDU>
- Reply-To: pmshark@aol.com (PMshark)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Yes, yahoo. And I think I also saw a NewTek ad in Digital Video. It's
- good for them to get into other magazines and start reaching more of the
- masses.
- PJ
- PMshark@aol.com
- Visual Designer
-
- "Look and you will find it--what is unsought will go undetected"
- SOPHOCLES
-
- Article: 817
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!zombie.ncsc.mil!simtel!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!jolt!danad
- From: danad@jolt.mpx.com.au (V Teahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Perception and Audio News Flash
- Date: 26 Jul 1995 09:59:16 GMT
- Organization: Microplex Pty Ltd
- Lines: 16
- Message-ID: <3v53lk$ig2@inferno.mpx.com.au>
- References: <3um7fb$ab5@maureen.teleport.com> <3umfb0$8uv@newsbf02.news.aol.com>
- NNTP-Posting-Host: jolt.mpx.com.au
- X-Newsreader: TIN [version 1.2 PL2]
-
- Stranahan (stranahan@aol.com) wrote:
- : OK, I guess you guys don't get audio cards...let me explain this...
-
- : A $300 SB AWE 32 is not the same thing as this card, which handles (so it
- : seems) multiple (sounds like 8, in 4 stereo pairs) tracks of audio. I'm
- : about to buy an 8 track audio recorder called Session 8 - it's $3150,
- : street price. So the DPS board is cheaper.
-
- : And you NOT be forced to use this board to get get audio from Perception -
- : you COULD use cheap boards....so the 'NewTek approved drive' thing doens't
- : apply...
-
- : _____________________________________________
- : Lee Stranahan
-
- Of course we should have guessed..... Your from AOL...
-
- Article: 818
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!zombie.ncsc.mil!simtel!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!jolt!danad
- From: danad@jolt.mpx.com.au (V Teahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Gate to the minds Eye..
- Date: 26 Jul 1995 10:04:18 GMT
- Organization: Microplex Pty Ltd
- Lines: 7
- Message-ID: <3v53v2$ig2@inferno.mpx.com.au>
- NNTP-Posting-Host: jolt.mpx.com.au
- X-Newsreader: TIN [version 1.2 PL2]
-
- Hi,
-
- Has anybody seen the video Gate to the Mind Eye. I must say it is
- extremely good. Can some one who knows about it tell me if Quantum
- Mechanic was done in LightWave SGI or even Amiga. I wonder because its is
- very lightwaveish (LIghtwave Does have a certain look, as good as it
- maybe though..) Did they use LightWave...
-
- Article: 819
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: pmshark@aol.com (PMshark)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: What contest was that?
- Date: 26 Jul 1995 21:27:12 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 13
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v6q1g$s83@newsbf02.news.aol.com>
- Reply-To: pmshark@aol.com (PMshark)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I was reading my July VTU mag and I saw a reference to a contest having
- something to do with Star Wars that was referenced to an article written
- by Mojo in June's issue. Unfortunately, I lost my June VTU and now my
- curiosity is killing me. Can someone please tell me what this contest is
- for, etc.?
-
- Thanks.
- PJ
- PMshark@aol.com
- Visual Designer
-
- "Look and you will find it--what is unsought will go undetected"
- SOPHOCLES
-
- Article: 820
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: pmshark@aol.com (PMshark)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Clouds
- Date: 26 Jul 1995 21:27:25 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 10
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v6q1t$s8f@newsbf02.news.aol.com>
- Reply-To: pmshark@aol.com (PMshark)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- What's the best way to simulate realistic clouds in LW? Would creating a
- mass of points in modeler be the best way to go? And if so, is there a
- right way to randomize the points to get the desired whispy cloud effect?
-
- PJ
- PMshark@aol.com
- Visual Designer
-
- "Look and you will find it--what is unsought will go undetected"
- SOPHOCLES
-
- Article: 821
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!parsifal.nando.net!sopines205.nando.net!user
- From: alatt@pobox.com (Alan Latteri)
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 27 Jul 1995 13:55:24 GMT
- Organization: LamerCon Labs
- Lines: 5
- Message-ID: <alatt-2707950958020001@sopines205.nando.net>
- References: <bhoodDCCKxI.7Az@netcom.com>
- NNTP-Posting-Host: sopines205.nando.net
- X-Newsreader: Yet Another NewsWatcher 2.0b29
- Xref: nnrp3.primenet.com comp.graphics.apps.lightwave:1348 comp.graphics.animation:21742
-
- You made a big mistake.
-
- --
- LamerCon Labs
- "Where your idea is out next product."
-
- Article: 822
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.rain.org!onlyte
- From: onlyte@rain.org (Mason Lyte)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: DIGITAL SITE show is here!
- Date: 27 Jul 1995 16:21:42 GMT
- Organization: RAIN Public Access Internet (805) 967-RAIN
- Lines: 72
- Message-ID: <3v8eem$rbm@news.rain.org>
- NNTP-Posting-Host: onlyte@coyote.rain.org
- X-Newsreader: TIN [version 1.2 PL2]
-
- Dear DIGITAL SITE show enthusiast- Please forward this message
- with all dispatch to interested parties.
-
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
- >>>>> > >>>>> > >>>>>>> >> >
- > > > > > > > > >
- > > > > >> > > >>>>> >
- > > > > > > > > > >
- >>>>> > >>>>> > > > > >>>>>
-
- >>>>> > >>>>> >>>>>
- > > > >
- >>>>> > > >>>
- > > > >
- >>>>> > > >>>>>
-
- a r t / c o m p u t e r i n t e r f a c e
-
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
- 2 0 J u l y - 2 S e p t 1 9 9 5
-
- @ S I T E G A L L E R Y
- 719 West 7th Street between Hope and Figuroa
- downtown LOS ANGELES
-
- Reception: Sunday 6 August 1 - 5 pm PDT
-
- Event website throughout the show >
- http://sensemedia.net/digitalsite
-
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- DIGITAL SITE will feature a survey of a number of
- nationally acclaimed Southern California digital fine
- artists working in various computer mediated forms- prints,
- animations, video and interactive works.
-
- Victor Acevedo Paras Kaul Frank Rosazy
- Nancy Buchanan Louise Krasniewicz Lothar Schmitz
- Donna Geib Tony Longson Nathan Singer
- David Glynn Robert Lowden Howard Smith
- Ken Goldberg Mason Lyte Robin Valle
- Jane Gottlieb Michael Masucci Short Vassalli
- Jeanne J L'Heureux Kamran Moojedi Trici Venola
- Diane Holland Franklin Odel Victoria Vesna
- Mary Hughes Ron Owenbey Michael Wright
- Michael Johnson Laurel Paley and others.....
-
- DIGITAL SITE has been designated as an official
- "Satellite Exhibition" of the national ACM/SIGGRAPH 95 con-
- ference. The gallery is located in the historic Roosevelt
- building with close proximity to the convention center.
- Conference attendees can walk or taxi to the gallery. In
- addition, the two events are connected electronically with
- video conferencing facilities and shared links to their mutual
- websites constructed on the World Wide Web. The gallery will
- also connect with @Cafe in NYC during the reception for the
- first electronic bi-coastal art opening using internet audio a
- and video linkage.
-
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- be sz-ing you -Mason
-
- /\/|\/\OoO/\/|\/\> [[[[|]]]] [|] \\ // ^^^|||^^^ [||]]]]
- MMMMMMMMMMMMMMM) ||| || [||\\ [] ||| \\.// ||| |||--.
- WWWWWWWWWWWWWWW) ||| || ||| \\|| ||| ||| ||| |||--'
- \/\|/\/oOo\/\|/\/> [[[[|]]]] [|] \\] [|]]]]] [|] [|] [||]]]]
-
- \/ Mason Lyte [-digital fine art, abstract animation, video performance-]
- /\ voice 805.683.4884 fax 805.966.3517 more info? finger onlyte@rain.org
- /\ online show *EVENTS FROM A VIRTUAL WORLD* http://www.rain.org/~onlyte/
-
- Article: 823
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in2.uu.net!psinntp!psinntp!psinntp!psinntp!interramp.com!usenet
- From: publish_it@.interramp.com
- Newsgroups: comp.lang.basic.visual.misc,comp.lang.basic.visual.database,comp.lang.basic.visual.3rdparty,comp.lang.apl,comp.lang.ada,comp.infosystems.www.browsers.x,comp.infosystems.www.browsers.ms-windows,comp.infosystems.www.authoring.images,comp.infosys
- Subject: new book on baldness1/2
- Date: Thu, 27 Jul 95 12:21:46 PDT
- Organization: PSI Public Usenet Link
- Lines: 439
- Message-ID: <NEWTNews.30565.806872980.usd39291@interramp.com>
- NNTP-Posting-Host: 38.13.98.244
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Newsreader: NEWTNews & Chameleon -- TCP/IP for MS Windows from NetManage
- Xref: nnrp3.primenet.com comp.lang.basic.visual.misc:27285 comp.lang.basic.visual.database:7636 comp.lang.basic.visual.3rdparty:5946 comp.lang.apl:7097 comp.lang.ada:32793 comp.infosystems.www.browsers.x:1124 comp.infosystems.www.browsers.ms-windows:5021
-
-
- HOW TO STOP HAIR LOSS and REGROW HAIR (condensed)**
- 1995 Infonet communication Inc. (inquiry: info@infonet.com)
- by Mary Sheen, MD
-
- Part 1 Introduction
- Hair plays a significant role in our life. Another person's hair is one of the first characteristics we
- notice upon meeting. Our own hair is one of the first and last things we attend to before a meeting
- or a social engagement. Hair disorder, especially when severe, often profoundly affects the lives of
- those afflicted. Severe hair loss evokes not only cosmetic concerns but may also evoke feelings of
- vulnerability (nakedness), loss of self-esteem, alterations in self-image, and, perhaps, even self-
- identity.
-
- In 1992, researchers at Old Dominion University in Norfolk, Virginia, surveyed 145 men, and found
- that 84 percent of the balding men were preoccupied with their loss. They described themselves
- as filled with self-consciousness, helplessness, and envy of men with full heads of hair. Single men
- and woman who had begun losing hair in their early twenties were more likely to suffer from
- extremely low self-esteem.
-
- While stressful, balding isn't the end of the world. Although the men reported glancing in the
- mirror constantly and wearing hats even in warm weather, they manage to make it through their
- daily lives without much problem. For some it even sparked self-improvement tactics like fiddling
- with hair styles, working out more, and dressing better. Servey result is shown in the following
- chart.
- How deep does a bald man's anxiety runs?
- Reported extent of hair los
- experience low high
- Notice bald/balding men 54% 82%
- spend time looking in mirror at hair 54 69
- Feel self-conscious 42 78
- Look older than actual age 40 55
- Worry that others will notice 39 56
- worry about aging 37 46
- Feel less attractive 31 51
- Envy good-looking men 33 34
- Try to improve hair style 63 66
- Try to improve physique 41 36
- dress nicer 26 45
- Wear hats or caps 23 41
- Seek reassurance about looks 23 39
- Grow a beard or a mustache 18 36
-
- Stereotypes associated with baldness are not flattering. A research back in 1971( reference) had
- been conducted to investigate how one person was perceived by others can be influenced by
- quantity of scalp hair (regular, balding, and bald) as well as color, length, and quality of scalp hair.
- Pictures of the same person were presented to 60 judges. Differences in appearances of this
- person (ie, experimental conditions of regular, balding, and bald) were manipulated through
- modifications made by a commerical artist. The results revealed that the person with a regular
- quantity of hair was rated as most handsome, virile, strong, active, and sharp. The person with a
- balding head of hair was rated as least potent, weak, dull, and inactive, and the person with a bald
- head of hair was rated as most unkind, bad, and ugly. Many other studies also show employment
- discrimination based on a person's appearance (ref )
-
- Motivation to avoid baldness is not confined to this century. In 1150 BC Egyptian men smear their
- pates with fats from ibex, lions, crocodiles, serpents, geese, and hippopotamuses. In modern
- society, this aversion is readily evident from the many available remedies such as creams,
- hormones, vitamins, hairpieces, wigs, scalp reduction and hair transplants. A government report in
- 1983 reveals that over the past 9 years the FDA has overseen the investigation of ingrediets in
- about 300,000 products claimed to help hair regrowth, none of them has any medical benefit, of
- course.
-
- The goal of this book is to provide comprehensive information on how to cope with baldness.
- From this book, you will learn how to preserve what you've got, restore what you haven't, or live
- happily with your follocular deficit.
-
- Part 2 Get to Know Your Hair
- The amount of hair and where it grows vary with different mammals. The entire body of the dog,
- the sheep, the cow, and the horse is covered with a hairy coat. The whale and the hippopotamus
- have only a few hairs. In humans, hair is not found on palms of the hands or the soles of the feet.
- The coloration and pattern of coats in animals serve both as a camouflage for protection against
- enemies and as an allurement to mates. Fine and transparent, human hair is a vestige of our
- hairier animal forbears, that probably evolved from the scales of reptiles. The adult human body
- averages five million hairs, of which 100,000 to 150,000 are on the scalp.
-
- Hair is composed of keratin, the same protein that makes up nails and the outer layer of our skin.
- The part seen rising out of the skin is called hair shaft or strand. Each strand consist of three
- layers. The outermost protective layer (cuticle) is thin and colorless. The middle layer, or cortex , is
- the thicknest. It provides strength, determines your hair color and whether your hair is straight or
- curly.
-
- Hair color is determined by melanin from your pigment cells. The more pigment granules there
- are, and the more tightly packed, the darker the hair. Two kinds of melanin contribute to hair
- color. Eumelanin colors hair brown to black, and an iron-rich pigment, pheomelanin colors it
- yellow-blonde to red. Whether hair is mousy, brown, brunette or black depends on the type and
- amount of melanin and how densely it's distributed within the hair. For example, deep-black
- African hair contains closely packed melanin in the cortex, a few in the cuticle. Very dark
- European hair, quite apart from having more melanin granules than lighter or blonde hair, has
- more melanin per granule. When pigment-producing cells cease to function, the result is the
- uncolored white or gray hair.
-
- Scalp hair varies tremendously between races, between individuals of same race, and even within
- an individual. Mongolians have straight hair simply because their scalp hair has the greatest
- thickness and the roundest cross-section. In Caucasians the hair is more elliptical and slender; in
- Negroes it is flattened, resulting in kinky curls. Mongolians, both male and female, have much less
- public, axillary, facial, and body hair than Caucasians. In Caucasians, true blonds typically have
- more hair (about 140,000 hair) than brunette (about 105,000) or redhead (about 90,000).
-
- Below your skin is the hair root which is enclosed by a sack-like structure called the hair follicle.
- Tiny blood vessels at the base of the follicle provide nourishment. A nearby gland secretes a
- mixture of fats (called sebum) which keep the hair shiny and waterproof to some extent. Secretions
- from some sweat glands also produce a characteristic odor. A dog can differentiate a human being
- by the typical scent secreted by these glands. Two sets of glands discharge secretions through the
- skin. while sebaceous, or oil, glands arise from the walls of hair follicles and produce an oil
- called sebum that lubricates the skin and hair, Sweat glands, embedded in the subcutaneous
- layer, are scattered over the body, particularly in the palms and soles. Sweat glands produce
- moisture called perspiration that reaches the skin's surface through the pores and evaporates to
- cool the body.
-
- At the base of the follicle is the papilla, which is the "hair manufacturing plant." The papilla is fed
- by the blood-stream which carries nourishment to produce new hair. Male hormones or androgens
- regulate hair growth. Pubic and axillary (armpit) hair are particularly androgen-sensitive and grow
- at lower androgen levels than hair on the chest or legs. In boys, most pubic hair is grown by age
- 15, followed by the development of armpit hair two to three years later. In girls, too, an increase in
- androgens at puberty triggers growth of pubic and armpit hair. Scalp hair, not directly androgen-
- responsive, is influenced by local amounts of a testosterone derivative, dihydrotestosterone.
-
- Hair follicles initially form in utero. No new follicles are created after birth, and none are lost in
- adult life. The first hair to be produced by the fetal hair follicles is Lanugo hair, which is fine, soft,
- and unpigmented. This is usually shed in about the eighth month of gestation.
- The first postnatal hair is vellus hair, which is fine, soft, usually unpigmented, and seldom more
- than 2 cm long. Vellus hair remains on the so-called hairless regions of the body, such as the
- forehead and balding scalp.
- At puberty, the vellus hair in some areas is replaced by terminal hair, which is longer, coarser, and
- pigmented. Growth starts in the pubic region; then the eyelashes and eyebrows become thicker.
- Axillary hair and male facial hair appear about two years after growth of pubic hair begins. Body
- hair continues to develop long after puberty, stimulated by male hormones that paradoxically, also
- cause terminal hair to be replaced by vellus hair when balding begins.
-
- Scalp hair fibers grow from 100,000 to 350,000 follicles which are reported to occupy the human
- scalp; however, not all the follicles are productive.[1] In each producing follicle, the duration of the
- hair's life cycle is influenced by age, pathology and a wide variety of physiological factors.[1,2] The
- life cycle is divided into the anagen (active), catagen (transitional) and telogen (resting) phases.
-
- The anagen phase is the period of active hair growth where protein synthesis and keratinization
- are continuously occurring. In normal subjects, this phase lasts for up to five years, although
- longer durations have been documented.
-
- The cessation of the anagen phase is characterized by a transitory phase known as catagen. This
- phase lasts for two to three weeks.
-
- Following the catagen phase, the hair enters the telogen or "resting" phase. In normal subjects,
- telogen hair is retained within the scalp for up to 12 weeks before the emerging new hair dislodges
- it from its follicle.
-
- During the anagen phase, protein s thesis is the main distinction of the hair bulb. In the telogen
- phase, the dermal papilla undergoes renewal. It is at this time that structural characteristics can be
- modified. The new hair should be identical to its predecessor, but with advancing age, and in
- some pathological states, a strict copy is not maintained. In these circumstances, the hair may
- become finer and shorter, modifying the esthetic profile. Since these effects occur over several hair
- cycles, years may elapse before the affected individual recognizes the difference.
-
- Like skin cells, hair grows and is shed regularly. Shedding anywhere from 50 to 100 hairs per
- day is considered normal. The average rate of growth is about 1/2 inch a month. It is now known
- that hair grows fastest in the summer, slowest in the winter, speeds up under heat and friction, but
- slows down when exposed to cold. Hair grows the best between the ages of 15 to 30. But, hair
- growth begins to wind down sometime between the ages of 40 and 50. Progressive hair loss
- begins naturally in both sex about age 50, accelerating in the 70s. About 40 percent of Caucasian
- men lose hair to some extent by age 35.
-
- What cause hair loss? can we do something about it? we will discuss these matters upcoming
- chapters.
-
- Hair Loss, Men and Women
-
- Androgenic alopecia
- By far the most common form of hair loss is determined by our genes and hormones: Also known
- as androgen-dependent, androgenic, or genetic hair loss. It is the largest single type of
- recognizable alopecia to affect both men and women. It is estimated that around 30% of
- Caucasian females are affected before menopause. Other commonly used names for genetic hair
- loss include common baldness, diffuse hair loss, male or female pattern baldness.
-
- 1. Male Pattern Baldness (MPB)
-
- Signs and Symptoms
-
- * Receding hairline
- * Moderate to extensive loss of hair, especially on the crown
-
- 2. Female pattern Baldness (FPB)
-
- Signs and Symptoms
-
- * General thinning of hair all over the head
- * Moderate loss of hair on the crown or at hairline
-
- MPB is the hair loss most frequently encountered. It usually starts with the hair at the temples,
- which gradually recedes to form an "M" shape. You also may find your hair is finer and does not
- grow as long as it once did. The hair on the crown of your head begins to thin out and eventually at
- the top points of the "M" meet the thinned spot on your crown. Over time, you are left with a horse-
- shoe pattern of hair around the sides of your head. Any remaining hair in the balding areas usually
- manifests some miniaturization - it is thinner and grows at a below-normal rate, changing from
- long, thick, coarse, pigmented hair into fine, unpigmented sprouts.
-
- Female pattern baldness usually begins about age 30, becomes noticeable around age 40, and
- may be even more noticeable after menopause. Female hair loss is usually an overall thinning--
- two hairs where five used to be--rather than a bald area on top of the head, though women may
- have a receding hairline, too. It's thought that about 20 million American women have such hair
- loss. As in males, hair follicles simply shut down, with hormones playing some role in the process.
-
- The mechanism of balding
-
- The rate of hair shedding in androgenic alopecia is speeded up by three forces: advancing age, an
- inherited tendency to bald early, and an over-abundance of the male hormone dihydrotestosterone
- (DHT) within the hair follicle. DHT is a highly active form of testosterone, which influences many
- aspects of manly behavior, from sex drive to aggression. The conversion from testosterone to DHT
- is driven by an enzyme called 5-alpha reductase, which is produced in the prostate, various
- adrenal glands, and the scalp. Over time, the action of DHT causes the hair follicle to degrade and
- shortens the anagen phase. Thought the follicle is technically still alive and connected to a good
- blood supply--it can successfully nurture a transplanted follicle which is immune to the effects of
- DHT--it will grow smaller and smaller (figure 3). Some follicles will gradually die, but most will
- simply shrink to the size they were when you were born which produce weaker hairs. With a
- steadily shorter anagen growing cycle, more hairs are shed, the hairs becoming thinner and
- thinner until they are too fine to survive daily wear and tear. Balding hair gradually changes from
- long, thick, coarse, pigmented hair into fine, unpigmented vellus sprouts.
-
- However, the sebaceous gland attached to it remains the same size. As the hair shafts become
- smaller, the gland continues to pump out about the same amount of oil. So as your hair thins, you
- will notice that your hair becomes flatter and oilier.
-
- Other physiological factors might cause hair loss. Recently, a group of Japanese researcher
- reported a correlation between excessive sebum in the scalp and hair loss. Excessive sebum often
- accompanying thinning hair is attributed to an enlargement of the sebaceous gland. They believed
- excessive sebum causes an high level of 5-alpha reductase and pore clogging, thus malnutrition
- of the hair root.
-
- Although this condition could be hereditary, they believe diet is a more prominent cause. The
- researchers note that Japanese hair was thick and healthy, with a small gland and little scalp oil,
- until the occidental habit of consuming animal fat crept into their diet after World War II. This
- change has led to a significant height increase in the Japanese population, but it has also resulted
- in more Japanese men losing hair. To some extent, their observation makes sense since
- problems with greasy hair have often been noted as much as six months to a year prior to when
- thinning hair becomes noticeable, but this might be just one of the symptons, not underlying
- cause, more research is needed. Most doctors agree that If you have a oily scalp with thinning
- hair, frequent shampooing is advised. shampooing can reduce surface sebum, which contains
- high levels of testosterone and DHT that may reenter the skin and affect the hair follicle.
-
-
- Treatment for Male Pattern Baldness
- Balding men and women seem to go to almost any lengths to regrow thinning hair. Until now,
- inherited balding in either sex has not responded well to any anti-balding stimulants, applications,
- injections, or other treatments. Specific foods or vitamins don't regrow hair -- although good
- nutrition is essential for healthy hair.
-
- Antiandrogen Therapy
-
- In the United Kingdom, the most commonly used anti-androgen for women is CPA (cyproterone
- acetate) in combination with ethinyl-estradiol. In the United States, where CPA is not available, the
- aldosterone antagonist spironolactone has been given in dosages from 75 to 100 mg per day with
- some benefit. However, higher doses (150 to 200 mg per day) appear necessary to produce a
- significant increase in cosmetically useful hair, as occurs with CPA therapy.
-
- Anti-androgen treatment must be continued for at least 12 months. Often two years is required
- before a subjective improvement is observed.
-
- Complete reversal of the hair loss can never be achieved unless treatment is instigated within two
- years of its onset. This is probably due to the atrophy of the miniaturized hair follicles with time.
- The degree of benefit observed is dependent upon the subject's age and the duration of alopecia;
- however, most patients are satisfied with the thought that no further hair loss will occur. Some
- improvement in hair quality should be expected in all cases, although withdrawal of therapy
- results in further progression of the alopecia.
-
- Nonhormonal aspects are critical to ensure an optimal therapeutic response is achieved. And, the
- need to maintain vitamin and serum ferritin levels above values previously thought adequate has
- recently been demonstrated.
-
- The side effects of oral CPA therapy in combination with ethinyl-estradiol are well documented and
- are similar to those associated with other oral contraceptive regimens. Spironolactone disrupts the
- menstrual cycle and increases menstrual bleeding in some patients; but, in general, it is well
- tolerated.
-
- To understand how these hormonal remedies work, you need to know a little science. DHT is one
- of several male hormones, called androgens, that compete for a berth on the hair follicle's receptor
- sites. In principle, if you could keep the receptor busy metabolizing other hormones, like
- progesterone, DHT would never have a chance to move in and start shrinking the follicle. The
- researched based on this concept have made little progress over the past decade. The biggest
- hurdle: to limit the effects of the androgen blocker to the scalp only. If DHT is blocked at other sites
- around the body, a male will lose his sex drive and develop a vocal delivery that resembles a
- teenage girl's. Blocking the activities of DHT in female who have hair loss is, of course, less
- problematic. Spironolactone or Aldactone does just that, and very effectively.
-
- Rogaine
-
- By far the most publicized medical treatment available for male pattern baldness is minoxidil
- (Rogaine). The idea of using minoxidil topically to grow hair was serendipitous. This drug was
- originally developed to treat high blood pressure and had the unanticipated side effect of
- stimulating hair growth, sometimes in unwanted areas. This observation led to the testing of
- topical minoxidil on balding areas of the scalp. Since its introduction in 1988, Upjohn, the
- manufacturer, sells about $150 million worth of the drug each year, even though its ability to grow
- back hair is, at best, modest.
-
- A large-scale clinical trial involved over 2,300 participants with male pattern baldness
- was carried out by having 1,547 patients apply 1 ml of 2% or 3% minoxidil and 779 patients apply
- 1 ml of placebo ( no active ingradients, only alcohol and propylene glycol) twice a day to the
- balding area. Actual counts of vellus hairs, indeterminate hairs, and terminal hairs in an one-inch
- patch were made before and after treatment. At 4 months, 5% to 8% of patients had moderate to
- marked hair growth on the balding vertex of the scalp. This figure is statistically no different from
- the number of men who regrow hair in response to a plcaebo. another 15% to 20% of patients had
- some growth of vellus hair on the balding area. At 12 months, 39% of patients had moderate to
- marked hair growth, while 11% of those using placebo reported an increase in hair growth. This
- result shows that you to used minoxidil for more than 4 months in order to decide whether this
- treatment works for you.
-
- Who is the best candidate for this drug? research showed that you have to be:
-
- 1) young man (20 to 30 years old), who only recently (within 5 years) had begun to bald
- 2) not completely bald, and
- 3) not bald at the temples
-
- This drug works best on small areas of vertex baldness (smaller than 1 square inch).
- There is no evidence that topical minoxidil could regenerate hair on the receding temple area.
- Topical minoxidil was as effective at a concentration of 2% as at 3%. A 1% formulation was less
- effective.
-
- Successful treatment, however, does require a lifetime commitment. The topical solution must be
- applied to the balding area twice a day, every day. Decreasing the dosage to once a day results in
- some hair loss, and discontinuing application causes regression to pretreatment baldness within
- 3 to 6 weeks. The cost? Anywhere between $600 to $1,000 a year, depending on the size of the
- area to be treated.
-
- Why minoxidil works remain a mystery. It is know to be a powerful vasodilator, but other drugs the
- dilate blood vessels do not promote hair growth. It is postulated that it delays or prevents some
- follicles' entry into the next anagen phase for long periods of time and stimulate these follicles back
- into active production. But this theory remains to be vindicated.
-
- The disadvantages of minoxidil are: 1) lifetime commitment; 2) high cost : It is not covered by
- health insurance schemes as it's considered a cosmetic; 3)Its side effects; including itching and
- prickling, headaches (in 40 per cent), dizzy spells and, in some, heartbeat irregularities. Although
- apparently safe when rubbed into the scalp - since little is absorbed into the bloodstream - it is a
- vasodilator and not recommended for anyone with heart trouble. Its safety in men over age 49 and
- its long-term safety remain unknown. Some scientists believe that minoxidil is more effective in
- preventing hair loss than in promoting regrowth, but no controlled trials are available.
-
- At the time of writing this book, the only away you can obtain rogaine is through a doctor's
- prescription. That could be changed soon. Upjohn is confident it will obtain FDA approval to take
- the drug over the counter.
-
- Meanwhile, researchers are working on ways to make minoxidil work better and are also exploring
- other avenues.
-
- Increasing the concentration of minoxidil from its prescribed 2 percent concentration to 5 percent
- in some cases has produced a 10 percent increase in hair growth. Enhancing the drug with
- Retin-A also has improved hair growth in some experiments. You can't find these solutions in U.S.
- pharmacies (they are available in Europe), but some dermatologists over here can have
- pharmacists prepare these mixtures.
- Check around.
-
- Other proposed nonsurgical baldness remedies
-
- One anti-androgenic drug now being tried as a baldness remedy is oral finasteride. It inhibits the
- 5-alpha reductase (enzyme) that transforms testosterone into the dihydrotestosterone (DHT) form
- responsible for hair loss. Blocking the action of DHT seems to stimulate growth of stronger, thicker
- and more pigmented hair. In one multicentre study, 200 males aged 18 to 35 with distinct
- baldness had a one-inch circle of scalp shaved and periodically examined for hair growth. The
- report states that "men taking 5 mg per day of oral finasteride had significantly increased hair
- growth. Side effects - such as impotence, loss of libido and reduced sperm counts - were not
- widespread, and often decreased with time, affecting about three per cent of the sample." Ideal
- candidates for finasteride treatment are men who have already
- fathered all the children they wish, as its use for baldness might be lifelong and it could harm any
- fetus conceived (while taking it). Further studies are needed to assess the drug's efficacy, dosage
- and long-term safety. Another dihydrotestosterone-inhibitor now being tested is a derivative of
- hyaluronic acid, the chemical at the tip of sperm that aids penetration of the egg's membrane.
- Massaged into the scalp, this substance apparently blocks the androgenic action that causes hair
- loss, but more research is needed.
-
- Medical researchers in Asia believe that hair loss is caused mainly by insufficient blood supply to
- the scalp. The other possibility is excessive sebum in the scalp which causes pore clogging and
- malnutrition in the hair root( "sebaceous Gland Hypothesis", proposed by Dr. Yoshikata Inaba of
- The Inaba Aesthetic Surgery in Tokyo). The so-called 101 hair regrowth lotion is formulated to
- attack the problems. 101 became famous after it had won several international awards, among
- them, "gold medal" from 14th International Inventors Exposition in New York (June 4, 1991).
- According to Dr. Zhuang-Guang Zhao, the inventor, 101 promotes blood circulation by removing
- blood stasis in the scalp and dilating the blood capillaries, it also remove sebum in the scalp.
- Unlike other treatments, it has no side effects, the active compounds in this lotion are isolated
- from plants, According to Newsweek and New York Times reports (references at page 48), there
- is no questioning its popularity with the 3 million bald folks in Japan. Masashi Sada, a popular
- Japanese singer, said recently on the radio
- that the product worked wonders on his head. Millions of men and women in Asia reportedly have
- used 101 and 90 percent are said to have found it effective in hair regrowth and a significant
- reduction of hair loss. According to a spokesperson for the 101 products the improved formula
- called Fabao 101D will be introduced to USA this year. But will 101D work on American heads?
- (Interested reader can obtain a copy of brochure
- by writting to: Pan State Health Products, Division of Hair Care, 155-21 Cherry Ave, Flushing, NY
- 11355, or e-mail: PanStateCo@AOL.COM)
-
- Other types of Hair Loss and treatments
- Alopecia Areata
- Sudden hair loss most commonly is due to alopecia areata, a condition that occurs in 2% of the
- population and affects all races and bothsexes equally. Alopecia areata starts abruptly with one or
- more circular patches of hair loss, up to 3 inches across, that may overlap, these bald patches
- normally occur on the scalp but occasionally elsewhere on the body, such as the beard or the
- eyebrows. The bald areas are smooth and painless.
-
- Alopecia areata is thought to be an autoimmune disease and strongly associated with vitiligo and
- diabetes. Patients with Down syndrome are especially prone to the disease.
-
- In 90% of the cases, the hair grows back within 6 to 24 months. The outcome is worse if the
- episode occurs early in life or if you lose all scalp hair in a single episode.
-
- To diagnose alopecia areata, your doctor will perform a complete medical history and examination.
- The treatment of alopecia areata depends on the extent of the disease. Monthly injections of
- intralesional steroids are a common form of treatment, which usually hasten resolution to 4 to 6
- months. New topical forms of treatment include dinitrochlorobenzene (which is a topical sensitizer)
- anthralin 0.2% (anthra-Derm, Lasan, the only irritant subsistence), or psoralen plus ultraviolet light
- A (PUVA). These treatment act by inducing an allergic contact dermatitis that, in healing,
- promotes hair growth by a mechanism that is not fully understood. Resolution usually occurs in 8
- to 12 weeks.
-
- Topical minoxidil may be effective in alopecia areata, especially when used in the 5%
- concentrations that are currently available only on a study protocol basis. The lower concentrations
- (2%, Rogaine) are primarily effective in patchy alopecia areata.
-
- Telogen Effluvium
-
- Telogen effluvium is a form of abrupt, rapid, diffuse hair loss. This condition affects the entire
- scalp, but the crown and bitemporal areas may appear to be mainly involved if there is associated
- androgenic alopecia.
-
- In telogen effluvium, there is an abrupt end to the anagen phase, so that the hair follicle phases
- into catagen, then telogen. It is rarely severe and does not usually lead to baldness. But if the
- condition is chronic and many generations of hair are lost, it may eventually lead to permanent hair
- loss.
-
- The common causes of telogen effluvium include
- 1) stress, especially after severe infection, fever, childbirth or surgery;
- 2) Severe psychogenic distress;
- 3) nutritional deficiencies;
- 4) various medications
- The hair loss seen after childbirth is the protype of telogen effluvium. Three months after giving
- birth, women often complain of hair loss that can be extensive. This is a result of parturition, when
- physical stress causes anagen hairs to switch abruptly into the telogen phase. Telogen hairs are
- retained for an average of 3 months before being shed.
- Since this type of hair loss is temporary, the only therapy from your doctor is probably
- reassurance.
- New Treatments Now Under Study That Promise Hair Growth
- Here is another story quite like that of Rogaine. ProCyte, based in Kirkland, Wash., discovered
- the hair-growing effects of peptide copper in 1990 when it was testing the compound as a wound-
- healing agent on laboratory mice, whose fur had been shaven. "The mouse wounds weren't
- healing, but the hair was growing," (continued in part 2)
-
-
- Article: 824
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!ix.netcom.com!netcom.com!rotor2av
- From: rotor2av@netcom.com (Rotor)
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Message-ID: <rotor2avDCDrBz.4IG@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <rotor2avDC87xH.3JC@netcom.com> <bill_l-2507951435060001@training-2.orl.mmc.com> <2568.6416T79T670@mcs.com>
- Date: Thu, 27 Jul 1995 15:07:10 GMT
- Lines: 14
- Sender: rotor2av@netcom23.netcom.com
-
- : If fact, Emplant/ShapeShifer, give you a few abilities that you don't have
- : on a Mac. How about a Mac with a NTSC compatiable display (heck, genlock it
- : on your Toaster!) Easy file transfer between a Mac and Amiga (great for
- : sending Lightware frames back and forth!) The ability to buy ONE accelerator
- : card that will make both your Amiga and Mac faster! Or buying 16 megs of RAM
- : that both your Amiga and Mac can use.
-
- : >Bill Leonard
- : >bill_l@magicnet.net
-
- Excellent points. Plus with an Emplant, you can run i486/i586 software emulation that is
- as fast as actually having a Intel CPU. (pretranslative emulation is GREAT!) Do you have
- the i586 emplant upgrade? (Wondering how solid it is...never have seen it in person)
-
-
- Article: 825
- Path: nnrp3.primenet.com!news.primenet.com!steph
- From: steph@primenet.com (Steph Greenberg)
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Followup-To: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Date: 27 Jul 1995 18:32:29 GMT
- Organization: PrimeNet
- Lines: 32
- Message-ID: <3v8m3t$alm@nnrp2.primenet.com>
- References: <bhoodDCCKxI.7Az@netcom.com>
- NNTP-Posting-Host: usr1.primenet.com
- X-Newsreader: TIN [version 1.2 PL2]
- Xref: nnrp3.primenet.com comp.graphics.apps.lightwave:1352 comp.graphics.animation:21758
-
- robert hood (bhood@netcom.com) wrote:
- : Well, I just had to turn down an interview with DreamWorks in
- : LA. The reason? Purely principles: I don't want to move to LA. Yet,
- : thar be the industry (currently). I just don't think it's worth
- : subjecting my wife and kids to that place just to consider a position
- : there. Were I single, there wouldn't have been a question.
-
- Well you shouldn't have turned town the interview. If they offered you
- a job, you could always have turned that down. And there are numerous
- areas that you wouldn't even know are in LA's proximity where you could
- reside like Valencia/Newhall, Saugus, Simi Valley, etc. Certainly an hour
- commute to the Universal area, but if you like suburban life, you
- wouldn't be subjecting your family to LA.
-
- You might have advanced your career far beyond what you could accomplish
- in Denver alone, and with Dreamworks or any big LA shop on your resume,
- you could write your own ticket in many parts of the country, and it
- would distinguish you from your local competition in other parts of the
- country. This doesn't even address whether you would have learned
- something or not.
-
- : Who knows, perhaps we can really create something and show Hollywood
- : that LA isn't the only place where it's "happenin'"... =|^)
-
- Maybe, but it'll be hard to find anyone who will pay your salaries while
- you get it together. Good luck.
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Ideas are the Tinker Toys (tm) of the Devil"
- steph@primenet.com From *Dream On*
- -------------------------------------------------------------------------------
-
- Article: 826
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!news.mathworks.com!uunet!in1.uu.net!news.sprintlink.net!warp.cris.com!viking.cris.com!Redmanm
- From: Redmanm@cris.com (Christina Rogers)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS: Video Toaster System
- Date: 27 Jul 1995 02:24:47 GMT
- Organization: Concentric Internet Services
- Lines: 37
- Message-ID: <3v6tdf$foa@warp.cris.com>
- NNTP-Posting-Host: viking-fddi.cris.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Subject: FS: Video Toaster System
- Newsgroups: comp.sys.amiga.marketplace
- Organization: Concentric Internet Services
- Summary:
- Keywords:
-
- Subject: Video Toaster System For Sale
- Newsgroups: comp.sys.amiga.marketplace
- Organization: Concentric Internet Services
- Summary:
- Keywords:
-
- Toaster System For Sale
-
- Includes:
- Amiga 2000 in Black Tower Case
- 2mb Chip
- GVP GForce 030/50Mhz with 16mb 32 bit Ram Installed
- 2 - Quantum 120mb SCSI Internal Hard Disks
- 1 - CMS 550mb SCSI External Hard Disk
- Toaster Board with 3.5 Software
- One Stop Music Shop w/ SuperJam
- Personal TBC II
- 1084 monitor / Keyboard / Mouse
-
- This has been a production animation system and is in great shape.
- The system includes 1000's of objects, scenes,
- images, etc. and Tons of software.
-
-
- $2300.00 obo
-
- Please reply to : redmanm@cris.com or call (205) 985-4717.
-
-
-
-
-
- Article: 827
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!hookup!lll-winken.llnl.gov!enews.sgi.com!decwrl!purdue!haven.umd.edu!cville-srv.wam.umd.edu!rsrodger
- From: rsrodger@wam.umd.edu (R S Rodgers)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 27 Jul 1995 21:25:15 GMT
- Organization: University of Maryland, College Park
- Lines: 18
- Message-ID: <3v907s$4t4@cville-srv.wam.umd.edu>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@news1.mcs.net>
- NNTP-Posting-Host: rac1.wam.umd.edu
-
- In article <3v8e25$e3@news1.mcs.net>, Dan Ablan <dma@mcs.com> wrote:
- > Just preference, but, find a really good image of clouds.
- > Something from a PhotoCD perhaps. Image map that on a
- > LARGE curved polygon. Set the velocity for the image in
- > whichever direction you think the clouds should move.
- > Then.. you've got real clouds. Fractals are nice too,
- > but a decent image map is fast and easy...
-
- Does anyone know what they used for the intro to Voyager (especially
- the parting clouds) or how they did it?
-
- Is it just a Voyager image or model composited with parting smoke? That
- would be easy -- and given the ST series penchant for models.. But it doesn't
- look like what I think that'd look like.
-
- Anyone?
-
-
-
- Article: 828
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!ix.netcom.com!netcom.com!scc6969
- From: scc6969@netcom.com (Stephen Chan)
- Subject: Re: Perception and Audio News Flash
- Message-ID: <scc6969DCE40r.6xz@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <3um7fb$ab5@maureen.teleport.com> <3umfb0$8uv@newsbf02.news.aol.com> <3v53lk$ig2@inferno.mpx.com.au>
- Date: Thu, 27 Jul 1995 19:41:15 GMT
- Lines: 25
- Sender: scc6969@netcom4.netcom.com
-
- V Teahan (danad@jolt.mpx.com.au) wrote:
- : Stranahan (stranahan@aol.com) wrote:
- : : OK, I guess you guys don't get audio cards...let me explain this...
-
- : : A $300 SB AWE 32 is not the same thing as this card, which handles (so it
- : : seems) multiple (sounds like 8, in 4 stereo pairs) tracks of audio. I'm
- : : about to buy an 8 track audio recorder called Session 8 - it's $3150,
- : : street price. So the DPS board is cheaper.
-
- : : And you NOT be forced to use this board to get get audio from Perception -
- : : you COULD use cheap boards....so the 'NewTek approved drive' thing doens't
- : : apply...
-
- : : _____________________________________________
- : : Lee Stranahan
-
- : Of course we should have guessed..... Your from AOL...
-
- Errr... I think you might reassess your generalization in this case.
-
- You see, Lee is... well, you'll find out I suppose. :)
-
- Good luck!
-
- -Steve C.
-
- Article: 829
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.magicnet.net!pm1-16.magicnet.net!user
- From: bill_l@magicnet.net (Bill Leonard)
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 27 Jul 1995 22:00:21 GMT
- Organization: cyber.lab g.f.x. - Orlando, Florida
- Lines: 22
- Message-ID: <bill_l-2707951804340001@pm1-16.magicnet.net>
- References: <bhoodDCCKxI.7Az@netcom.com>
- NNTP-Posting-Host: pm1-16.magicnet.net
- Xref: nnrp3.primenet.com comp.graphics.apps.lightwave:1356 comp.graphics.animation:21772
-
- In article <bhoodDCCKxI.7Az@netcom.com>, bhood@netcom.com (robert hood) wrote:
-
- []>Well, I just had to turn down an interview with DreamWorks in
- []>LA.
-
- [SNIP]
-
- []>I'm looking for all talent/skill levels (I'm an intermediate beginner).
-
- Gee, I didn't know Dreamworks was looking for intermediate/beginning
- Lightwave users!!
- I knew I should have taken that Amiga more seriously 10 years ago! ;-)
-
- Bill Leonard
- bill_l@magicnet.net
- ______________________________________________________________________________
- cyber.lab g.f.x.
- Orlando, Florida
- 407.425.5722
- 3D Animation Modeling Special Effects Station ID Packages Pre-Viz
- http://www.magicnet.net/~bill_l/top.html
- ______________________________________________________________________________
-
- Article: 830
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!dispatch.news.demon.net!demon!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!uunet!in2.uu.net!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Alpha->A2000 HD Question
- Date: 27 Jul 1995 00:20:30 -0700
- Organization: The Portal System (TM)
- Lines: 28
- Sender: pccop@unix.portal.com
- Distribution: world
- Message-ID: <142762@cup.portal.com>
- References: <3uhsq6$s1a@news4.digex.net> <7614.760.uupcb@mercopus.com>
- NNTP-Posting-Host: news1.unix.portal.com
-
- Dan Bloomfield writes:
- >-> Why not just network the two. Thats what I've done between my Alpha
- >-> and my Amigas, a MAC, and a Pentium.
- >Speed for one thing. If you have hundreds of med res frames to transfer
- >to an Amiga, rendering to a portable drive, removing one cable and
- >attaching another is a whole lot faster than sending the frames across a
- >network.
-
-
- Hmmmmm. I've got some buddies with an ENLAN Amiga native network,
- and their network transfer speed almost seems faster than my machine's
- internal speed.
-
- So, there's no technical reason for an ethernetted machine to be
- extremely slow.
-
- My question is: is there some reason an Amiga/PC network would be
- slower than an Amiga/Amiga network?
-
-
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 831
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!europa.chnt.gtegsc.com!howland.reston.ans.net!ix.netcom.com!netcom.com!scc6969
- From: scc6969@netcom.com (Stephen Chan)
- Subject: Re: Character Animation "plug-in" ?
- Message-ID: <scc6969DCE47C.78E@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <scc6969DC1rC8.5s4@netcom.com> <7668.760.uupcb@mercopus.com>
- Date: Thu, 27 Jul 1995 19:45:11 GMT
- Lines: 30
- Sender: scc6969@netcom4.netcom.com
-
- Dan Bloomfield (dan.bloomfield@mercopus.com) wrote:
-
- : Those of us at Gorilla Systems are using LW for character animation. We
- : have Animation Master, but gave up on it and went back to LightWave.
- : IMHO the lack of an undo for all the tools in AM was just inexcusable.
- : At any rate our "Alfred the Electronic Butler" was done in LightWave and
- : has been on both the NBC Nightly News and CNN, and we'll have a couple
- : more character animations entered in the Wavey awards. LW was also used
- : in our "Flip Out" video game for the Atari Jaguar which is very heavily
- : character animation based. So while we don't have all the bells and
- : whistles of the SGI programs it can be done.
-
- Do you have a site where I could look at the characters and such, that'd
- be greatly appreciated! I really would like to learn character animation
- on several different packages and am glad to hear that someone is doing
- it in LW with good success.
-
- Also, the new version of Animation Master has been totally revamped and
- addresses the issue that you had mentioned before. I think that the
- programmers got a headache but it's better for us.
-
-
- Thanks, for the info.
-
- -Steve C.
- : ----
- : +---------------------------------------------------------------------------+
- : | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- : | (Please do not send any attached or uuencoded files to this address.) |
- : +---------------------------------------------------------------------------+
-
- Article: 832
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.rain.org!onlyte
- From: onlyte@rain.org (Mason Lyte)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: DIGITAL SITE show is here!
- Date: 27 Jul 1995 16:13:37 GMT
- Organization: RAIN Public Access Internet (805) 967-RAIN
- Lines: 13
- Message-ID: <3v8dvh$r3b@news.rain.org>
- NNTP-Posting-Host: onlyte@coyote.rain.org
- X-Newsreader: TIN [version 1.2 PL2]
-
-
-
- --
- be sz-ing you -Mason
-
- /\/|\/\OoO/\/|\/\> [[[[|]]]] [|] \\ // ^^^|||^^^ [||]]]]
- MMMMMMMMMMMMMMM) ||| || [||\\ [] ||| \\.// ||| |||--.
- WWWWWWWWWWWWWWW) ||| || ||| \\|| ||| ||| ||| |||--'
- \/\|/\/oOo\/\|/\/> [[[[|]]]] [|] \\] [|]]]]] [|] [|] [||]]]]
-
- \/ Mason Lyte [-digital fine art, abstract animation, video performance-]
- /\ voice 805.683.4884 fax 805.966.3517 more info? finger onlyte@rain.org
- /\ online show *EVENTS FROM A VIRTUAL WORLD* http://www.rain.org/~onlyte/
-
- Article: 833
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!europa.chnt.gtegsc.com!news.mathworks.com!news.kei.com!ddsw1!news.mcs.net!usenet
- From: Dan Ablan <dma@mcs.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Gate to the minds Eye..
- Date: 27 Jul 1995 16:12:29 GMT
- Organization: AGA Digital Studios
- Lines: 17
- Message-ID: <3v8dte$e3@News1.mcs.net>
- References: <3v53v2$ig2@inferno.mpx.com.au>
- NNTP-Posting-Host: dma.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- danad@jolt.mpx.com.au (V Teahan) wrote:
-
- > Has anybody seen the video Gate to the Mind Eye. I must say it is
- >extremely good. Can some one who knows about it tell me if Quantum
- >Mechanic was done in LightWave SGI or even Amiga. I wonder because its is
- >very lightwaveish (LIghtwave Does have a certain look, as good as it
- >maybe though..) Did they use LightWave...
-
-
- At the end of the tape, there is complete listings
- of who produced each animation. Your best bet,
- and most reliable, would be to call the company
- responsible for the animation.
-
- Dan
-
-
-
- Article: 834
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.clark.net!rahul.net!a2i!bug.rahul.net!a2i!ddsw1!news.mcs.net!usenet
- From: Dan Ablan <dma@mcs.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 27 Jul 1995 16:15:01 GMT
- Organization: AGA Digital Studios
- Lines: 15
- Message-ID: <3v8e25$e3@News1.mcs.net>
- References: <3v6q1t$s8f@newsbf02.news.aol.com>
- NNTP-Posting-Host: dma.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- pmshark@aol.com (PMshark) wrote:
- >What's the best way to simulate realistic clouds in LW? Would creating a
- >mass of points in modeler be the best way to go? And if so, is there a
- >right way to randomize the points to get the desired whispy cloud effect?
-
-
- Just preference, but, find a really good image of clouds.
- Something from a PhotoCD perhaps. Image map that on a
- LARGE curved polygon. Set the velocity for the image in
- whichever direction you think the clouds should move.
- Then.. you've got real clouds. Fractals are nice too,
- but a decent image map is fast and easy...
-
- Dan
-
-
- Article: 835
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.clark.net!rahul.net!a2i!bug.rahul.net!a2i!ddsw1!news.mcs.net!usenet
- From: Dan Ablan <dma@mcs.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: the need for speed
- Date: 27 Jul 1995 16:20:09 GMT
- Organization: AGA Digital Studios
- Lines: 18
- Message-ID: <3v8ebp$e3@News1.mcs.net>
- References: <518551415wnr@tris.demon.co.uk>
- NNTP-Posting-Host: dma.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- Tristram Clark <tris@tris.demon.co.uk> wrote:
- > Does anybody know of any rendering tests results for amigas v p.c
- >using lightwave ?
-
- My Amiga 2500 '040 18MB usually runs the texture examples scene
- twice as fast as an Amiga 4000 '040. Although this is not
- a proper scene for comparison, it gives some idea.
- My Pentium 100, 40MB RAM, renders about 5 times faster
- than my Amiga 2500. That's the highest it's rendered, and
- hasn't fallen below 3.5 times faster.
- These times compared to an Amiga 4000 '040 are 3.5 times
- faster, minimum, to 8 times faster.
-
- And, the Pentium is so much more affordable.
-
- Dan
-
-
-
- Article: 836
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!usenet.eel.ufl.edu!news.ultranet.com!zombie.ncsc.mil!news.duke.edu!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: SPACE animators speaking in Sunnyvale
- Date: 27 Jul 1995 23:21:04 GMT
- Organization: University Of California at Santa Cruz
- Lines: 11
- Message-ID: <3v9710$9qv@darkstar.UCSC.EDU>
- References: <3v6f77$o6c@newsbf02.news.aol.com>
- NNTP-Posting-Host: tsa-06.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
- Thanx for the reminder! I'll be there 4 sure! Time to fight
- the US 17!!!
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 837
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!NT!ns1.dave-world.net!scorpio
- From: scorpio@PROBLEM_WITH_INEWS_DOMAIN_FILE (Rob K. Williams)
- Subject: Re: Front projection mapping
- Message-ID: <71b7cb$ad33.35b@NT>
- Date: Thu, 27 Jul 1995 16:13:51 GMT
- Distribution: world
- References: <3v04g9$j1h@nntpd.lkg.dec.com>
- Organization: dave-world.net
- X-Newsreader: TIN [version 1.2 PL2]
- Lines: 18
-
- leimberger@marbls.enet.dec.com wrote:
-
- : Hello,
- : I got LightSpeed this past weekend. After viewing the tape I loaded
- : the tutorial for front projection mapping and it was fine. However
- : when I try to do Front projection mapping my planes created in modeler
- : never seem to match the pic in Layout. Is there a specified resolution
- : works best for this type of mapping ? I have been in the habit of generating
- : hires images for years, could this be my problem ? I import
- : thr pic in modeler, carefully apply the points, export it to layout and
- : it is always very small in all demensions.
-
- It's been a while since I tried that , but if I remember correctly, you have
- to set the scale of the background image in modeler to toaster aspect ratio.
- Specifically, 1.346 on the x scale, 1.0 on the y scale. If this isn't
- correct, someone please post the proper solution.
-
- scorpio@dave-world.net
-
-
- Article: 838
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!warp.cris.com!usenet
- From: tankt@cris.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: lightwave-1@webcom.com ???
- Date: 27 Jul 1995 15:17:53 GMT
- Organization: Concentric Internet Services
- Lines: 8
- Message-ID: <3v8an1$s7c@warp.cris.com>
- Reply-To: tankt@cris.com
- NNTP-Posting-Host: crc2-fddi.cris.com
- X-Newsreader: IBM NewsReader/2 v1.09
-
- What happened to the lightwave mailing list?
- It just stopped showing up on my system a few weeks ago and never resumed...
-
-
- Tank Taylor
- Vision Imaging
- tankt@cris.com
-
-
- Article: 839
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!europa.chnt.gtegsc.com!salliemae!uunet!in2.uu.net!uunet.ca!news.uunet.ca!inforamp.net!usenet
- From: Colin Cunningham <colin@coredp.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave on SGI
- Date: 26 Jul 1995 23:25:59 GMT
- Organization: InfoRamp Inc., Toronto, Ontario (416) 363-9100
- Lines: 11
- Message-ID: <3v6iu7$98u@inforamp.net>
- References: <3ut3n3$i27@news.rain.org> <3utqg4$77d@newsbf02.news.aol.com> <580170983wnr@illusion.demon.co.uk>
- NNTP-Posting-Host: toast.coredp.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1S (X11; I; IRIX 5.3 IP22)
- To: gary@illusion.demon.co.uk
- X-URL: news:580170983wnr@illusion.demon.co.uk
-
- Well although animatics were done for Jurassic Park using Lightwave, they were
- not done by ILM (you mentioned Amblin?). Steve Williams is a friend of mine and
- he said he threw those animatics out the window and all the scenes were done
- from scratch (I guess they weren't much help).
-
- --
- ...................................................................
- Colin Cunningham EMail: colin@coredp.com
- C.O.R.E. Digital Pictures HTTP://www.coredp.com/index.html
- ...................................................................
-
-
- Article: 840
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!btnet!gold.compulink.co.uk!cix.compulink.co.uk!usenet
- From: glynw@cix.compulink.co.uk ("Glyn Williams")
- Subject: Re: the need for speed
- Message-ID: <DCDtFL.EA3@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <518551415wnr@tris.demon.co.uk>
- Distribution: world
- Date: Thu, 27 Jul 1995 15:52:33 GMT
- X-News-Software: Ameol32
- Lines: 21
-
- This is a benchmark test. I collected the results form a variety of
- sources. I have only been able to collect one Amiga performance test.
-
- Machine OS RAM Seg Size Time
- ---------------------------------------------------------
- Raptor3 NT3.5 32M 8.7M 4m 0s (with diskswapping)
- Alpha275M NT3.5 64M 8.26M 5m49s (Aspen)
- P120 Win3.11Wg 32M 8.7M 12m 6s (no diskswapping)
- P100 NT3.5 64M 8.76M 13m 32s
- P90 NTs3.5 32M ? 19m
- P90 NT3.51 16M 3M 19m (Not Paging)
- P90 Win4Wg 32M ? 19m
- P90 NTs3.5 32M ? 19m
- P90 NT3.51 16M 9M 20m (Paging)
- DX4/100 Win4Wg 16M 2.2M 30m
- DX4/100 Win95 16M 2.2M 33m
- DX266 Windows 95 20M 9M 50m (Paging)
- DX266 Win4Wg 8M ? 85m
- A4000 (VMEM) 14M 2.2M 110m
-
- Glyn Williams - Particle Systems Ltd.
-
- Article: 841
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!europa.chnt.gtegsc.com!gatech!howland.reston.ans.net!ix.netcom.com!netcom.com!fusion
- From: fusion@netcom.com (Fusion Films)
- Subject: Re: Perception and Audio News Flash
- Message-ID: <fusionDCE665.4H8@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <3um7fb$ab5@maureen.teleport.com> <3umfb0$8uv@newsbf02.news.aol.com> <3v53lk$ig2@inferno.mpx.com.au>
- Date: Thu, 27 Jul 1995 20:27:40 GMT
- Lines: 24
- Sender: fusion@netcom14.netcom.com
-
- : : And you NOT be forced to use this board to get get audio from Perception -
- : : you COULD use cheap boards....so the 'NewTek approved drive' thing doens't
- : : apply...
-
- : : _____________________________________________
- : : Lee Stranahan
-
- : Of course we should have guessed..... Your from AOL...
-
-
- Now that comment surely proves that this guy has a really big brain!
-
- And.... How many instructional videos have you done on LW, the Toaster,
- and the Flyer.... ehhhhh?
-
- (hint: pick up any copy of VTU and scan through it for instructional
- videos - look for your name and then look for Lee and compare)
-
-
- --
- 35mm Prod. #### # # #### ### ## # # #### ### # # # ####
- D1 Compositing # # # # # # # ## # # # # ## ## #
- Music Videos ## # # #### # # # # ## ### # # # # # ####
- Special FX # # # # # # # # ## # # # # # #
- Avid Editing # ## #### ### ## # # # ### #### # # ####
-
- Article: 842
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!europa.chnt.gtegsc.com!howland.reston.ans.net!ix.netcom.com!netcom.com!rotor2av
- From: rotor2av@netcom.com (Rotor)
- Subject: Volumetrics anywhere in the future?
- Message-ID: <rotor2avDCDrGF.5JC@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Thu, 27 Jul 1995 15:09:51 GMT
- Lines: 2
- Sender: rotor2av@netcom23.netcom.com
-
- Does anyone know if te real 4.0 or any later version of LW will have volumetric textures?
-
-
- Article: 843
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!europa.chnt.gtegsc.com!news.mathworks.com!uunet!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: grpatton@aol.com (GrPatton)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: OpenGL support
- Date: 27 Jul 1995 13:47:45 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 3
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3v8jg1$54e@newsbf02.news.aol.com>
- Reply-To: grpatton@aol.com (GrPatton)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Will the released version of LightWave have any kind of OpenGL support?
-
- Gregg P.
-
- Article: 844
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.cais.com!cais3.cais.com!jlfitz
- From: jlfitz@cais3.cais.com (Jeffrey Fitzgerald)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Seeking VT4000 System ASAP!
- Date: 27 Jul 1995 18:22:58 GMT
- Organization: Capital Area Internet Service info@cais.com 703-448-4470
- Lines: 28
- Message-ID: <3v8li2$kip@news.cais.com>
- NNTP-Posting-Host: cais3.cais.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- I have been hired to find and install a Video Toaster 4000 system
- for a local television station. The needs are as follows:
-
- Video Toaster 4000 / Amiga 4000
-
- 68040 @ 25 Mhz / 18 MB of RAM
-
- 1 Personal TBC III or IV
-
- Compatable Monitor, and accesories...
-
-
- The funds are available now, and the station wants a system in
- place as soon as possible. Payment terms are either P.O. Order or the
- school system will write a check, fax you a copy, and upon delivery *and*
- inspection (within 24 hours) will overnight you payment.
-
- EMail your offers to me directly please. jlfitz@webmavrix.com
-
- Or Call at 703 938-3315...
-
-
- --
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Jeffrey L. Fitzgerald * jlfitz@webmavrix.com * TREK 930
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- * Real Life On-Line Help 24 Hrs a Day... Jesus@Heaven.God *
-
- Article: 845
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.clark.net!rahul.net!a2i!bug.rahul.net!a2i!genmagic!sgigate.sgi.com!swrinde!cs.utexas.edu!utnut!utgpu!vivid
- From: vivid@gpu.utcc.utoronto.ca (S. Wyshynski)
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Message-ID: <DCDzsJ.IqM@gpu.utcc.utoronto.ca>
- Organization: UTCC Public Access
- References: <rotor2avDC87xH.3JC@netcom.com> <bill_l-2507951435060001@training-2.orl.mmc.com> <2568.6416T79T670@mcs.com> <rotor2avDCDrBz.4IG@netcom.com>
- Date: Thu, 27 Jul 1995 18:09:54 GMT
- Lines: 39
-
- In article <rotor2avDCDrBz.4IG@netcom.com>, Rotor <rotor2av@netcom.com> wrote:
- >: If fact, Emplant/ShapeShifer, give you a few abilities that you don't have
- >: on a Mac. How about a Mac with a NTSC compatiable display (heck, genlock it
- >: on your Toaster!) Easy file transfer between a Mac and Amiga (great for
- >: sending Lightware frames back and forth!) The ability to buy ONE accelerator
- >: card that will make both your Amiga and Mac faster! Or buying 16 megs of RAM
- >: that both your Amiga and Mac can use.
- >
- >: >Bill Leonard
- >: >bill_l@magicnet.net
- >
- > Excellent points. Plus with an Emplant, you can run i486/i586 software emulation that is
- >as fast as actually having a Intel CPU. (pretranslative emulation is GREAT!) Do you have
- >the i586 emplant upgrade? (Wondering how solid it is...never have seen it in person)
- >
-
-
- You might want to take a sojourn over to comp.sys.amiga.emulations and watch
- the complaining. The e586 emulation is quite slow and useless, although
- the Macintosh emulation of the Emplant is quite good. You are better off
- with PCTask v3.1.
-
- I have found that ShapeShifter "rots" on the disk; if you set it up, it
- works; if you then don't touch it for a few weeks and then run it again,
- it crashes during the "Welcome to Macintosh" segment. Copy the entire
- drawer to another disk (resetting the datestamps), miracle! it suddenly
- works again. Leave it alone for some weeks, run it ... crash, you have
- to turn data cache on your '040 off again. It seems to be biodegradable.
- When it does work, it is amazing ... it's faster on my 2000/'040 28MHz
- than it is on our Mac IIfx. (It is the unregistered version.)
-
- However, I don't consider it stable enough yet to warrant purchasing
- Photoshop to run on it, and there is a floppy bug that keeps me from
- installing anything on it (hence my non-registration).
-
- Jim May
- The Vivid Group
- Mandala VR Systems
-
-
- Article: 846
- Path: nnrp3.primenet.com!news.primenet.com!ip069.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Gate to the minds Eye..
- Date: Thu, 27 Jul 1995 20:16:29 LOCAL
- Organization: Primenet
- Lines: 23
- Message-ID: <wturber.490.000AC4C3@primenet.com>
- References: <3v53v2$ig2@inferno.mpx.com.au>
- NNTP-Posting-Host: ip069.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3v53v2$ig2@inferno.mpx.com.au> danad@jolt.mpx.com.au (V Teahan) writes:
- >From: danad@jolt.mpx.com.au (V Teahan)
- >Subject: Gate to the minds Eye..
- >Date: 26 Jul 1995 10:04:18 GMT
-
- >Hi,
-
- > Has anybody seen the video Gate to the Mind Eye. I must say it is
- >extremely good. Can some one who knows about it tell me if Quantum
- >Mechanic was done in LightWave SGI or even Amiga. I wonder because its is
- >very lightwaveish (LIghtwave Does have a certain look, as good as it
- >maybe though..) Did they use LightWave...
-
- I have heard the comment that LightWave has a certain look before and it was
- discussed here previously. There is a small amount of truth to this, but in
- general, I think it is bunk. As a case in point, when Voyager came out people
- here couldn't even accurately say which parts were CG much less which were LW.
- LW may have a certain look if you keep things set to the defaults, but that's
- de-fault of the animator, not LW (yeah - its a horrible pun).
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 847
- Path: nnrp3.primenet.com!news.primenet.com!ip069.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: Thu, 27 Jul 1995 20:41:10 LOCAL
- Organization: Primenet
- Lines: 34
- Message-ID: <wturber.491.00215EFB@primenet.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net>
- NNTP-Posting-Host: ip069.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3v8e25$e3@News1.mcs.net> Dan Ablan <dma@mcs.com> writes:
- >From: Dan Ablan <dma@mcs.com>
- >Subject: Re: Clouds
- >Date: 27 Jul 1995 16:15:01 GMT
-
- >pmshark@aol.com (PMshark) wrote:
- >>What's the best way to simulate realistic clouds in LW? Would creating a
- >>mass of points in modeler be the best way to go? And if so, is there a
- >>right way to randomize the points to get the desired whispy cloud effect?
-
-
- > Just preference, but, find a really good image of clouds.
- > Something from a PhotoCD perhaps. Image map that on a
- > LARGE curved polygon. Set the velocity for the image in
- > whichever direction you think the clouds should move.
- > Then.. you've got real clouds. Fractals are nice too,
- > but a decent image map is fast and easy...
-
- > Dan
-
- I agree with the Fractal suggestion. Put a Fractal color map on a very large
- rectangular polygon and place it parallel to the ground plane (I cheat and
- give the poly a slight tilt so it hits the horizon sooner) - you can get very
- realistic clouds.
-
- I have also created clouds in Vista-Pro and then used them as an image map.
- Fractal patterns slow down rendering, so if you can find the right map, that
- may be preferable.
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 848
- Path: nnrp3.primenet.com!news.primenet.com!ip069.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Thanks for the FAQ
- Date: Thu, 27 Jul 1995 20:59:57 LOCAL
- Organization: Primenet
- Lines: 10
- Message-ID: <wturber.493.003291C7@primenet.com>
- NNTP-Posting-Host: ip069.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- I just wanted to thank Michael Comet for putting together the FAQ. It is much
- needed. Of course, we can only hope that people choose to read it.
-
- BTW the old newsgroup (comp.graphics.packages.lightwave) has now dropped from
- my newsserver. R.I.P.
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 849
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.gate.net!hopi.gate.net!rpraver
- From: Ron Praver <rpraver@gate.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 3DS --> Lightwave converter???
- Date: Thu, 27 Jul 1995 23:53:18 -0400
- Lines: 31
- Message-ID: <Pine.A32.3.91.950727234838.33019A-100000@hopi.gate.net>
- References: <3u76b2$la1@maureen.teleport.com> <3ue41v$o2n@newsbf02.news.aol.com>
- NNTP-Posting-Host: hopi.gate.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <3ue41v$o2n@newsbf02.news.aol.com>
-
-
-
- On 17 Jul 1995, LZucaro wrote:
-
- > >>I hope John Foust got a good deal with NewTek and I wish him much
- > success with
- > Interchange, sounds like something the market needs very badly.
- > <<
- >
- > Except I called Syndesis this morning about Interchange, and they told me
- > it's still in beta, too, and it's $495!!!!!
- >
- > Ridiculous...
- >
- > Lou
- >
- >
- There is another package on the market for modeling and file conversion.
- The package is World Render 3D. It supports 21 file formats including:
- 3D-Studio, WaveFront, Imagine, Render Morphics, Sculpt 3D/4D, POV, VIVID,
- DXF, NFF, VIDEOSCAPE more .... The program is also a modeler which allows
- you to modify or create from scratch entire scenes. This package is
- prices at $299.95.
-
- ORDERING & INFO
- MAZAR Software Corporation
- 1801 N.E. 197 Terrace
- N.Miami Beach, FL 33179
-
- Phone: 305-926-9290
-
-
- Article: 850
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.gate.net!hopi.gate.net!rpraver
- From: Ron Praver <rpraver@gate.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW plug-ins and Visual Basic?
- Date: Thu, 27 Jul 1995 23:56:45 -0400
- Lines: 19
- Message-ID: <Pine.A32.3.91.950727235526.33019B-100000@hopi.gate.net>
- References: <Pine.SUN.3.91.950717164544.18110A-100000@access1.digex.net>
- NNTP-Posting-Host: hopi.gate.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <Pine.SUN.3.91.950717164544.18110A-100000@access1.digex.net>
-
-
-
- On Mon, 17 Jul 1995, Ernie Wright wrote:
-
- > Jay Turberville wrote:
- >
- > > I am curious if Visual Basic can be used to make plug-ins for LW.
- >
- > No. VB can't be used to make dynamic-link libraries (DLLs), which is
- > what plug-ins are under Windows. But it should be possible to write
- > plug-ins (in C) that can be called by VB programs. Obviously this isn't
- > something many casual VB programmers will want to tackle.
- >
- > - Ernie
- >
- >
- >
- You may want to check out Borlands Delphi. It will produce DLL's directly
- and as for speed matched to VB, Delphi BURNS......
-
- Article: 851
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.gate.net!hopi.gate.net!rpraver
- From: Ron Praver <rpraver@gate.net>
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.apps.lightwave
- Subject: Re: converting lightwave format => wavefront
- Date: Fri, 28 Jul 1995 00:01:10 -0400
- Lines: 32
- Message-ID: <Pine.A32.3.91.950727235904.33019C-100000@hopi.gate.net>
- References: <3umc8l$c71@helix.cs.unc.edu> <3up97r$kf5@jobe.shell.portal.com> <3uqe29$q8r@maureen.teleport.com>
- NNTP-Posting-Host: hopi.gate.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <3uqe29$q8r@maureen.teleport.com>
-
-
-
- On 22 Jul 1995, Darren Metcalfe wrote:
-
- > corsa@shell.portal.com (Corsa) wrote:
- >
- > >>lightwave object files to wavefront format.
- >
- > > Pixel 3D Pro and Syndesis Interchange Plus both do this...both are
- > > Amiga programs, although I believe Interchange is now available
- > > for Windows...is this correct?
- >
- > It's not quite shipping yet, and it's doubled in price to $495.
- >
- >
- > --
- > Darren Metcalfe
- > downinit@teleport.com
- >
- >
- >
- >
- Check World Render 3D. It is a modeler and converter. The converter
- supports 21 file formats. The modeler allows you modify the data before
- saving or to create entire scenes from scratch.
-
- ORDERING & INFO
- MAZAR Software Corporation
- 1801 N.E. 197 Terrace
- N.Miami Beach, FL 33179
-
- Phone: 305-926-9290
-
- Article: 852
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in2.uu.net!newsflash.concordia.ca!canopus.cc.umanitoba.ca!top.MTS.Net!worldlinx.com!thunder.mgl.ca!lightning.mgl.ca!not-for-mail
- From: svandyk@lightning.mgl.ca (Shane Van Dyk)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Scenery & LW, make my bird fly thru trees?
- Date: 26 Jul 1995 18:59:52 GMT
- Organization: MGL Systems Internet
- Lines: 65
- Message-ID: <3v63b8$cqd@thunder.mgl.ca>
- NNTP-Posting-Host: lightning.mgl.ca
- Summary: Using LW and Scenery together?
- Keywords: Scenery 3d lw
- X-Newsreader: TIN [UNIX 1.3 941216BETA PL0]
-
- Here's my problem.
- My current dream project involves the following.
- -a tropical forest (or anything I can get)
- -birds
- -bugs
- -leaves and foliage
- -waterfall
-
- My goal is to get a bird to fly either over or thru a series of trees
- and then over a large valley, with bugs, and things there are usually in
- forests...
-
- Questions
- I have old versions of Scenery animator and Vista, would anyone
- reccomend getting World Construction Set2.0?. or the better question
- would be which one can:
-
- -> create paths that can be transfered into lightwave so that the
- location of the sun etc. lines up if I use an alpha layer while
- rendering
-
- ->can be used as a plug in or is incorporated into ANY 3D prog so that
- I wont have to overlay.
-
- ->would it be insane to try to use the Feilds and foliage set of
- bump/texture maps. render a bunch of trees, use them as clip
- maps. then use real F&F trees to fly by close while 1 poly clip
- maps make up the background trees??
-
- ->Which scenery prog would give me the most realistic tropical forest?
- -personally I have had good results creating a morning fog
- blanketing the trees effect in Vista by using 175% size trees and
- a Huge DEM. although the only way to get a good sunrise is to
- render the sky dome and texture found at several sites on the net and
- use it as a background
-
- Besides loading every few frames into lightwave and postioning my bird, if I
- have to use an overlay, how can I get a bird to fly around branches and
- trees???
-
- Anyone have any good BUGS!!!!!?? ICKY REAAAAAAALLLY Icky ones are best!????
-
- umm.
- How the Heck do you use DUST. and is there any easier way to do it?
- by DUST I am refering to the particle animation program normally used
- for lightwave. I can hardley figure out Sparks let alone this one!
-
- And the reason I am asking...
- Has anyone successfully created a waterfall with Sparks or dust??
-
- -there have been some great tips on here lately about animating water.
- most all of which I had similar theories to brought on one day by
- accidentally screwing up my cloud texture. the only thing I didn't think
- of was morphing several water like shapes to get a flow feel.--
-
- I've probably bored a few of you with my 101 questions so thats it for
- now. I've got a few older renderings on my web site if you want to see
- them. I've got to redo my dactyl so that it is backlit more like the
- rocks behind it though(one of my pics)
-
- Thanx
-
- Shane VanDyk Reality is only a State of mind...
- http://www.mgl.ca/~svandyk Render yourself senseless with Lightwave
-
-
- Article: 853
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!swrinde!sgigate.sgi.com!genmagic!bug.rahul.net!a2i!ddsw1!news.mcs.net!usenet
- From: kanep@mcs.com (kanep)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Date: 27 Jul 1995 20:21:18 GMT
- Organization: MCSNet Internet Services
- Lines: 29
- Message-ID: <1420.6416T886T1039@mcs.com>
- References: <rotor2avDC87xH.3JC@netcom.com> <bill_l-2507951435060001@training-2.orl.mmc.com> <2568.6416T79T670@mcs.com> <rotor2avDCDrBz.4IG@netcom.com>
- NNTP-Posting-Host: mercury.mcs.com
- X-Newsreader: THOR 2.1ß (TCP/IP)
-
-
- >: If fact, Emplant/ShapeShifer, give you a few abilities that you don't
- >: on a Mac. How about a Mac with a NTSC compatiable display (heck,
- >: on your Toaster!) Easy file transfer between a Mac and Amiga (great for
- >: sending Lightware frames back and forth!) The ability to buy ONE
- >: card that will make both your Amiga and Mac faster! Or buying 16 megs
- >: that both your Amiga and Mac can use.
-
- I also forgot that you can have a Mac with a IBM compatiable serial and
- parallel ports (use IBM printers and modem without an interface).
-
- >: >Bill Leonard
- >: >bill_l@magicnet.net
-
- > Excellent points. Plus with an Emplant, you can run i486/i586 software
- >as fast as actually having a Intel CPU. (pretranslative emulation is
- >the i586 emplant upgrade? (Wondering how solid it is...never have seen
-
- Well, Emplant PC is NOWHERE as good as UU (Jim Drew) says it is. I have seen
- e586dx, and I wouldn't buy it. With a 68040 you are only talking a bit faster
- than an IBM-XT (maybe a slow 286 system). It does run Windows, but Windows is
- slow enough on a real PC, then to have it run on a slow emulator! There is
- just to much to emulate.
-
- Kane --------------------------------------------
- Peterson -- "Kane's World" World Wide Web Home Page: --
- -- http://www.mcs.net/~kanep/www/ --
- kanep@mcs.com --------------------------------------------
-
-
- Article: 854
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gryphon.phoenix.net!usenet
- From: dking@phoenix.net (D. W. King)
- Newsgroups: comp.lang.basic.visual.misc,comp.lang.basic.visual.database,comp.lang.basic.visual.3rdparty,comp.lang.apl,comp.lang.ada,comp.infosystems.www.browsers.x,comp.infosystems.www.browsers.ms-windows,comp.infosystems.www.authoring.images,comp.infosys
- Subject: Re: new book on baldness1/2
- Date: Fri, 28 Jul 1995 01:26:30 GMT
- Organization: Phoenix Data Systems
- Lines: 446
- Message-ID: <3v9fsv$a34@gryphon.phoenix.net>
- References: <NEWTNews.30565.806872980.usd39291@interramp.com>
- Reply-To: dking@phoenix.net
- NNTP-Posting-Host: dial10.galv.phoenix.net
- X-Newsreader: Forte Free Agent 1.0.82
- Xref: nnrp3.primenet.com comp.lang.basic.visual.misc:27441 comp.lang.basic.visual.database:7664 comp.lang.basic.visual.3rdparty:5973 comp.lang.apl:7098 comp.lang.ada:32827 comp.infosystems.www.browsers.x:1132 comp.infosystems.www.browsers.ms-windows:5062
-
- Does anyone but me see a posting problem here??
-
-
- publish_it@.interramp.com wrote:
-
-
- >HOW TO STOP HAIR LOSS and REGROW HAIR (condensed)**
- >1995 Infonet communication Inc. (inquiry: info@infonet.com)
- >by Mary Sheen, MD
-
- >Part 1 Introduction
- >Hair plays a significant role in our life. Another person's hair is one of the first characteristics we
- >notice upon meeting. Our own hair is one of the first and last things we attend to before a meeting
- >or a social engagement. Hair disorder, especially when severe, often profoundly affects the lives of
- >those afflicted. Severe hair loss evokes not only cosmetic concerns but may also evoke feelings of
- >vulnerability (nakedness), loss of self-esteem, alterations in self-image, and, perhaps, even self-
- >identity.
-
- >In 1992, researchers at Old Dominion University in Norfolk, Virginia, surveyed 145 men, and found
- >that 84 percent of the balding men were preoccupied with their loss. They described themselves
- >as filled with self-consciousness, helplessness, and envy of men with full heads of hair. Single men
- >and woman who had begun losing hair in their early twenties were more likely to suffer from
- >extremely low self-esteem.
-
- >While stressful, balding isn't the end of the world. Although the men reported glancing in the
- >mirror constantly and wearing hats even in warm weather, they manage to make it through their
- >daily lives without much problem. For some it even sparked self-improvement tactics like fiddling
- >with hair styles, working out more, and dressing better. Servey result is shown in the following
- >chart.
- >How deep does a bald man's anxiety runs?
- > Reported extent of hair los
- > experience low high
- > Notice bald/balding men 54% 82%
- > spend time looking in mirror at hair 54 69
- > Feel self-conscious 42 78
- > Look older than actual age 40 55
- > Worry that others will notice 39 56
- > worry about aging 37 46
- > Feel less attractive 31 51
- > Envy good-looking men 33 34
- > Try to improve hair style 63 66
- > Try to improve physique 41 36
- > dress nicer 26 45
- > Wear hats or caps 23 41
- > Seek reassurance about looks 23 39
- > Grow a beard or a mustache 18 36
-
- >Stereotypes associated with baldness are not flattering. A research back in 1971( reference) had
- >been conducted to investigate how one person was perceived by others can be influenced by
- >quantity of scalp hair (regular, balding, and bald) as well as color, length, and quality of scalp hair.
- >Pictures of the same person were presented to 60 judges. Differences in appearances of this
- >person (ie, experimental conditions of regular, balding, and bald) were manipulated through
- >modifications made by a commerical artist. The results revealed that the person with a regular
- >quantity of hair was rated as most handsome, virile, strong, active, and sharp. The person with a
- >balding head of hair was rated as least potent, weak, dull, and inactive, and the person with a bald
- >head of hair was rated as most unkind, bad, and ugly. Many other studies also show employment
- >discrimination based on a person's appearance (ref )
- >
- >Motivation to avoid baldness is not confined to this century. In 1150 BC Egyptian men smear their
- >pates with fats from ibex, lions, crocodiles, serpents, geese, and hippopotamuses. In modern
- >society, this aversion is readily evident from the many available remedies such as creams,
- >hormones, vitamins, hairpieces, wigs, scalp reduction and hair transplants. A government report in
- >1983 reveals that over the past 9 years the FDA has overseen the investigation of ingrediets in
- >about 300,000 products claimed to help hair regrowth, none of them has any medical benefit, of
- >course.
-
- >The goal of this book is to provide comprehensive information on how to cope with baldness.
- >From this book, you will learn how to preserve what you've got, restore what you haven't, or live
- >happily with your follocular deficit.
-
- >Part 2 Get to Know Your Hair
- >The amount of hair and where it grows vary with different mammals. The entire body of the dog,
- >the sheep, the cow, and the horse is covered with a hairy coat. The whale and the hippopotamus
- >have only a few hairs. In humans, hair is not found on palms of the hands or the soles of the feet.
- >The coloration and pattern of coats in animals serve both as a camouflage for protection against
- >enemies and as an allurement to mates. Fine and transparent, human hair is a vestige of our
- >hairier animal forbears, that probably evolved from the scales of reptiles. The adult human body
- >averages five million hairs, of which 100,000 to 150,000 are on the scalp.
-
- >Hair is composed of keratin, the same protein that makes up nails and the outer layer of our skin.
- >The part seen rising out of the skin is called hair shaft or strand. Each strand consist of three
- >layers. The outermost protective layer (cuticle) is thin and colorless. The middle layer, or cortex , is
- >the thicknest. It provides strength, determines your hair color and whether your hair is straight or
- >curly.
-
- >Hair color is determined by melanin from your pigment cells. The more pigment granules there
- >are, and the more tightly packed, the darker the hair. Two kinds of melanin contribute to hair
- >color. Eumelanin colors hair brown to black, and an iron-rich pigment, pheomelanin colors it
- >yellow-blonde to red. Whether hair is mousy, brown, brunette or black depends on the type and
- >amount of melanin and how densely it's distributed within the hair. For example, deep-black
- >African hair contains closely packed melanin in the cortex, a few in the cuticle. Very dark
- >European hair, quite apart from having more melanin granules than lighter or blonde hair, has
- >more melanin per granule. When pigment-producing cells cease to function, the result is the
- >uncolored white or gray hair.
-
- >Scalp hair varies tremendously between races, between individuals of same race, and even within
- >an individual. Mongolians have straight hair simply because their scalp hair has the greatest
- >thickness and the roundest cross-section. In Caucasians the hair is more elliptical and slender; in
- >Negroes it is flattened, resulting in kinky curls. Mongolians, both male and female, have much less
- >public, axillary, facial, and body hair than Caucasians. In Caucasians, true blonds typically have
- >more hair (about 140,000 hair) than brunette (about 105,000) or redhead (about 90,000).
-
- >Below your skin is the hair root which is enclosed by a sack-like structure called the hair follicle.
- >Tiny blood vessels at the base of the follicle provide nourishment. A nearby gland secretes a
- >mixture of fats (called sebum) which keep the hair shiny and waterproof to some extent. Secretions
- >from some sweat glands also produce a characteristic odor. A dog can differentiate a human being
- >by the typical scent secreted by these glands. Two sets of glands discharge secretions through the
- >skin. while sebaceous, or oil, glands arise from the walls of hair follicles and produce an oil
- >called sebum that lubricates the skin and hair, Sweat glands, embedded in the subcutaneous
- >layer, are scattered over the body, particularly in the palms and soles. Sweat glands produce
- >moisture called perspiration that reaches the skin's surface through the pores and evaporates to
- >cool the body.
-
- >At the base of the follicle is the papilla, which is the "hair manufacturing plant." The papilla is fed
- >by the blood-stream which carries nourishment to produce new hair. Male hormones or androgens
- >regulate hair growth. Pubic and axillary (armpit) hair are particularly androgen-sensitive and grow
- >at lower androgen levels than hair on the chest or legs. In boys, most pubic hair is grown by age
- >15, followed by the development of armpit hair two to three years later. In girls, too, an increase in
- >androgens at puberty triggers growth of pubic and armpit hair. Scalp hair, not directly androgen-
- >responsive, is influenced by local amounts of a testosterone derivative, dihydrotestosterone.
-
- >Hair follicles initially form in utero. No new follicles are created after birth, and none are lost in
- >adult life. The first hair to be produced by the fetal hair follicles is Lanugo hair, which is fine, soft,
- >and unpigmented. This is usually shed in about the eighth month of gestation.
- >The first postnatal hair is vellus hair, which is fine, soft, usually unpigmented, and seldom more
- >than 2 cm long. Vellus hair remains on the so-called hairless regions of the body, such as the
- >forehead and balding scalp.
- >At puberty, the vellus hair in some areas is replaced by terminal hair, which is longer, coarser, and
- >pigmented. Growth starts in the pubic region; then the eyelashes and eyebrows become thicker.
- >Axillary hair and male facial hair appear about two years after growth of pubic hair begins. Body
- >hair continues to develop long after puberty, stimulated by male hormones that paradoxically, also
- >cause terminal hair to be replaced by vellus hair when balding begins.
-
- >Scalp hair fibers grow from 100,000 to 350,000 follicles which are reported to occupy the human
- >scalp; however, not all the follicles are productive.[1] In each producing follicle, the duration of the
- >hair's life cycle is influenced by age, pathology and a wide variety of physiological factors.[1,2] The
- >life cycle is divided into the anagen (active), catagen (transitional) and telogen (resting) phases.
-
- >The anagen phase is the period of active hair growth where protein synthesis and keratinization
- >are continuously occurring. In normal subjects, this phase lasts for up to five years, although
- >longer durations have been documented.
-
- >The cessation of the anagen phase is characterized by a transitory phase known as catagen. This
- >phase lasts for two to three weeks.
-
- >Following the catagen phase, the hair enters the telogen or "resting" phase. In normal subjects,
- >telogen hair is retained within the scalp for up to 12 weeks before the emerging new hair dislodges
- >it from its follicle.
-
- >During the anagen phase, protein s thesis is the main distinction of the hair bulb. In the telogen
- >phase, the dermal papilla undergoes renewal. It is at this time that structural characteristics can be
- >modified. The new hair should be identical to its predecessor, but with advancing age, and in
- >some pathological states, a strict copy is not maintained. In these circumstances, the hair may
- >become finer and shorter, modifying the esthetic profile. Since these effects occur over several hair
- >cycles, years may elapse before the affected individual recognizes the difference.
-
- >Like skin cells, hair grows and is shed regularly. Shedding anywhere from 50 to 100 hairs per
- >day is considered normal. The average rate of growth is about 1/2 inch a month. It is now known
- >that hair grows fastest in the summer, slowest in the winter, speeds up under heat and friction, but
- >slows down when exposed to cold. Hair grows the best between the ages of 15 to 30. But, hair
- >growth begins to wind down sometime between the ages of 40 and 50. Progressive hair loss
- >begins naturally in both sex about age 50, accelerating in the 70s. About 40 percent of Caucasian
- >men lose hair to some extent by age 35.
-
- >What cause hair loss? can we do something about it? we will discuss these matters upcoming
- >chapters.
-
- >Hair Loss, Men and Women
-
- >Androgenic alopecia
- >By far the most common form of hair loss is determined by our genes and hormones: Also known
- >as androgen-dependent, androgenic, or genetic hair loss. It is the largest single type of
- >recognizable alopecia to affect both men and women. It is estimated that around 30% of
- >Caucasian females are affected before menopause. Other commonly used names for genetic hair
- >loss include common baldness, diffuse hair loss, male or female pattern baldness.
-
- >1. Male Pattern Baldness (MPB)
-
- >Signs and Symptoms
-
- >* Receding hairline
- >* Moderate to extensive loss of hair, especially on the crown
-
- >2. Female pattern Baldness (FPB)
-
- >Signs and Symptoms
-
- >* General thinning of hair all over the head
- >* Moderate loss of hair on the crown or at hairline
-
- >MPB is the hair loss most frequently encountered. It usually starts with the hair at the temples,
- >which gradually recedes to form an "M" shape. You also may find your hair is finer and does not
- >grow as long as it once did. The hair on the crown of your head begins to thin out and eventually at
- >the top points of the "M" meet the thinned spot on your crown. Over time, you are left with a horse-
- >shoe pattern of hair around the sides of your head. Any remaining hair in the balding areas usually
- >manifests some miniaturization - it is thinner and grows at a below-normal rate, changing from
- >long, thick, coarse, pigmented hair into fine, unpigmented sprouts.
-
- >Female pattern baldness usually begins about age 30, becomes noticeable around age 40, and
- >may be even more noticeable after menopause. Female hair loss is usually an overall thinning--
- >two hairs where five used to be--rather than a bald area on top of the head, though women may
- >have a receding hairline, too. It's thought that about 20 million American women have such hair
- >loss. As in males, hair follicles simply shut down, with hormones playing some role in the process.
-
- >The mechanism of balding
-
- >The rate of hair shedding in androgenic alopecia is speeded up by three forces: advancing age, an
- >inherited tendency to bald early, and an over-abundance of the male hormone dihydrotestosterone
- >(DHT) within the hair follicle. DHT is a highly active form of testosterone, which influences many
- >aspects of manly behavior, from sex drive to aggression. The conversion from testosterone to DHT
- >is driven by an enzyme called 5-alpha reductase, which is produced in the prostate, various
- >adrenal glands, and the scalp. Over time, the action of DHT causes the hair follicle to degrade and
- >shortens the anagen phase. Thought the follicle is technically still alive and connected to a good
- >blood supply--it can successfully nurture a transplanted follicle which is immune to the effects of
- >DHT--it will grow smaller and smaller (figure 3). Some follicles will gradually die, but most will
- >simply shrink to the size they were when you were born which produce weaker hairs. With a
- >steadily shorter anagen growing cycle, more hairs are shed, the hairs becoming thinner and
- >thinner until they are too fine to survive daily wear and tear. Balding hair gradually changes from
- >long, thick, coarse, pigmented hair into fine, unpigmented vellus sprouts.
-
- >However, the sebaceous gland attached to it remains the same size. As the hair shafts become
- >smaller, the gland continues to pump out about the same amount of oil. So as your hair thins, you
- >will notice that your hair becomes flatter and oilier.
-
- >Other physiological factors might cause hair loss. Recently, a group of Japanese researcher
- >reported a correlation between excessive sebum in the scalp and hair loss. Excessive sebum often
- >accompanying thinning hair is attributed to an enlargement of the sebaceous gland. They believed
- >excessive sebum causes an high level of 5-alpha reductase and pore clogging, thus malnutrition
- >of the hair root.
-
- >Although this condition could be hereditary, they believe diet is a more prominent cause. The
- >researchers note that Japanese hair was thick and healthy, with a small gland and little scalp oil,
- >until the occidental habit of consuming animal fat crept into their diet after World War II. This
- >change has led to a significant height increase in the Japanese population, but it has also resulted
- >in more Japanese men losing hair. To some extent, their observation makes sense since
- >problems with greasy hair have often been noted as much as six months to a year prior to when
- >thinning hair becomes noticeable, but this might be just one of the symptons, not underlying
- >cause, more research is needed. Most doctors agree that If you have a oily scalp with thinning
- >hair, frequent shampooing is advised. shampooing can reduce surface sebum, which contains
- >high levels of testosterone and DHT that may reenter the skin and affect the hair follicle.
-
-
- >Treatment for Male Pattern Baldness
- >Balding men and women seem to go to almost any lengths to regrow thinning hair. Until now,
- >inherited balding in either sex has not responded well to any anti-balding stimulants, applications,
- >injections, or other treatments. Specific foods or vitamins don't regrow hair -- although good
- >nutrition is essential for healthy hair.
-
- >Antiandrogen Therapy
-
- >In the United Kingdom, the most commonly used anti-androgen for women is CPA (cyproterone
- >acetate) in combination with ethinyl-estradiol. In the United States, where CPA is not available, the
- >aldosterone antagonist spironolactone has been given in dosages from 75 to 100 mg per day with
- >some benefit. However, higher doses (150 to 200 mg per day) appear necessary to produce a
- >significant increase in cosmetically useful hair, as occurs with CPA therapy.
-
- >Anti-androgen treatment must be continued for at least 12 months. Often two years is required
- >before a subjective improvement is observed.
-
- >Complete reversal of the hair loss can never be achieved unless treatment is instigated within two
- >years of its onset. This is probably due to the atrophy of the miniaturized hair follicles with time.
- >The degree of benefit observed is dependent upon the subject's age and the duration of alopecia;
- >however, most patients are satisfied with the thought that no further hair loss will occur. Some
- >improvement in hair quality should be expected in all cases, although withdrawal of therapy
- >results in further progression of the alopecia.
-
- >Nonhormonal aspects are critical to ensure an optimal therapeutic response is achieved. And, the
- >need to maintain vitamin and serum ferritin levels above values previously thought adequate has
- >recently been demonstrated.
-
- >The side effects of oral CPA therapy in combination with ethinyl-estradiol are well documented and
- >are similar to those associated with other oral contraceptive regimens. Spironolactone disrupts the
- >menstrual cycle and increases menstrual bleeding in some patients; but, in general, it is well
- >tolerated.
-
- >To understand how these hormonal remedies work, you need to know a little science. DHT is one
- >of several male hormones, called androgens, that compete for a berth on the hair follicle's receptor
- >sites. In principle, if you could keep the receptor busy metabolizing other hormones, like
- >progesterone, DHT would never have a chance to move in and start shrinking the follicle. The
- >researched based on this concept have made little progress over the past decade. The biggest
- >hurdle: to limit the effects of the androgen blocker to the scalp only. If DHT is blocked at other sites
- >around the body, a male will lose his sex drive and develop a vocal delivery that resembles a
- >teenage girl's. Blocking the activities of DHT in female who have hair loss is, of course, less
- >problematic. Spironolactone or Aldactone does just that, and very effectively.
-
- >Rogaine
-
- >By far the most publicized medical treatment available for male pattern baldness is minoxidil
- >(Rogaine). The idea of using minoxidil topically to grow hair was serendipitous. This drug was
- >originally developed to treat high blood pressure and had the unanticipated side effect of
- >stimulating hair growth, sometimes in unwanted areas. This observation led to the testing of
- >topical minoxidil on balding areas of the scalp. Since its introduction in 1988, Upjohn, the
- >manufacturer, sells about $150 million worth of the drug each year, even though its ability to grow
- >back hair is, at best, modest.
-
- >A large-scale clinical trial involved over 2,300 participants with male pattern baldness
- > was carried out by having 1,547 patients apply 1 ml of 2% or 3% minoxidil and 779 patients apply
- >1 ml of placebo ( no active ingradients, only alcohol and propylene glycol) twice a day to the
- >balding area. Actual counts of vellus hairs, indeterminate hairs, and terminal hairs in an one-inch
- >patch were made before and after treatment. At 4 months, 5% to 8% of patients had moderate to
- >marked hair growth on the balding vertex of the scalp. This figure is statistically no different from
- >the number of men who regrow hair in response to a plcaebo. another 15% to 20% of patients had
- >some growth of vellus hair on the balding area. At 12 months, 39% of patients had moderate to
- >marked hair growth, while 11% of those using placebo reported an increase in hair growth. This
- >result shows that you to used minoxidil for more than 4 months in order to decide whether this
- >treatment works for you.
-
- >Who is the best candidate for this drug? research showed that you have to be:
-
- >1) young man (20 to 30 years old), who only recently (within 5 years) had begun to bald
- >2) not completely bald, and
- >3) not bald at the temples
-
- >This drug works best on small areas of vertex baldness (smaller than 1 square inch).
- >There is no evidence that topical minoxidil could regenerate hair on the receding temple area.
- >Topical minoxidil was as effective at a concentration of 2% as at 3%. A 1% formulation was less
- >effective.
-
- >Successful treatment, however, does require a lifetime commitment. The topical solution must be
- >applied to the balding area twice a day, every day. Decreasing the dosage to once a day results in
- >some hair loss, and discontinuing application causes regression to pretreatment baldness within
- >3 to 6 weeks. The cost? Anywhere between $600 to $1,000 a year, depending on the size of the
- >area to be treated.
-
- >Why minoxidil works remain a mystery. It is know to be a powerful vasodilator, but other drugs the
- >dilate blood vessels do not promote hair growth. It is postulated that it delays or prevents some
- >follicles' entry into the next anagen phase for long periods of time and stimulate these follicles back
- >into active production. But this theory remains to be vindicated.
-
- >The disadvantages of minoxidil are: 1) lifetime commitment; 2) high cost : It is not covered by
- >health insurance schemes as it's considered a cosmetic; 3)Its side effects; including itching and
- >prickling, headaches (in 40 per cent), dizzy spells and, in some, heartbeat irregularities. Although
- >apparently safe when rubbed into the scalp - since little is absorbed into the bloodstream - it is a
- >vasodilator and not recommended for anyone with heart trouble. Its safety in men over age 49 and
- >its long-term safety remain unknown. Some scientists believe that minoxidil is more effective in
- >preventing hair loss than in promoting regrowth, but no controlled trials are available.
-
- >At the time of writing this book, the only away you can obtain rogaine is through a doctor's
- >prescription. That could be changed soon. Upjohn is confident it will obtain FDA approval to take
- >the drug over the counter.
-
- >Meanwhile, researchers are working on ways to make minoxidil work better and are also exploring
- >other avenues.
-
- >Increasing the concentration of minoxidil from its prescribed 2 percent concentration to 5 percent
- >in some cases has produced a 10 percent increase in hair growth. Enhancing the drug with
- >Retin-A also has improved hair growth in some experiments. You can't find these solutions in U.S.
- >pharmacies (they are available in Europe), but some dermatologists over here can have
- >pharmacists prepare these mixtures.
- >Check around.
-
- >Other proposed nonsurgical baldness remedies
-
- >One anti-androgenic drug now being tried as a baldness remedy is oral finasteride. It inhibits the
- >5-alpha reductase (enzyme) that transforms testosterone into the dihydrotestosterone (DHT) form
- >responsible for hair loss. Blocking the action of DHT seems to stimulate growth of stronger, thicker
- >and more pigmented hair. In one multicentre study, 200 males aged 18 to 35 with distinct
- >baldness had a one-inch circle of scalp shaved and periodically examined for hair growth. The
- >report states that "men taking 5 mg per day of oral finasteride had significantly increased hair
- >growth. Side effects - such as impotence, loss of libido and reduced sperm counts - were not
- >widespread, and often decreased with time, affecting about three per cent of the sample." Ideal
- >candidates for finasteride treatment are men who have already
- >fathered all the children they wish, as its use for baldness might be lifelong and it could harm any
- >fetus conceived (while taking it). Further studies are needed to assess the drug's efficacy, dosage
- >and long-term safety. Another dihydrotestosterone-inhibitor now being tested is a derivative of
- >hyaluronic acid, the chemical at the tip of sperm that aids penetration of the egg's membrane.
- >Massaged into the scalp, this substance apparently blocks the androgenic action that causes hair
- >loss, but more research is needed.
-
- >Medical researchers in Asia believe that hair loss is caused mainly by insufficient blood supply to
- >the scalp. The other possibility is excessive sebum in the scalp which causes pore clogging and
- >malnutrition in the hair root( "sebaceous Gland Hypothesis", proposed by Dr. Yoshikata Inaba of
- >The Inaba Aesthetic Surgery in Tokyo). The so-called 101 hair regrowth lotion is formulated to
- >attack the problems. 101 became famous after it had won several international awards, among
- >them, "gold medal" from 14th International Inventors Exposition in New York (June 4, 1991).
- >According to Dr. Zhuang-Guang Zhao, the inventor, 101 promotes blood circulation by removing
- >blood stasis in the scalp and dilating the blood capillaries, it also remove sebum in the scalp.
- >Unlike other treatments, it has no side effects, the active compounds in this lotion are isolated
- >from plants, According to Newsweek and New York Times reports (references at page 48), there
- >is no questioning its popularity with the 3 million bald folks in Japan. Masashi Sada, a popular
- >Japanese singer, said recently on the radio
- >that the product worked wonders on his head. Millions of men and women in Asia reportedly have
- >used 101 and 90 percent are said to have found it effective in hair regrowth and a significant
- >reduction of hair loss. According to a spokesperson for the 101 products the improved formula
- >called Fabao 101D will be introduced to USA this year. But will 101D work on American heads?
- >(Interested reader can obtain a copy of brochure
- >by writting to: Pan State Health Products, Division of Hair Care, 155-21 Cherry Ave, Flushing, NY
- >11355, or e-mail: PanStateCo@AOL.COM)
-
- >Other types of Hair Loss and treatments
- >Alopecia Areata
- >Sudden hair loss most commonly is due to alopecia areata, a condition that occurs in 2% of the
- >population and affects all races and bothsexes equally. Alopecia areata starts abruptly with one or
- >more circular patches of hair loss, up to 3 inches across, that may overlap, these bald patches
- >normally occur on the scalp but occasionally elsewhere on the body, such as the beard or the
- >eyebrows. The bald areas are smooth and painless.
-
- >Alopecia areata is thought to be an autoimmune disease and strongly associated with vitiligo and
- >diabetes. Patients with Down syndrome are especially prone to the disease.
-
- >In 90% of the cases, the hair grows back within 6 to 24 months. The outcome is worse if the
- >episode occurs early in life or if you lose all scalp hair in a single episode.
-
- >To diagnose alopecia areata, your doctor will perform a complete medical history and examination.
- >The treatment of alopecia areata depends on the extent of the disease. Monthly injections of
- >intralesional steroids are a common form of treatment, which usually hasten resolution to 4 to 6
- >months. New topical forms of treatment include dinitrochlorobenzene (which is a topical sensitizer)
- >anthralin 0.2% (anthra-Derm, Lasan, the only irritant subsistence), or psoralen plus ultraviolet light
- >A (PUVA). These treatment act by inducing an allergic contact dermatitis that, in healing,
- >promotes hair growth by a mechanism that is not fully understood. Resolution usually occurs in 8
- >to 12 weeks.
-
- >Topical minoxidil may be effective in alopecia areata, especially when used in the 5%
- >concentrations that are currently available only on a study protocol basis. The lower concentrations
- >(2%, Rogaine) are primarily effective in patchy alopecia areata.
-
- >Telogen Effluvium
-
- >Telogen effluvium is a form of abrupt, rapid, diffuse hair loss. This condition affects the entire
- >scalp, but the crown and bitemporal areas may appear to be mainly involved if there is associated
- >androgenic alopecia.
-
- >In telogen effluvium, there is an abrupt end to the anagen phase, so that the hair follicle phases
- >into catagen, then telogen. It is rarely severe and does not usually lead to baldness. But if the
- >condition is chronic and many generations of hair are lost, it may eventually lead to permanent hair
- >loss.
-
- >The common causes of telogen effluvium include
- >1) stress, especially after severe infection, fever, childbirth or surgery;
- >2) Severe psychogenic distress;
- >3) nutritional deficiencies;
- >4) various medications
- >The hair loss seen after childbirth is the protype of telogen effluvium. Three months after giving
- >birth, women often complain of hair loss that can be extensive. This is a result of parturition, when
- >physical stress causes anagen hairs to switch abruptly into the telogen phase. Telogen hairs are
- >retained for an average of 3 months before being shed.
- >Since this type of hair loss is temporary, the only therapy from your doctor is probably
- >reassurance.
- >New Treatments Now Under Study That Promise Hair Growth
- >Here is another story quite like that of Rogaine. ProCyte, based in Kirkland, Wash., discovered
- >the hair-growing effects of peptide copper in 1990 when it was testing the compound as a wound-
- >healing agent on laboratory mice, whose fur had been shaven. "The mouse wounds weren't
- >healing, but the hair was growing," (continued in part 2)
-
-
-
-
- Article: 855
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- From: davewarner@global1.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 28 Jul 1995 05:43:27 GMT
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- I rest on your face....
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- --
- -David Warner
- Event Horizon Graphics
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- Article: 856
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- From: johnc@mcs.com (John Crookshank)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Date: 27 Jul 1995 23:16:16 GMT
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- On 27-Jul-95 15:07:10, Rotor (rotor2av@netcom.com) posted:
-
- > Plus with an Emplant, you can run i486/i586
- > software emulation that is
- > as fast as actually having a Intel CPU. (pretranslative emulation is
- > GREAT!) Do you have the i586 emplant upgrade? (Wondering how solid it
- > is...never have seen it in person)
-
- Not by a long shot! While the MAC emulation software works exceptionally
- well, the i586 software is dog-slow, in the 286 performance range. It is
- virtually unusable for anything productive, much less for something
- demanding like rendering. Want to run PC software, your only real choice
- is a PC.
-
- --------------------------------------------------------------
- | John Crookshank | johnc@mcs.com |
- | MicroTech Solutions, Inc. | http://www.mcs.net/~johnc/ |
- |--------------------------------------------------------------|
- | Desktop video systems dealer - finger/http for more info. |
- --------------------------------------------------------------
-
-
- Article: 857
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!hardin
- From: hardin@ee.ualberta.ca (Hardin Brett Arvid)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Star Wars
- Date: 28 Jul 1995 08:46:18 GMT
- Organization: University of Alberta Electrical Engineering Department
- Lines: 42
- Distribution: world
- Message-ID: <3va84q$1on4@rover.ucs.ualberta.ca>
- References: <3t2ai2$g9q@earth.usa.net> <3tio54$o8v@gateway.ecn.com> <Pine.SV4.3.91.950710153918.5251C-100000@cello> <3tvqu9$r6m@ixnews3.ix.netcom.com> <fstev.152.02D694CC@interaccess.com>
- NNTP-Posting-Host: eigen.ee.ualberta.ca
- X-Newsreader: TIN [version 1.2 PL2]
-
-
- | My sentiments exactly. It kind of makes me wonder if there's a
- | creativity problem at work or something. Why waste money/time
- | on re-doing a Classic, just because of as change in technology???
-
- | To take your King Kong example a step or two further, why not re-
- | paint the Mona Lisa, now that we have computer graphics? [gag]
- | Haven't we seen enough of THOSE images yet? ;)
-
- | There are FAR too many possibilities in the Star Wars universe
- | to waste time going back to retread the original. What a poor
- | decision. Sorry to hear it.
-
- The main thing that the RE-DONE Star Wars will have is:
-
- Better (non existant) mat-lines. and Jabba the Hut as a CG character.
-
- Some effects will be re-done to look more like George wanted them to
- look like (this is the important part you've missed. George himself
- wants to re-do a few effects, and add a few missing scenes. (character
- development that went missing because they figured there'd be only the
- one film)
-
- | Wasn't it Darth Vader who said something like, "Don't be too PROUD
- | of this technological horror you've created..."?
- the exact quite is:
-
- Don't be too proud on this technological terror you've created. The
- power to destroy a planet is insignificant next to the power of the
- force...[misc ranting deleted] I find your lack of faith disturbing.
-
-
- --
- ---------------------------------------------------------------------------
- | LightSmith -the magazine -- Lightwave 3D Tutorials,
- | Hints, and Solutions
- All opinions are| ASK FOR DETAILS from the Experts in the
- mine, and should| IF INTERESTED field.
- conflict |
- minimaly |----------------------------------------------------------
- with reality!
- ---------------------------------------------------------------------------
-
- Article: 858
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!unixg.ubc.ca!rover.ucs.ualberta.ca!hardin
- From: hardin@ee.ualberta.ca (Hardin Brett Arvid)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: stencil
- Date: 28 Jul 1995 08:54:26 GMT
- Organization: University of Alberta Electrical Engineering Department
- Lines: 40
- Message-ID: <3va8k2$1on4@rover.ucs.ualberta.ca>
- References: <3ugbb7$o6a@nt.colmicrosys.com>
- NNTP-Posting-Host: eigen.ee.ualberta.ca
- X-Newsreader: TIN [version 1.2 PL2]
-
- John Sonedecker (jsonedecker@ee.net) wrote:
- | Hi all,
- | In the past I have used Symbolics machines for animation and they have
- | this nifty little feature called "Stencil". Its not related to Lightwave's
- | . This thing would flatten and trace an orthoganal view into an
- | integrated paint program on a Hi-Res monitor as an Alpha channel. Than
- | you could paint a map over the"Stencil" and the image map would fit
- | perfectly on the model when applied. I have been able to do this very
- | crudely using Windows Clipboard to do a screen capture and then load
- | that into my paint program and crop it until all I have is awireframe
- | picture of my model. Then I make an Alpha channel of it and then paint
- | over it that way. This is very tiresome. Does anyone know of anyother way
- | to accomplish this or a way to refine what I am allready doing? Just ask
- | if you need a more indepth description, i'll try. Post or e-mail.Thanks
- | -John Sonedecker
- | jsonedecker@ee.net
- The process of actually UNFOLDING a surface so that you can determine
- what it would look like before you cut the bits out of a single (flat
- ) sheet of paper is not plesant and not the easiest way of accomplishing
- a proper surface map anyways. The best technique depends largely on the
- complexity of the object in question (of course) simple objects that
- contain mostly straight line can be faked with a simple estimate of the
- differing sides sises wrt one another. A better esimate can be found
- with a quick test image that you can then use to map your object in 2D.
- If you would like to hear more about this 'short cut cheat' let me know
- and I'll get into it in detail.
-
- right now I need some sleep!
-
- ---------------------------------------------------------------------------
- Brett Hardin | LightSmith -the magazine -- Lightwave 3D Tutorials,
- | Hints, and Solutions
- All opinions are| ASK FOR DETAILS from the Experts in the
- mine, but they | IF INTERESTED field.
- are for lease |
- for a small fee,|----------------------------------------------------------
- and I'll Keep'em|The first ISSUE is finally ready, sample copies are
- to myself for a |available, send a reply to this address with
- BIG fee! | ' LIGHTSMITH INFO ' as the subject for more info!
- ---------------------------------------------------------------------------
-
- Article: 859
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!NT!ns1.dave-world.net!scorpio
- From: scorpio@PROBLEM_WITH_INEWS_DOMAIN_FILE (Rob K. Williams)
- Subject: Re: Lightwave on SGI
- Message-ID: <71b7cb$14161.1f8@NT>
- Date: Fri, 28 Jul 1995 02:22:00 GMT
- References: <3ut3n3$i27@news.rain.org> <3utqg4$77d@newsbf02.news.aol.com>
- Organization: dave-world.net
- X-Newsreader: TIN [version 1.2 PL2]
- Lines: 14
-
- SWild19276 (swild19276@aol.com) wrote:
- <snip>
- : Alias (which we own) and Softimage are great software, to be sure, but you
- : just can't model and preview things fast enough with 12 clients in the
- : room. LW is an incredible tool for Online modeling and previewing, with
-
- Just curious why you let your clients see you working. Clients never want
- to pay the big bucks anyway, and when they see you working so quickly, it
- makes them think it's easy, and lessens the value. I never let my clients
- see me work. In the area I live, it's just not a good idea.
-
- rgds,
- Rob
-
-
-
- Article: 860
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!qns3.qns.com!news.ecn.uoknor.edu!news.uoknor.edu!ucsvax!jalberty
- From: jalberty@aardvark.ucs.uoknor.edu
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Siggraph get together
- Date: 27 Jul 95 19:32:45 CDT
- Organization: University of Oklahoma. (USA)
- Lines: 24
- Message-ID: <1995Jul27.193245.1@ucsvax>
- NNTP-Posting-Host: aardvark.ucs.uoknor.edu
-
- Ok, For all of you who are going to Siggraph:
-
- I got to contacting Siggraph late because of some projects I was finishing up,
- and was told that the cutoff daate to reserve a room had passed. So I guess
- we're back to what we originally planned, that is, maybe get together right
- after Siggraph on Wednesday evening, and have dinner somewhere before we
- all go to the Avid Media to-do. Sound like a winner?
-
- Problem is I don't know the area well... can anyone recommend a good but
- fair-priced restaurant around the convention center area where we can reserve
- a banquet room or that has enough seating to accommodate all of us?
-
- While we're at it, I probably need to get an idea of who might want to get
- together and do this Wednesday night. If you guys are going, please email me
- here and let me know, include your hotel name and ph# if you have it.
-
- Anyone in the LA area want to recommend a good eating place? Preferably
- someplace close to where Avid is going to be?
-
- Alan Chan
- Vision Digital
- (the guy who looks like a goober on Lightspeed #2..) :)
-
-
-
- Article: 861
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!math.ohio-state.edu!news.cyberstore.ca!vanbc.wimsey.com!news.mindlink.net!news
- From: Super-User <root>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 28 Jul 1995 02:01:42 GMT
- Organization: MIND LINK! - British Columbia, Canada
- Lines: 3
- Message-ID: <3v9ge6$4l7@fountain.mindlink.net>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@news1.mcs.net> <3v907s$4t4@cville-srv.wam.umd.edu>
- NNTP-Posting-Host: line041.nwm.mindlink.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (X11; I; IRIX 5.3 IP22)
- X-URL: news:3v907s$4t4@cville-srv.wam.umd.edu
-
- Yes, they used wind forces to blow the particles out of the ships way... and
- they used Alias to do it.
-
-
- Article: 862
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.compuserve.com!news.production.compuserve.com!news
- From: john bunnell <74507.345@CompuServe.COM>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: random stars
- Date: 28 Jul 1995 02:21:15 GMT
- Organization: CompuServe, Inc. (1-800-689-0736)
- Lines: 9
- Message-ID: <3v9hir$e2b$1@mhade.production.compuserve.com>
- References: <BFLDxuM.ronnorwood@delphi.com>
-
- Also if you keyframe your camera at 0, it won't move when you
- load random stars or any other object that is megazillion meters
- in size when you load it up.
-
- jmb
-
- --
- jmb
- animating with his hair on fire
-
- Article: 863
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.clark.net!rahul.net!a2i!ccnet.com!usenet
- From: ENTHUSIAST
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: SPACE animators speaking in Sunnyvale
- Date: 28 Jul 1995 07:09:36 GMT
- Organization: CCnet Communications (510-988-7140 guest)
- Lines: 2
- Message-ID: <3va2fg$9id@ccnet2.ccnet.com>
- NNTP-Posting-Host: h96-169.ccnet.com
- X-Newsreader: AIR News 3.X (SPRY, Inc.)
-
- When will SPACE be first appearing on FOX?
-
-
- Article: 864
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!gatech!swrinde!sgigate.sgi.com!enews.sgi.com!lll-winken.llnl.gov!uop!pacbell.com!amdahl.com!juts.ccc.amdahl.com!plato!dzr10
- From: dzr10@eng.amdahl.com (David Ruigh M3-190 x68713)
- Subject: Re: Clouds
- Message-ID: <1995Jul28.143729.17474@ccc.amdahl.com>
- Sender: netnews@ccc.amdahl.com (UTS Tech Support)
- Organization: Amdahl Corporation, Sunnyvale CA
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@news1.mcs.net> <3v907s$4t4@cville-srv.wam.umd.edu> <3v9ge6$4l7@fountain.mindlink.net>
- Date: Fri, 28 Jul 1995 14:37:29 GMT
- Lines: 12
-
- In article <3v9ge6$4l7@fountain.mindlink.net>, Super-User <root> writes:
- |> Yes, they used wind forces to blow the particles out of the ships way... and
- |> they used Alias to do it.
- |>
- (Referring to the Voyager title sequence, with Voyager passing through
- dust cloud)
-
- Funny, all the Wavefront guys swear it was done with Dynamation at
- Santa Barbara Studios. They even used the scene files from the show
- for a demo at the last Alias-Wavefront UG meeting.
-
- Dave
-
- Article: 865
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in2.uu.net!newsflash.concordia.ca!nstn.ns.ca!pX1.stfx.ca!ilancast
- From: ilancast@pX1.stfx.ca (Ian Lancaster)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Thanks for the FAQ
- Date: 28 Jul 95 18:33:48 GMT
- Organization: Nova Scotia Technology Network
- Lines: 16
- Message-ID: <ilancast.806956428@pX1.stfx.ca>
- References: <wturber.493.003291C7@primenet.com>
- NNTP-Posting-Host: px1.stfx.ca
-
- wturber@primenet.com (Walter (Jay) Turberville ) writes:
-
- >I just wanted to thank Michael Comet for putting together the FAQ. It is much
- >needed. Of course, we can only hope that people choose to read it.
-
- Can you point-out the location of the FAQ please!
-
- >BTW the old newsgroup (comp.graphics.packages.lightwave) has now dropped from
- >my newsserver. R.I.P.
-
- .....apps.lightwave just popped up today on my server - made it just in time!
- --
- Ian Lancaster ilancast@juliet.stfx.ca
- Manager, Media Services
- St. Francis Xavier University "Questions?"
- Antigonish, Nova Scotia, Canada
-
- Article: 866
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!warp.cris.com!not-for-mail
- From: Vaca@viking.cris.com (Vaca)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 3DS vs. Lightwave?
- Date: 28 Jul 1995 15:02:15 -0400
- Organization: Concentric Internet Services
- Lines: 25
- Message-ID: <3vbc7n$cdu@viking.cris.com>
- NNTP-Posting-Host: viking-fddi.cris.com
-
-
-
-
- Can anyone please mail me (I don;t read this group often if at
- all, sorry to be a freak) a factual comparison between 3ds and lw...
- features, price, ease of use, specifics, overall, etc...
- Also, a list of shows each platform has been used in is helpful.
- (movies too)
-
- I know some lw
-
- babylon-5,viper,seaquest,vr.5,voyager(i think), etc..
-
- (\___/)
- |* *| "Neener" - Aaron Burr
- ~\_[ ]_/ ~\__________________________________
- | ~ `\/' | | | VSM Images
- /~ | BARN -----> | Vaca@cris.com | ~~~~~~~~~~
- _______|_____________|_______________| Tucson, AZ
- | HTTP://www.cris.com/~vaca/ | |
- | <------ | | *TKillian@falcon.cfsd.k12.az.us*
- ________|____________________________|_______| **Vaca@cow.net**
-
-
-
-
- Article: 867
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!howland.reston.ans.net!news.moneng.mei.com!news.inc.net!steve
- From: syndesis@beta.inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mounting Intel WinNT Hard Drives
- Date: 24 Jul 1995 14:39:34 GMT
- Organization: Syndesis Corporation
- Lines: 25
- Message-ID: <3v0bb6$s13@carrera.inc.net>
- References: <3utgjh$k5f@ixnews6.ix.netcom.com> <DC6H4p.C0o@cix.compulink.co.uk>
- NNTP-Posting-Host: 204.95.160.215
- X-Newsreader: WinVN 0.92.6+
-
- In article <DC6H4p.C0o@cix.compulink.co.uk>, glynw@cix.compulink.co.uk ("Glyn Williams") says:
- >
- > FAT is the same system as Dos/Windows, but NT uses a workaround which
- >allows long filenames which are visible to NT applications. In DOS they
- >appear as unique but meaningless 8.3 file names.
-
- Actually they're not meaningless. Most often, it just adds a ~ char.
- Here are some pathological examples, as shown with MS-DOS and NTFS
- filenames, using the WinNT 'dir /x' command:
-
- Volume in drive E is WINNT
- Volume Serial Number is 1000-EBC7
-
- Directory of E:\gr
-
- 07/24/95 09:38a <DIR> .
- 07/24/95 09:38a <DIR> ..
- 02/11/94 05:51p 416 123456~1.SCE 12345678901234567890123456789.scene
- 02/11/94 05:51p 416 123456~2.SCE 1234567890123456789012345678901234567890123456789.scene
- 02/11/94 05:51p 416 BIGLON~1.SCE BigLongNameThisIs.scene
- 07/24/95 09:38a 0 foo
- 03/05/95 08:16p 664 LWM.CFG
- 7 File(s) 1,912 bytes
- 74,599,424 bytes free
-
-
- Article: 868
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!math.ohio-state.edu!news.cyberstore.ca!vanbc.wimsey.com!news.mindlink.net!news
- From: Super-User <root>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 28 Jul 1995 22:27:23 GMT
- Organization: MIND LINK! - British Columbia, Canada
- Lines: 2
- Message-ID: <3vbo8b$dag@fountain.mindlink.net>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@news1.mcs.net> <3v907s$4t4@cville-srv.wam.umd.edu> <3v9ge6$4l7@fountain.mindlink.net> <1995Jul28.143729.17474@ccc.amdahl.com>
- NNTP-Posting-Host: line037.nwm.mindlink.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (X11; I; IRIX 5.3 IP22)
- X-URL: news:1995Jul28.143729.17474@ccc.amdahl.com
-
- Ummm... yup you're right I was told Alias|wavefront... opps.
-
-
- Article: 869
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!uunet!in2.uu.net!noc.near.net!news3.near.net!saturn.caps.maine.edu!news
- From: jhilem41@maine.maine.edu (John Hileman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: lighting question
- Date: 28 Jul 1995 22:21:58 GMT
- Organization: Pyrite
- Lines: 13
- Message-ID: <3vbnu6$cpf@saturn.caps.maine.edu>
- NNTP-Posting-Host: slip22.ts-caps.caps.maine.edu
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.99.4
-
- Why is that I put a triceritops in the middle of a scene with
- nothing else, set the light to zero, ambience to zero, and I can
- still see it? This test was done on my pc pre-release lightwave on
- my dec alpha....
- I tried the same test on my 3.1 version of lightwave on the
- amiga... The render is black. (I can't see the tritops....)
-
-
- Can someone give me a hand?
-
- Jhilem41@maine.maine.edu
-
-
-
- Article: 870
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!news.kei.com!ub!newserve!bingsun2!bb05285
- From: Gerry Hecht <bb05285@bingsuns.cc.binghamton.edu>
- Newsgroups: comp.lang.basic.visual.misc,comp.lang.basic.visual.database,comp.lang.basic.visual.3rdparty,comp.lang.apl,comp.lang.ada,comp.infosystems.www.browsers.x,comp.infosystems.www.browsers.ms-windows,comp.infosystems.www.authoring.images,comp.infosys
- Subject: Re: new book on baldness1/2
- Date: Fri, 28 Jul 1995 13:44:53 -0400
- Organization: Binghamton University, Binghamton, NY
- Lines: 26
- Message-ID: <Pine.SOL.3.91.950728134322.13029B-100000@bingsun2>
- References: <NEWTNews.30565.806872980.usd39291@interramp.com> <3v9fsv$a34@gryphon.phoenix.net> <3va6ag$ogg@ns1.rad.net.id>
- NNTP-Posting-Host: 128.226.1.20
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Sender: bb05285@bingsun2
- In-Reply-To: <3va6ag$ogg@ns1.rad.net.id>
- Xref: nnrp3.primenet.com comp.lang.basic.visual.misc:27550 comp.lang.basic.visual.database:7696 comp.lang.basic.visual.3rdparty:6000 comp.lang.apl:7101 comp.lang.ada:32851 comp.infosystems.www.browsers.x:1141 comp.infosystems.www.browsers.ms-windows:5090
-
-
-
- On 28 Jul 1995, Haresh H wrote:
-
- > dking@phoenix.net (D. W. King) wrote:
- > >
- > > Does anyone but me see a posting problem here??
- > >
- > > publish_it@.interramp.com wrote:
- > >
- > > >HOW TO STOP HAIR LOSS and REGROW HAIR (condensed)**
- > > >1995 Infonet communication Inc. (inquiry: info@infonet.com)
- > > >by Mary Sheen, MD
- >
- >
- > Did you have to include the complete article..
- >
- >
- >
- >
- >
- >
- >
- I think that this whole thing is a baldfaced lie. I would say more but I
- need a little hair of the dog that bit me. Lucky for you I will let you
- escape with your scalp intact. Oh Well, hair today... gone...
-
- Article: 871
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!psgrain!nntp.teleport.com!usenet
- From: Darren Metcalfe <downinit@teleport.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 28 Jul 1995 18:21:41 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Lines: 26
- Message-ID: <3vb9rl$sl6@maureen.teleport.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net> <wturber.491.00215EFB@primenet.com>
- NNTP-Posting-Host: ip-vanc1-12.teleport.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 32bit)
- To: pmshark@aol.com
-
-
- >>pmshark@aol.com (PMshark) wrote:
- >>>What's the best way to simulate realistic clouds in LW? Would creating a
- >>>mass of points in modeler be the best way to go? And if so, is there a
- >>>right way to randomize the points to get the desired whispy cloud effect?
-
- There's a pretty descent Fractal Clouds scene on tomahawk, in fact there's 3
- different ones in 1 archive. I think it's called LWSky.lha.
-
- If you take those default surfaces and add a Color Fractal texture you have alot of
- flexibility in the look of the clouds, I was able to simulate a pretty descent
- coastal sunset this way. Another trick for added complexity to the fractal pattern
- is to duplicate the cloud planes, tweak the xparency and color patterns and morph
- surfaces. This does get render-intensive, do low-res tests until your color,
- transparency and velocity is right. Complete your scene, foreground action and (more
- importantly) camera motion, then render the clouds seperately and drop the sequence
- into the background for the final render.
-
- One of the scenes (EndlessSky?) can give you a good representation of time-lapse
- through Texture Velocity.
-
- --
- Darren Metcalfe
- downinit@teleport.com
-
-
-
- Article: 872
- Path: nnrp3.primenet.com!news.primenet.com!krishna
- From: krishna@primenet.com (Glenn Saunders)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: YES! Finally I'm running PhotoShop on my Amiga!
- Date: 28 Jul 1995 23:52:50 GMT
- Organization: Primenet (602)395-1010
- Lines: 22
- Message-ID: <3vbt8i$pj9@nnrp2.primenet.com>
- References: <rotor2avDC87xH.3JC@netcom.com> <bill_l-2507951435060001@training-2.orl.mmc.com>
- NNTP-Posting-Host: usr1.primenet.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- The mortal Bill Leonard wrote:
- : Why the hell don't you just buy a Mac?
-
- For one thing, LW won't run on a Mac, so there.
-
- For another, don't you realize not everyone has bottomless bank
- accounts? He needs only the Shareware software and a ROM (which, let's
- face it, can and is usually gotten for free, legal or not) rather than
- buying a whole new platform just to run a few MAC apps on.
-
- If you can't see the logic in this you're messed up.
-
- If you are disturbed that the Amiga can emulate the MAC as well as it
- does, and lets you use the Amiga half simultaneously (and once you use
- both for a while you start to realize how sucky Mac task switching is
- compared to preemtive MT) then get over it. It does, and the MAC could
- never do the reverse.
-
- I don't like the platform wars, but when it starts I'm not going to sit
- back and let fellow Amiga users get wrongfully flamed by the ignorant.
-
-
-
- Article: 873
- Path: nnrp3.primenet.com!news.primenet.com!krishna
- From: krishna@primenet.com (Glenn Saunders)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Star Wars
- Date: 29 Jul 1995 00:06:04 GMT
- Organization: Primenet (602)395-1010
- Lines: 31
- Distribution: world
- Message-ID: <3vbu1c$pj9@nnrp2.primenet.com>
- References: <3t2ai2$g9q@earth.usa.net> <3tio54$o8v@gateway.ecn.com> <Pine.SV4.3.91.950710153918.5251C-100000@cello> <3tvqu9$r6m@ixnews3.ix.netcom.com> <fstev.152.02D694CC@interaccess.com>
- NNTP-Posting-Host: usr1.primenet.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- The mortal fstev wrote:
- : My sentiments exactly. It kind of makes me wonder if there's a
- : creativity problem at work or something. Why waste money/time
- : on re-doing a Classic, just because of as change in technology???
-
- Some people are going to continue to think this way no matter how hard
- you try to convince them that the analogies just don't hold. Film is an
- imperfect medium and the results are always a compromise of some sort.
- Even the 175 mil Waterworld must have had some compromises in it to
- please the executives, running time, etc... Lucas has the power and the
- money to do what he wanted BACK IN THE MID 1970s. It's not like this is
- a whim, this is a fulfilling of his original intent. Orson Welles slaved
- for 8 long years to get Othello completed. Filmmaking isn't necessarily
- a fast process, and just because SW was met with huge success doesn't
- mean the filmmaker regretted not being able to do this or that.
-
- Lucas is not Ted Turner. He is not some guy changing the work of a
- postumous director's work for financial gain. He is trying to clean up
- his work so that his NEW films will slide in next to them and seem
- continuous in quality. Even Tolkien made some revisions to The Hobbit so
- that it would fit in better continuity-wise with the Lord of the Rings
- books. This isn't an unheard of phenomenon. Uncommon, but not evil.
-
- And just to mention something lightwavey, Lucas says he wants the CGI to
- appear as much like it was shot with motion control models. So that's
- something to think about when saying "It's gonna look like B5" because B5
- doesn't even TRY to look like Star Wars. If it did, it would probably
- please a lot more people because a lot of people don't seem to like the
- reflectivity/glossiness in most of the models.
-
-
-
- Article: 874
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 28 Jul 1995 23:41:23 GMT
- Organization: University Of California at Santa Cruz
- Lines: 17
- Message-ID: <3vbsj3$n1m@darkstar.UCSC.EDU>
- References: <3vb00g$iut@allnews.infi.net>
- NNTP-Posting-Host: tsa-06.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
-
- I think there must be...I've heard that LightWave PC is
- floating around the pirate boards...but it crashes alot on
- them..so perhaps they cracked an old beta..or is this NewTeks
- revenge on them :)..but in anycase this is alarming...We'll
- see how well the dongle works after the final release comes
- out...hope the donlge stops the piracy..but they never have
- before.
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 875
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!ix.netcom.com!netnews
- From: cjem@ix.netcom.com (Jeffrey Simon )
- Newsgroups: comp.lang.basic.visual.misc,comp.lang.basic.visual.database,comp.lang.basic.visual.3rdparty,comp.lang.apl,comp.lang.ada,comp.infosystems.www.browsers.x,comp.infosystems.www.browsers.ms-windows,comp.infosystems.www.authoring.images,comp.infosys
- Subject: Re: new book on baldness1/2
- Date: 28 Jul 1995 23:42:19 GMT
- Organization: Netcom
- Lines: 25
- Distribution: world
- Message-ID: <3vbskr$n3v@ixnews7.ix.netcom.com>
- References: <NEWTNews.30565.806872980.usd39291@interramp.com> <3v9fsv$a34@gryphon.phoenix.net> <3va6ag$ogg@ns1.rad.net.id>
- NNTP-Posting-Host: ix-alb2-13.ix.netcom.com
- Xref: nnrp3.primenet.com comp.lang.basic.visual.misc:27570 comp.lang.basic.visual.database:7703 comp.lang.basic.visual.3rdparty:6005 comp.lang.apl:7102 comp.lang.ada:32856 comp.infosystems.www.browsers.x:1142 comp.infosystems.www.browsers.ms-windows:5095
-
- Items such as those below shouldn't be here.....but
- I've been a dBase programmer for about 14 years. When I started
- I had a full head of hair. Today, there are only a few patches
- remaining.
-
- In <3va6ag$ogg@ns1.rad.net.id> Haresh H <hrsh@rad.net.id> writes:
- >
- >dking@phoenix.net (D. W. King) wrote:
- >>
- >> Does anyone but me see a posting problem here??
- >>
- >> publish_it@.interramp.com wrote:
- >>
- >> >HOW TO STOP HAIR LOSS and REGROW HAIR (condensed)**
- >> >1995 Infonet communication Inc. (inquiry: info@infonet.com)
- >> >by Mary Sheen, MD
- >
- >
- >Did you have to include the complete article..
- >
- >
- >
- >
- >
-
-
- Article: 876
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news.moneng.mei.com!news.inc.net!steve
- From: syndesis@beta.inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: A4000 For Sale
- Date: 27 Jul 1995 02:37:20 GMT
- Organization: Syndesis Corporation
- Lines: 15
- Message-ID: <3v6u50$doe@carrera.inc.net>
- References: <3v1jj4$34r@news3.digex.net>
- NNTP-Posting-Host: 204.95.160.227
- X-Newsreader: WinVN 0.92.6+
-
- In article <3v1jj4$34r@news3.digex.net>, gfx4tv@acy.digex.net says:
- >
- >FOR SALE:
- >
- >Amiga 4000/040/25mzh
- >18 MB Ram
- >120 MB IDE Hard Drive
- ...
- >$5500 or best offer
- >Price does not include shipping
-
- Hmm. I've got an A4000 030/25 in the other room, with Toaster 4000,
- two 120 meg IDE drives, 18 megs of RAM.
-
- What's it worth these days?
-
- Article: 877
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!cs.utexas.edu!swrinde!tank.news.pipex.net!pipex!news.sprintlink.net!news.clark.net!rahul.net!a2i!ccnet.com!usenet
- From: ENTHUSIAST
- Newsgroups: comp.graphics.apps.lightwave
- Subject: WHEN IS SPACE ON FOX?
- Date: 28 Jul 1995 07:10:32 GMT
- Organization: CCnet Communications (510-988-7140 guest)
- Lines: 13
- Message-ID: <3va2h8$9id@ccnet2.ccnet.com>
- NNTP-Posting-Host: h96-169.ccnet.com
- X-Newsreader: AIR News 3.X (SPRY, Inc.)
-
-
-
-
- SPACE above and beyond
-
-
-
- WHEN? ANYONE KNOW?
-
-
-
-
-
-
- Article: 878
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news.moneng.mei.com!news.inc.net!steve
- From: syndesis@beta.inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 27 Jul 1995 14:16:39 GMT
- Organization: Syndesis Corporation
- Lines: 12
- Message-ID: <3v8747$ku7@carrera.inc.net>
- References: <19950720.7A89360.DAEF@feedback.tezcat.com> <3umlrf$aqu@newsbf02.news.aol.com> <DC2IrD.rB@ranger.daytonoh.attgis.com> <Pine.SUN.3.91.95072216 <DC8DCw.7ur@ranger.daytonoh.attgis.com>
- NNTP-Posting-Host: 204.95.160.224
- X-Newsreader: WinVN 0.92.6+
-
- In article <DC8DCw.7ur@ranger.daytonoh.attgis.com>, Brad Bowman <Brad.Bowman@daytonoh.ncr.com> says:
- >
- >As far as the Amy Bigots weilding large flamethrowers, your last post just
- >proves it. Before you go off half-cocked maybe you should find out who you are
- >trying to flame.
-
- "A fanatic is one who, upon losing his aim, re-doubles his effort."
- - George Santayana
-
- For some reason, this quote made me think of people who think
- Escom is going to rescue the Amiga.
-
-
- Article: 879
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.mid.net!crcnis3.unl.edu!cse.unl.edu!mohrt
- From: mohrt@cse.unl.edu (Monte Ohrt)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Virtual Lightwave Demo: More Info
- Date: 28 Jul 1995 18:49:34 GMT
- Organization: University of Nebraska--Lincoln
- Lines: 23
- Message-ID: <3vbbfu$9ds@crcnis3.unl.edu>
- NNTP-Posting-Host: cse.unl.edu
-
- The Rendering Plant, Inc. would like to invite you to check out a
- virtual interactive demo of Lightwave on the Web. It allows you to click the
- buttons on the interface and see the different requestors within Lightwave.
-
- While you are there, feel free to browse the rest of our Web site!
-
- The Virtual Lightwave Demo can be reached from our home page:
-
- http://www.portal.com/~corsa
-
-
- The site will be growing on a daily basis. I'm constantly modifying and
- adding things. Feel free to e-mail me for suggestions!
-
- Monte Ohrt (mohrt@cse.unl.edu)
- The Rendering Plant, Inc.
-
-
- --
- The Rendering Plant, Inc. | Monte Ohrt (mohrt@cse.unl.edu)
- -----------------------------' Animator/Tech Director
- Visit our Web Page! work: (402) 477-4338
- http://www.portal.com/~corsa fax: (402) 477-4350
-
- Article: 880
- Path: nnrp3.primenet.com!news.primenet.com!ip115.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Thanks for the FAQ
- Date: Fri, 28 Jul 1995 19:14:53 LOCAL
- Organization: Primenet
- Lines: 29
- Message-ID: <wturber.494.007AF8D2@primenet.com>
- References: <wturber.493.003291C7@primenet.com> <ilancast.806956428@pX1.stfx.ca>
- NNTP-Posting-Host: ip115.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <ilancast.806956428@pX1.stfx.ca> ilancast@pX1.stfx.ca (Ian Lancaster) writes:
- >From: ilancast@pX1.stfx.ca (Ian Lancaster)
- >Subject: Re: Thanks for the FAQ
- >Date: 28 Jul 95 18:33:48 GMT
-
- >wturber@primenet.com (Walter (Jay) Turberville ) writes:
-
- >>I just wanted to thank Michael Comet for putting together the FAQ. It is much
- >>needed. Of course, we can only hope that people choose to read it.
-
- >Can you point-out the location of the FAQ please!
-
- >>BTW the old newsgroup (comp.graphics.packages.lightwave) has now dropped from
- >>my newsserver. R.I.P.
-
- >.....apps.lightwave just popped up today on my server - made it just in time!
- >--
- > Ian Lancaster ilancast@juliet.stfx.ca
- > Manager, Media Services
- > St. Francis Xavier University "Questions?"
- > Antigonish, Nova Scotia, Canada
-
- It should be on your news list. If you don't see it, it may be that your news
- server wasn't collecting articles for this group when it was sent. I have a
- copy and will mail it to you.
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 881
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!vixen.cso.uiuc.edu!news.ksu.ksu.edu!news.mid.net!crcnis3.unl.edu!cse.unl.edu!mohrt
- From: mohrt@cse.unl.edu (Monte Ohrt)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Virtual Lightwave Demo on the Web!
- Date: 28 Jul 1995 16:34:00 GMT
- Organization: University of Nebraska--Lincoln
- Lines: 10
- Message-ID: <3vb3ho$94k@crcnis3.unl.edu>
- NNTP-Posting-Host: cse.unl.edu
-
- Have a look:
-
- http://cse.unl.edu/~mohrt/lightwave
-
-
- --
- The Rendering Plant, Inc. | Monte Ohrt (mohrt@cse.unl.edu)
- -----------------------------' Animator/Tech Director
- Visit our Web Page! work: (402) 477-4338
- http://www.portal.com/~corsa fax: (402) 477-4350
-
- Article: 882
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!noao!ncar!gatech!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: chriso5683@aol.com (ChrisO5683)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lightwave 4.0 for windows 4sale
- Date: 28 Jul 1995 07:04:56 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 2
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3vag8o$lp9@newsbf02.news.aol.com>
- Reply-To: chriso5683@aol.com (ChrisO5683)
-
- In box hardly used and unregistered. $650 shipped next day air. This price
- is firm.
-
- Article: 883
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!noao!ncar!newsfeed.internetmci.com!psgrain!usenet.eel.ufl.edu!news.mathworks.com!gatech!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!fnnews.fnal.gov!nntp-server.caltech.edu!news.claremont
- From: jgross@netcom.com (John Gross)
- Subject: Re: Clouds
- Message-ID: <jgrossDCEqpA.Huy@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@news1.mcs.net> <3v907s$4t4@cville-srv.wam.umd.edu>
- Date: Fri, 28 Jul 1995 03:51:09 GMT
- Lines: 16
- Sender: jgross@netcom9.netcom.com
-
- : Does anyone know what they used for the intro to Voyager (especially
- : the parting clouds) or how they did it?
-
- : Is it just a Voyager image or model composited with parting smoke? That
- : would be easy -- and given the ST series penchant for models.. But it doesn't
- : look like what I think that'd look like.
-
- : Anyone?
-
- The Voyager ship in that shot is our Digital Voyager (Totally LW). THe
- fog bank was done with Wavefront. We sent our rendered footage of the
- ship (with interactive lighting to match the colors in the fog) to Santa
- Barbara Studios and they comped their fog on top.
-
- JGross
- Amblin Imaging
-
- Article: 884
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!hookup!news.mathworks.com!newsfeed.internetmci.com!news.uoregon.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: SPACE animators speaking in Sunnyvale
- Date: 29 Jul 1995 03:58:43 GMT
- Organization: University Of California at Santa Cruz
- Lines: 12
- Message-ID: <3vcblj$ph3@darkstar.UCSC.EDU>
- References: <3va2fg$9id@ccnet2.ccnet.com> <3vbsbl$n1m@darkstar.UCSC.EDU>
- NNTP-Posting-Host: tsa-33.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
- furthermore the original programmer of the toaster was present
- .and i think a flier programmer was there too..i may be wrong
- on that one...
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 885
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!uunet!in1.uu.net!origin.ea.com!newsmaster
- From: Robert Baldwin <rbaldwin@origin.ea.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 28 Jul 1995 02:54:33 GMT
- Organization: Those Wacky Ultima Geeks at Origin
- Lines: 17
- Message-ID: <3v9jh9$3ec@studio.origin.ea.com>
- References: <3um1kp$53c@newsbf02.news.aol.com> <DC2BpH.K37@cix.compulink.co.uk> <3uvfdq$e2i@news.rain.org> <3v0ih9$lqj@news.globalone.net>
- NNTP-Posting-Host: ip-249-155.origin.ea.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 32bit)
- To: davewarner@globalone.net
-
- davewarner@globalone.net () wrote:
- ..
-
- > I can't wait until I'm able to network my Amigas to an Alpha and render images out to my Vectrex!!
- >
- >--
- > -David Warner
- > Event Horizon Graphics
-
- Do you really have a Vectrex!?! How much would it take for you to part
- with it? what games duz you got for it???
-
- (can never have too many game consoles around!)
-
- -rob
-
-
-
- Article: 886
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news1.digex.net!news3.digex.net!access4.digex.net!erniew
- From: Ernie Wright <erniew@access4.digex.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Intel version problems...
- Date: Sat, 29 Jul 1995 01:31:53 -0400
- Organization: Express Access Online Communications, USA
- Lines: 13
- Message-ID: <Pine.SUN.3.91.950729011813.19423A-100000@access4.digex.net>
- References: <3urhdl$103@nntp.crl.com> <wturber.262.00245346@primenet.com> <Pine.SUN.3.91.950723054238.26994A-100000@access4.digex.net> <wturber.265.006CAFCD@primenet.com>
- NNTP-Posting-Host: access4.digex.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <wturber.265.006CAFCD@primenet.com>
-
- I wrote that the problems with LW PC pre-release wireframe previews and
- Windows 3.x fixed-size GDI local heap was a LW bug, and Jay Turberville
- said:
-
- > I'm not a programmer, so I won't argue the point. I guess I have simply
- > gotten used to dealing with this shortcoming of Windows over the years.
-
- There's no question this can properly be viewed as a shortcoming of
- Windows 3.x. It's just that it's pretty well known (although not so
- well documented), and there are ways of working within it.
-
- - Ernie
-
-
- Article: 887
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news1.digex.net!news3.digex.net!access4.digex.net!erniew
- From: Ernie Wright <erniew@access4.digex.net>
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- Subject: Re: [Q] LightWave Motion Curves file format
- Date: Sat, 29 Jul 1995 01:40:04 -0400
- Organization: Express Access Online Communications, USA
- Lines: 17
- Message-ID: <Pine.SUN.3.91.950729013708.19423B-100000@access4.digex.net>
- References: <3uup0d$5ol@cssun.mathcs.emory.edu> <Pine.SUN.3.91.950724000851.25073C-100000@access1.digex.net> <3v219f$r3l@news.globalone.net>
- NNTP-Posting-Host: access4.digex.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <3v219f$r3l@news.globalone.net>
-
- David Warner wrote:
-
- > Thanks Ernie!
-
- My pleasure.
-
- > Now, can you tell me what software uses the .vue motion file format (I'm
- > pretty sure it is 3DS) and how does it relate to LightWave's motion file
- > format?
-
- I wish I could, but despite appearances, my ignorance is vast. If I come
- across a .VUE in a context that allows me to understand what's in it, and
- no one else has answered this question in the meantime, I'll let everyone
- know what I find.
-
- - Ernie
-
-
- Article: 888
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.mathworks.com!newshost.marcam.com!zip.eecs.umich.edu!newsxfer.itd.umich.edu!srvr1.flint.umich.edu!news.gmi.edu!msunews!harbinger.cc.monash.edu.au!yarrina.connect.com.au!newsroom.tr
- Newsgroups: comp.graphics.apps.lightwave
- From: keving@hba.trumpet.com.au (Kevin Gleeson)
- Subject: Re: the need for speed
- Date: Sat, 29 Jul 1995 13:58:34 LOCAL
- Message-ID: <keving.1.000B5784@hba.trumpet.com.au>
- Lines: 38
- References: <518551415wnr@tris.demon.co.uk>
- Organization: Imagine It
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B.7]
-
- In article <518551415wnr@tris.demon.co.uk> Tristram Clark <tris@tris.demon.co.uk> writes:
- >From: Tristram Clark <tris@tris.demon.co.uk>
- >Subject: the need for speed
- >Date: Wed, 26 Jul 1995 20:14:26 GMT
-
- > Does anybody know of any rendering tests results for amigas v p.c
- >using lightwave ?
-
- > My current setup consists of a A1200 10 megs with a 33mhz co pro, and i
- >and very tempted to buy a p90 8 megs. The A4000 would be nice but i
- >think that it would have be a 060 to match the p90 performance. There
- >the p90 wins on price but the os is not very flexible and you cannot
- >run Dopus (yet)?
- > Regarding the pc what is a practical amount of memory to run a pc to
- >prevent paging out. I asume a minimum of 16 megs is probably the
- >lowest. But after that of memory amount it all gets a bit too
- >expensive.
- >It seems to me that this subject is not tackled in the general computing
- >press, and when they touch on it the answers are usually biased by the
- >system they publish for. Or am i reading the wrong mags ?
-
- >cheers tris
-
- Hi. I'm using Lightwave on both the PC and Amiga.
- The Amiga is an A4000 040/40 Warp Engine with 56 Megs RAM.
- The PC is a Pentium 60 with 64 Megs RAM.
-
- The P60 will render consistently about 2.5 times as fast as the Amiga (I
- usually design on the Amiga and then render on the PC - it works well.)
-
- The 060 is supposed to give me 2.5 to 3 times the Warp speed so I guess that
- will put it at around P75 speeds.
-
- I hope that helps.
-
- Kevin Gleeson
- Hobart Tasmania Australia
-
-
- Article: 889
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.globalone.net!shell.globalone.net!davewarner
- From: davewarner@global1.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 29 Jul 1995 06:23:34 GMT
- Organization: Global One, Inc.
- Lines: 30
- Message-ID: <3vck56$ogp@news.globalone.net>
- References: <3um1kp$53c@newsbf02.news.aol.com> <DC2BpH.K37@cix.compulink.co.uk> <3uvfdq$e2i@news.rain.org> <3v0ih9$lqj@news.globalone.net> <3v9jh9$3ec@studio.origin.ea.com>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- Robert Baldwin (rbaldwin@origin.ea.com) wrote:
-
- : Do you really have a Vectrex!?! How much would it take for you to part
- : with it? what games duz you got for it???
-
- But of course....it's the oldest piece of working computer hardware I own,
- although I think I could coax my TI-99/4A into working if I poured a beer or
- two into it. =)
-
- How badly do you want the Vectrex??? I'll trade it for an Alpha workstation
- with at least a 21064 processor. Now there's a deal you can't pass up! ;-)
-
-
- : (can never have too many game consoles around!)
-
- Well, I rarely have time for games anymore, but the Vectrex is only a few
- feet away from my work area, so it's cool to pop it on for a quick game of
- Star Castle every once in a while....I have a bunch of a original cartridges
- as well as the multi-cart, which contains every Vectrex game ever released,
- and a few that never were released.
-
-
- My apologies to everyone for the off-topic post, but I figured what better
- way to bring this thread to an abrupt stop than a discussion of 14-year old
- computers.
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 890
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!noao!ncar!gatech!news.sprintlink.net!news.infi.net!usenet
- From: ursamino@infi.net (Joe Bell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Dongle Crack?
- Date: 28 Jul 1995 15:33:36 GMT
- Organization: InfiNet
- Lines: 11
- Message-ID: <3vb00g$iut@allnews.infi.net>
- NNTP-Posting-Host: h-standbyme.infi.net
- X-Newsreader: WinVN 0.92.6
-
- I want to run LW on both my Desktop and my Laptop. (not at the same time)
- both are intel running win32's. Is there a software crack to get around
- the dongle. I own the software, and would be happy to prove it, but its
- really a pain to rip the dongle off of the back of my desktop every
- morning, and replace it at night. I'm also afraid it will get broken on my
- laptop.
-
- If anyone has any info, please E-Mail me.
-
- Thanks,
- joe
-
- Article: 891
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.globalone.net!shell.globalone.net!davewarner
- From: davewarner@global1.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Scenery & LW, make my bird fly thru trees?
- Date: 29 Jul 1995 06:43:42 GMT
- Organization: Global One, Inc.
- Lines: 32
- Message-ID: <3vclau$ogp@news.globalone.net>
- References: <3v63b8$cqd@thunder.mgl.ca>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- Shane Van Dyk (svandyk@lightning.mgl.ca) wrote:
-
- : I have old versions of Scenery animator and Vista, would anyone
- : reccomend getting World Construction Set2.0?. or the better question
- : would be which one can:
-
- Throw them old programs in the garbage revel in the glory that is World
- Construction Set! =) Seriously though, WCS is an amazing program...I've
- barely scratched the surface of it's capabilities but I'm very impressed
- with the images I've generated so far. It's extremely powerful and very
- well documented, not to mention an excellent bargain at less than $200!
-
-
- : -> create paths that can be transfered into lightwave so that the
- : location of the sun etc. lines up if I use an alpha layer while
- : rendering
-
- World Construction Set does this.
-
-
- : ->Which scenery prog would give me the most realistic tropical forest?
-
- Depends on your definition of realistic...VistaPro and Scenery Animator can
- generate some nice images, but they just don't compare to WCS's output.
- Some of the demo images included with the program are awesome....if realism
- is what you're really looking for in your Amiga-generated environmental
- animations, then World Construction Set is definitely the program to use.
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 892
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!news.globalone.net!shell.globalone.net!davewarner
- From: davewarner@global1.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: new book on baldness1/2
- Date: 29 Jul 1995 07:09:59 GMT
- Organization: Global One, Inc.
- Lines: 13
- Message-ID: <3vcms7$ogp@news.globalone.net>
- References: <NEWTNews.30565.806872980.usd39291@interramp.com> <3v9fsv$a34@gryphon.phoenix.net> <3va6ag$ogg@ns1.rad.net.id>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- : dking@phoenix.net (D. W. King) wrote:
- : >
- : > Does anyone but me see a posting problem here??
-
- Nope, no problem whatsoever....that was just a cleverly disguised plug for
- Fiber Factory!
-
- ....or maybe not?
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 893
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: SPACE animators speaking in Sunnyvale
- Date: 28 Jul 1995 23:37:25 GMT
- Organization: University Of California at Santa Cruz
- Lines: 19
- Message-ID: <3vbsbl$n1m@darkstar.UCSC.EDU>
- References: <3va2fg$9id@ccnet2.ccnet.com>
- NNTP-Posting-Host: tsa-06.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
- i think they said October?????? or around then...but damn..i
- gottahand it to Area 51..the animations i saw that night were
- mouth dropping...no i did not leave the puddle under the
- seat..that was the guy next to me ;)
-
- Adammmmmmmmmm
-
- PS- to all those that i met that night..was fun meeting
- you..to those i did not meet..i hope to see you at the next
- meeting..WHEN IS THAT????
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 894
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.mathworks.com!news.kei.com!ddsw1!news.mcs.net!usenet
- From: johnc@mcs.com (John Crookshank)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Alpha->A2000 HD Question
- Date: 28 Jul 1995 23:53:40 GMT
- Organization: MCSNet Internet Services
- Lines: 18
- Message-ID: <875.6417T821T897@mcs.com>
- References: <3uhsq6$s1a@news4.digex.net> <7614.760.uupcb@mercopus.com> <142762@cup.portal.com>
- NNTP-Posting-Host: johnc.pr.mcs.net
- X-Newsreader: THOR 2.1ß (TCP/IP)
-
- On 27-Jul-95 00:20:30, J Eric Chard (Jeric@cup.portal.com) posted:
-
- > My question is: is there some reason an Amiga/PC network would be
- > slower than an Amiga/Amiga network?
-
- Can't speed for PC/Amiga personally, but we have a local LAN of Amigas
- using Enlan and one DEC Alpha Raptor3 using TCP/IP hung off of that, and
- the Amiga-Amiga speed is about the same as Amiga-Raptor speed. When
- transferring frames back and forth, we usually get around 1-2 frames per
- second.
-
- --------------------------------------------------------------
- | John Crookshank | johnc@mcs.com |
- | MicroTech Solutions, Inc. | http://www.mcs.net/~johnc/ |
- |--------------------------------------------------------------|
- | Desktop video systems dealer - finger/www for more info. |
- --------------------------------------------------------------
-
-
- Article: 895
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!swrinde!cs.utexas.edu!convex!news.duke.edu!eff!news.umbc.edu!haven.umd.edu!cville-srv.wam.umd.edu!rsrodger
- From: rsrodger@wam.umd.edu (R S Rodgers)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 28 Jul 1995 17:17:24 GMT
- Organization: University of Maryland, College Park
- Lines: 11
- Message-ID: <3vb634$s7b@cville-srv.wam.umd.edu>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@news1.mcs.net> <3v907s$4t4@cville-srv.wam.umd.edu> <jgrossDCEqpA.Huy@netcom.com>
- NNTP-Posting-Host: rac1.wam.umd.edu
-
- In article <jgrossDCEqpA.Huy@netcom.com>, John Gross <jgross@netcom.com> wrote:
- >The Voyager ship in that shot is our Digital Voyager (Totally LW). THe
- >fog bank was done with Wavefront. We sent our rendered footage of the
- >ship (with interactive lighting to match the colors in the fog) to Santa
- >Barbara Studios and they comped their fog on top.
-
- Hmm. So the fog is _rendered_. Looks good.
-
- Thanks for the response.
-
-
-
- Article: 896
- Path: nnrp3.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!news.mathworks.com!uunet!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!DonH
- From: DonH@cup.portal.com (Don - Hirschfeld)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Is Exploring Lightwave 3D shipping?
- Date: 28 Jul 1995 10:00:04 -0700
- Organization: The Portal System (TM)
- Lines: 8
- Sender: pccop@unix.portal.com
- Message-ID: <142807@cup.portal.com>
-
- Does anyone actually own that LW book advertised in VTU
- called "Exploring Lightwave 3D"? Is it shipping? Can you give
- a mini review?
- Thanks in advance.
-
- Don
-
-
-
- Article: 897
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!holonet!colossus.holonet.net!mercopus!dan.bloomfield
- From: dan.bloomfield@mercopus.com (Dan Bloomfield)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mounting Intel WinNT Hard Drives
- Message-ID: <7715.760.uupcb@mercopus.com>
- Date: 28 Jul 95 20:06:00 GMT
- Distribution: world
- Organization: Mercury Opus BBS - St. Petersburg, FL - 813-321-0734
- Reply-To: dan.bloomfield@mercopus.com (Dan Bloomfield)
- References: <3us0st$8pi@mars.earthlink.net>
- Lines: 13
-
- -> NT can format a drive in the standard MS DOS format, or in the NTFS
- -> format which is not compatible with MS DOS. Getting the frames back
- -> into your Amiga is going to depend on how the drive is formatted and
- -> whether or not CrossDos can read NTFS formatted drives.
- CrossDos cannot read NTFS formatted drives. To use a portable drive to
- carry frames to an Amiga it must be FAT formatted, the only limitation
- being the use of 8.3 file names.
-
- ----
- +---------------------------------------------------------------------------+
- | Mercury Opus BBS - St. Petersburg, Florida, USA - +1-813-321-0734 |
- | (Please do not send any attached or uuencoded files to this address.) |
- +---------------------------------------------------------------------------+
-
- Article: 898
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!nntp.crl.com!decwrl!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave - Intel - Final?
- Date: 28 Jul 1995 20:20:09 -0700
- Organization: The Portal System (TM)
- Lines: 23
- Sender: pccop@unix.portal.com
- Message-ID: <142833@cup.portal.com>
- References: <3v4nsb$f63@news1.best.com> <wturber.489.01219C98@primenet.com>
-
- WJT writes:
- >say how though cuz I don't know. As a side note, on our Amiga we just render
- >directly to the PAR or the Toaster which is preferable for video work since
- >NTSC does its own nice things to computer images. I'm not sure if this is
- >possible with a PAR on the PC, but it should be possible with the new
- >Perception.
-
- Not according to my dox. Frames are to be rendered to system HD, and
- xferred to Perception.
-
- If I'm wrong, please let me know--but that's what the manual says.
-
-
-
- >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 899
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!swrinde!sdd.hp.com!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Character Animation "plug-in" ?
- Date: 28 Jul 1995 20:20:11 -0700
- Organization: The Portal System (TM)
- Lines: 23
- Sender: pccop@unix.portal.com
- Message-ID: <142834@cup.portal.com>
- References: <scc6969DC1rC8.5s4@netcom.com> <7668.760.uupcb@mercopus.com>
- <scc6969DCE47C.78E@netcom.com>
-
- Steve C. writes:
- >Dan Bloomfield (dan.bloomfield@mercopus.com) wrote:
- >
- >: Those of us at Gorilla Systems are using LW for character animation. We
- >: have Animation Master, but gave up on it and went back to LightWave.
- >: IMHO the lack of an undo for all the tools in AM was just inexcusable.
- >
- >Also, the new version of Animation Master has been totally revamped and
- >addresses the issue that you had mentioned before. I think that the
- >programmers got a headache but it's better for us.
-
-
- Hmmmm, that was kinda obscure. Do you mean there IS now an undo?
-
-
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 900
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: danmorvec@aol.com (DanMorvec)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lightwave causes baldness.
- Date: 29 Jul 1995 00:50:52 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 1
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3vcenc$9ne@newsbf02.news.aol.com>
- Reply-To: danmorvec@aol.com (DanMorvec)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I know I've lost plenty of hair since using lightwave.
-
- Article: 901
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in1.uu.net!uunet.ca!news.uunet.ca!inforamp.net!usenet
- From: Colin Cunningham <colin@coredp.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 28 Jul 1995 00:34:22 GMT
- Organization: InfoRamp Inc., Toronto, Ontario (416) 363-9100
- Lines: 18
- Message-ID: <3v9bae$hlu@inforamp.net>
- References: <3v6q1t$s8f@newsbf02.news.aol.com>
- NNTP-Posting-Host: toast.coredp.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1S (X11; I; IRIX 5.3 IP22)
- To: pmshark@aol.com
- X-URL: news:3v6q1t$s8f@newsbf02.news.aol.com
-
- The easiest and most effective way to do clouds in Lightwave is to use our good
- friend, Mr. Fractal noise. Take the upper half of a sphere (a single plane
- doesn't work too well, perspective probs) and go into the surfaces menu. Once
- there, pick a nice cloud colour and then enter the TRANSPARENCY texture and
- slap a fractal noise pattern on it with a TEXTURE VALUE of 100%. This will add
- random transparent patches to the dome giving the illusion of clouds. Play with
- the SIZE, FREQUENCY and CONTRAST values until you get the desired effect and go
- back to the surfaces menu.
- Once there, you can again add a Fractal Noise pattern to the COLOUR
- channel (a slightly darker colour than your cloud or whatever you want), and/or
- the DIFFUSE channel (make sure that ADDITIVE is highlighted if you do this).
- Try this and e-mail me if it doesn't work out.
- --
- ...................................................................
- Colin Cunningham EMail: colin@coredp.com
- C.O.R.E. Digital Pictures HTTP://www.coredp.com/index.html
- ...................................................................
-
-
- Article: 902
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in1.uu.net!uunet.ca!news.uunet.ca!inforamp.net!usenet
- From: Colin Cunningham <colin@coredp.com>
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 28 Jul 1995 00:43:50 GMT
- Organization: InfoRamp Inc., Toronto, Ontario (416) 363-9100
- Lines: 12
- Message-ID: <3v9bs6$hlu@inforamp.net>
- References: <bhoodDCCKxI.7Az@netcom.com>
- NNTP-Posting-Host: toast.coredp.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1S (X11; I; IRIX 5.3 IP22)
- To: bhood@netcom.com
- X-URL: news:bhoodDCCKxI.7Az@netcom.com
- Xref: nnrp2.primenet.com comp.graphics.apps.lightwave:1430 comp.graphics.animation:21877
-
- Good move, you don't wanna work for Dreakworks KFC anyways. They came
- recruiting when I was taking Classical Animation (they were looking for
- Disney-style animators) and their presentation was so crappy, by the end of it,
- nobody wanted to work for them. Who wants to work on a musical version of Moses
- anyways? ;-)
-
- --
- ...................................................................
- Colin Cunningham EMail: colin@coredp.com
- C.O.R.E. Digital Pictures HTTP://www.coredp.com/index.html
- ...................................................................
-
-
- Article: 903
- Path: nnrp3.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!gatech!usenet.eel.ufl.edu!spool.mu.edu!agate!darkstar.UCSC.EDU!news.scruz.net!usenet
- From: Olcay Cirit <olcay@libtech.com>
- Newsgroups: comp.lang.basic.visual.misc,comp.lang.basic.visual.database,comp.lang.basic.visual.3rdparty,comp.lang.apl,comp.lang.ada,comp.infosystems.www.browsers.x,comp.infosystems.www.browsers.ms-windows,comp.infosystems.www.authoring.images,comp.infosys
- Subject: Re: new book on baldness1/2
- Date: 29 Jul 1995 16:50:45 GMT
- Organization: Library Technologies
- Lines: 13
- Message-ID: <3vdot5$8lk@news.scruz.net>
- References: <NEWTNews.30565.806872980.usd39291@interramp.com> <3v9fsv$a34@gryphon.phoenix.net>
- NNTP-Posting-Host: 165.227.102.222
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (X11; I; SunOS 4.1.3 sun4c)
- X-URL: news:3v9fsv$a34@gryphon.phoenix.net
- Xref: nnrp3.primenet.com comp.lang.basic.visual.misc:27730 comp.lang.basic.visual.database:7726 comp.lang.basic.visual.3rdparty:6044 comp.lang.apl:7105 comp.lang.ada:32885 comp.infosystems.www.browsers.x:1153 comp.infosystems.www.browsers.ms-windows:5141
-
- Yeah, I see a problem. Those dorks at interramp think
- all of us nerds are bald and ugly! ;)
-
- Notice how they posted to groups that are technically
- oriented....?
-
- -olcay
-
- --
- "Just my Int(0.02) cents..."
- -------------------------------
- Olcay Cirit / olcay@libtech.com
-
-
- Article: 904
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!psgrain!charnel.ecst.csuchico.edu!csusac!csus.edu!netcom.com!jgross
- From: jgross@netcom.com (John Gross)
- Subject: Re: Clouds
- Message-ID: <jgrossDCHnM9.80n@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@news1.mcs.net> <3v907s$4t4@cville-srv.wam.umd.edu> <3v9ge6$4l7@fountain.mindlink.net>
- Date: Sat, 29 Jul 1995 17:37:21 GMT
- Lines: 10
- Sender: jgross@netcom2.netcom.com
-
- In talking about how the fog effect in the Voyager opening was created..
- Super-User (root) wrote:
- : Yes, they used wind forces to blow the particles out of the ships way... and
- : they used Alias to do it.
-
-
- No. WaveFront was used to part fog. A digital ship finished off the effect.
-
- JGross
- Amblin Imaging
-
- Article: 905
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!nntp.earthlink.net!usenet
- From: fleebus@earthlink.net (John Zambrano)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Perception and Audio News Flash
- Date: 29 Jul 1995 18:18:41 GMT
- Organization: Earthlink Network, Inc.
- Lines: 8
- Message-ID: <3vdu21$hmu@mars.earthlink.net>
- References: <3um7fb$ab5@maureen.teleport.com> <3umfb0$8uv@newsbf02.news.aol.com> <3v53lk$ig2@inferno.mpx.com.au>
- NNTP-Posting-Host: fleebuf.earthlink.net
- X-Newsreader: WinVN 0.92.6
-
- In article <3v53lk$ig2@inferno.mpx.com.au>, danad@jolt.mpx.com.au (V Teahan) says:
-
- >
- >Of course we should have guessed..... Your from AOL...
-
- "Your from AOL...", very good grammer.
-
- John.
-
- Article: 906
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!salliemae!uunet!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: elfwork@aol.com (Elfwork)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: SPACE animators speaking in Sunnyvale
- Date: 29 Jul 1995 16:57:26 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 24
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3ve7bm$mc5@newsbf02.news.aol.com>
- References: <3vcblj$ph3@darkstar.UCSC.EDU>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- You're correct, but it was the same guy who programmed both Flyer and
- Toaster.
-
- Yes, the effects for 'Melrose Space' looked very nice! Loved the fighters
- - they looked alot like the flying attack drones from the future scenes of
- Terminator 2 - the same kind of cool burnished/weathered stainless steel
- look!
- (Hated those little Battlestar Galactica style space helmets though....At
- least they didn't put lights around the visor!! }:^)
-
- It was funny to listen to Paul plug the Trinity system. (Did you notice he
- gave us the VC [venture capitalist] spiel? It seemed targeted at people
- who were more interested in investing than in buying the product.)
-
- The highlight of the evening for me was hearing Lee say that a
- Pentium/Perception system was the best choice for single system buyers.
- (I'd just thrown down $8K on my credit card for that configuration 2 days
- previous.)
-
- Sorry to say that I'm located up in Alameda, so won't be coming to the
- next meeting. (Unless they get someone like Alan Hastings to show up....)
-
- I lived in Santa Cruz for several years. Great town. Beautiful campus.
- More starving artists than you could shake a stick at.... :^)
-
- Article: 907
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: 29 Jul 1995 22:15:47 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 49
- Message-ID: <1684.6417T1019T2850@oanet.com>
- References: <1220.6410T966T2637@oanet.com> <kimnach.233.0009E3D1@lims01.lerc.nasa.gov>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >In article <1220.6410T966T2637@oanet.com> Candyman@oanet.com (Candyman)
-
- >>>(sniffing the armpit ala kevin kline in "a fish called wanda") i say
- >>>"a**hole!!!":-)
-
- >>>we're not bigots, just right:-)
-
- >>>greg
-
- >> hmm how many platforms can you say You work on? HMm?
-
-
- >> Those who perceive the as yet unnamed,are Vagabonds.
-
- >hmmmm....let me see. at home it's my amigas (ks40.61/wb 3.1) and a dx2/80
- >(warp).
-
- >at work sparc station ii, apollo, the occasional mac, and my own "personal"
- >piece-o-shit gateway2000 dx2e.
-
- >i r enjinear and i must use many platforms and op-sys's :-)
-
- >that is all,
- >greg
-
-
- well then you should be able to see the pros and cons of any
- platform. the amiga I love but hell to get it up to a nice flicker free mon
- and the speed upgrades, not counting the huge markup compared to anything
- you buy hardware wise..
- As stated I love my amiga and when I can get my alpha to multitask
- as good as a ami500 or when I can buy fast rendering power for cheap I
- will mayrry one platform but for now the best tools for the job IMHO n e
- way..
-
- >----------------------------------------------------------------------------
- >"ED Beta is simply the best consumer videotape format available."
- > --Video Magazine (Nov.1992, p. 30)
- >"Manufacturers may have a point when they perceive the U.S. consumer
- > electronics market as unsophisticated." --VideoMaker (March 1993, p. 88)
- >I opted for Betamax, the world for VHS. I for Amiga, the world for IBM
- >----------------------------------------------------------------------------
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 908
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!uunet!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: billinc@aol.com (BILLINC)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: MASS LIGHTWAVE GROUP
- Date: 29 Jul 1995 19:04:09 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 8
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3veep9$oek@newsbf02.news.aol.com>
- Reply-To: billinc@aol.com (BILLINC)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Around a year ago I went to a Lightwave/Toaster users group in, I believe,
- Norwood Mass. Scott Weiler was present at the meeting and displayed one of
- his animations. If scott reads this, it was when they promoed Alpha Paint.
- Since then I have found out that the person running the group had left. I
- havn't heard anything about a group in this area since then. Does anybody
- know about a lightwave group in easter mass? If not would anybody be
- interested in starting one? We seem to have a lot of good animators in the
- area.
-
- Article: 909
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MODELER: How to un-metaform? ie: simplify
- Date: 29 Jul 1995 23:23:12 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 28
- Message-ID: <1096.6418T1011T2301@oanet.com>
- References: <3v3beq$8k9@usenet.INS.CWRU.Edu>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- > Hey it's probably in the manual but I'm at work right now
- >and thought of a question. Is there a way to take some selected polygons
- >and un-metaform or simplify them?
-
- > I am asking because I am trying to find a way to merge to
- >different objects together. ie: do a boolean sub and then at the merger
- >points I want them to smoothly flow together. I figure if I metaform
- >several times at the join section it will start to merge smoothly...but
- >I don't want THAT many polys there. So then I would go back and simplify
- >and then re-metaform until I get a smooth joint.
-
- > Something like sticking a tube into a sphere and then getting
- >the sphere/tube to kind bulb up at the point smoothly.
-
- > Will this work? Thanks!
-
- >Mike Comet
- >mbc@po.cwru.edu
-
-
- >-- old trick is to use pixpro or any such proggy and specify the poly
- density b4 you reconvert back to lw with some tweaking you should abe able
- to reduce the count and still keep shape.*8-)
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 910
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: the need for speed
- Date: 29 Jul 1995 23:23:14 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 30
- Message-ID: <1277.6418T1018T531@oanet.com>
- References: <518551415wnr@tris.demon.co.uk> <DCDtFL.EA3@cix.compulink.co.uk>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >This is a benchmark test. I collected the results form a variety of
- >sources. I have only been able to collect one Amiga performance test.
-
- >Machine OS RAM Seg Size Time
- >---------------------------------------------------------
- >Raptor3 NT3.5 32M 8.7M 4m 0s (with diskswapping)
- >Alpha275M NT3.5 64M 8.26M 5m49s (Aspen)
- >P120 Win3.11Wg 32M 8.7M 12m 6s (no diskswapping)
- >P100 NT3.5 64M 8.76M 13m 32s
- >P90 NTs3.5 32M ? 19m
- >P90 NT3.51 16M 3M 19m (Not Paging)
- >P90 Win4Wg 32M ? 19m
- >P90 NTs3.5 32M ? 19m
- >P90 NT3.51 16M 9M 20m (Paging)
- >DX4/100 Win4Wg 16M 2.2M 30m
- >DX4/100 Win95 16M 2.2M 33m
- >DX266 Windows 95 20M 9M 50m (Paging)
- >DX266 Win4Wg 8M ? 85m
- >A4000 (VMEM) 14M 2.2M 110m
-
- >Glyn Williams - Particle Systems Ltd.
-
- hmm having no 166Mhz alphas up there and now owning one could u send me
- the scene file and I will add my 2 cents..
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 911
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Star Wars
- Date: 29 Jul 1995 23:23:17 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 39
- Message-ID: <1991.6418T1020T1420@oanet.com>
- References: <3t2ai2$g9q@earth.usa.net> <3tio54$o8v@gateway.ecn.com> <Pine.SV4.3.91.950710153918.5251C-100000@cello> <3tvqu9$r6m@ixnews3.ix.netcom.com> <fstev.152.02D694CC@interaccess.com> <3vbu1c$pj9@nnrp2.primenet.com>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >The mortal fstev wrote:
- >: My sentiments exactly. It kind of makes me wonder if there's a
- >: creativity problem at work or something. Why waste money/time
- >: on re-doing a Classic, just because of as change in technology???
-
- >Some people are going to continue to think this way no matter how hard
- >you try to convince them that the analogies just don't hold. Film is an
- >imperfect medium and the results are always a compromise of some sort.
- >Even the 175 mil Waterworld must have had some compromises in it to
- >please the executives, running time, etc... Lucas has the power and the
- >money to do what he wanted BACK IN THE MID 1970s. It's not like this is
- >a whim, this is a fulfilling of his original intent. Orson Welles slaved
- >for 8 long years to get Othello completed. Filmmaking isn't necessarily
- >a fast process, and just because SW was met with huge success doesn't
- >mean the filmmaker regretted not being able to do this or that.
-
- >Lucas is not Ted Turner. He is not some guy changing the work of a
- >postumous director's work for financial gain. He is trying to clean up
- >his work so that his NEW films will slide in next to them and seem
- >continuous in quality. Even Tolkien made some revisions to The Hobbit so
- >that it would fit in better continuity-wise with the Lord of the Rings
- >books. This isn't an unheard of phenomenon. Uncommon, but not evil.
-
- >And just to mention something lightwavey, Lucas says he wants the CGI to
- >appear as much like it was shot with motion control models. So that's
- >something to think about when saying "It's gonna look like B5" because B5
- >doesn't even TRY to look like Star Wars. If it did, it would probably
- >please a lot more people because a lot of people don't seem to like the
- >reflectivity/glossiness in most of the models.
-
- Oh well could be worse at least its not waterworld..:)
-
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 912
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 29 Jul 1995 23:23:19 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 43
- Message-ID: <1695.6418T1025T2601@oanet.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net> <wturber.491.00215EFB@primenet.com>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >In article <3v8e25$e3@News1.mcs.net> Dan Ablan <dma@mcs.com> writes:
- >>From: Dan Ablan <dma@mcs.com>
- >>Subject: Re: Clouds
- >>Date: 27 Jul 1995 16:15:01 GMT
-
- >>pmshark@aol.com (PMshark) wrote:
- >>>What's the best way to simulate realistic clouds in LW? Would creating a
- >>>mass of points in modeler be the best way to go? And if so, is there a
- >>>right way to randomize the points to get the desired whispy cloud effect?
-
-
- >> Just preference, but, find a really good image of clouds.
- >> Something from a PhotoCD perhaps. Image map that on a
- >> LARGE curved polygon. Set the velocity for the image in
- >> whichever direction you think the clouds should move.
- >> Then.. you've got real clouds. Fractals are nice too,
- >> but a decent image map is fast and easy...
-
- >> Dan
-
- >I agree with the Fractal suggestion. Put a Fractal color map on a very
- >rectangular polygon and place it parallel to the ground plane (I cheat and
- >give the poly a slight tilt so it hits the horizon sooner) - you can get
- >realistic clouds.
-
- >I have also created clouds in Vista-Pro and then used them as an image map.
- >Fractal patterns slow down rendering, so if you can find the right map, that
- >may be preferable.
-
- Hmm one thing pro toward the image map side is if you make it seamless
- youcan loop it unlike any fractal texture.
-
- >_________________________________________________________________
- >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- >Phoenix, AZ |http://www.primenet.com/~wturber
- >...........................|ftp.primenet.com/users/w/wturber
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 913
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: new book on baldness1/2
- Date: 29 Jul 1995 23:23:38 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 454
- Message-ID: <24270.6418T1031T1030@oanet.com>
- References: <NEWTNews.30565.806872980.usd39291@interramp.com> <3v9fsv$a34@gryphon.phoenix.net>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >Does anyone but me see a posting problem here??
-
-
- >publish_it@.interramp.com wrote:
-
-
- >>HOW TO STOP HAIR LOSS and REGROW HAIR (condensed)**
- >>1995 Infonet communication Inc. (inquiry: info@infonet.com)
- >>by Mary Sheen, MD
-
- >>Part 1 Introduction
- >>Hair plays a significant role in our life. Another person's hair is one of
- >>notice upon meeting. Our own hair is one of the first and last things we
- >>or a social engagement. Hair disorder, especially when severe, often
- >>those afflicted. Severe hair loss evokes not only cosmetic concerns but may
- >>vulnerability (nakedness), loss of self-esteem, alterations in self-image,
- >>identity.
-
- >>In 1992, researchers at Old Dominion University in Norfolk, Virginia,
- >>that 84 percent of the balding men were preoccupied with their loss. They
- >>as filled with self-consciousness, helplessness, and envy of men with full
- >>and woman who had begun losing hair in their early twenties were more
- >>extremely low self-esteem.
-
- >>While stressful, balding isn't the end of the world. Although the men
- >>mirror constantly and wearing hats even in warm weather, they manage to
- >>daily lives without much problem. For some it even sparked self-improvement
- >>with hair styles, working out more, and dressing better. Servey result is
- >>chart.
- >>How deep does a bald man's anxiety runs?
- >> Reported extent of hair los
- >> experience low high
- >> Notice bald/balding men 54% 82%
- >> spend time looking in mirror at hair 54 69
- >> Feel self-conscious 42 78
- >> Look older than actual age 40 55
- >> Worry that others will notice 39 56
- >> worry about aging 37 46
- >> Feel less attractive 31 51
- >> Envy good-looking men 33 34
- >> Try to improve hair style 63 66
- >> Try to improve physique 41 36
- >> dress nicer 26 45
- >> Wear hats or caps 23 41
- >> Seek reassurance about looks 23 39
- >> Grow a beard or a mustache 18 36
-
- >>Stereotypes associated with baldness are not flattering. A research back in
- >>been conducted to investigate how one person was perceived by others can be
- >>quantity of scalp hair (regular, balding, and bald) as well as color,
- >>Pictures of the same person were presented to 60 judges. Differences in
- >>person (ie, experimental conditions of regular, balding, and bald) were
- >>modifications made by a commerical artist. The results revealed that the
- >>quantity of hair was rated as most handsome, virile, strong, active, and
- >>balding head of hair was rated as least potent, weak, dull, and inactive,
- >>head of hair was rated as most unkind, bad, and ugly. Many other studies
- >>discrimination based on a person's appearance (ref )
- >>
- >>Motivation to avoid baldness is not confined to this century. In 1150 BC
- >>pates with fats from ibex, lions, crocodiles, serpents, geese, and
- >>society, this aversion is readily evident from the many available remedies
- >>hormones, vitamins, hairpieces, wigs, scalp reduction and hair transplants.
- >>1983 reveals that over the past 9 years the FDA has overseen the
- >>about 300,000 products claimed to help hair regrowth, none of them has any
- >>course.
-
- >>The goal of this book is to provide comprehensive information on how to
- >>From this book, you will learn how to preserve what you've got, restore
- >>happily with your follocular deficit.
-
- >>Part 2 Get to Know Your Hair
- >>The amount of hair and where it grows vary with different mammals. The
- >>the sheep, the cow, and the horse is covered with a hairy coat. The whale
- >>have only a few hairs. In humans, hair is not found on palms of the hands
- >>The coloration and pattern of coats in animals serve both as a camouflage
- >>enemies and as an allurement to mates. Fine and transparent, human hair is
- >>hairier animal forbears, that probably evolved from the scales of reptiles.
- >>averages five million hairs, of which 100,000 to 150,000 are on the scalp.
-
- >>Hair is composed of keratin, the same protein that makes up nails and the
- >>The part seen rising out of the skin is called hair shaft or strand. Each
- >>layers. The outermost protective layer (cuticle) is thin and colorless. The
- >>the thicknest. It provides strength, determines your hair color and
- >>curly.
-
- >>Hair color is determined by melanin from your pigment cells. The more
- >>are, and the more tightly packed, the darker the hair. Two kinds of
- >>color. Eumelanin colors hair brown to black, and an iron-rich pigment,
- >>yellow-blonde to red. Whether hair is mousy, brown, brunette or black
- >>amount of melanin and how densely it's distributed within the hair. For
- >>African hair contains closely packed melanin in the cortex, a few in the
- >>European hair, quite apart from having more melanin granules than lighter
- >>more melanin per granule. When pigment-producing cells cease to function,
- >>uncolored white or gray hair.
-
- >>Scalp hair varies tremendously between races, between individuals of same
- >>an individual. Mongolians have straight hair simply because their scalp
- >>thickness and the roundest cross-section. In Caucasians the hair is more
- >>Negroes it is flattened, resulting in kinky curls. Mongolians, both male
- >>public, axillary, facial, and body hair than Caucasians. In Caucasians,
- >>more hair (about 140,000 hair) than brunette (about 105,000) or redhead
-
- >>Below your skin is the hair root which is enclosed by a sack-like structure
- >>Tiny blood vessels at the base of the follicle provide nourishment. A
- >>mixture of fats (called sebum) which keep the hair shiny and waterproof to
- >>from some sweat glands also produce a characteristic odor. A dog can
- >>by the typical scent secreted by these glands. Two sets of glands discharge
- >>skin. while sebaceous, or oil, glands arise from the walls of hair
- >>called sebum that lubricates the skin and hair, Sweat glands, embedded in
- >>layer, are scattered over the body, particularly in the palms and soles.
- >>moisture called perspiration that reaches the skin's surface through the
- >>cool the body.
-
- >>At the base of the follicle is the papilla, which is the "hair
- >>by the blood-stream which carries nourishment to produce new hair. Male
- >>regulate hair growth. Pubic and axillary (armpit) hair are particularly
- >>at lower androgen levels than hair on the chest or legs. In boys, most
- >>15, followed by the development of armpit hair two to three years later.
- >>androgens at puberty triggers growth of pubic and armpit hair. Scalp hair,
- >>responsive, is influenced by local amounts of a testosterone derivative,
-
- >>Hair follicles initially form in utero. No new follicles are created after
- >>adult life. The first hair to be produced by the fetal hair follicles is
- >>and unpigmented. This is usually shed in about the eighth month of
- >>The first postnatal hair is vellus hair, which is fine, soft, usually
- >>than 2 cm long. Vellus hair remains on the so-called hairless regions of
- >>forehead and balding scalp.
- >>At puberty, the vellus hair in some areas is replaced by terminal hair,
- >>pigmented. Growth starts in the pubic region; then the eyelashes and
- >>Axillary hair and male facial hair appear about two years after growth of
- >>hair continues to develop long after puberty, stimulated by male hormones
- >>cause terminal hair to be replaced by vellus hair when balding begins.
-
- >>Scalp hair fibers grow from 100,000 to 350,000 follicles which are reported
- >>scalp; however, not all the follicles are productive.[1] In each producing
- >>hair's life cycle is influenced by age, pathology and a wide variety of
- >>life cycle is divided into the anagen (active), catagen (transitional) and
-
- >>The anagen phase is the period of active hair growth where protein
- >>are continuously occurring. In normal subjects, this phase lasts for up to
- >>longer durations have been documented.
-
- >>The cessation of the anagen phase is characterized by a transitory phase
- >>phase lasts for two to three weeks.
-
- >>Following the catagen phase, the hair enters the telogen or "resting"
- >>telogen hair is retained within the scalp for up to 12 weeks before the
- >>it from its follicle.
-
- >>During the anagen phase, protein s thesis is the main distinction of the
- >>phase, the dermal papilla undergoes renewal. It is at this time that
- >>modified. The new hair should be identical to its predecessor, but with
- >>some pathological states, a strict copy is not maintained. In these
- >>become finer and shorter, modifying the esthetic profile. Since these
- >>cycles, years may elapse before the affected individual recognizes the
-
- >>Like skin cells, hair grows and is shed regularly. Shedding anywhere from
- >>day is considered normal. The average rate of growth is about 1/2 inch a
- >>that hair grows fastest in the summer, slowest in the winter, speeds up
- >>slows down when exposed to cold. Hair grows the best between the ages of 15
- >>growth begins to wind down sometime between the ages of 40 and 50.
- >>begins naturally in both sex about age 50, accelerating in the 70s. About
- >>men lose hair to some extent by age 35.
-
- >>What cause hair loss? can we do something about it? we will discuss these
- >>chapters.
-
- >>Hair Loss, Men and Women
-
- >>Androgenic alopecia
- >>By far the most common form of hair loss is determined by our genes and
- >>as androgen-dependent, androgenic, or genetic hair loss. It is the largest
- >>recognizable alopecia to affect both men and women. It is estimated that
- >>Caucasian females are affected before menopause. Other commonly used names
- >>loss include common baldness, diffuse hair loss, male or female pattern
-
- >>1. Male Pattern Baldness (MPB)
-
- >>Signs and Symptoms
-
- >>* Receding hairline
- >>* Moderate to extensive loss of hair, especially on the crown
-
- >>2. Female pattern Baldness (FPB)
-
- >>Signs and Symptoms
-
- >>* General thinning of hair all over the head
- >>* Moderate loss of hair on the crown or at hairline
-
- >>MPB is the hair loss most frequently encountered. It usually starts with
- >>which gradually recedes to form an "M" shape. You also may find your hair
- >>grow as long as it once did. The hair on the crown of your head begins to
- >>the top points of the "M" meet the thinned spot on your crown. Over time,
- >>shoe pattern of hair around the sides of your head. Any remaining hair in
- >>manifests some miniaturization - it is thinner and grows at a below-normal
- >>long, thick, coarse, pigmented hair into fine, unpigmented sprouts.
-
- >>Female pattern baldness usually begins about age 30, becomes noticeable
- >>may be even more noticeable after menopause. Female hair loss is usually
- >>two hairs where five used to be--rather than a bald area on top of the
- >>have a receding hairline, too. It's thought that about 20 million American
- >>loss. As in males, hair follicles simply shut down, with hormones playing
-
- >>The mechanism of balding
-
- >>The rate of hair shedding in androgenic alopecia is speeded up by three
- >>inherited tendency to bald early, and an over-abundance of the male hormone
- >>(DHT) within the hair follicle. DHT is a highly active form of
- >>aspects of manly behavior, from sex drive to aggression. The conversion
- >>is driven by an enzyme called 5-alpha reductase, which is produced in the
- >>adrenal glands, and the scalp. Over time, the action of DHT causes the hair
- >>shortens the anagen phase. Thought the follicle is technically still alive
- >>blood supply--it can successfully nurture a transplanted follicle which is
- >>DHT--it will grow smaller and smaller (figure 3). Some follicles will
- >>simply shrink to the size they were when you were born which produce weaker
- >>steadily shorter anagen growing cycle, more hairs are shed, the hairs
- >>thinner until they are too fine to survive daily wear and tear. Balding
- >>long, thick, coarse, pigmented hair into fine, unpigmented vellus sprouts.
-
- >>However, the sebaceous gland attached to it remains the same size. As the
- >>smaller, the gland continues to pump out about the same amount of oil. So
- >>will notice that your hair becomes flatter and oilier.
-
- >>Other physiological factors might cause hair loss. Recently, a group of
- >>reported a correlation between excessive sebum in the scalp and hair loss.
- >>accompanying thinning hair is attributed to an enlargement of the sebaceous
- >>excessive sebum causes an high level of 5-alpha reductase and pore
- >>of the hair root.
-
- >>Although this condition could be hereditary, they believe diet is a more
- >>researchers note that Japanese hair was thick and healthy, with a small
- >>until the occidental habit of consuming animal fat crept into their diet
- >>change has led to a significant height increase in the Japanese population,
- >>in more Japanese men losing hair. To some extent, their observation makes
- >>problems with greasy hair have often been noted as much as six months to a
- >>thinning hair becomes noticeable, but this might be just one of the
- >>cause, more research is needed. Most doctors agree that If you have a
- >>hair, frequent shampooing is advised. shampooing can reduce surface sebum,
- >>high levels of testosterone and DHT that may reenter the skin and affect
-
-
- >>Treatment for Male Pattern Baldness
- >>Balding men and women seem to go to almost any lengths to regrow thinning
- >>inherited balding in either sex has not responded well to any anti-balding
- >>injections, or other treatments. Specific foods or vitamins don't regrow
- >>nutrition is essential for healthy hair.
-
- >>Antiandrogen Therapy
-
- >>In the United Kingdom, the most commonly used anti-androgen for women is
- >>acetate) in combination with ethinyl-estradiol. In the United States, where
- >>aldosterone antagonist spironolactone has been given in dosages from 75 to
- >>some benefit. However, higher doses (150 to 200 mg per day) appear
- >>significant increase in cosmetically useful hair, as occurs with CPA
-
- >>Anti-androgen treatment must be continued for at least 12 months. Often two
- >>before a subjective improvement is observed.
-
- >>Complete reversal of the hair loss can never be achieved unless treatment
- >>years of its onset. This is probably due to the atrophy of the miniaturized
- >>The degree of benefit observed is dependent upon the subject's age and the
- >>however, most patients are satisfied with the thought that no further hair
- >>improvement in hair quality should be expected in all cases, although
- >>results in further progression of the alopecia.
-
- >>Nonhormonal aspects are critical to ensure an optimal therapeutic response
- >>need to maintain vitamin and serum ferritin levels above values previously
- >>recently been demonstrated.
-
- >>The side effects of oral CPA therapy in combination with ethinyl-estradiol
- >>are similar to those associated with other oral contraceptive regimens.
- >>menstrual cycle and increases menstrual bleeding in some patients; but, in
- >>tolerated.
-
- >>To understand how these hormonal remedies work, you need to know a little
- >>of several male hormones, called androgens, that compete for a berth on the
- >>sites. In principle, if you could keep the receptor busy metabolizing
- >>progesterone, DHT would never have a chance to move in and start shrinking
- >>researched based on this concept have made little progress over the past
- >>hurdle: to limit the effects of the androgen blocker to the scalp only. If
- >>around the body, a male will lose his sex drive and develop a vocal
- >>teenage girl's. Blocking the activities of DHT in female who have hair loss
- >>problematic. Spironolactone or Aldactone does just that, and very
-
- >>Rogaine
-
- >>By far the most publicized medical treatment available for male pattern
- >>(Rogaine). The idea of using minoxidil topically to grow hair was
- >>originally developed to treat high blood pressure and had the unanticipated
- >>stimulating hair growth, sometimes in unwanted areas. This observation led
- >>topical minoxidil on balding areas of the scalp. Since its introduction in
- >>manufacturer, sells about $150 million worth of the drug each year, even
- >>back hair is, at best, modest.
-
- >>A large-scale clinical trial involved over 2,300 participants with male
- >> was carried out by having 1,547 patients apply 1 ml of 2% or 3% minoxidil
- >>1 ml of placebo ( no active ingradients, only alcohol and propylene glycol)
- >>balding area. Actual counts of vellus hairs, indeterminate hairs, and
- >>patch were made before and after treatment. At 4 months, 5% to 8% of
- >>marked hair growth on the balding vertex of the scalp. This figure is
- >>the number of men who regrow hair in response to a plcaebo. another 15% to
- >>some growth of vellus hair on the balding area. At 12 months, 39% of
- >>marked hair growth, while 11% of those using placebo reported an increase
- >>result shows that you to used minoxidil for more than 4 months in order to
- >>treatment works for you.
-
- >>Who is the best candidate for this drug? research showed that you have to
-
- >>1) young man (20 to 30 years old), who only recently (within 5 years) had
- >>2) not completely bald, and
- >>3) not bald at the temples
-
- >>This drug works best on small areas of vertex baldness (smaller than 1
- >>There is no evidence that topical minoxidil could regenerate hair on the
- >>Topical minoxidil was as effective at a concentration of 2% as at 3%. A 1%
- >>effective.
-
- >>Successful treatment, however, does require a lifetime commitment. The
- >>applied to the balding area twice a day, every day. Decreasing the dosage
- >>some hair loss, and discontinuing application causes regression to
- >>3 to 6 weeks. The cost? Anywhere between $600 to $1,000 a year, depending
- >>area to be treated.
-
- >>Why minoxidil works remain a mystery. It is know to be a powerful
- >>dilate blood vessels do not promote hair growth. It is postulated that it
- >>follicles' entry into the next anagen phase for long periods of time and
- >>into active production. But this theory remains to be vindicated.
-
- >>The disadvantages of minoxidil are: 1) lifetime commitment; 2) high cost :
- >>health insurance schemes as it's considered a cosmetic; 3)Its side effects;
- >>prickling, headaches (in 40 per cent), dizzy spells and, in some, heartbeat
- >>apparently safe when rubbed into the scalp - since little is absorbed into
- >>vasodilator and not recommended for anyone with heart trouble. Its safety
- >>its long-term safety remain unknown. Some scientists believe that minoxidil
- >>preventing hair loss than in promoting regrowth, but no controlled trials
-
- >>At the time of writing this book, the only away you can obtain rogaine is
- >>prescription. That could be changed soon. Upjohn is confident it will
- >>the drug over the counter.
-
- >>Meanwhile, researchers are working on ways to make minoxidil work better
- >>other avenues.
-
- >>Increasing the concentration of minoxidil from its prescribed 2 percent
- >>in some cases has produced a 10 percent increase in hair growth. Enhancing
- >>Retin-A also has improved hair growth in some experiments. You can't find
- >>pharmacies (they are available in Europe), but some dermatologists over
- >>pharmacists prepare these mixtures.
- >>Check around.
-
- >>Other proposed nonsurgical baldness remedies
-
- >>One anti-androgenic drug now being tried as a baldness remedy is oral
- >>5-alpha reductase (enzyme) that transforms testosterone into the
- >>responsible for hair loss. Blocking the action of DHT seems to stimulate
- >>and more pigmented hair. In one multicentre study, 200 males aged 18 to 35
- >>baldness had a one-inch circle of scalp shaved and periodically examined
- >>report states that "men taking 5 mg per day of oral finasteride had
- >>growth. Side effects - such as impotence, loss of libido and reduced sperm
- >>widespread, and often decreased with time, affecting about three per cent
- >>candidates for finasteride treatment are men who have already
- >>fathered all the children they wish, as its use for baldness might be
- >>fetus conceived (while taking it). Further studies are needed to assess the
- >>and long-term safety. Another dihydrotestosterone-inhibitor now being
- >>hyaluronic acid, the chemical at the tip of sperm that aids penetration of
- >>Massaged into the scalp, this substance apparently blocks the androgenic
- >>loss, but more research is needed.
-
- >>Medical researchers in Asia believe that hair loss is caused mainly by
- >>the scalp. The other possibility is excessive sebum in the scalp which
- >>malnutrition in the hair root( "sebaceous Gland Hypothesis", proposed by
- >>The Inaba Aesthetic Surgery in Tokyo). The so-called 101 hair regrowth
- >>attack the problems. 101 became famous after it had won several
- >>them, "gold medal" from 14th International Inventors Exposition in New
- >>According to Dr. Zhuang-Guang Zhao, the inventor, 101 promotes blood
- >>blood stasis in the scalp and dilating the blood capillaries, it also
- >>Unlike other treatments, it has no side effects, the active compounds in
- >>from plants, According to Newsweek and New York Times reports (references
- >>is no questioning its popularity with the 3 million bald folks in Japan.
- >>Japanese singer, said recently on the radio
- >>that the product worked wonders on his head. Millions of men and women in
- >>used 101 and 90 percent are said to have found it effective in hair
- >>reduction of hair loss. According to a spokesperson for the 101 products
- >>called Fabao 101D will be introduced to USA this year. But will 101D work
- >>(Interested reader can obtain a copy of brochure
- >>by writting to: Pan State Health Products, Division of Hair Care, 155-21
- >>11355, or e-mail: PanStateCo@AOL.COM)
-
- >>Other types of Hair Loss and treatments
- >>Alopecia Areata
- >>Sudden hair loss most commonly is due to alopecia areata, a condition that
- >>population and affects all races and bothsexes equally. Alopecia areata
- >>more circular patches of hair loss, up to 3 inches across, that may
- >>normally occur on the scalp but occasionally elsewhere on the body, such as
- >>eyebrows. The bald areas are smooth and painless.
-
- >>Alopecia areata is thought to be an autoimmune disease and strongly
- >>diabetes. Patients with Down syndrome are especially prone to the disease.
-
- >>In 90% of the cases, the hair grows back within 6 to 24 months. The outcome
- >>episode occurs early in life or if you lose all scalp hair in a single
-
- >>To diagnose alopecia areata, your doctor will perform a complete medical
- >>The treatment of alopecia areata depends on the extent of the disease.
- >>intralesional steroids are a common form of treatment, which usually hasten
- >>months. New topical forms of treatment include dinitrochlorobenzene (which
- >>anthralin 0.2% (anthra-Derm, Lasan, the only irritant subsistence), or
- >>A (PUVA). These treatment act by inducing an allergic contact dermatitis
- >>promotes hair growth by a mechanism that is not fully understood.
- >>to 12 weeks.
-
- >>Topical minoxidil may be effective in alopecia areata, especially when used
- >>concentrations that are currently available only on a study protocol basis.
- >>(2%, Rogaine) are primarily effective in patchy alopecia areata.
-
- >>Telogen Effluvium
-
- >>Telogen effluvium is a form of abrupt, rapid, diffuse hair loss. This
- >>scalp, but the crown and bitemporal areas may appear to be mainly involved
- >>androgenic alopecia.
-
- >>In telogen effluvium, there is an abrupt end to the anagen phase, so that
- >>into catagen, then telogen. It is rarely severe and does not usually lead
- >>condition is chronic and many generations of hair are lost, it may
- >>loss.
-
- >>The common causes of telogen effluvium include
- >>1) stress, especially after severe infection, fever, childbirth or surgery;
- >>2) Severe psychogenic distress;
- >>3) nutritional deficiencies;
- >>4) various medications
- >>The hair loss seen after childbirth is the protype of telogen effluvium.
- >>birth, women often complain of hair loss that can be extensive. This is a
- >>physical stress causes anagen hairs to switch abruptly into the telogen
- >>retained for an average of 3 months before being shed.
- >>Since this type of hair loss is temporary, the only therapy from your
- >>reassurance.
- >>New Treatments Now Under Study That Promise Hair Growth
- >>Here is another story quite like that of Rogaine. ProCyte, based in
- >>the hair-growing effects of peptide copper in 1990 when it was testing the
- >>healing agent on laboratory mice, whose fur had been shaven. "The mouse
- >>healing, but the hair was growing," (continued in part 2)
-
-
-
- Hmm and I though Jon was getting creative in the Fibre factory ads :)
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 914
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Scenery & LW, make my bird fly thru trees?
- Date: 29 Jul 1995 23:23:40 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 17
- Message-ID: <571.6418T1035T802@oanet.com>
- References: <3v63b8$cqd@thunder.mgl.ca> <3vclau$ogp@news.globalone.net>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
-
- >Throw them old programs in the garbage revel in the glory that is World
- >Construction Set! =) Seriously though, WCS is an amazing program...I've
- >barely scratched the surface of it's capabilities but I'm very impressed
- >with the images I've generated so far. It's extremely powerful and very
- >well documented, not to mention an excellent bargain at less than $200!
-
- Just had to agree, wcs roxs only doesnt do the stereoscopic rendering
- yet..
- >
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 915
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!hookup!news.kei.com!eff!news.umbc.edu!haven.umd.edu!darwin.sura.net!news.cc.ucf.edu!pegasus!ind02197
- From: ind02197@pegasus.cc.ucf.edu (Independent Account 2197)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 30 Jul 1995 00:39:04 GMT
- Organization: University of Central Florida
- Lines: 26
- Message-ID: <3vekb8$1do@news.cc.ucf.edu>
- References: <3vb00g$iut@allnews.infi.net> <142857@cup.portal.com>
- NNTP-Posting-Host: pegasus.cc.ucf.edu
- X-Newsreader: TIN [version 1.2 PL2]
-
- J Eric Chard (Jeric@cup.portal.com) wrote:
- : It's dongled for a reason.
-
- : If you want to make it easier, simply get an extension cord to move the
- : dongle up to your desktop. Laptop, hey, you're on your own.
-
- The extension is a great idea, simple enough that it never occurred to
- me :) I'd like to find a 100% dongle crack myslef due to the fact that I
- often have to transport my amiga system to studios for output to video
- from my PAR. I hate having to unplug the dongle for transit, then plug
- it in on site if for some reason I need to get into LW. Having that
- dongle in my pocket can get a bit scary (I'm more worried about loosing
- that than my car keys).
-
- I see the legitmate need for dongles due to the priacy issue, but
- as a letitimate user, I'd like to have a bit of a safety buffer for my
- financial investment in the software. As a registered user, I know that
- I can prolly get a dongle replacement if I actually did loose it, but the
- days of down time (waiting for a replacement) cost cost more than buying
- a fresh copy of LW!
-
- Gregg Lukomski
- Digital Design Lab
- Orlando, FL
-
-
-
- Article: 916
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 29 Jul 1995 11:00:05 -0700
- Organization: The Portal System (TM)
- Lines: 23
- Sender: pccop@unix.portal.com
- Message-ID: <142857@cup.portal.com>
- References: <3vb00g$iut@allnews.infi.net>
-
- >I want to run LW on both my Desktop and my Laptop. (not at the same time)
- >both are intel running win32's. Is there a software crack to get around
- >the dongle. I own the software, and would be happy to prove it, but its
- >really a pain to rip the dongle off of the back of my desktop every
- >morning, and replace it at night. I'm also afraid it will get broken on my
- >laptop.
-
- It's dongled for a reason.
-
- If you want to make it easier, simply get an extension cord to move the
- dongle up to your desktop. Laptop, hey, you're on your own.
-
-
- >joe
- >
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 917
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!uunet!in1.uu.net!america.com!usenet
- From: cda@america.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: WTB: TBCIV for PAR card
- Date: Sun, 30 Jul 1995 00:57:30 GMT
- Organization: PSS InterNet Services, InterNet in Fl 904 253 7100
- Lines: 10
- Message-ID: <3vel36$rud@enterprise.america.com>
- NNTP-Posting-Host: rtfm.ppp
- X-Newsreader: Forte Free Agent 1.0.82
-
- Hello, I am looking for a used TBCIV to work with my PAR card to
- capture live video.
-
- Please Email me at cda@america.com if you have one to sell.
-
- Thanks,
-
- Shawn
-
-
-
- Article: 918
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!ix.netcom.com!netnews
- From: bianco@ix.netcom.com (bia)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: re: cleaning pixels
- Date: 30 Jul 1995 01:34:46 GMT
- Organization: Netcom
- Lines: 29
- Distribution: world
- Message-ID: <3venjm$gn2@ixnews4.ix.netcom.com>
- NNTP-Posting-Host: ix-phi3-14.ix.netcom.com
-
- jhilem41,
- here's some approaches for you.
-
- try backlighting the object from 45degree angles both in front and back
- of the object (135degrees and 225degrees if the camera is at zero)
- this should put a thin white line along the edges of the figure, and
- will create a wall between the tapering shadow on the figure and the
- background - preventing the background from bleeding into the shadow.
- give the lite a bluish/cyan cast to make it less forceful.
-
- also -try a solid blue 0 0 255 backdrop color and when you set options
- in procontrol/apro, set dither options to OFF. (floyd-steinberg dither
- will almost always aggravate your problem by "studding" the edges )
-
- the "long way" is:
-
- render an alpha and convert it to a 1bit anim.
- in Dpaint pick it up as an animbrush and use it as a cookie-cutter over
- your normal image.(the alpha is "object information" if you dont
- anti-alias/motionblur etc.)
-
- of course the real bitch about sprites is that they usually have to sit
- on both light and dark backgrounds, and this makes antialiasing
- difficult-slash-impossible. and antialiasing is what makes CGI not look
- computery - that york peppermint patty feeling.
-
- hope this blurt was of some help.
- c.bianco
-
-
- Article: 919
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!ix.netcom.com!netnews
- From: bianco@ix.netcom.com (bia)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: e reality
- Date: 30 Jul 1995 01:46:36 GMT
- Organization: Netcom
- Lines: 4
- Distribution: world
- Message-ID: <3veo9s$gun@ixnews4.ix.netcom.com>
- NNTP-Posting-Host: ix-phi3-14.ix.netcom.com
-
-
- does anyone out there know of an elastic reality newsgroup.
- please email or post. thanks a million
-
-
- Article: 920
- Path: nnrp2.primenet.com!news.primenet.com!news.asu.edu!asuvax!cs.utexas.edu!news.sprintlink.net!news.globalone.net!shell.globalone.net!davewarner
- From: davewarner@global1.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: A4000 For Sale
- Date: 29 Jul 1995 06:54:39 GMT
- Organization: Global One, Inc.
- Lines: 24
- Message-ID: <3vclvf$ogp@news.globalone.net>
- References: <3v1jj4$34r@news3.digex.net> <3v6u50$doe@carrera.inc.net>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- John Foust (syndesis@beta.inc.net) wrote:
-
- : >FOR SALE:
- : >Amiga 4000/040/25mzh
- : >$5500 or best offer
-
- : Hmm. I've got an A4000 030/25 in the other room, with Toaster 4000,
- : two 120 meg IDE drives, 18 megs of RAM.
- : What's it worth these days?
-
- Geez...judging by the previous post, I'd say at LEAST $10,000...by the time
- you add in shipping, you're talking about enough money to buy a 21164 Alpha
- workstation! You better hang on to it though, I hear they become worth more
- as they get older...like a fine wine, ya know? =)
-
- Then again, maybe the guy's "5" key got stuck and he really meant "$500 or
- best offer"....
-
- .....feeling rather sadistic tonight....
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 921
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!usenet.eel.ufl.edu!hookup!newshost.marcam.com!usc!howland.reston.ans.net!news.sprintlink.net!news.dorsai.org!dorsai.dorsai.org!enigma
- From: enigma@dorsai.dorsai.org
- Subject: Re: Character Animation "plug-in" ?
- In-Reply-To: <scc6969DCE47C.78E@netcom.com>
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- Message-ID: <Pine.SUN.3.91.950729010049.18822C-100000@dorsai.dorsai.org>
- Sender: news@dorsai.org (Keeper of the News)
- Organization: The Dorsai Embassy - New York
- References: <scc6969DC1rC8.5s4@netcom.com> <7668.760.uupcb@mercopus.com> <scc6969DCE47C.78E@netcom.com>
- Mime-Version: 1.0
- Date: Sat, 29 Jul 1995 05:53:28 GMT
- Lines: 13
-
-
- Just wanted to say that "YES", there will be a lot of great character
- animation stuff on the way for Lightwave, not only with what has been
- already improved for the final 4.0 release, but with some new plugins I'm
- working on in both animation and modeling.
-
- So rest assured. If I say its coming. Its coming.
-
- Fori Owurowa
- (FreeForm 3D Bspline Modeler) and now, NEW MEMBER OF THE
- NEWTEK LIGHTWAVE TEAM.
-
-
-
- Article: 922
- Path: nnrp2.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!news.sprintlink.net!news.globalone.net!shell.globalone.net!davewarner
- From: davewarner@global1.net ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: 29 Jul 1995 07:22:52 GMT
- Organization: Global One, Inc.
- Lines: 19
- Message-ID: <3vcnkc$ogp@news.globalone.net>
- References: <3vbnu6$cpf@saturn.caps.maine.edu>
- NNTP-Posting-Host: shell.globalone.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- John Hileman (jhilem41@maine.maine.edu) wrote:
- : This test was done on my pc pre-release lightwave on
- : my dec alpha....
-
- : Can someone give me a hand?
-
-
- Hmmm....if you've somehow figured out how to run the PC version of LightWave
- on an Alpha workstation then you deserve a hand!
-
- I don't know why you're having the described lighting problems, but it may
- have something to do with the fact that you need to run the Alpha version
- of LightWave on an Alpha workstation, and the PC version of LightWave on
- a PC....they're NOT interchangeable, and they ARE sold seperately.
-
- --
- -David Warner
- Event Horizon Graphics
-
-
- Article: 923
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!news.bluesky.net!news.mathworks.com!zombie.ncsc.mil!simtel!harbinger.cc.monash.edu.au!yarrina.connect.com.au!newsroom.trumpet.com.au!slip7.trumpet.com.au!keving
- Newsgroups: comp.graphics.apps.lightwave
- From: keving@hba.trumpet.com.au (Kevin Gleeson)
- Subject: fluids in LW
- Date: Sun, 30 Jul 1995 13:38:08 LOCAL
- Message-ID: <keving.5.001DCE11@hba.trumpet.com.au>
- Lines: 14
- Organization: Imagine It
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B.7]
-
- Hi.
-
- I'm wondering whether anyone has dealt with fluids in LW; for instance,
- pouring liquid from a bottle.
-
- I can't think of a way of doing it, let alone easily doing it.
-
- If not, what would be my next best package to do it - 3DS? (PC or Amiga until
- I can afford an alpha).
-
- Thanks in advance.
-
- Kevin Gleeson
- Hobart Tasmania Australia
-
- Article: 924
- Path: nnrp2.primenet.com!news.primenet.com!ip16-055.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: Sat, 29 Jul 1995 22:51:34 LOCAL
- Organization: Primenet
- Lines: 39
- Message-ID: <wturber.497.012BE033@primenet.com>
- References: <3vb00g$iut@allnews.infi.net>
- NNTP-Posting-Host: ip16-055.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3vb00g$iut@allnews.infi.net> ursamino@infi.net (Joe Bell) writes:
- >From: ursamino@infi.net (Joe Bell)
- >Subject: Dongle Crack?
- >Date: 28 Jul 1995 15:33:36 GMT
-
- >I want to run LW on both my Desktop and my Laptop. (not at the same time)
- >both are intel running win32's. Is there a software crack to get around
- >the dongle. I own the software, and would be happy to prove it, but its
- >really a pain to rip the dongle off of the back of my desktop every
- >morning, and replace it at night. I'm also afraid it will get broken on my
- >laptop.
-
- >If anyone has any info, please E-Mail me.
-
- >Thanks,
- >joe
-
- This is what I do. I have one of those flat switch boxes that have an
- integrated cable. I attach the cable to my LPT1 parallel port and bring the
- "switch" portion around the side of my tower. This switch portion has two 23
- pin female D connectors. I mount the switch to the side of my tower with that
- super stickey double side foam tape sold at the drugstore for mounting a
- variety of things (clean all surfaces with rubbing alchohol for better
- adhesion) so that one of the ports is facing forward, the switch (push button
- type) is facing up and the other connector is facing back. The printer goes
- on the back facing connector. I can then switch to the printer, mount the
- dongle, switch to the dongle and go. It really isn't a great idea to attach
- anything to a powered up PC, but so far I have had no problems. I have a
- little felt yo-yo pouch ( felt on outside only - no fuzzballs inside) that I
- use to carry the dongle around. I would prefer a hard case, but haven't seen
- something that is compact that would work.
-
- Anyway, it is a minor investment and has worked for me so far.
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 925
- Path: nnrp2.primenet.com!news.primenet.com!ip16-055.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave - Intel - Final?
- Date: Sat, 29 Jul 1995 22:56:23 LOCAL
- Organization: Primenet
- Lines: 26
- Message-ID: <wturber.498.01304AE2@primenet.com>
- References: <3v4nsb$f63@news1.best.com> <wturber.489.01219C98@primenet.com> <142833@cup.portal.com>
- NNTP-Posting-Host: ip16-055.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <142833@cup.portal.com> Jeric@cup.portal.com (J Eric Chard) writes:
- >From: Jeric@cup.portal.com (J Eric Chard)
- >Subject: Re: Lightwave - Intel - Final?
- >Date: 28 Jul 1995 20:20:09 -0700
-
- >WJT writes:
- >>say how though cuz I don't know. As a side note, on our Amiga we just render
- >>directly to the PAR or the Toaster which is preferable for video work since
- >>NTSC does its own nice things to computer images. I'm not sure if this is
- >>possible with a PAR on the PC, but it should be possible with the new
- >>Perception.
-
- > Not according to my dox. Frames are to be rendered to system HD, and
- > xferred to Perception.
-
- > If I'm wrong, please let me know--but that's what the manual says.
-
- Well - if the manual says so . . .
-
- I was making an assumption based on the Perception software being written for
- NT (or am I wrong there too?). If it is not possible, it is certainly a
- feature they should seriously consider adding.
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 926
- Path: nnrp2.primenet.com!news.primenet.com!ip16-055.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: INTEL, Ami, or Alpha?
- Date: Sat, 29 Jul 1995 23:04:00 LOCAL
- Organization: Primenet
- Lines: 42
- Message-ID: <wturber.499.01374429@primenet.com>
- References: <3um1kp$53c@newsbf02.news.aol.com> <DC2BpH.K37@cix.compulink.co.uk> <3uvfdq$e2i@news.rain.org> <3v0ih9$lqj@news.globalone.net> <3v9jh9$3ec@studio.origin.ea.com> <3vck56$ogp@news.globalone.net>
- NNTP-Posting-Host: ip16-055.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3vck56$ogp@news.globalone.net> davewarner@global1.net () writes:
- >From: davewarner@global1.net ()
- >Subject: Re: INTEL, Ami, or Alpha?
- >Date: 29 Jul 1995 06:23:34 GMT
-
- >Robert Baldwin (rbaldwin@origin.ea.com) wrote:
-
- >: Do you really have a Vectrex!?! How much would it take for you to part
- >: with it? what games duz you got for it???
-
- >But of course....it's the oldest piece of working computer hardware I own,
- >although I think I could coax my TI-99/4A into working if I poured a beer or
- >two into it. =)
-
- >How badly do you want the Vectrex??? I'll trade it for an Alpha workstation
- >with at least a 21064 processor. Now there's a deal you can't pass up! ;-)
-
-
- >: (can never have too many game consoles around!)
-
- >Well, I rarely have time for games anymore, but the Vectrex is only a few
- >feet away from my work area, so it's cool to pop it on for a quick game of
- >Star Castle every once in a while....I have a bunch of a original cartridges
- >as well as the multi-cart, which contains every Vectrex game ever released,
- >and a few that never were released.
-
-
- >My apologies to everyone for the off-topic post, but I figured what better
- >way to bring this thread to an abrupt stop than a discussion of 14-year old
- >computers.
-
- >--
- > -David Warner
- > Event Horizon Graphics
-
- Guess again. Star Castle (the arcade version) was the only arcade game I ever
- managed to completely conquer. I didn't know there was a non-arcade version.
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 927
- Path: nnrp2.primenet.com!news.primenet.com!ip16-055.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: fluids in LW
- Date: Sat, 29 Jul 1995 23:18:19 LOCAL
- Organization: Primenet
- Lines: 33
- Message-ID: <wturber.500.01445D96@primenet.com>
- References: <keving.5.001DCE11@hba.trumpet.com.au>
- NNTP-Posting-Host: ip16-055.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <keving.5.001DCE11@hba.trumpet.com.au> keving@hba.trumpet.com.au (Kevin Gleeson) writes:
- >From: keving@hba.trumpet.com.au (Kevin Gleeson)
- >Subject: fluids in LW
- >Date: Sun, 30 Jul 1995 13:38:08 LOCAL
-
- >Hi.
-
- >I'm wondering whether anyone has dealt with fluids in LW; for instance,
- >pouring liquid from a bottle.
-
- >I can't think of a way of doing it, let alone easily doing it.
-
- >If not, what would be my next best package to do it - 3DS? (PC or Amiga until
- >I can afford an alpha).
-
- >Thanks in advance.
-
- >Kevin Gleeson
- >Hobart Tasmania Australia
-
- We just got through doing a pretty nice liquid "pour" from an indian pot. We
- used a combination of a morph, a displacement map, a bump map and a little
- bones action. It came out very believable. Of course, the pot (olla) wasn't
- transparent which simplified things a bit. We also "poured" into a pool of
- water which meant we didn't have to deal with any accumulation of water
- anywhere.
-
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 928
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!EU.net!gatech!usenet.eel.ufl.edu!news.mathworks.com!news4.ner.bbnplanet.net!news3.near.net!saturn.caps.maine.edu!news
- From: jhilem41@maine.maine.edu (John Hileman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: 30 Jul 1995 05:53:54 GMT
- Organization: Pyrite
- Lines: 30
- Message-ID: <3vf6pi$1cbi@saturn.caps.maine.edu>
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net>
- NNTP-Posting-Host: slip30.ts-caps.caps.maine.edu
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.99.4
-
-
- : This test was done on my pc pre-release lightwave on
- : my dec alpha....
-
- hmm if you've somehow figured out how to run the PC version of
- LightWave
- >on an Alpha workstation then you deserve a hand!
- >
- >I don't know why you're having the described lighting problems,
- but it may
- >have something to do with the fact that you need to run the Alpha
- version
- >of LightWave on an Alpha workstation, and the PC version of
- LightWave on
- >a PC....they're NOT interchangeable, and they ARE sold seperately
-
- Excuse me... I apologize for the mis terminoligy... I am new to
- the MS dos world. On my : Dec Alpha compiled windows NT version
- of lightwave. :) In the future I will try to be more
- technically correct in my posts. And the lighting problem is a
- real one... I have an amiga 3000 running 3.1 lightwave, and It
- does not have the same problem...
-
- Could someone with a Dec Alpha do this?
- Load in the triceritops. Turn the light intesity down to
- zero. Turn the ambient light down to zero. render it... and tell
- me if you can still see the sillohette of the triceritops.
-
- Thank you...
-
-
- Article: 929
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!btnet!uunet!in1.uu.net!mr.net!news.mr.net!urvile.msus.edu!oak.ic.mankato.mn.us!usenet
- From: Jon Parker <jp@ic.new-ulm.mn.us>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: the need for speed
- Date: 30 Jul 1995 05:49:30 GMT
- Organization: Internet Connections, Inc. (507) 625-7320
- Lines: 10
- Message-ID: <3vf6ha$sl7@Oak.IC.Mankato.MN.US>
- References: <518551415wnr@tris.demon.co.uk>
- NNTP-Posting-Host: s17.ic.new-ulm.mn.us
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b2 (Windows; I; 16bit)
-
- As you can see, by the prev. replies to your msg, the pc does render
- faster. The one thing you will notice right away on the pc is cost.
- Peripherals on the pc are less costly than on the amiga, and you see less
- proprietary madness. A serial port setup on the amiga can cost you up to
- $350 or higher where you can get high speed UARTs for under $100.
- All things considered, the pc action is truly a better buy.
-
- JP
-
-
-
- Article: 930
- Path: nnrp2.primenet.com!news.primenet.com!pilot.phx.primenet.com!pilot
- From: pilot@primenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave on SGI
- Date: Sun, 30 Jul 1995 00:09:37 LOCAL
- Organization: primenet
- Lines: 13
- Message-ID: <pilot.210.0228AE5E@primenet.com>
- References: <3un6rl$h7v@newsbf02.news.aol.com>
- NNTP-Posting-Host: pilot.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3un6rl$h7v@newsbf02.news.aol.com> swild19276@aol.com (SWild19276) writes:
- >From: swild19276@aol.com (SWild19276)
- >Subject: Lightwave on SGI
- >Date: 20 Jul 1995 23:27:49 -0400
-
- >Well, I just called Newtek to ask (again) about the status of Lightwave on
- >the SGI. They just moved the release date back to "mid-August".
-
- > Sigh...The wait continues...
-
- Newtek will get smoked at Siggraph for not having it completed yet! Damn good
- thing I have Alias. I just wanted the SGI version to render all these
- raytraced scenes that have been waiting on my Amiga since Dec.
-
- Article: 931
- Path: nnrp2.primenet.com!news.primenet.com!pilot.phx.primenet.com!pilot
- From: pilot@primenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: perception nt drivers-when available?
- Date: Sun, 30 Jul 1995 00:13:44 LOCAL
- Organization: primenet
- Lines: 12
- Message-ID: <pilot.211.022C7334@primenet.com>
- References: <1995Jul24.234229.1407@acad.ursinus.edu>
- NNTP-Posting-Host: pilot.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <1995Jul24.234229.1407@acad.ursinus.edu> maturney@acad.ursinus.edu (Markish boyperson) writes:
- >From: maturney@acad.ursinus.edu (Markish boyperson)
- >Subject: perception nt drivers-when available?
- >Date: 24 Jul 95 23:42:29 EST
-
- > Lee, or anyone that is in the position to know, or who
- >has been told by dps. Exactly when are the nt drivers going
- >to be ready for the perception. Thanks a lot for any help.
- > Mark maturney@acad.ursinus.edu
-
-
- I was told 4 to 8 weeks, which is 4 to 8 weeks longer than I can wait.
-
- Article: 932
- Path: nnrp2.primenet.com!news.primenet.com!pilot.phx.primenet.com!pilot
- From: pilot@primenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: FINALLY!!! NewTek adds are elsewhere!!!
- Date: Sun, 30 Jul 1995 00:15:28 LOCAL
- Organization: primenet
- Lines: 17
- Message-ID: <pilot.212.022E08EB@primenet.com>
- References: <3v4akd$af6@darkstar.UCSC.EDU> <3v6oet$rjt@newsbf02.news.aol.com>
- NNTP-Posting-Host: pilot.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3v6oet$rjt@newsbf02.news.aol.com> pmshark@aol.com (PMshark) writes:
- >From: pmshark@aol.com (PMshark)
- >Subject: Re: FINALLY!!! NewTek adds are elsewhere!!!
- >Date: 26 Jul 1995 21:00:13 -0400
-
- >Yes, yahoo. And I think I also saw a NewTek ad in Digital Video. It's
- >good for them to get into other magazines and start reaching more of the
- >masses.
- >PJ
- >PMshark@aol.com
- >Visual Designer
-
- >"Look and you will find it--what is unsought will go undetected"
- >SOPHOCLES
-
-
- So the ads are out, now how about delivering as advertised?
-
- Article: 933
- Path: nnrp2.primenet.com!news.primenet.com!pilot.phx.primenet.com!pilot
- From: pilot@primenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Gate to the minds Eye..
- Date: Sun, 30 Jul 1995 00:18:30 LOCAL
- Organization: primenet
- Lines: 24
- Message-ID: <pilot.213.0230CE39@primenet.com>
- References: <3v53v2$ig2@inferno.mpx.com.au> <3v8dte$e3@News1.mcs.net>
- NNTP-Posting-Host: pilot.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3v8dte$e3@News1.mcs.net> Dan Ablan <dma@mcs.com> writes:
- >From: Dan Ablan <dma@mcs.com>
- >Subject: Re: Gate to the minds Eye..
- >Date: 27 Jul 1995 16:12:29 GMT
-
- >danad@jolt.mpx.com.au (V Teahan) wrote:
-
- >> Has anybody seen the video Gate to the Mind Eye. I must say it is
- >>extremely good. Can some one who knows about it tell me if Quantum
- >>Mechanic was done in LightWave SGI or even Amiga. I wonder because its is
- >>very lightwaveish (LIghtwave Does have a certain look, as good as it
- >>maybe though..) Did they use LightWave...
-
-
- > At the end of the tape, there is complete listings
- > of who produced each animation. Your best bet,
- > and most reliable, would be to call the company
- > responsible for the animation.
-
- > Dan
-
- Well it's obvious that they used the Humanoid objects for the animation, but
- as for LW who can tell withall the strobe lights?
-
-
- Article: 934
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!nimitz.fibr.net!news1.crl.com!nntp.crl.com!tcomeng.tcomeng.com!pagesat.net!netserv.com!news2.aimnet.com!usenet
- From: JNavas@NavasGrp.com (John Navas)
- Newsgroups: comp.lang.basic.visual.misc,comp.lang.basic.visual.database,comp.lang.basic.visual.3rdparty,comp.lang.apl,comp.lang.ada,comp.infosystems.www.browsers.x,comp.infosystems.www.browsers.ms-windows,comp.infosystems.www.authoring.images,comp.infosys
- Subject: Re: new book on baldness1/2
- Date: Sun, 30 Jul 1995 04:45:43 GMT
- Organization: The Navas Group, Dublin, CA, USA
- Lines: 13
- Message-ID: <3vf2nj$2md@news2.aimnet.com>
- References: <NEWTNews.30565.806872980.usd39291@interramp.com> <3v9fsv$a34@gryphon.phoenix.net>
- NNTP-Posting-Host: dial-pl1-16.iway.aimnet.com
- X-Newsreader: Forte Free Agent 1.0.82
- Xref: nnrp2.primenet.com comp.lang.basic.visual.misc:27835 comp.lang.basic.visual.database:7752 comp.lang.basic.visual.3rdparty:6061 comp.lang.apl:7107 comp.lang.ada:32894 comp.infosystems.www.browsers.x:1160 comp.infosystems.www.browsers.ms-windows:5181
-
- [Posted to comp.infosystems.www.browsers.ms-windows]
- dking@phoenix.net (D. W. King) wrote:
-
- >Does anyone but me see a posting problem here??
-
- >...
-
- Of course, but we don't compound the problem by quoting the entire off-topic
- message in a follow-up. ;-)
- --
- Best regards,
- John <JNavas@NavasGrp.com> http://web.aimnet.com/~jnavas/
-
-
- Article: 935
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: elfwork@aol.com (Elfwork)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 30 Jul 1995 04:13:58 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 8
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3vff06$207@newsbf02.news.aol.com>
- References: <142857@cup.portal.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- Will an extension cord work with the LightWave dongle?!?
-
- I tried putting my LW dongle on a switchbox (since it interefered with
- GPFax on my Amiga), but it just would not work!
-
- Haven't tried on the PC, since it has more than one parallel port.......
-
- Thanks!
-
- Article: 936
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!hardin
- From: hardin@ee.ualberta.ca (Hardin Brett Arvid)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 3D Artist
- Date: 30 Jul 1995 06:20:46 GMT
- Organization: University of Alberta Electrical Engineering Department
- Lines: 28
- Message-ID: <3vf8bu$1p9i@rover.ucs.ualberta.ca>
- References: <7187cb$14e26.12b@NT>
- NNTP-Posting-Host: eigen.ee.ualberta.ca
- X-Newsreader: TIN [version 1.2 PL2]
-
- Rob K. Williams (scorpio@PROBLEM_WITH_INEWS_DOMAIN_FILE) wrote:
-
- | Does anyone know much about a magazine called 3D Artist? I'm thinking bout a subscription but would like to know a little more
- | about the magazine.
-
- I have seen a few copies, and my partner has read it quite a bit. It is
- quite good. I can't really comment on it except that the art that I
- have seen from the magazine is impressive.
-
- By the way, we are starting a new magazine that will specialize in
- LightWave tutorials and 3D graphic techniques, with articles on all
- phases of the 3D artists job. If interested reply to this address with
- LIGHTSMITH INFO in the subject. Free copies of the promotional issue
- are available and some pretty good subscription promos too)
-
- Don't really want to harp on the point too much, but just so you know!
-
- ---------------------------------------------------------------------------
- Brett Hardin | LightSmith -the magazine -- Lightwave 3D Tutorials,
- | Hints, and Solutions
- All opinions are| ASK FOR DETAILS from the Experts in the
- mine, but they | IF INTERESTED field.
- are for lease |
- for a small fee,|----------------------------------------------------------
- and I'll Keep'em|The first ISSUE is finally ready, sample copies are
- to myself for a |available, send a reply to this address with
- BIG fee! | ' LIGHTSMITH INFO ' as the subject for more info!
- ---------------------------------------------------------------------------
-
- Article: 937
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!news.uoregon.edu!news.bc.net!info.ucla.edu!csulb.edu!csus.edu!netcom.com!jgross
- From: jgross@netcom.com (John Gross)
- Subject: Re: lighting question
- Message-ID: <jgrossDCIsAJ.9zt@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net> <3vf6pi$1cbi@saturn.caps.maine.edu>
- Date: Sun, 30 Jul 1995 08:15:55 GMT
- Lines: 12
- Sender: jgross@netcom8.netcom.com
-
- : Could someone with a Dec Alpha do this? : Load in the triceritops.
- Turn the light intesity down to : zero. Turn the ambient light down to
- zero. render it... and tell : me if you can still see the sillohette of
- the triceritops.
-
- I just tried this with a ball and it works fine. Is your background solid
- black, or is it lighter? If lighter there's your problem...
-
- (There may have been a bug in the prerelease version, but the one I have
- now is working fine)
-
- JG
-
- Article: 938
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: 30 Jul 1995 08:35:29 GMT
- Organization: University Of California at Santa Cruz
- Lines: 15
- Message-ID: <3vfg8h$7r4@darkstar.UCSC.EDU>
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net> <3vf6pi$1cbi@saturn.caps.maine.edu> <jgrossDCIsAJ.9zt@netcom.com>
- NNTP-Posting-Host: tsa-26.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
-
- I have Pre-Release 4.0 Intel. I get the outline of the
- object even when light is 0 and ambient is 0.
-
- BUT, if you go to surfaces menue and change iffues to 0..then
- there will be no outline visible.
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 939
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!newsjunkie.ans.net!news.bctel.net!holly.softwords.bc.ca!news
- From: Morgan Price <priceless@pinc.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave - Intel - Final?
- Date: 29 Jul 1995 20:19:29 GMT
- Organization: Priceless Productions
- Lines: 24
- Message-ID: <3ve54h$jnr@holly.softwords.bc.ca>
- References: <3v4nsb$f63@news1.best.com> <wturber.489.01219C98@primenet.com> <142833@cup.portal.com>
- NNTP-Posting-Host: tigger.pinc.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b2 (Windows; I; 16bit)
-
-
- >> As a side note, on our Amiga we just render
- >>directly to the PAR or the Toaster which is preferable for video work since
- >>NTSC does its own nice things to computer images. I'm not sure if this is
- >>possible with a PAR on the PC, but it should be possible with the new
- >>Perception.
-
-
- The PC PAR will do this, but as yet (as far as I can see) the PVR does not. (I would love this
- feature back)
-
- TO DPS:
-
- A couple of other features I would like to see back are: Append, Join, and move. I know that
- Append and join aren't really necessary anymore as the PVR will jump seamlessly between anim
- files during playback but it really would be nice to, after rendering an animation in nightly
- chunks (or even editing a commercial) to join it into one "file" that shows up on the file list,
- and not have to load up a playlist for each animation sequence. Also move seems to be missing.
- Unless I am missing something, once a file is in a project, thats that, it stays. You don't
- even seen to be able to copy a file to another project and then delete the original (you can
- copy within a project, just not between projects).
-
-
-
-
- Article: 940
- Path: nnrp1.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!uunet!in2.uu.net!qnet.com!cello!mcoats
- From: Manuel Coats <mcoats@qnet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LS & Siggraph get together
- Date: Sun, 30 Jul 1995 06:56:42 -0700
- Organization: Quantum Networking Solutions, Inc. - (805) 538-2030
- Lines: 44
- Message-ID: <Pine.SV4.3.91.950730064912.20205A@cello>
- References: <1995Jul27.193245.1@ucsvax>
- NNTP-Posting-Host: cello.qnet.com
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Sender: mcoats@cello
- In-Reply-To: <1995Jul27.193245.1@ucsvax>
-
-
-
- On 27 Jul 1995 jalberty@aardvark.ucs.uoknor.edu wrote:
- > Ok, For all of you who are going to Siggraph:
- >
- > Problem is I don't know the area well... can anyone recommend a good but
- > fair-priced restaurant around the convention center area where we can reserve
- > a banquet room or that has enough seating to accommodate all of us?
- >
- > While we're at it, I probably need to get an idea of who might want to get
- > together and do this Wednesday night. If you guys are going, please email me
- > here and let me know, include your hotel name and ph# if you have it.
- >
- > Anyone in the LA area want to recommend a good eating place? Preferably
- > someplace close to where Avid is going to be?
-
-
-
- Okay Alan, when you know approximately how many people are going to go,
- double that figure and then call or mail me and I'll make reservations
- somewhere. I'm a ways from where all this will be going down but I'll
- find some place that should work.
-
-
- > > Alan Chan > Vision
- >Digital > (the guy who looks like a goober on Lightspeed #2..) :)
-
-
- Is that what a "goober" looks like? Geeez, then there sure are a lot of
- "goobers" everywhere I look. Hehe.
-
- I posted this sime time back in the mailing list, but I don't think I
- ever posted it here:
-
- If you have a lightwave tutorial you would like to see in a future issue
- of LIGHTSPEED or if you want to produce a tutorial yourself, please call
- or e-mail me, as we are looking for a few off'n'on tutorialists (Just
- like Alan did)!
-
- Take Care,
-
- Manuel Coats
- LIGHTSPEED
-
-
- Article: 941
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp1.primenet.com!news.primenet.com!news.sprintlink.net!hookup!newshost.marcam.com!news.mathworks.com!gatech!news.uoregon.edu!news.bc.net!info.ucla.edu!csulb.edu!csus.edu!netcom.com!scc6969
- From: scc6969@netcom.com (Stephen Chan)
- Subject: Re: Character Animation "plug-in" ?
- Message-ID: <scc6969DCJEnx.JJ2@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <scc6969DC1rC8.5s4@netcom.com> <7668.760.uupcb@mercopus.com> <142834@cup.portal.com>
- Date: Sun, 30 Jul 1995 16:19:09 GMT
- Lines: 39
- Sender: scc6969@netcom3.netcom.com
-
- J Eric Chard (Jeric@cup.portal.com) wrote:
- : Steve C. writes:
- : >Dan Bloomfield (dan.bloomfield@mercopus.com) wrote:
- : >
- : >: Those of us at Gorilla Systems are using LW for character animation. We
- : >: have Animation Master, but gave up on it and went back to LightWave.
- : >: IMHO the lack of an undo for all the tools in AM was just inexcusable.
- : >
- : >Also, the new version of Animation Master has been totally revamped and
- : >addresses the issue that you had mentioned before. I think that the
- : >programmers got a headache but it's better for us.
-
-
- : Hmmmm, that was kinda obscure. Do you mean there IS now an undo?
-
- *chuckle* YES!
-
- I know exactly what you're talking about. In v2 there was no undo in
- character and that forced me to use saves to return to previous
- conditions. I didn't like it.
-
- The program is now integrated now so there is no need to leave the
- environment of one section to work on another. They are all seamed
- together. In addition, changes in one section will immediately show up in
- the other sections if applicable. And undo is in the central environment
- and therefore is present in all sections (modules).
-
- I hope that's more specific :)
-
- -Steve C.
-
-
- : ****************************************************************************
- : * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- : * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- : * /////// Have a latte'! |Technical Subjects Our Specialty! *
- : * /////// Or else! | *
- : *
- : ****************************************************************************
-
- Article: 942
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!howland.reston.ans.net!news.nic.surfnet.nl!sun4nl!xs4all!xs1.xs4all.nl!hardbyte
- From: hardbyte@xs1.xs4all.nl (hardbyte/mystic)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: font
- Date: 30 Jul 1995 16:35:51 GMT
- Organization: XS4ALL, networking for the masses
- Lines: 3
- Message-ID: <3vgcd7$ljh@news.xs4all.nl>
- NNTP-Posting-Host: xs1.xs4all.nl
- X-Newsreader: TIN [version 1.2 PL2]
- X-Posted-By: hardbyte@xs1.xs4all.nl
-
- can someone help me on the font for lightwave called 'HARVESTFTAL'
- please send it to me
-
-
- Article: 943
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!news.onramp.net!usenet
- From: gateway@onramp.net (Steve Tietze)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LS & Siggraph get together
- Date: Sat, 29 Jul 1995 18:17:48 GMT
- Organization: Visionary Games
- Lines: 44
- Message-ID: <3vgig6$8q8@news.onramp.net>
- References: <1995Jul27.193245.1@ucsvax> <Pine.SV4.3.91.950730064912.20205A@cello>
- Reply-To: gateway@onramp.net
- NNTP-Posting-Host: dal37.onramp.net
- X-Newsreader: Forte Agent .99.82
-
- Manuel Coats <mcoats@qnet.com> wrote:
-
-
-
-
-
-
- >Okay Alan, when you know approximately how many people are going to go,
- >double that figure and then call or mail me and I'll make reservations
- >somewhere. I'm a ways from where all this will be going down but I'll
- >find some place that should work.
-
-
- Well I think the best thing is to set up a meeting at the Show either
- at the VTU booth or Newtek booth on the first day.. I think the
- show goes untill about 5:00 so we could set up for people to start
- gathering around 4:30 at either booth depending on which we
- want them to go.. Then take it from there..
-
- The convention center is on the border of good and bad lands :)
- dont cross the highway :) There are several places to eat.. I think
- a good one would be "The Dive" the steven spielberg restraunt.
- Its in the shape of the sub.. pretty cool looking..
-
- anyway...
-
-
- Steve
-
-
- >> > Alan Chan > Vision
- >>Digital > (the guy who looks like a goober on Lightspeed #2..) :)
-
-
-
-
- ----------------------------------------------
- Steve Tietze
- Visionary Games
- Lightwave Beta Tester
- http://rampages.onramp.net/~gateway/gateway/index.html
- ph: (214)-762-3269
- -------------------------------------------------------------
-
-
- Article: 944
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in1.uu.net!news.usa.net!news.usa.net!not-for-mail
- From: jgjones@usa.net (James Jones/Nibbles and Bits)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: 30 Jul 1995 12:30:19 -0600
- Organization: Internet Express (800-592-1240 customer service)
- Lines: 26
- Message-ID: <3vgj3r$6rq@earth.usa.net>
- NNTP-Posting-Host: earth.usa.net
-
- Jhilem41@maine.maine.edu said:
-
- > Load in the triceritops. Turn the light intesity down to
- >zero. Turn the ambient light down to zero. render it... and tell
- >me if you can still see the sillohette of the triceritops.
-
- At first I thought your background might be set to something other
- than 0,0,0... but after trying it myself (Intel version, not Alpha) I
- found you're right: object rendered with 0% ambient and 0% other
- light does show up as a slightly lighter area against the full black
- BG. But, only in the first preview (F9) render I did. When I saved an
- image (without changing the settings) I got a completely black image
- with no silhouette. And subsequent F9's gave the same full black image.
-
- Weird stuff, Maynard.
- No doubt the final 4.0 will be a little less weird. :)
-
- -Jim
-
- James G. Jones
- Nibbles & Bits
- jgjones@usa.net
-
- ___
- * UniQWK #5134*
-
-
- Article: 945
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!usenet.eel.ufl.edu!ukma!lunatix!ehaddix
- From: ehaddix@lunatix.lex.ky.us (Eric Haddix)
- Subject: Re: LOW Dangle
- Organization: Lexington Public Access UNIX -KY- (606)269-0992
- Date: Sun, 30 Jul 1995 00:00:38 GMT
- Message-ID: <DCI5D2.H13@lunatix.lex.ky.us>
- Followup-To: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- X-Newsreader: TIN [version 1.2 PL2]
- References: <3rf7s9$93s@lucy.infi.net> <3rho8b$bm2@news.globalone.net> <bhoodDA2Jru.Bs6@netcom.com> <3rk4u2$20i@carrera.inc.net> <rotor2avDA4E26.MEw@netco <rotor2avDBo783.ABx@netcom.com> <3ulrtj$8vr@carrera.inc.net>
- Lines: 16
-
- On the dreaded day of 20 Jul 1995 15:14:59 GMT, John Foust (syndesis@beta.inc.net) wrote:
- : In article <rotor2avDBo783.ABx@netcom.com>, rotor2av@netcom.com (Rotor) says:
- : >
- : >...well then your not that well plugged in... I've seen both a DEC and Intell version cracked...
-
- : And I'm proud of that. No, I don't hang out in pirate circles.
-
- : Can anyone else out there verify that LW pre-4.0 dongle
- : has been cracked?
-
- I can... heard about it just the other day...
- --
- Nothing is illegal if one hundred businessmen decide to do it.
- -- Andrew Young
- LEGALIZE MARIJUANA!!!----Eric Haddix
- ehaddix@lunatix.lex.ky.us
-
- Article: 946
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!gatech!ukma!lunatix!ehaddix
- From: ehaddix@lunatix.lex.ky.us (Eric Haddix)
- Subject: Re: LOW Dangle
- Organization: Lexington Public Access UNIX -KY- (606)269-0992
- Date: Sun, 30 Jul 1995 14:19:09 GMT
- Message-ID: <DCJ93y.944@lunatix.lex.ky.us>
- X-Newsreader: TIN [version 1.2 PL2]
- References: <3rf7s9$93s@lucy.infi.net> <3rho8b$bm2@news.globalone.net> <bhoodDA2Jru.Bs6@netcom.com> <3rk4u2$20i@carrera.inc.net> <rotor2avDA4E26.MEw@netco <rotor2avDBo783.ABx@netcom.com> <3ulrtj$8vr@carrera.inc.net> <DCI5D2.H13@lunatix.lex.ky.us>
- Lines: 27
-
- On the dreaded day of Sun, 30 Jul 1995 00:00:38 GMT, Eric Haddix (ehaddix@lunatix.lex.ky.us) wrote:
- : On the dreaded day of 20 Jul 1995 15:14:59 GMT, John Foust (syndesis@beta.inc.net) wrote:
- : : In article <rotor2avDBo783.ABx@netcom.com>, rotor2av@netcom.com (Rotor) says:
- : : >
- : : >...well then your not that well plugged in... I've seen both a DEC and Intell version cracked...
-
- : : And I'm proud of that. No, I don't hang out in pirate circles.
-
- : : Can anyone else out there verify that LW pre-4.0 dongle
- : : has been cracked?
-
- : I can... heard about it just the other day...
-
- Oh I forgot to mention that it wasn't the exe that I heard
- about...it was a program that you ran that did the deed... This
- in my opinion is the best method...after all if you don't already
- own the program getting a hold of it can be a pain...but if you
- do then you aren't gonna hafta worry 'bout that damned dongle
- messing with yer parallel port or the like... I can remember
- paying 54 dollars for Battlechess and still not being able to
- play it due to one of those damned manual-lookup thingies...well
- it ain't there anymore...:) OH well just me rambling...L8a
- --
- Nothing is illegal if one hundred businessmen decide to do it.
- -- Andrew Young
- LEGALIZE MARIJUANA!!!----Eric Haddix
- ehaddix@lunatix.lex.ky.us
-
- Article: 947
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LS & Siggraph get together
- Date: 30 Jul 1995 20:42:03 GMT
- Organization: University Of California at Santa Cruz
- Lines: 15
- Message-ID: <3vgqqr$di6@darkstar.UCSC.EDU>
- References: <1995Jul27.193245.1@ucsvax> <Pine.SV4.3.91.950730064912.20205A@cello> <3vgig6$8q8@news.onramp.net>
- NNTP-Posting-Host: tsa-06.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
- To: gateway@onramp.net
-
-
-
- Yea, Dive is a cool restaurant!!! I second the suggestion..but
- it is not close to the convention center..so you would want to
- get there at about 9:45PM at the latest..that is when the
- restaurant stops accepting new customers..if i remember
- correctly..
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 948
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!psgrain!nntp.teleport.com!usenet
- From: Darren Metcalfe <downinit@teleport.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 30 Jul 1995 17:50:19 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Lines: 12
- Message-ID: <3vggor$6kj@maureen.teleport.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net> <wturber.491.00215EFB@primenet.com> <1695.6418T1025T2601@oanet.com>
- NNTP-Posting-Host: ip-vanc1-06.teleport.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 32bit)
-
- Candyman@oanet.com (Candyman) wrote:
-
- > Hmm one thing pro toward the image map side is if you make it seamless
- >youcan loop it unlike any fractal texture.
-
- You can loop Lightwave's algorithmic textures.
-
- --
- Darren Metcalfe
- downinit@teleport.com
-
-
-
- Article: 949
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!torn!ccshst05.cs.uoguelph.ca!ccshst01.cs.uoguelph.ca!develand
- From: develand@uoguelph.ca (Darren Eveland)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: New AC'95 WEB Page
- Date: 30 Jul 1995 23:04:07 GMT
- Organization: University of Guelph
- Lines: 15
- Message-ID: <3vh357$n58@ccshst05.cs.uoguelph.ca>
- NNTP-Posting-Host: ccshst01.cs.uoguelph.ca
- X-Newsreader: TIN [version 1.2 PL2]
-
- Please check out the NEW Amiga Convention WWW page:
-
- http://tdg.uoguelph.ca/~darren/ac/ac.html
-
- The latest news is on there, including 2 new guest speakers and dealers!
-
- Hope to see you there.
-
- +------------------------------------------------------------------------+
- |"Don't jump on the bandwagon, because it's headed over the cliff." |
- +------------------+------------------+---------+------------------------+
- | WWW: http://tdg.uoguelph.ca/~darren | Amiga 3000/040, CD32+FMV, 486/66 |
- | IRC: HammerD | CyberVision 64, V-Lab, 3.1 roms |
- | E-Mail: develand@uoguelph.ca | "Yes I have Amiga Tech. news..." |
- +-------------------------------------+----------------------------------+
-
- Article: 950
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!gatech!swrinde!howland.reston.ans.net!agate!news.ucdavis.edu!csus.edu!netcom.com!fusion
- From: fusion@netcom.com (Fusion Films)
- Subject: Re: LS & Siggraph get together
- Message-ID: <fusionDCK256.2sH@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <1995Jul27.193245.1@ucsvax> <Pine.SV4.3.91.950730064912.20205A@cello> <3vgig6$8q8@news.onramp.net> <3vgqqr$di6@darkstar.UCSC.EDU>
- Date: Mon, 31 Jul 1995 00:46:17 GMT
- Lines: 13
- Sender: fusion@netcom17.netcom.com
-
-
- : Yea, Dive is a cool restaurant!!! I second the suggestion..but
-
- Just to toot our horn a little ;-)... Our business partners (the film
- division of Fusion) did all the underwater filming shown at Dive.
-
- Paul
-
- --
- 35mm Prod. #### # # #### ### ## # # #### ### # # # ####
- D1 Compositing # # # # # # # ## # # # # ## ## #
- Music Videos ## # # #### # # # # ## ### # # # # # ####
- Special FX # # # # # # # # ## # # # # # #
- Avid Editing # ## #### ### ## # # # ### #### # # ####
-
- Article: 951
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news.moneng.mei.com!news.ecn.bgu.edu!newspump.wustl.edu!news.icon-stl.net!usenet
- From: nextwave@icon-stl.net
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: A4000 For Sale
- Date: Sun, 30 Jul 1995 21:21:55 GMT
- Organization: iCON, a service of St. Louis Internet Connections
- Lines: 19
- Message-ID: <3vgt76$2ak@server.icon-stl.net>
- References: <3v1jj4$34r@news3.digex.net> <3v6u50$doe@carrera.inc.net>
- NNTP-Posting-Host: dialup-53.icon-stl.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- syndesis@beta.inc.net (John Foust) wrote:
-
- >Hmm. I've got an A4000 030/25 in the other room, with Toaster 4000,
- >two 120 meg IDE drives, 18 megs of RAM.
-
- >What's it worth these days?
-
- I think that he won't get that much. He's way too high.
-
- I just sold my 4000/4000 Toaster setup (18MB, etc.) for $3800 and I
- thought that was a pretty fair deal for both myself and the
- purchasers. I know they are happy, and I am too (bought some 120mhz
- Pentium parts with the funds).
-
- But $5500, especially with Opalvision (?) instead of 4000 Toaster, is
- kinda ridiculous.
-
- Nextwave
-
-
- Article: 952
- Path: nnrp2.primenet.com!news.primenet.com!ip232.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: Sun, 30 Jul 1995 23:15:49 LOCAL
- Organization: Primenet
- Lines: 22
- Message-ID: <wturber.269.0030359A@primenet.com>
- References: <142857@cup.portal.com> <3vff06$207@newsbf02.news.aol.com>
- NNTP-Posting-Host: ip232.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3vff06$207@newsbf02.news.aol.com> elfwork@aol.com (Elfwork) writes:
- >From: elfwork@aol.com (Elfwork)
- >Subject: Re: Dongle Crack?
- >Date: 30 Jul 1995 04:13:58 -0400
-
- >Will an extension cord work with the LightWave dongle?!?
-
- >I tried putting my LW dongle on a switchbox (since it interefered with
- >GPFax on my Amiga), but it just would not work!
-
- >Haven't tried on the PC, since it has more than one parallel port.......
-
- >Thanks!
-
- I have tried it on two differnet PCs. It works fine for me. The extensions
- are the type with a switchbox on the end and are about 3 ft. long.
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 953
- Path: nnrp2.primenet.com!news.primenet.com!ip232.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: Sun, 30 Jul 1995 23:53:52 LOCAL
- Organization: Primenet
- Lines: 39
- Message-ID: <wturber.270.005309E7@primenet.com>
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net> <3vf6pi$1cbi@saturn.caps.maine.edu>
- NNTP-Posting-Host: ip232.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3vf6pi$1cbi@saturn.caps.maine.edu> jhilem41@maine.maine.edu (John Hileman) writes:
- >From: jhilem41@maine.maine.edu (John Hileman)
- >Subject: Re: lighting question
- >Date: 30 Jul 1995 05:53:54 GMT
-
-
-
-
- > Could someone with a Dec Alpha do this?
- > Load in the triceritops. Turn the light intesity down to
- >zero. Turn the ambient light down to zero. render it... and tell
- >me if you can still see the sillohette of the triceritops.
-
- >Thank you...
-
- Don't have an Alpha, but I ran the test on my DX4 "PC" :^) and got the same
- result. I then changed the ambient color from 255 255 255 to 0 0 0 and got a
- pitch black image . Is it possible that your 3.1 defaults to a
- different ambient color? It doesn't seem to me that ambient color should have
- an effect with no lights or ambient intensity though - maybe I'll read the
- manual. I checked the surfaces and none have a luminosity setting. They do
- all appear to have 100% diffuse set though.
-
- Hope this helps.
-
- P.S. I just did re-read the manual - no suggestion that ambient color should
- have any effect if ambient intensity is 0%.
-
- OOPS!!!!!!! I erred. The ambient color is not really having an effect. The
- initial rendered image has the silhouette. Subsequent renderings do not.
- This sounds like a bug to me (a small one admittedly). Does anyone else get
- the same results?
-
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 954
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.mathworks.com!uunet!in1.uu.net!news3.digex.net!access1.digex.net!erniew
- From: Ernie Wright <erniew@access1.digex.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: New Lunar Map
- Date: Mon, 31 Jul 1995 02:54:56 -0400
- Organization: Express Access Online Communications, USA
- Lines: 13
- Message-ID: <Pine.SUN.3.91.950731025250.15825C-100000@access1.digex.net>
- NNTP-Posting-Host: access1.digex.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
-
- I've just uploaded "moonmap.iff" to
-
- ftp://tomahawk.welch.jhu.edu/pub/LW/incoming/maps/
-
- It's 1440 x 720 and made specifically for spherical image mapping. It
- was derived from one of the Clementine files at utopia.eps.jhu.edu--
- thanks again to Dave Gilinsky for bringing this site to my attention.
-
- - Ernie
-
-
-
-
-
- Article: 955
- Path: nnrp2.primenet.com!news.primenet.com!ip232.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: Mon, 31 Jul 1995 00:01:34 LOCAL
- Organization: Primenet
- Lines: 27
- Message-ID: <wturber.271.005A1610@primenet.com>
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net> <3vf6pi$1cbi@saturn.caps.maine.edu> <jgrossDCIsAJ.9zt@netcom.com>
- NNTP-Posting-Host: ip232.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <jgrossDCIsAJ.9zt@netcom.com> jgross@netcom.com (John Gross) writes:
- >From: jgross@netcom.com (John Gross)
- >Subject: Re: lighting question
- >Date: Sun, 30 Jul 1995 08:15:55 GMT
-
- >: Could someone with a Dec Alpha do this? : Load in the triceritops.
- >Turn the light intesity down to : zero. Turn the ambient light down to
- >zero. render it... and tell : me if you can still see the sillohette of
- >the triceritops.
-
- >I just tried this with a ball and it works fine. Is your background solid
- >black, or is it lighter? If lighter there's your problem...
-
- >(There may have been a bug in the prerelease version, but the one I have
- >now is working fine)
-
- >JG
-
- I just tried it with a cube - no ball handy - and I get the grey silhouette on
- the first render and total black on the second (no settings changed). I get
- the same result if I save to .iff or .tga. I'm using 4.0 pre-release on a
- DX4-100.
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 956
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!hookup!newshost.marcam.com!Empire.Net!news.net99.net!atlantis.igc.net!discovery.igc.net!blackout
- From: blackout@I_should_put_my_domain_in_etc_NNTP_INEWS_DOMAIN (Blackout)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Flyer quality?
- Date: 31 Jul 1995 06:55:34 GMT
- Organization: Internet Gateway Connections - 800-IGC-WEBB
- Lines: 8
- Message-ID: <3vhup6$9ki@atlantis.igc.net>
- NNTP-Posting-Host: discovery.igc.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- I was just wondering if anyone out there has or uses the video toaster Flyer?
-
- What is the actual video quality and how well does it work?
-
- Also, how much disk space do you need to do serious projects?
-
- Blackout@igc.net
-
-
- Article: 957
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!newsxfer.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: (no subject)
- Date: 31 Jul 1995 01:48:55 GMT
- Organization: University Of California at Santa Cruz
- Lines: 11
- Message-ID: <3vhcq7$k4k@darkstar.UCSC.EDU>
- NNTP-Posting-Host: tsa-07.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
-
-
- Just wondering, how many of you use SPLINES in your daily
- modeling?
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 958
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!agate!news.mindlink.net!news
- From: mark_prenter@mindlink.bc.ca (Mark Prenter)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Soccerball Object?
- Date: Mon, 31 Jul 1995 04:59:10 GMT
- Organization: Electric Moose Productions
- Lines: 8
- Message-ID: <3vhnt0$bdb@fountain.mindlink.net>
- NNTP-Posting-Host: line09.pm1.abb.mindlink.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- Hi, has anybody seen a REALISTIC looking soccerball object on any FTP
- sites? Any help locating one would be greatly appreciated.
-
- Mark
-
- --
- mark_prenter@mindlink.bc.ca
-
-
- Article: 959
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!hookup!news.kei.com!simtel!harbinger.cc.monash.edu.au!news.mira.net.au!daemon.apana.org.au!daemon.apana.org.au!not-for-mail
- From: sumaleth@daemon.apana.org.au (Rowan Crawford)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: fluids in LW
- Date: 31 Jul 1995 19:47:01 +1000
- Organization: Daemon Public Access UNIX (03) 9563-8438
- Lines: 9
- Message-ID: <3vi8ql$212@daemon.apana.org.au>
- References: <keving.5.001DCE11@hba.trumpet.com.au>
- NNTP-Posting-Host: localhost
- X-Newsreader: TIN [version 1.2 PL2]
-
- : I'm wondering whether anyone has dealt with fluids in LW; for instance,
- : pouring liquid from a bottle.
-
- If it's a continual pour (ie. not start/end visible) then a long mega
- sub-divided tube with a Y animated displacement map should work a treat.
-
- Row.
- Animagrafx
-
-
- Article: 960
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!hookup!gatech!newsfeed.internetmci.com!salliemae!uunet!in1.uu.net!news.IntNet.net!news
- From: Tony Cannavino <infoent@netsrq.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 31 Jul 1995 05:50:23 GMT
- Organization: Infovision Entertainment, Inc.
- Lines: 26
- Message-ID: <3vhquv$m5j@zeus.IntNet.net>
- References: <142857@cup.portal.com> <3vff06$207@newsbf02.news.aol.com>
- NNTP-Posting-Host: ppp005.netsrq.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 16bit)
-
- elfwork@aol.com (Elfwork) wrote:
- >Will an extension cord work with the LightWave dongle?!?
- >
- >I tried putting my LW dongle on a switchbox (since it interefered with
- >GPFax on my Amiga), but it just would not work!
- >
- >Haven't tried on the PC, since it has more than one parallel port.......
- >
- >Thanks!
-
- Make sure that the switchbox has all 25 wires switched. Most of the
- switchboxes available in mass retailers, i.e. Office Depot, Wal-Mart,
- only have 18 wires and some only have 9.(Parallel printers only use
- 18 wires and serial devices only use 9)
-
- If you use a 25 wire box there should be no problem.
-
- The above also is true for the cable that you use to connect the
- switchbox to your computer.
-
- Hope this helps.
-
- Tony Cannavino
- Infovision Entertainment, Inc.
-
-
-
- Article: 961
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!cs.utexas.edu!uunet!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave - Intel - Final?
- Date: 30 Jul 1995 22:20:10 -0700
- Organization: The Portal System (TM)
- Lines: 29
- Sender: pccop@unix.portal.com
- Message-ID: <142907@cup.portal.com>
- References: <3v4nsb$f63@news1.best.com>
- <wturber.489.01219C98@primenet.com> <142833@cup.portal.com>
- <wturber.498.01304AE2@primenet.com>
-
- WJT wries:
- >In article <142833@cup.portal.com> Jeric@cup.portal.com (J Eric Chard) writes:
- >> Not according to my dox. Frames are to be rendered to system HD, and
- >> xferred to Perception.
- >
- >> If I'm wrong, please let me know--but that's what the manual says.
- >
- >Well - if the manual says so . . .
- >
- >I was making an assumption based on the Perception software being written for
- >NT (or am I wrong there too?). If it is not possible, it is certainly a
- >feature they should seriously consider adding.
-
-
- The NT drivers are not there yet, so....
-
- OTOH, under windows, it only takes about 1.5 seconds to import TGA
- frames into the Perception, so it isn't as much as a pain in the butt
- as one might expect. Certainly an improvement over the PAR import
- speed.
-
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 962
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!cs.utexas.edu!uunet!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 30 Jul 1995 22:20:13 -0700
- Organization: The Portal System (TM)
- Lines: 25
- Sender: pccop@unix.portal.com
- Message-ID: <142908@cup.portal.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net>
- <wturber.491.00215EFB@primenet.com> <1695.6418T1025T2601@oanet.com>
- <3vggor$6kj@maureen.teleport.com>
-
- >Candyman@oanet.com (Candyman) wrote:
- >
- >> Hmm one thing pro toward the image map side is if you make it seamless
- >>youcan loop it unlike any fractal texture.
- >
- >You can loop Lightwave's algorithmic textures.
- >
-
- Not directly, and not without jumping through a lot of hoops.
-
- I wonder if Allen could come up with a LOOPING "random" fractal
- noise???
-
-
- >Darren Metcalfe
- >downinit@teleport.com
- >
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 963
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc
- From: mbc@po.cwru.edu (Michael B. Comet)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Thanks for the FAQ
- Date: 31 Jul 1995 13:05:29 GMT
- Organization: Case Western Reserve University
- Lines: 18
- Message-ID: <3vikep$7kd@usenet.INS.CWRU.Edu>
- References: <wturber.493.003291C7@primenet.com>
- NNTP-Posting-Host: sushi.ins.cwru.edu
- X-Newsreader: CWRU GnomeNews for Windows
-
-
- In a previous article wturber@primenet.com (Walter (Jay) Turberville ) said:
-
- > I just wanted to thank Michael Comet for putting together the FAQ. It is much
- > needed. Of course, we can only hope that people choose to read it.
-
- Thank you! For those that would like to FTP a copy I FTP
- the faq to tomahawk.welch.jhu.edu in the /pub/LW/tips (of course
- it goes into the /pub/LW/incoming/tips first). For FAQ 2 I accidentally
- sent up a short copy so you will want lwfaq2-fixed.txt which is the
- full version not lwfaq2.txt
-
-
-
- --
- | Michael B. Comet - mbc@po.cwru.edu
- | http://inswww.ins.cwru.edu:8000/staff/comet/comet.html
- | 3D Graphics & Animation and more!
-
- Article: 964
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!news.mathworks.com!newshost.marcam.com!Empire.Net!news.net99.net!atlantis.igc.net!discovery.igc.net!blackout
- From: blackout@I_should_put_my_domain_in_etc_NNTP_INEWS_DOMAIN (Blackout)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Windows Toaster?
- Date: 31 Jul 1995 07:00:23 GMT
- Organization: Internet Gateway Connections - 800-IGC-WEBB
- Lines: 8
- Message-ID: <3vhv27$9ki@atlantis.igc.net>
- NNTP-Posting-Host: discovery.igc.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- I just recently read an article in video TOASTER USER that told about a
- little stand alone video toaster for windows. I was just curious if
- anyone had any more information on this eight thousand dollar little box.
-
- Did they finally fix the toasters nasty scaling?
-
- Blackout@igc.net
-
-
- Article: 965
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!paladin.american.edu!news.ecn.uoknor.edu!news.uoknor.edu!ucsvax!jalberty
- From: jalberty@aardvark.ucs.uoknor.edu
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LS & Siggraph get together
- Date: 31 Jul 95 08:34:04 CDT
- Organization: University of Oklahoma. (USA)
- Lines: 56
- Message-ID: <1995Jul31.083404.1@ucsvax>
- References: <1995Jul27.193245.1@ucsvax> <Pine.SV4.3.91.950730064912.20205A@cello> <3vgig6$8q8@news.onramp.net>
- NNTP-Posting-Host: aardvark.ucs.uoknor.edu
-
- In article <3vgig6$8q8@news.onramp.net>, gateway@onramp.net (Steve Tietze) writes:
- > Manuel Coats <mcoats@qnet.com> wrote:
- >
-
- How about if we all plan to meet at say 4:45 at the VTU booth on Wednesday, and
- then go from there? I assume the Avid Wavey thing is close by the convention
- center... Dive sounds like a good place to go. Anybody in? Email me and let
- me know ok..
-
- Alan Chan
- Vision Digital
-
- 3ed
-
- >
- >
- >
- >
- >
- >>Okay Alan, when you know approximately how many people are going to go,
- >>double that figure and then call or mail me and I'll make reservations
- >>somewhere. I'm a ways from where all this will be going down but I'll
- >>find some place that should work.
- >
- >
- > Well I think the best thing is to set up a meeting at the Show either
- > at the VTU booth or Newtek booth on the first day.. I think the
- > show goes untill about 5:00 so we could set up for people to start
- > gathering around 4:30 at either booth depending on which we
- > want them to go.. Then take it from there..
- >
- > The convention center is on the border of good and bad lands :)
- > dont cross the highway :) There are several places to eat.. I think
- > a good one would be "The Dive" the steven spielberg restraunt.
- > Its in the shape of the sub.. pretty cool looking..
- >
- > anyway...
- >
- >
- > Steve
- >
- >
- >>> > Alan Chan > Vision
- >>>Digital > (the guy who looks like a goober on Lightspeed #2..) :)
- >
- >
- >
- >
- > ----------------------------------------------
- > Steve Tietze
- > Visionary Games
- > Lightwave Beta Tester
- > http://rampages.onramp.net/~gateway/gateway/index.html
- > ph: (214)-762-3269
- > -------------------------------------------------------------
- >
-
- Article: 966
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!paladin.american.edu!news.ecn.uoknor.edu!news.uoknor.edu!ucsvax!jalberty
- From: jalberty@aardvark.ucs.uoknor.edu
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LS & Siggraph get together
- Date: 31 Jul 95 08:36:26 CDT
- Organization: University of Oklahoma. (USA)
- Lines: 25
- Message-ID: <1995Jul31.083626.1@ucsvax>
- References: <1995Jul27.193245.1@ucsvax> <Pine.SV4.3.91.950730064912.20205A@cello> <3vgig6$8q8@news.onramp.net> <3vgqqr$di6@darkstar.UCSC.EDU>
- NNTP-Posting-Host: aardvark.ucs.uoknor.edu
-
- In article <3vgqqr$di6@darkstar.UCSC.EDU>, Adam Ives Chrystie <adamchry@cats.ucsc.edu> writes:
-
- Kewl, you WILL be there right?? :)
-
- I was thinking we could slip dinner in between Siggraph's closing on
- Wednesday and the Wavey awards thing... sound like an idea?
-
- Alanb Chan
- Vision Digital
-
- >
- >
- > Yea, Dive is a cool restaurant!!! I second the suggestion..but
- > it is not close to the convention center..so you would want to
- > get there at about 9:45PM at the latest..that is when the
- > restaurant stops accepting new customers..if i remember
- > correctly..
- >
- > -----------------------------------------------------------
- > Adam Chrystie adamchry@cats.ucsc.edu
- > Cinema/Video Major, Senior
- > University Of California at Santa Cruz
- > ------------------------------------------------------------
- >
- >
-
- Article: 967
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!newsxfer.itd.umich.edu!nntp.cs.ubc.ca!unixg.ubc.ca!info.ucla.edu!csulb.edu!csus.edu!netcom.com!duck
- From: duck@netcom.com (Howard Ho)
- Subject: Toaster in PAL?
- Message-ID: <duckDCL6LD.HHF@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Mon, 31 Jul 1995 15:20:01 GMT
- Lines: 13
- Sender: duck@netcom20.netcom.com
-
- I'm wondering if anyone out there has successfully ran the Toaster in a
- 230V/PAL environment? Wondering if there are any tricks they may have
- (apart from the obvious PAL<->NTSC) used to get it working well.
-
- I'm having some weirdness so I thought I posted here and try my luck.
- (again. 8^)
-
- -duck
- --
-
- Information Frontiers Pte Ltd ^-^ Yelp! (slurp...) I do windoz, anime,
- = o / Amiga, Sun & scuba!
- ------------------------------O-(_)-O-----------------------/---------------
- #ifdef FLAMMABLE U email: duck@netcom.com
- #pragma I(dunno,anything,one) smail: 7 Camborne Road, Singapore 1129
- #include <std_disclaimers.h> office: (65)770-3810 home: (65)253-1581
- #endif WWW: http://192.122.135.145:5555/duck/duck.html
- ----------------------------------------------------------------------------
-
- Article: 968
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!bloom-beacon.mit.edu!news.tamu.edu!rlm8342
- From: rlm8342@tamucc.edu (Ryan L. McDonald)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lightwave and the PicassoII
- Date: 31 Jul 1995 15:44:42 GMT
- Organization: Texas A&M University, College Station, TX
- Lines: 16
- Message-ID: <3vitpa$907@news.tamu.edu>
- NNTP-Posting-Host: falcon.tamucc.edu
- X-Newsreader: TIN [version 1.2 PL2]
-
- Well I'm really excited about my recent purchase of a Picasso II but am very
- disappointed that LightWave 3.5 (and 3.0) have problems with it. Every thing
- in Layout is fine but my wireframe previews DISSAPPEAR after rendering.
- In the modeler just about all wireframes dissappear. Ive tried using
- CyberGFX and the Picasso WB emulation. Any ideas?
-
- Do not autoreply to this message if mailing me. Use
- rlm8342@falcon.tamucc.edu
- ^^^^^^
-
- | 'Our philosophy behind designing Windows was simple: make it eat up as |
- | many system resources as possible and fill it with lots of colorful |
- | graphics so people really DO believe its more powerful that a TI-81 |
- | graphing calculator!' |
- | -Bill Gates in his 1992 stockholders address |
- |____________________________________________________________________________|
-
- Article: 969
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!newsfeed.internetmci.com!little.fishnet.net!usenet
- From: Steve Axtell <axtell@fishnet.net>
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 29 Jul 1995 15:19:49 GMT
- Organization: Axtell Expressions, Inc.
- Lines: 3
- Message-ID: <3vdjil$5gt@little.fishnet.net>
- References: <bhoodDCCKxI.7Az@netcom.com>
- NNTP-Posting-Host: port07.fishnet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
- To: bhood@netcom.com
- Xref: nnrp2.primenet.com comp.graphics.apps.lightwave:1501 comp.graphics.animation:21968
-
- I admire you making such a hard decision based on principal. Your
- lifestyle and family come first. All the best in your new efforts! Ax
-
-
- Article: 970
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!newsfeed.internetmci.com!little.fishnet.net!usenet
- From: Steve Axtell <axtell@fishnet.net>
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 29 Jul 1995 15:25:00 GMT
- Organization: Axtell Expressions, Inc.
- Lines: 5
- Message-ID: <3vdjsc$5gt@little.fishnet.net>
- References: <bhoodDCCKxI.7Az@netcom.com>
- NNTP-Posting-Host: port07.fishnet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
- Xref: nnrp2.primenet.com comp.graphics.apps.lightwave:1502 comp.graphics.animation:21969
-
- Isn't Dreamworks prgressing toward the virtual work place? I would think
- that they would see your work and interview you and then if they hire you
- you could live anywhere. Maybe my thinking is wrong, isn't anyone doing
- this yet except the Hercules show? Ax
-
-
- Article: 971
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!howland.reston.ans.net!newsfeed.internetmci.com!little.fishnet.net!usenet
- From: Steve Axtell <axtell@fishnet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Perception/audio synch-help users/Lee
- Date: 29 Jul 1995 15:30:22 GMT
- Organization: Axtell Expressions, Inc.
- Lines: 4
- Message-ID: <3vdk6e$5gt@little.fishnet.net>
- References: <1995Jul24.234012.1406@acad.ursinus.edu>
- NNTP-Posting-Host: port07.fishnet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- What about the DPS audio card. Isn't it optimized for use with the
- Peception? I haven't heard much about it but I bet it's the way to go.
- Ax
-
-
- Article: 972
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!news.bluesky.net!solaris.cc.vt.edu!news.mathworks.com!uunet!in2.uu.net!news.usa.net!news.usa.net!not-for-mail
- From: jgjones@usa.net (James Jones/Nibbles and Bits)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Splines?
- Date: 31 Jul 1995 10:18:50 -0600
- Organization: Internet Express (800-592-1240 customer service)
- Lines: 16
- Message-ID: <3vivpa$nc1@earth.usa.net>
- NNTP-Posting-Host: earth.usa.net
-
- Adamchry@cats.ucsc.edu said:
-
- >Just wondering, how many of you use SPLINES in your daily
- >modeling?
-
- Don't use 'em too often really, but they come in REALLY handy on
- occasion. (Try building a Banyon tree without curves sometime. :)
-
- -Jim
-
- James G. Jones
- Nibbles & Bits
- jgjones@usa.net
- ___
- * UniQWK #5134*
-
-
- Article: 973
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!news.bluesky.net!solaris.cc.vt.edu!news.mathworks.com!uunet!in2.uu.net!news.usa.net!news.usa.net!not-for-mail
- From: jgjones@usa.net (James Jones/Nibbles and Bits)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: New Lunar Map
- Date: 31 Jul 1995 10:18:56 -0600
- Organization: Internet Express (800-592-1240 customer service)
- Lines: 26
- Message-ID: <3vivpg$ncf@earth.usa.net>
- NNTP-Posting-Host: earth.usa.net
-
- Erniew@access1.digex.net said:
-
- >I've just uploaded "moonmap.iff" to
- >
- >ftp://tomahawk.welch.jhu.edu/pub/LW/incoming/maps/
- >
- >It's 1440 x 720 and made specifically for spherical image mapping. It
- >was derived from one of the Clementine files at utopia.eps.jhu.edu--
- >thanks again to Dave Gilinsky for bringing this site to my attention.
-
- Is Ernie a nice guy, or what?
-
- On behalf of myself and at least a few lunatics in my immediate
- vicinity, Thanks!
-
- Could your technique be applied to the problem of a proper *Mars*
- map? :)
-
- -Jim
-
- James G. Jones
- Nibbles & Bits
- jgjones@usa.net
- ___
- * UniQWK #5134*
-
-
- Article: 974
- Newsgroups: comp.graphics.apps.lightwave
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!gatech!howland.reston.ans.net!spool.mu.edu!torn!nott!cunews!agora!vtourang
- From: vtourang@chat.carleton.ca (Vince Tourangeau)
- Subject: Us lowly Mac users...
- X-Nntp-Posting-Host: agora.carleton.ca
- Message-ID: <DCLB1H.6qr@cunews.carleton.ca>
- Sender: news@cunews.carleton.ca (News Administrator)
- Organization: Carleton University
- X-Newsreader: TIN [version 1.2 PL2]
- Date: Mon, 31 Jul 1995 16:56:05 GMT
- Lines: 24
-
-
- Well, I'm a dedicated Mac guy, and I guess I'm... comfortable with the
- software I'm using (StrataStuio Pro). It's just... man, LightWave
- looks like a pretty cool package. The only thing on the Mac end that
- compares to it is EIAS, and that's ten times as expensive. So my
- question is, are there ANY plans to port the program to the Mac? I
- means, you NewTek guys could be making some real money here. Tonnes of
- Mac animators would LOVE to get their hands on your program. (Boy,
- don't I sound pathetic...)
- Anyways, let me know if and when you're planning on developing
- a Mac version. And if you need any Beta testers, I'd be happy to do
- the job :)
- Vince
-
-
-
- ----------------------------------------------------------------------
- Vince Tourangeau, Animator
- Digital Motion Studios
- vtourang@chat.carleton.ca
-
- Digital Motion Studios is an inexpensive, professional computer
- animation/multimedia house located in the Ottawa area. For more
- information, e-mail me at the address above.
-
- Article: 975
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!news.cloud9.net!worm.inch.com!uunet!in1.uu.net!gatech!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: elfwork@aol.com (Elfwork)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 31 Jul 1995 13:55:42 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 7
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3vj5eu$s5c@newsbf02.news.aol.com>
- References: <wturber.269.0030359A@primenet.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- Thanks for the info.
-
- Alas, it seems the Amiga dongle is more finicky. I've tried several
- different cables, and none of them work. (Not surprising, really.)
-
- Keep On Toastin!
- Erik Flom
-
- Article: 976
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!news.cloud9.net!worm.inch.com!uunet!in2.uu.net!spool.mu.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: elfwork@aol.com (Elfwork)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 31 Jul 1995 13:55:53 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 7
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3vj5f9$s5d@newsbf02.news.aol.com>
- References: <3vhquv$m5j@zeus.IntNet.net>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- Just verified that the switchbox does indeed pass all 25 wires through.
- Even verified the extension cable has 25 wires.....
-
- I can't get the dongle to work, even if it's just stuck on the end of a 5'
- extension cable.
- (Of course, this is on the Amiga, where I _need_ to be able to swap it
- out...)
-
- Article: 977
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 31 Jul 1995 15:59:18 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 14
- Sender: root@newsbf02.news.aol.com
- Message-ID: <3vjcmm$135@newsbf02.news.aol.com>
- References: <3vj3pi$b1q@bmerhc5e.bnr.ca>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
- Xref: nnrp2.primenet.com comp.graphics.apps.lightwave:1509 comp.graphics.animation:21977
-
- Let me just saw - I live in LA (Pasadena specifically) and I LOVE IT here.
- There are some problems, and some parts of LA are bad places to live. But
- we have a big yard, a quiet neighborhood, great restaurants, bookstores,
- and theatres all very close by, no traffic problems (this is in Pasadena),
- and beach, skiiing, and everything else are close by. Our son goes to a
- great (pre)school, there are a ton of adult ed classes, too. Los Angeles
- is still one of the best places in the country to live in.
-
- Of course, the last place I lived was TOPEKA, for chrissake....
-
-
- _____________________________________________
- Lee Stranahan
-
-
- Article: 978
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!swrinde!elroy.jpl.nasa.gov!ncar!newshost.lanl.gov!ferrari.mst6.lanl.gov!tesuque.cs.sandia.gov!lynx.unm.edu!fg1.plk.af.mil!ug1.plk.af.mil!not-for-mail
- From: rudd@ug1.plk.af.mil (Douglas Rudd)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: 31 Jul 1995 13:19:07 -0600
- Organization: Air Force Phillips Lab.
- Lines: 24
- Message-ID: <3vjabb$g9n@ug1.plk.af.mil>
- References: <142857@cup.portal.com> <3vff06$207@newsbf02.news.aol.com>
- NNTP-Posting-Host: ug1-en.plk.af.mil
-
-
- elfwork@aol.com (Elfwork) writes:
-
- >Will an extension cord work with the LightWave dongle?!?
-
- >I tried putting my LW dongle on a switchbox (since it interefered with
- >GPFax on my Amiga), but it just would not work!
-
- >Haven't tried on the PC, since it has more than one parallel port.......
-
-
- I put mine on a switch box (4 way), and it works great. Once in about 40-50
- startups, LW will come up rendering only b/w instead of color. Just reseat
- the dongle and it's okay.
-
- Wouldn't it be nice if NewTek could make the thing truely pass thru?
-
-
- Doug Rudd
- -------------------------------------------------------------------------------
- They will get my Amiga from me when they pry it from my cold, dead hands.
- -------------------------------------------------------------------------------
-
-
-
- Article: 979
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!swrinde!elroy.jpl.nasa.gov!ncar!newshost.lanl.gov!ferrari.mst6.lanl.gov!tesuque.cs.sandia.gov!lynx.unm.edu!fg1.plk.af.mil!ug1.plk.af.mil!not-for-mail
- From: rudd@ug1.plk.af.mil (Douglas Rudd)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: the need for speed
- Date: 31 Jul 1995 13:13:42 -0600
- Organization: Air Force Phillips Lab.
- Lines: 24
- Message-ID: <3vja16$g4u@ug1.plk.af.mil>
- References: <518551415wnr@tris.demon.co.uk>
- NNTP-Posting-Host: ug1-en.plk.af.mil
-
-
- If you can afford it, keep your Amiga and spring for the fastest pc
- you can get. You will need much more memory on the pc as it sucks up
- much more ram for the os. If your experiences are like mine and many
- others I have talked with, you will find the pc blazingly fast, but
- the Amiga very quick and agile. You will likely use the Amiga for
- modeling and layout and use the pc for rendering. The Amiga is more
- responsive and its multitasking is smoother. Oh, if only the Amiga
- were as fast as it is quick.
-
- If you give up your Amiga, you will miss it. The pc environment leaves
- much to be desired. If I were limited to just the pc, my creativity
- would channel itself back to charcoal, paint, airbrush and canvas. My
- 3D modeling would be real world. For me, the Amiga makes it fun, the
- pc makes it work.
-
-
-
- Doug Rudd
- -------------------------------------------------------------------------------
- They will get my Amiga from me when they pry it from my cold, dead hands.
- -------------------------------------------------------------------------------
-
-
-
- Article: 980
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!swrinde!elroy.jpl.nasa.gov!news.trw.com!gatekeeper.svl.trw.com!m31003.svl.trw.com!user
- From: kevin_hansen@smtp.svl.trw.com (Kevin Hansen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Perception and Audio News Flash
- Date: Mon, 31 Jul 1995 08:33:31 -0800
- Organization: ESL
- Lines: 14
- Message-ID: <kevin_hansen-3107950833310001@m31003.svl.trw.com>
- References: <3um7fb$ab5@maureen.teleport.com> <3umfb0$8uv@newsbf02.news.aol.com> <3v53lk$ig2@inferno.mpx.com.au> <3vdu21$hmu@mars.earthlink.net>
- NNTP-Posting-Host: m31003.svl.trw.com
-
- In article <3vdu21$hmu@mars.earthlink.net>, fleebus@earthlink.net (John
- Zambrano) wrote:
-
- > In article <3v53lk$ig2@inferno.mpx.com.au>, danad@jolt.mpx.com.au (V
- Teahan) says:
- >
- > >
- > >Of course we should have guessed..... Your from AOL...
- >
- > "Your from AOL...", very good grammer.
- >
- psst. It's grammar. ;)
-
- Kevin
-
- Article: 981
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!swrinde!elroy.jpl.nasa.gov!news.trw.com!gatekeeper.svl.trw.com!m31003.svl.trw.com!user
- From: kevin_hansen@smtp.svl.trw.com (Kevin Hansen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Star Wars
- Date: Mon, 31 Jul 1995 08:35:20 -0800
- Organization: ESL
- Lines: 37
- Distribution: world
- Message-ID: <kevin_hansen-3107950835200001@m31003.svl.trw.com>
- References: <3t2ai2$g9q@earth.usa.net> <3tio54$o8v@gateway.ecn.com> <Pine.SV4.3.91.950710153918.5251C-100000@cello> <3tvqu9$r6m@ixnews3.ix.netcom.com> <fstev.152.02D694CC@interaccess.com> <3va84q$1on4@rover.ucs.ualberta.ca>
- NNTP-Posting-Host: m31003.svl.trw.com
-
- In article <3va84q$1on4@rover.ucs.ualberta.ca>, hardin@ee.ualberta.ca
- (Hardin Brett Arvid) wrote:
-
- > | My sentiments exactly. It kind of makes me wonder if there's a
- > | creativity problem at work or something. Why waste money/time
- > | on re-doing a Classic, just because of as change in technology???
- >
- > | To take your King Kong example a step or two further, why not re-
- > | paint the Mona Lisa, now that we have computer graphics? [gag]
- > | Haven't we seen enough of THOSE images yet? ;)
- >
- > | There are FAR too many possibilities in the Star Wars universe
- > | to waste time going back to retread the original. What a poor
- > | decision. Sorry to hear it.
- >
- > The main thing that the RE-DONE Star Wars will have is:
- >
- > Better (non existant) mat-lines. and Jabba the Hut as a CG character.
- >
- > Some effects will be re-done to look more like George wanted them to
- > look like (this is the important part you've missed. George himself
- > wants to re-do a few effects, and add a few missing scenes. (character
- > development that went missing because they figured there'd be only the
- > one film)
- >
- > | Wasn't it Darth Vader who said something like, "Don't be too PROUD
- > | of this technological horror you've created..."?
- > the exact quite is:
- >
- > Don't be too proud on this technological terror you've created. The
- ^^^^^^^
- > power to destroy a planet is insignificant next to the power of the
- > force...[misc ranting deleted] I find your lack of faith disturbing.
- >
- Are you sure it isn't "constructed?"
-
- Kevin
-
- Article: 982
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in2.uu.net!noc.near.net!news3.near.net!saturn.caps.maine.edu!news
- From: jhilem41@maine.maine.edu (John Hileman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: 31 Jul 1995 23:24:19 GMT
- Organization: Pyrite
- Lines: 17
- Message-ID: <3vjon3$2bt1@saturn.caps.maine.edu>
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net> <3vf6pi$1cbi@saturn.caps.maine.edu> <wturber.270.005309E7@primenet.com>
- NNTP-Posting-Host: slip22.ts-caps.caps.maine.edu
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.99.4
-
- >OOPS!!!!!!! I erred. The ambient color is not really having an
- effect. The
- >initial rendered image has the silhouette. Subsequent renderings
- do not.
- >This sounds like a bug to me (a small one admittedly). Does
- anyone else get
- >the same results?
-
-
- Thank you... just before I read your post, and, subsequently,
- after I read John Gross's post I went back and checked the
- triceritops test again. John said he used a ball, so I tried that.
- It rendered fine. I then tried other objects like furniture. they
- rendered fine. Upon reexamination, it appears that the triceritops
- renders with a silloette the first time, but it is black each
- additional render. Hmmm... Just to set the record straight...
-
-
- Article: 983
- Path: nnrp2.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!news.mathworks.com!uunet!in2.uu.net!qnet.com!cello!mcoats
- From: Manuel Coats <mcoats@qnet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: spline patching
- Date: Mon, 31 Jul 1995 09:15:02 -0700
- Organization: Quantum Networking Solutions, Inc. - (805) 538-2030
- Lines: 24
- Message-ID: <Pine.SV4.3.91.950731091117.729A-100000@cello>
- References: <DC2BpE.K1v@cix.compulink.co.uk> <advmedia-2407951929480001@dal01-14.ppp.iadfw.net>
- NNTP-Posting-Host: cello.qnet.com
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Sender: mcoats@cello
- In-Reply-To: <advmedia-2407951929480001@dal01-14.ppp.iadfw.net>
-
-
-
- On 25 Jul 1995, Terry Wester wrote:
-
- > In article <DC2BpE.K1v@cix.compulink.co.uk>, snouty@cix.compulink.co.uk
- > ("Phil South") wrote:
- >
- > > Are there any good spline patching tutorials out there? If not can anyone
- > > explain to me how it works, because I've seen a lot of talk about it
- > > being a good way to make nice curvy organic shapes.
- > > -------------------------------------------------------------
- > > Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
- > > -------------------------------------------------------------
-
-
- There is a tutorial titled, "Patching Splines" on the Septemeber issue
- (#2) of Lightspeed which will be shipping in one week. You can order a
- subscription by calling 800-764-8696 (US only) or 805-726-3545. I
- believe this issue is 1 Hr 40 Mins in length.
-
-
- Manuel Coats
- LIGHTSPEED: The Video Magazine for the Lightwave Enthusiast.
-
-
- Article: 984
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!newsfeed.internetmci.com!solaris.cc.vt.edu!news.duke.edu!godot.cc.duq.edu!newsfeed.pitt.edu!gatech!swrinde!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!bnr.co.uk!bcarh8ac.bnr.ca!corpgat
- From: Cam Wilson <camw@bnr.ca>
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 31 Jul 1995 17:27:14 GMT
- Organization: DMS-100 Documentation
- Lines: 14
- Message-ID: <3vj3pi$b1q@bmerhc5e.bnr.ca>
- References: <bhoodDCCKxI.7Az@netcom.com> <3vdjsc$5gt@little.fishnet.net>
- NNTP-Posting-Host: nargh101.bnr.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (X11; I; HP-UX A.09.05 9000/720)
- X-URL: news:3vdjsc$5gt@little.fishnet.net
- Xref: nnrp2.primenet.com comp.graphics.apps.lightwave:1516 comp.graphics.animation:21986
-
- i'd sure like to see the virtual workplace become a reality.
- i, for one, live in a city where there aren't a whole lot of
- glamourous jobs, and would like to have a chance to work for
- film companies and whatnot in the major centres like Toronto,
- Vancouver, LA, etc. mind you, teleconferences can only work
- so well - the face-to-face aspect is vital to most successful
- ventures. but if the salary was right, i'd fly almost anywhere
- once a week for a meeting...
-
- --
- Cam Wilson ---- camw@bnr.ca ---- Illustrator & Graphic Designer
- *** These are my views only, not those of Northern Telecom ***
- "I keep telling everyone I should have been a doctor"- K. Mitchell
-
-
- Article: 985
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!sundog.tiac.net!usenet
- From: bobburns@taic.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Immediate animation JOB OPENING in Boston area
- Date: Mon, 31 Jul 1995 19:01:06 GMT
- Organization: The Internet Access Company
- Lines: 16
- Message-ID: <3vj96n$rpp@sundog.tiac.net>
- NNTP-Posting-Host: camstudios.tiac.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- Cambridge Studios has an immediate job opening for a LightWave3D
- animator to animate maps and other images created with geographical
- information system software. We are producing a new public television
- series on world regional geography. We are modeling on Amigas and
- Pentiums and then rendering on a DEC Alpha. The candidate must have
- experience with motion paths and some paint programs. Immediate
- availability in Boston is a key factor. (Job posted 7/31/95) E-mail
- letter and resume (ASCII text only) to Geotv@AOL.COM or fax resume to
- 617-630-8299. You may call if serious. This is a full time job (plus
- some extra), essentially for the month of August, 1995. We will
- entertain proposals from animators with their own businesses, but the
- work must be done in our facilities on our equipment at an hourly
- independent contractor rate of about $15/hour. Please DO NOT call us
- if you would like to propose to do the work on your own hardware! We
- are anxious to receive your reply.
-
-
- Article: 986
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.packages.lightwave,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: Ok, now I'm depressed...
- Date: 1 Aug 1995 02:42:51 GMT
- Organization: University Of California at Santa Cruz
- Lines: 18
- Message-ID: <3vk4bb$5qq@darkstar.UCSC.EDU>
- References: <3vj3pi$b1q@bmerhc5e.bnr.ca> <3vjcmm$135@newsbf02.news.aol.com>
- NNTP-Posting-Host: tsa-06.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b3 (Windows; I; 32bit)
- Xref: nnrp2.primenet.com comp.graphics.apps.lightwave:1518 comp.graphics.animation:21992
-
-
-
- I was originally from Los Angeles and came up north for
- school and I love it here...it is still clean and foresty
- here..it's not an urban wasteland like Los Angeles..and just
- over the hill is Silicon Valley (Urban wasteland #2)..but hey,
- that's over the mountain from me :)
-
- The people up here seem to be nicer for some reason...I
- haven;t seen a traffic fight at all up here!
-
- -----------------------------------------------------------
- Adam Chrystie adamchry@cats.ucsc.edu
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
- ------------------------------------------------------------
-
-
-
- Article: 987
- Path: nnrp2.primenet.com!news.primenet.com!news.asu.edu!asuvax!gatech!news.sprintlink.net!news.clark.net!rahul.net!a2i!bug.rahul.net!a2i!news.erinet.com!usenet
- From: Phil Thorn <pthorn@erinet.com>
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave
- Subject: Re: [Q] LightWave Motion Curves file format
- Date: 29 Jul 1995 14:51:57 GMT
- Organization: Thorn Grafx
- Lines: 60
- Message-ID: <3vdhud$9r7@eri.erinet.com>
- References: <3uup0d$5ol@cssun.mathcs.emory.edu> <Pine.SUN.3.91.950724000851.25073C-100000@access1.digex.net> <3v219f$r3l@news.globalone.net> <Pine.SUN.3.91.950729013708.19423B-100000@access4.digex.net>
- NNTP-Posting-Host: eri.erinet.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2b2 (Windows; I; 32bit)
-
- The .vue file is a 3DStudio ascii file that describes keyframe data.
- I use it with Vistapro to import my camera moves from 3DS to VP so
- I can matte it buildings etc. over a VP rendered scene.
- It is not the same a s a Lightwave motion file but is simply a frame
- by frame location of every object/light/camera. These files can get
- pretty large on a couple thousand frame animation!
-
- Hope this helps. If you have anymore questions just ask.
-
- BTW I haven't used 3DS for more than an hour or two in the last month.
- (Remarkably the same time I got LW PC Prerelease. :-) )
-
- Below is a .vue for a 10 frame scene with only a camera.
-
- camera.vue
-
- VERSION 201
-
- frame 0
- camera 21.1765 -76.4706 0 21.1765 42.3529 0 0 50
-
- frame 1
- camera 24.1176 -74.4314 0 21.1765 42.3529 0 0 50
-
- frame 2
- camera 27.0588 -72.3922 0 21.1765 42.3529 0 0 50
-
- frame 3
- camera 30 -70.3529 0 21.1765 42.3529 0 0 50
-
- frame 4
- camera 32.9412 -68.3137 0 21.1765 42.3529 0 0 50
-
- frame 5
- camera 35.8824 -66.2745 0 21.1765 42.3529 0 0 50
-
- frame 6
- camera 38.8235 -64.2353 0 21.1765 42.3529 0 0 50
-
- frame 7
- camera 41.7647 -62.1961 0 21.1765 42.3529 0 0 50
-
- frame 8
- camera 44.7059 -60.1569 0 21.1765 42.3529 0 0 50
-
- frame 9
- camera 47.6471 -58.1176 0 21.1765 42.3529 0 0 50
-
-
-
-
- >David Warner wrote:
-
- >> Now, can you tell me what software uses the.vue motion file format(I'm
- >> pretty sure it is 3DS) and how does it relate to LightWave's motion >>file
- >> format?
- >
-
-
-
-
- Article: 988
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!sdd.hp.com!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: (no subject)
- Date: 31 Jul 1995 20:40:26 -0700
- Organization: The Portal System (TM)
- Lines: 16
- Sender: pccop@unix.portal.com
- Message-ID: <143013@cup.portal.com>
- References: <3vhcq7$k4k@darkstar.UCSC.EDU>
-
- >
- > Just wondering, how many of you use SPLINES in your daily
- >modeling?
- >
- >Adam Chrystie adamchry@cats.ucsc.edu
-
- Hell no.
-
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 989
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!gatech!sdd.hp.com!svc.portal.com!portal.com!cup.portal.com!Jeric
- From: Jeric@cup.portal.com (J Eric Chard)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: the need for speed
- Date: 31 Jul 1995 21:00:09 -0700
- Organization: The Portal System (TM)
- Lines: 31
- Sender: pccop@unix.portal.com
- Message-ID: <143016@cup.portal.com>
- References: <518551415wnr@tris.demon.co.uk> <3vja16$g4u@ug1.plk.af.mil>
-
- Douglas Rudd writes:
-
- >If your experiences are like mine and many
- >others I have talked with, you will find the pc blazingly fast, but
- >the Amiga very quick and agile. You will likely use the Amiga for
- >modeling and layout and use the pc for rendering. The Amiga is more
- >responsive and its multitasking is smoother.
-
-
- I'll second this. I like the fast render times on the PC, but I
- despise and loathe what MS believes is multi-tasking. It stinks on ice
- , and yes, I'm talking NT here.
-
- Any Microsoftians here? Can you tell us why this is true?
-
-
-
- >Oh, if only the Amiga were as fast as it is quick.
-
- <sigh> Indeed.
- >
-
- >Doug Rudd
-
- ****************************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// Have a latte'! |Technical Subjects Our Specialty! *
- * /////// Or else! | *
- *
- ****************************************************************************
-
- Article: 990
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!news1.digex.net!news3.digex.net!access1.digex.net!erniew
- From: Ernie Wright <erniew@access1.digex.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: New Lunar Map
- Date: Tue, 1 Aug 1995 01:39:46 -0400
- Organization: Express Access Online Communications, USA
- Lines: 26
- Message-ID: <Pine.SUN.3.91.950801004909.6210A-100000@access1.digex.net>
- References: <3vivpg$ncf@earth.usa.net>
- NNTP-Posting-Host: access1.digex.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <3vivpg$ncf@earth.usa.net>
-
- James Jones wrote:
-
- > Could your technique be applied to the problem of a proper *Mars*
- > map? :)
-
- Let me answer in a roundabout way. The lunar map now at tomahawk isn't
- quite the holy grail. It's an artist rendering with highlights and
- shadows already drawn on. What we really need is two separate images,
- one that encodes elevation (a bump or displacement map) and another that
- shows the surface color (dark maria, bright ejecta rays, etc.) without
- any shadows.
-
- A 0.25 degree elevation map is available for both the Moon and Mars, but
- I haven't seen any corresponding surface color maps. The good news for
- Mars is that there's tons of data out there--NASA offers a CD collection,
- a catalog for which can be found (somewhere) on the net. There isn't any
- comparable data collection for the Moon, mostly because the data doesn't
- exist. In fact, the elevation measurements done by Clementine, the best
- we have, don't include the areas within 10 or so degrees latitude of the
- poles.
-
- BTW, just to be clear, my contribution amounted to a file format conver-
- sion and a couple of simple image processing steps.
-
- - Ernie
-
-
- Article: 991
- Path: nnrp2.primenet.com!news.primenet.com!ip061.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: the need for speed
- Date: Tue, 1 Aug 1995 00:10:35 LOCAL
- Organization: Primenet
- Lines: 53
- Message-ID: <wturber.272.05871E11@primenet.com>
- References: <518551415wnr@tris.demon.co.uk> <3vja16$g4u@ug1.plk.af.mil>
- NNTP-Posting-Host: ip061.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3vja16$g4u@ug1.plk.af.mil> rudd@ug1.plk.af.mil (Douglas Rudd) writes:
- >From: rudd@ug1.plk.af.mil (Douglas Rudd)
- >Subject: Re: the need for speed
- >Date: 31 Jul 1995 13:13:42 -0600
-
-
- >If you can afford it, keep your Amiga and spring for the fastest pc
- >you can get. You will need much more memory on the pc as it sucks up
- >much more ram for the os.
-
- [snip]
- While you are correct that the OS requires more RAM on a PC than an Amiga
- (even if you are running plain old 3.X Windows) it doesn't necessarily follow
- that you NEED any more RAM on the PC because . . .
-
- 1) Windows has virtual memory built in as part of the OS.
- 2) Current motherboards have VESA local bus or PCI bus I/O cards readily
- available.
-
- So - while virtual memory does slow things down, it may not be as bad as you think.
- Combining moderate segment sizes with the fast virtual paging does impact
- performance, but still leaves rendering speeds at a significant advantage over
- the typical Amiga.
-
- I am aware that there are at least two programs for the Amiga that provide
- virtual memory. However, I have heard many people complain of configuration
- problems and sometimes buggy operation (some say it works great as well. Its
- an added cost feature on the Amiga in both software expense and time.
-
- We recently needed to render out a poster sized image. For our purposes, we
- decided that a 2000x3000 pixel resolution was adequate. We couldn't get the
- segment size small enough to render this on a 20mb Amiga. However, on the PC
- with 20mb we could render it by (had to increase the PageOverCommit setting)
- increasing the virtual memory to 50mb and choosing a segment size around 2.2
- mb (I think).
-
- Of course, more memory IS ALWAYS better and you should configure a PC with
- more memory than an Amiga to get the most out of it. I just want to make the
- point that it is not absolutely necessary to do so and that you can get very
- useful results at respectable speeds on PCs with a relatively small amount of
- RAM despite the greater OS overhead.
-
- >Doug Rudd
- >-------------------------------------------------------------------------------
- >They will get my Amiga from me when they pry it from my cold, dead hands.
- >-------------------------------------------------------------------------------
-
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 992
- Path: nnrp2.primenet.com!news.primenet.com!ip061.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: Tue, 1 Aug 1995 00:20:22 LOCAL
- Organization: Primenet
- Lines: 33
- Message-ID: <wturber.273.05901178@primenet.com>
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net> <3vf6pi$1cbi@saturn.caps.maine.edu> <wturber.270.005309E7@primenet.com> <3vjon3$2bt1@saturn.caps.maine.edu>
- NNTP-Posting-Host: ip061.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3vjon3$2bt1@saturn.caps.maine.edu> jhilem41@maine.maine.edu (John Hileman) writes:
- >From: jhilem41@maine.maine.edu (John Hileman)
- >Subject: Re: lighting question
- >Date: 31 Jul 1995 23:24:19 GMT
-
- >>OOPS!!!!!!! I erred. The ambient color is not really having an
- >effect. The
- >>initial rendered image has the silhouette. Subsequent renderings
- >do not.
- >>This sounds like a bug to me (a small one admittedly). Does
- >anyone else get
- >>the same results?
-
-
- > Thank you... just before I read your post, and, subsequently,
- >after I read John Gross's post I went back and checked the
- >triceritops test again. John said he used a ball, so I tried that.
- >It rendered fine. I then tried other objects like furniture. they
- >rendered fine. Upon reexamination, it appears that the triceritops
- >renders with a silloette the first time, but it is black each
- >additional render. Hmmm... Just to set the record straight...
-
- Just to make things a little clearer. It seems to me that the first scene
- rendered upon a "fresh" load of LW will exhibit this anomaly - regardless of
- the object (though I haven't tried an exhaustive series of objects). It is
- not unique to the triceritops object.
-
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 993
- Path: nnrp2.primenet.com!news.primenet.com!ip061.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: Tue, 1 Aug 1995 00:31:26 LOCAL
- Organization: Primenet
- Lines: 40
- Message-ID: <wturber.274.059A3588@primenet.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net> <142908@cup.portal.com>
- NNTP-Posting-Host: ip061.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <142908@cup.portal.com> Jeric@cup.portal.com (J Eric Chard) writes:
- >From: Jeric@cup.portal.com (J Eric Chard)
- >Subject: Re: Clouds
- >Date: 30 Jul 1995 22:20:13 -0700
-
- >>Candyman@oanet.com (Candyman) wrote:
- >>
- >>> Hmm one thing pro toward the image map side is if you make it seamless
- >>>youcan loop it unlike any fractal texture.
- >>
- >>You can loop Lightwave's algorithmic textures.
- >>
-
- > Not directly, and not without jumping through a lot of hoops.
-
- > I wonder if Allen could come up with a LOOPING "random" fractal
- > noise???
-
-
- >>Darren Metcalfe
- >>downinit@teleport.com
- >>
-
- >****************************************************************************
- >* (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
-
-
- This is all interesting, but why would I want to loop the cloud texture?
- Clouds don't loop in real life. That is one reason I like the fractal texture
- method if the clouds are going to move. It easily adapts to whatever scene
- length I need.
-
- I also prefer putting clouds on a flat surface precisely because I can get a
- nice diminishing-toward-the-horizon effect. Of course, there is no "right"
- way to do any of this. Just whatever gives you the look you are after.
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 994
- Path: nnrp2.primenet.com!news.primenet.com!ip061.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter J. Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Crack?
- Date: Tue, 1 Aug 1995 00:37:38 LOCAL
- Organization: Primenet
- Lines: 32
- Message-ID: <wturber.275.059FE2AF@primenet.com>
- References: <3vb00g$iut@allnews.infi.net> <3vbsj3$n1m@darkstar.UCSC.EDU>
- NNTP-Posting-Host: ip061.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <3vbsj3$n1m@darkstar.UCSC.EDU> Adam Ives Chrystie <adamchry@cats.ucsc.edu> writes:
- >From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
- >Subject: Re: Dongle Crack?
- >Date: 28 Jul 1995 23:41:23 GMT
-
-
-
- >I think there must be...I've heard that LightWave PC is
- >floating around the pirate boards...but it crashes alot on
- >them..so perhaps they cracked an old beta..or is this NewTeks
- >revenge on them :)..but in anycase this is alarming...We'll
- >see how well the dongle works after the final release comes
- >out...hope the donlge stops the piracy..but they never have
- >before.
-
- >-----------------------------------------------------------
- >Adam Chrystie adamchry@cats.ucsc.edu
- >Cinema/Video Major, Senior
- >University Of California at Santa Cruz
- >------------------------------------------------------------
-
- Nothing stops piracy. Some things slow it down to a more manageable rate
- though. It should surprise nobody that a crack will be made. It is about as
- safe a bet as could be made.
-
-
-
-
- _________________________________________________________________
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Phoenix, AZ |http://www.primenet.com/~wturber
- ...........................|ftp.primenet.com/users/w/wturber
-
- Article: 995
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in2.uu.net!news.erinet.com!bug.rahul.net!a2i!rahul.net!a2i!ccnet.com!usenet
- From: ENTHUSIAST
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Flyer quality?
- Date: 1 Aug 1995 07:13:03 GMT
- Organization: CCnet Communications (510-988-7140 guest)
- Lines: 9
- Message-ID: <3vkk5v$10n@ccnet2.ccnet.com>
- References: <3vhup6$9ki@atlantis.igc.net>
- NNTP-Posting-Host: h96-198.ccnet.com
- X-Newsreader: AIR News 3.X (SPRY, Inc.)
-
-
-
- The quality is pretty sweet, if you go for the lower compression ratios. Other than that the flyer is an over priced
- piece of junk. If you realy want to do some serious editing and can afford the flyer and the neccesary hard drive space, its
- better to go for DATATRANSLATIONS or something like that which has good software and 3rd party support plus
- comparable quality. You realy need to be a diehard NEWTEK fan (or AMIGA fan) to commit to the flyer, or if you are willing
- to part with some serious money for a straight cuts only system with realy nice quality and glitchy, ugly, lame software, give a
- whirl.
-
-
- Article: 996
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!uunet!in2.uu.net!qnet.com!cello!mcoats
- From: Manuel Coats <mcoats@qnet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Digital Fantasies Tape
- Date: Mon, 31 Jul 1995 17:58:26 -0700
- Organization: Quantum Networking Solutions, Inc. - (805) 538-2030
- Lines: 32
- Message-ID: <Pine.SV4.3.91.950731175052.22558G-100000@cello>
- NNTP-Posting-Host: cello.qnet.com
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Sender: mcoats@cello
-
-
- The Digital Fantasies animation tape (100% Lightwave animations) should
- be ready to ship the last week of August. There were a few of you who
- had sent me VHS copies of your work which I still need to receive a
- higher end tape format for editing. I sent mail to those I knew of. If
- I missed you for some reason, please e-mail or call me. Due to a couple
- requests, we're going to wait until after Siggraph to edit (I'm getting a
- couple tapes AT siggraph) so if you have some lightwave animations you
- would like to show off to the world and you'd like to get a free copy of
- the video, send a SVHS, 3/4" (SP), or Betacam (SP) to:
-
- Digital Concept Productions
- Attn: Digital Fantasies
- 2763 West Ave L Suite 172
- Lancaster, CA. 93536
-
- I would need these by August 10th. Regardless of what is received or not
- received by then, the 10th IS the day we edit, so PLEASE, get everything
- in by that time.
-
- By the way, I have gotten several messages asking if there would be a 2nd
- Digital Fantasies tape. I think the answer to this is yes. The
- animations we have gotten for the most part have been done on amigas.
- Based on our Lightspeed subscriptions though, it seems like most people
- now have PC's which means more frames rendered at higher quality and
- shorter times... so the next tape should have some really good stuff.
- I'll post more on that after the 1st tape is finished and shipping.
-
- Manuel Coats
- 805-945-9870
- Digital Concept Productions
-
-
- Article: 997
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!vixen.cso.uiuc.edu!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lighting question
- Date: 1 Aug 1995 02:49:35 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 39
- Message-ID: <1452.6420T1243T3@oanet.com>
- References: <3vbnu6$cpf@saturn.caps.maine.edu> <3vcnkc$ogp@news.globalone.net> <3vf6pi$1cbi@saturn.caps.maine.edu>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >: This test was done on my pc pre-release lightwave on
- >: my dec alpha....
-
- >hmm if you've somehow figured out how to run the PC version of
- >LightWave
- >>on an Alpha workstation then you deserve a hand!
- >>
- >>I don't know why you're having the described lighting problems,
- >but it may
- >>have something to do with the fact that you need to run the Alpha
- >version
- >>of LightWave on an Alpha workstation, and the PC version of
- >LightWave on
- >>a PC....they're NOT interchangeable, and they ARE sold seperately
-
- > Excuse me... I apologize for the mis terminoligy... I am new to
- >the MS dos world. On my : Dec Alpha compiled windows NT version
- >of lightwave. :) In the future I will try to be more
- >technically correct in my posts. And the lighting problem is a
- >real one... I have an amiga 3000 running 3.1 lightwave, and It
- >does not have the same problem...
-
- > Could someone with a Dec Alpha do this?
- > Load in the triceritops. Turn the light intesity down to
- >zero. Turn the ambient light down to zero. render it... and tell
- >me if you can still see the sillohette of the triceritops.
-
- >Thank you...
-
- no problem ur not mental if you do as prescribed above it will
- leave a sillohette of the tric.. u neglected to turn down the diffuse
- surface setting to zero then it workd fine...
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 998
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!vixen.cso.uiuc.edu!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 1 Aug 1995 02:49:36 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 22
- Message-ID: <468.6420T1248T2052@oanet.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net> <wturber.491.00215EFB@primenet.com> <1695.6418T1025T2601@oanet.com> <3vggor$6kj@maureen.teleport.com>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >Candyman@oanet.com (Candyman) wrote:
-
- >> Hmm one thing pro toward the image map side is if you make it seamless
- >>youcan loop it unlike any fractal texture.
-
- >You can loop Lightwave's algorithmic textures.
-
- hmm if i had ur technique for that i could have another tool..how do u
- loop fractal noise?
-
- >--
- >Darren Metcalfe
- >downinit@teleport.com
-
-
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 999
- Path: nnrp2.primenet.com!news.primenet.com!news.sprintlink.net!howland.reston.ans.net!vixen.cso.uiuc.edu!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: (no subject)
- Date: 1 Aug 1995 02:49:38 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 18
- Message-ID: <457.6420T1249T1998@oanet.com>
- References: <3vhcq7$k4k@darkstar.UCSC.EDU>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- > Just wondering, how many of you use SPLINES in your daily
- >modeling?
-
- >-----------------------------------------------------------
- >Adam Chrystie adamchry@cats.ucsc.edu
- >Cinema/Video Major, Senior
- >University Of California at Santa Cruz
- >------------------------------------------------------------
-
-
- splines are your friend :)
-
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
- Article: 1000
- Path: nnrp1.primenet.com!news.primenet.com!news.sprintlink.net!cs.utexas.edu!uwm.edu!vixen.cso.uiuc.edu!news.uoregon.edu!news.bc.net!rover.ucs.ualberta.ca!news.oanet.com!usenet
- From: Candyman@oanet.com (Candyman)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Clouds
- Date: 1 Aug 1995 10:29:52 GMT
- Organization: OA Internet Inc. -=- Edmonton, AB, Canada
- Lines: 52
- Message-ID: <1957.6421T271T1252@oanet.com>
- References: <3v6q1t$s8f@newsbf02.news.aol.com> <3v8e25$e3@News1.mcs.net> <142908@cup.portal.com> <wturber.274.059A3588@primenet.com>
- NNTP-Posting-Host: candyman.oanet.com
- X-Newsreader: THOR 2.1ß (TCP/IP) *UNREGISTERED*
-
- From the jumbled mind of the Candyman
-
- >In article <142908@cup.portal.com> Jeric@cup.portal.com (J Eric Chard)
- >>From: Jeric@cup.portal.com (J Eric Chard)
- >>Subject: Re: Clouds
- >>Date: 30 Jul 1995 22:20:13 -0700
-
- >>>Candyman@oanet.com (Candyman) wrote:
- >>>
- >>>> Hmm one thing pro toward the image map side is if you make it seamless
- >>>>youcan loop it unlike any fractal texture.
- >>>
- >>>You can loop Lightwave's algorithmic textures.
- >>>
-
- >> Not directly, and not without jumping through a lot of hoops.
-
- >> I wonder if Allen could come up with a LOOPING "random" fractal
- >> noise???
-
-
- >>>Darren Metcalfe
- >>>downinit@teleport.com
- >>>
-
- >>****************************************************************************
- >>* (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
-
-
- >This is all interesting, but why would I want to loop the cloud texture?
- >Clouds don't loop in real life. That is one reason I like the fractal
- >method if the clouds are going to move. It easily adapts to whatever scene
- >length I need.
-
- >I also prefer putting clouds on a flat surface precisely because I can get a
- >nice diminishing-toward-the-horizon effect. Of course, there is no "right"
- >way to do any of this. Just whatever gives you the look you are after.
-
- >_________________________________________________________________
- >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- >Phoenix, AZ |http://www.primenet.com/~wturber
- >...........................|ftp.primenet.com/users/w/wturber
-
- As you say there is no right way my philosophy behind looping clouds
- is when I have to mat an anim over them a seamless image map on the inside
- of a spinning half dome gives me the proper perspective without the
- heavier rendering times..personal choice depending on circumstances but
- never hurts to know more ways..:)
-
-
- Those who perceive the as yet unnamed,are Vagabonds.
-
-
-